結果
問題 | No.2503 Typical Path Counting Problem on a Grid |
ユーザー | haruki_K |
提出日時 | 2023-10-13 22:52:01 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 621 ms / 2,000 ms |
コード長 | 20,734 bytes |
コンパイル時間 | 2,659 ms |
コンパイル使用メモリ | 215,416 KB |
実行使用メモリ | 354,840 KB |
最終ジャッジ日時 | 2024-09-15 18:37:26 |
合計ジャッジ時間 | 10,126 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge2 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 579 ms
354,804 KB |
testcase_01 | AC | 574 ms
354,688 KB |
testcase_02 | AC | 576 ms
354,680 KB |
testcase_03 | AC | 600 ms
354,620 KB |
testcase_04 | AC | 621 ms
354,688 KB |
testcase_05 | AC | 591 ms
354,816 KB |
testcase_06 | AC | 621 ms
354,776 KB |
testcase_07 | AC | 619 ms
354,840 KB |
testcase_08 | AC | 593 ms
354,620 KB |
testcase_09 | AC | 620 ms
354,688 KB |
ソースコード
// >>> TEMPLATES #include <bits/stdc++.h> using namespace std; using ll = long long; using ld = long double; using i32 = int32_t; using i64 = int64_t; using u32 = uint32_t; using u64 = uint64_t; #define int ll using pii = pair<int, int>; #define overload3(_1, _2, _3, f, ...) f #define v1_rep(n) for (int _n = (n); _n--; ) #define v2_rep(i, n) if (const int _n = (n); true) for (int i = 0; i < _n; i++) #define v3_rep(i, a, b) if (const int _b = (b); true) for (int i = (a); i < _b; i++) #define rep(...) overload3(__VA_ARGS__, v3_rep, v2_rep, v1_rep)(__VA_ARGS__) #define v2_repR(i, n) for (int i = (int)(n)-1; i >= 0; i--) #define v3_repR(i, a, b) if (const int _a = (a); true) for (int i = int(b)-1; i >= _a; i--) #define repR(...) overload3(__VA_ARGS__, v3_repR, v2_repR, v1_rep)(__VA_ARGS__) #define rep1(i, n) if (const int _rep_n = n; true) for (int i = 1; i <= _rep_n; i++) #define rep1R(i, n) for (int i = (int)(n); i >= 1; i--) #define loop(i, a, B) for (int i = a; i B; i++) #define loopR(i, a, B) for (int i = a; i B; i--) #define all(x) begin(x), end(x) #define allR(x) rbegin(x), rend(x) #define pb push_back #define eb emplace_back #define fst first #define snd second template <class Int> auto constexpr inf_ = numeric_limits<Int>::max()/2-1; auto constexpr INF32 = inf_<int32_t>; auto constexpr INF64 = inf_<int64_t>; auto constexpr INF = inf_<int>; #ifdef LOCAL #include "debug.hpp" #define oj_local(x, y) (y) #else #define dump(...) ([]() { return false; }()) #define if_debug if (0) #define oj_local(x, y) (x) #endif template <class T, class Comp> struct pque : priority_queue<T, vector<T>, Comp> { vector<T> &data() { return this->c; } void clear() { this->c.clear(); } }; template <class T> using pque_max = pque<T, less<T>>; template <class T> using pque_min = pque<T, greater<T>>; template <class T, class S> ostream& operator<<(ostream& os, pair<T, S> const& p) { return os << p.first << " " << p.second; } template <class T, class S> istream& operator>>(istream& is, pair<T, S>& p) { return is >> p.first >> p.second; } template <class... T> ostream& operator<<(ostream& os, tuple<T...> const& t) { bool f = true; apply([&](auto&&... x) { ((os << (f ? f = false, "" : " ") << x), ...); }, t); return os; } template <class... T> istream& operator>>(istream& is, tuple<T...>& t) { apply([&](auto&&... x) { ((is >> x), ...); }, t); return is; } template <class T, class = typename T::iterator, enable_if_t<!is_same<T, string>::value, int> = 0> ostream& operator<<(ostream& os, T const& a) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; } template <class T, size_t N, enable_if_t<!is_same<T, char>::value, int> = 0> ostream& operator<<(ostream& os, const T (&a)[N]) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; } template <class T, class = decltype(begin(declval<T&>())), class = typename enable_if<!is_same<T, string>::value>::type> istream& operator>>(istream& is, T &a) { for (auto& x : a) is >> x; return is; } struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup; template <class F> struct FixPoint : private F { constexpr FixPoint(F&& f) : F(forward<F>(f)) {} template <class... T> constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward<T>(x)...); } }; struct MakeFixPoint { template <class F> constexpr auto operator|(F&& f) const { return FixPoint<F>(forward<F>(f)); } }; #define def(name, ...) auto name = MakeFixPoint() | [&](auto &&name, __VA_ARGS__) template <class F> struct FixPoint_d : private F { const char* const name; static inline int level = 0; constexpr FixPoint_d(F&& f, const char* name) : F(forward<F>(f)), name(name) {} template <class... T> constexpr auto operator()(T&&... x) const { if constexpr (is_same_v<void, decltype(F::operator()(*this, forward<T>(x)...))>) { #ifdef LOCAL cerr << string(level, '|') << name << to_s(tuple(x...)) << '\n'; #endif ++level; F::operator()(*this, forward<T>(x)...); --level; #ifdef LOCAL cerr << string(level, '|') << name << to_s(tuple(x...)) << " -> void" << '\n'; #endif } else { #ifdef LOCAL cerr << string(level, '|') << name << to_s(tuple(x...)) << '\n'; #endif ++level; auto ret = F::operator()(*this, forward<T>(x)...); --level; #ifdef LOCAL cerr << string(level, '|') << name << to_s(tuple(x...)) << " -> " << to_s(ret) << '\n'; #endif return ret; } } }; struct MakeFixPoint_d { const char* const name; MakeFixPoint_d(const char* name) : name(name) {} template <class F> constexpr auto operator|(F&& f) const { return FixPoint_d<F>(forward<F>(f), name); } }; #ifdef LOCAL #define def_d(name, ...) auto name = MakeFixPoint_d(#name) | [&](auto &&name, __VA_ARGS__) #else #define def_d def #endif struct Reader { template <class T> T get() const{ T x; cin >> x; return x; } template <class T> operator T() const { return get<T>(); } template <class... T> void operator()(T&... args) const { ((cin >> args), ...); } } input; namespace impl { template <class T, size_t d> struct mvec { using type = vector<typename mvec<T, d-1>::type>; }; template <class T> struct mvec<T, 0> { using type = T; }; template <size_t i, size_t... j> constexpr size_t head(index_sequence<i, j...>) { return i; } template <size_t i, size_t... j> constexpr auto tail(index_sequence<i, j...>) { return index_sequence<j...>{}; } template <class T, size_t... i, size_t d, class Value> auto make_v(index_sequence<i...>, const int (&s)[d], Value const& x) { if constexpr (sizeof...(i) == 0) { return (T)x; } else { typename mvec<T, sizeof...(i)>::type ret; auto idx = index_sequence<i...>{}; int n = s[head(idx)]; if (n < 0) cerr << "[error] negative size: {" << s << "}\n", abort(); ret.reserve(n); while (n-- > 0) ret.emplace_back(make_v<T>(tail(idx), s, x)); return ret; } } } // namespace impl template <class T, size_t d = 1> using mvec = typename impl::mvec<T, d>::type; template <class T, size_t d, class Value> auto make_v(const int (&s)[d], Value const& x) { return impl::make_v<T>(make_index_sequence<d>{}, s, x); } template <class T, size_t d> auto make_v(const int (&s)[d]) { return impl::make_v<T>(make_index_sequence<d>{}, s, T{}); } template <class T, class... Size> auto make_v(Size... s) { return impl::make_v<T>(make_index_sequence<sizeof...(s)>{}, (int[sizeof...(s)]){s...}, T{}); } template <class T> void quit(T const& x) { cout << x << '\n'; exit(0); } template <class T, class U> constexpr bool chmin(T& x, U const& y) { return x > y ? x = y, true : false; } template <class T, class U> constexpr bool chmax(T& x, U const& y) { return x < y ? x = y, true : false; } template <class It> constexpr auto sumof(It b, It e) { return accumulate(b, e, typename iterator_traits<It>::value_type{}); } template <class T, class = decltype(begin(declval<T&>()))> constexpr auto min(T const& a) { return *min_element(begin(a), end(a)); } template <class T, class = decltype(begin(declval<T&>()))> constexpr auto max(T const& a) { return *max_element(begin(a), end(a)); } template <class T> constexpr T min(set<T> const& st) { assert(st.size()); return *st.begin(); } template <class T> constexpr T max(set<T> const& st) { assert(st.size()); return *prev(st.end()); } template <class T> constexpr T min(multiset<T> const& st) { assert(st.size()); return *st.begin(); } template <class T> constexpr T max(multiset<T> const& st) { assert(st.size()); return *prev(st.end()); } constexpr ll max(signed x, ll y) { return max<ll>(x, y); } constexpr ll max(ll x, signed y) { return max<ll>(x, y); } constexpr ll min(signed x, ll y) { return min<ll>(x, y); } constexpr ll min(ll x, signed y) { return min<ll>(x, y); } template <class T> int sz(T const& x) { return x.size(); } template <class C, class T> int lbd(C const& v, T const& x) { return lower_bound(begin(v), end(v), x) - begin(v); } template <class C, class T> int ubd(C const& v, T const& x) { return upper_bound(begin(v), end(v), x) - begin(v); } constexpr ll mod(ll x, ll m) { assert(m > 0); return (x %= m) < 0 ? x+m : x; } constexpr ll div_floor(ll x, ll y) { assert(y != 0); return x/y - ((x^y) < 0 and x%y); } constexpr ll div_ceil(ll x, ll y) { assert(y != 0); return x/y + ((x^y) > 0 and x%y); } constexpr int dx[] = { 1, 0, -1, 0, 1, -1, -1, 1 }; constexpr int dy[] = { 0, 1, 0, -1, 1, 1, -1, -1 }; vector<int> iota(int n) { vector<int> idx(n); iota(begin(idx), end(idx), 0); return idx; } template <class Comp> vector<int> iota(int n, Comp comp) { vector<int> idx(n); iota(begin(idx), end(idx), 0); stable_sort(begin(idx), end(idx), comp); return idx; } constexpr int popcnt(ll x) { return __builtin_popcountll(x); } mt19937_64 seed_{random_device{}()}; template <class Int> Int rand(Int a, Int b) { return uniform_int_distribution<Int>(a, b)(seed_); } i64 irand(i64 a, i64 b) { return rand<i64>(a, b); } // [a, b] u64 urand(u64 a, u64 b) { return rand<u64>(a, b); } // template <class It> void shuffle(It l, It r) { shuffle(l, r, seed_); } template <class V> V &operator--(V &v) { for (auto &x : v) --x; return v; } template <class V> V &operator++(V &v) { for (auto &x : v) ++x; return v; } bool next_product(vector<int> &v, int m) { repR (i, v.size()) if (++v[i] < m) return true; else v[i] = 0; return false; } bool next_product(vector<int> &v, vector<int> const& s) { repR (i, v.size()) if (++v[i] < s[i]) return true; else v[i] = 0; return false; } template <class Vec> int sort_unique(Vec &v) { sort(begin(v), end(v)); v.erase(unique(begin(v), end(v)), end(v)); return v.size(); } template <class Vec, class Comp> int sort_unique(Vec &v, Comp comp) { sort(begin(v), end(v), comp); v.erase(unique(begin(v), end(v)), end(v)); return v.size(); } template <class It> auto prefix_sum(It l, It r) { vector<typename It::value_type> s = { 0 }; while (l != r) s.emplace_back(s.back() + *l++); return s; } template <class It> auto suffix_sum(It l, It r) { vector<typename It::value_type> s = { 0 }; while (l != r) s.emplace_back(*--r + s.back()); reverse(s.begin(), s.end()); return s; } template <class T> T pop(vector<T> &a) { auto x = a.back(); a.pop_back(); return x; } template <class T> T pop_back(vector<T> &a) { auto x = a.back(); a.pop_back(); return x; } template <class T, class V, class C> T pop(priority_queue<T, V, C> &a) { auto x = a.top(); a.pop(); return x; } template <class T> T pop(queue<T> &a) { auto x = a.front(); a.pop(); return x; } template <class T> T pop_front(deque<T> &a) { auto x = a.front(); a.pop_front(); return x; } template <class T> T pop_back(deque<T> &a) { auto x = a.back(); a.pop_back(); return x; } template <class T> T pop_front(set<T> &a) { auto x = *a.begin(); a.erase(a.begin()); return x; } template <class T> T pop_back(set<T> &a) { auto it = prev(a.end()); auto x = *it; a.erase(it); return x; } template <class T> T pop_front(multiset<T> &a) { auto it = a.begin(); auto x = *it; a.erase(it); return x; } template <class T> T pop_back(multiset<T> &a) { auto it = prev(a.end()); auto x = *it; a.erase(it); return x; } template <class A, class B> pair<vector<A>, vector<B>> unzip(vector<pair<A, B>> const& c) { vector<A> a; vector<B> b; for (auto const& [x, y] : c) { a.push_back(x); b.push_back(y); } return { a, b }; } template <class A, class B> pair<vector<A>, vector<B>> unzip(map<A, B> const& c) { vector<A> a; vector<B> b; for (auto const& [x, y] : c) { a.push_back(x); b.push_back(y); } return { a, b }; } template <class T, class... Int> auto read_v(Int... s) { auto x = make_v<T>(s...); cin >> x; return x; } template <class T> auto read_v() { T x; cin >> x; return x; } template <class... T, class... Int> auto read(Int... s) { if constexpr (sizeof...(T) >= 2) { return read_v<tuple<T...>>(s...); } else { return read_v<T...>(s...); } } template <class T, size_t d, class... Int> auto read(Int... s) { return read_v<array<T, d>>(s...); } // <<< constexpr int64_t MOD = 998244353; // >>> modint, mod table // >>> modint template <uint32_t md> class modint { static_assert(md < (1u<<31), ""); using M = modint; using i64 = int64_t; uint32_t x; public: static constexpr uint32_t mod = md; constexpr modint(i64 x = 0) : x((x%=md) < 0 ? x+md : x) { } constexpr i64 val() const { return x; } constexpr explicit operator i64() const { return x; } constexpr bool operator==(M r) const { return x == r.x; } constexpr bool operator!=(M r) const { return x != r.x; } constexpr M operator+() const { return *this; } constexpr M operator-() const { return M()-*this; } constexpr M& operator+=(M r) { x += r.x; x = (x < md ? x : x-md); return *this; } constexpr M& operator-=(M r) { x += md-r.x; x = (x < md ? x : x-md); return *this; } constexpr M& operator*=(M r) { x = (uint64_t(x)*r.x)%md; return *this; } constexpr M& operator/=(M r) { return *this *= r.inv(); } constexpr M operator+(M r) const { return M(*this) += r; } constexpr M operator-(M r) const { return M(*this) -= r; } constexpr M operator*(M r) const { return M(*this) *= r; } constexpr M operator/(M r) const { return M(*this) /= r; } friend constexpr M operator+(i64 x, M y) { return M(x)+y; } friend constexpr M operator-(i64 x, M y) { return M(x)-y; } friend constexpr M operator*(i64 x, M y) { return M(x)*y; } friend constexpr M operator/(i64 x, M y) { return M(x)/y; } constexpr M inv() const { assert(x > 0); return pow(md-2); } constexpr M pow(i64 n) const { // assert(not (x == 0 and n == 0)); if (n < 0) return inv().pow(-n); M v = *this, r = 1; for (; n > 0; n >>= 1, v *= v) if (n&1) r *= v; return r; } #ifdef LOCAL friend string to_s(M r) { return to_s(r.val(), mod); } #endif friend ostream& operator<<(ostream& os, M r) { return os << r.val(); } friend istream& operator>>(istream& is, M &r) { i64 x; is >> x; r = x; return is; } }; // <<< using mint = modint<MOD>; mint sign(int n) { return n & 1 ? -1 : +1; } // >>> mod table template <uint32_t mod> struct ModTable { static_assert(mod > 1, ""); vector<uint32_t> fact = { 1, 1 }, finv = { 1, 1 }, inv = { 0, 1 }; ModTable(int n = 0) { calc(n); } void calc(int n) { const int now = fact.size(); if (n < now) return; assert(n < int(1e9)); int nxt = now; do nxt <<= 1; while (nxt <= n); fact.resize(nxt); finv.resize(nxt); inv.resize(nxt); for (uint32_t i = now; i < nxt; i++) { fact[i] = uint64_t(fact[i-1]) * i % mod; inv[i] = mod - uint64_t(inv[mod%i]) * (mod/i) % mod; finv[i] = uint64_t(finv[i-1]) * inv[i] % mod; } } }; ModTable<MOD> mod_tab; modint<MOD> fact(int n) { assert(0 <= n); mod_tab.calc(n); return mod_tab.fact[n]; } modint<MOD> finv(int n) { assert(0 <= n); mod_tab.calc(n); return mod_tab.finv[n]; } modint<MOD> inv(int n) { assert(0 <= n); mod_tab.calc(n); return mod_tab.inv[n]; } modint<MOD> comb(int n, int k) { if (k < 0) { return 0; } else if (n >= k) { mod_tab.calc(n); return (uint64_t)mod_tab.finv[k] * mod_tab.finv[n-k] % MOD * mod_tab.fact[n]; } else if (n < 0) { n = -n+k-1; mod_tab.calc(n); int ans = (uint64_t)mod_tab.finv[k] * mod_tab.finv[n-k] % MOD * mod_tab.fact[n]; if (k & 1) ans = -ans; return ans; } else { return 0; } } // <<< // <<< // >>> matrix template <class T> struct semi_ring_one { template <class S> static decltype(S::one()) helper(signed) { return S::one(); } template <class S> static constexpr S helper(long) { return 1; } static T get() { return helper<T>(0); } }; template <class T, int N, int M> struct MatrixBase { static_assert(N > 0 and M > 0); int n = N, m = M; array<T, N*M> a = {}; MatrixBase() {} MatrixBase(int n, int m) { assert(N == n and M == m); } }; template <class T> struct MatrixBase<T, -1, -1> { int n, m; vector<T> a; MatrixBase() : n(0), m(0) {} MatrixBase(int n, int m) : n(n), m(m), a(n*m) { assert(n > 0 and m > 0); } }; template <class T, int N = -1, int M = -1> struct Matrix : MatrixBase<T, N, M> { using base = MatrixBase<T, N, M>; using base::base, base::n, base::m, base::a; Matrix(initializer_list<initializer_list<T>> init) : base(init.size(), init.begin()->size()) { int i = 0; for (auto const& ls : init) { assert((int)ls.size() == m); for (auto const& x : ls) { a[i++] = x; } } } auto operator[](int i) const { assert(0 <= i); assert(i < n); return a.begin() + i*m; } auto operator[](int i) { assert(0 <= i); assert(i < n); return a.begin() + i*m; } bool operator==(Matrix const& x) const { return n == x.n and m == x.m and a == x.a; } bool operator!=(Matrix const& x) const { return !(*this == x); } Matrix operator+() const { return *this; } Matrix operator+(Matrix const& x) const { return Matrix(*this) += x; } Matrix& operator+=(Matrix const& x) { assert(n == x.n and m == x.m); rep (i, a.size()) a[i] += x.a[i]; return *this; } template <int L> Matrix<T, N, L> operator*(Matrix<T, M, L> const& x) const { assert(m == x.n); Matrix<T, N, L> ret(n, x.m); rep (i, n) rep (j, m) { auto A = ret[i]; auto B = (*this)[i][j]; auto C = x[j]; rep (k, x.m) A[k] += B * C[k]; } return ret; } Matrix& operator*=(Matrix const& x) { auto res = (*this)*x; swap(a, res.a); return *this; } Matrix operator*(T const& c) const { return Matrix(*this) *= c; } Matrix& operator*=(T const& c) { rep (i, a.size()) a[i] *= c; return *this; } friend Matrix operator*(T const& c, Matrix const& x) { Matrix ret = x; rep (i, ret.a.size()) ret.a[i] = c * ret.a[i]; return ret; } static Matrix identity(int n = N) { static_assert(N == M); assert(n >= 0); Matrix ret(n, n); rep (i, n) ret[i][i] = semi_ring_one<T>::get(); return ret; } Matrix pow(ll k) const { assert(n == m); assert(k >= 0); Matrix v = *this, r = identity(n); for ( ; k > 0; k >>= 1, v *= v) if (k & 1) r *= v; return r; } Matrix operator-() const { Matrix x = *this; rep (i, a.size()) a[i] = -a[i]; return x; } Matrix& operator-=(Matrix const& x) { assert(n == x.n and m == x.m); rep (i, a.size()) a[i] -= x.a[i]; return *this; } Matrix operator-(Matrix const& x) const { return Matrix(*this) -= x; } Matrix& operator/=(T const& c) { rep (i, a.size()) a[i] /= c; return *this; } Matrix operator/(T const& c) const { return Matrix(*this) /= c; } friend istream& operator>>(istream& is, Matrix& x) { rep (i, x.n) rep (j, x.m) is >> x[i][j]; return is; } #ifdef LOCAL friend string to_s(Matrix const& x) { string ret; rep (i, x.n) { ret += "\n("; rep (j, x.m) ret += " " + to_s(x[i][j]); ret += " )"; } return ret += "\n"; } #endif }; // <<< int32_t main() { const int M = oj_local(1e7 + 10, 20); vector<mint> a(M); a[0] = 1; a[1] = 2; rep (i, M) if (i >= 2) { a[i] = 2*i*a[i-1] + (i-1)*a[i-2]; } dump(a); vector<Matrix<mint, 2, 2>> A(M); A[0] = {{1, 0}, {0, 1}}; rep (i, M-1) A[i+1] = A[i] * Matrix<mint, 2, 2>{{2*(i+1), i+1}, {1, 0}}; dump(A); int t = input; rep (t) { int n = input, m = input; if (n > m) swap(n, m); Matrix<mint, 2, 2> B = { {2*n+1, n}, {1, 0} }; B = A[n] * B.pow(m-n); mint x = a[n], y = n-1 >= 0 ? a[n-1] : 0; cout << B[0][0]*x + B[0][1]*y << '\n'; } }