結果

問題 No.5019 Hakai Project
ユーザー wanui
提出日時 2023-11-17 16:55:36
言語 C++17(gcc12)
(gcc 12.3.0 + boost 1.87.0)
結果
AC  
実行時間 2,780 ms / 3,000 ms
コード長 17,182 bytes
コンパイル時間 3,777 ms
コンパイル使用メモリ 255,104 KB
実行使用メモリ 6,548 KB
スコア 835,870,871
最終ジャッジ日時 2023-11-17 16:56:54
合計ジャッジ時間 9,402 ms
ジャッジサーバーID
(参考情報)
judge15 / judge13
純コード判定しない問題か言語
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
other AC * 50
権限があれば一括ダウンロードができます
コンパイルメッセージ
main.cpp: In function 'int getmove(point, point)':
main.cpp:99:1: warning: control reaches end of non-void function [-Wreturn-type]
   99 | }
      | ^

ソースコード

diff #
プレゼンテーションモードにする

#include <bits/stdc++.h>
// clang-format off
using namespace std; using ll=long long; using ull=unsigned long long; using pll=pair<ll,ll>; const ll INF=4e18;
void print0(){}; template<typename H,typename... T> void print0(H h,T... t){cout<<h;print0(t...);}
void print(){print0("\n");}; template<typename H,typename... T>void print(H h,T... t){print0(h);if(sizeof...(T)>0)print0(" ");print(t...);}
#define debug1(a) { cerr<<#a<<":"<<a<<endl; }
#define debug2(a,b) { cerr<<#a<<":"<<a<<" "<<#b<<":"<<b<<endl; }
#define debug3(a,b,c) { cerr<<#a<<":"<<a<<" "<<#b<<":"<<b<<" "<<#c<<":"<<c<<endl; }
#define debug4(a,b,c,d) { cerr<<#a<<":"<<a<<" "<<#b<<":"<<b<<" "<<#c<<":"<<c<<" "<<#d<<":"<<d<<endl; }
struct point {int r; int c; };
bool operator==(const point &lhs, const point &rhs) { return (lhs.r == rhs.r && lhs.c == rhs.c); }
bool operator!=(const point &lhs, const point &rhs) { return !(lhs == rhs); }
bool operator<(const point &lhs, const point &rhs) {
if (lhs.r != rhs.r){return lhs.r<rhs.r;}
return lhs.c<rhs.c;
}
point operator-(const point &self){
return {-self.r, -self.c};
}
point operator+(const point &lhs, const point &rhs){
return {lhs.r+rhs.r, lhs.c+rhs.c};
}
point operator-(const point &lhs, const point &rhs){
return lhs + (-rhs);
}
std::ostream &operator<<(std::ostream &os, point &pt) {
string s;
s = "(" + to_string(int(pt.r)) + ", " + to_string(int(pt.c)) + ")";
return os << s;
};
const int inf = 1e9;
// clang-format on
namespace marathon {
mt19937 engine(0);
clock_t start_time;
double now() {
return 1000.0 * (clock() - start_time) / CLOCKS_PER_SEC;
}
void marathon_init() {
start_time = clock();
random_device seed_gen;
engine.seed(seed_gen());
}
int randint(int mn, int mx) {
int rng = mx - mn + 1;
return mn + (engine() % rng);
}
double uniform(double x, double y) {
const int RND = 1e8;
double mean = (x + y) / 2.0;
double dif = y - mean;
double p = double(engine() % RND) / RND;
return mean + dif * (1.0 - 2.0 * p);
}
template <typename T>
T random_choice(vector<T> &vec) {
return vec[engine() % vec.size()];
}
bool anneal_accept(double new_score, double old_score, double cur_time, double begin_time, double end_time, double begin_temp, double end_temp) {
const int ANNEAL_RND = 1e8;
const double ANNEAL_EPS = 1e-6;
double temp = (begin_temp * (end_time - cur_time) + end_temp * (cur_time - begin_time)) / (end_time - begin_time);
return (exp((new_score - old_score) / temp) > double(engine() % ANNEAL_RND) / ANNEAL_RND + ANNEAL_EPS);
}
} // namespace marathon
struct operation_t {
int kind;
int xyz;
};
struct bomb_t {
int cost;
vector<point> ranges;
};
const int _U_ = 0;
const int _R_ = 1;
const int _D_ = 2;
const int _L_ = 3;
const int N = 50;
const int M = 20;
vector<point> mvs = {{-1, 0}, {0, 1}, {1, 0}, {0, -1}};
char TBL_INIT[N][N];
bomb_t BOMBS[M];
int getmove(point src, point dest) {
assert(abs(src.r - dest.r) + abs(src.c - dest.c) == 1);
if (src.r < dest.r) {
return _D_;
}
if (src.r > dest.r) {
return _U_;
}
if (src.c < dest.c) {
return _R_;
}
if (src.c > dest.c) {
return _L_;
}
}
bool ingrid(int i, int j) {
return 0 <= i && i < N && 0 <= j && j < N;
}
bool ingrid(point p) {
return ingrid(p.r, p.c);
}
struct anneal_state_t {
vector<pair<int, point>> bombs;
double calc_score(vector<vector<double>> &break_score, vector<point> &breaks, point now_shop) {
static int hit[N][N];
for (auto br : breaks) {
hit[br.r][br.c] = 0;
}
// TODO
// TODO
const double bomb_num_ratio = 1.1;
double score = 0;
score -= bomb_num_ratio * bombs.size();
for (auto b : bombs) {
int bombid = b.first;
point center = b.second;
for (auto nxt : BOMBS[bombid].ranges) {
point pt = center + nxt;
if (!ingrid(pt)) continue;
hit[pt.r][pt.c]++;
if (hit[pt.r][pt.c] == 1) {
score += 1.0 * break_score[pt.r][pt.c];
}
}
}
if (hit[now_shop.r][now_shop.c] >= 2) {
score -= 10000;
}
return score;
}
};
vector<pair<int, point>> anneal_bomb_puts(vector<vector<char>> &tbl, vector<vector<double>> &break_score, point now_shop) {
vector<point> breaks;
int init_shopcnt = 0;
for (int r = 0; r < N; r++) {
for (int c = 0; c < N; c++) {
point pt = {r, c};
if (tbl[r][c] != '.') {
breaks.push_back({r, c});
}
if (TBL_INIT[r][c] == '@') init_shopcnt++;
}
}
const double END_TIME = 2900;
double begin_time = marathon::now();
double end_time = begin_time + 0.95 * END_TIME / init_shopcnt;
anneal_state_t state;
state.bombs.clear();
double old_score = state.calc_score(break_score, breaks, now_shop);
while (marathon::now() < end_time) {
// 10*10
// TODO ()
int r = now_shop.r + marathon::randint(-3, 3);
int c = now_shop.c + marathon::randint(-3, 3);
if (!ingrid(r, c)) continue;
int b = marathon::engine() % M;
state.bombs.push_back({b, {r, c}});
double new_score = state.calc_score(break_score, breaks, now_shop);
if (new_score > old_score) {
old_score = new_score;
} else {
state.bombs.pop_back();
}
}
return state.bombs;
}
void solve1(point &now, vector<vector<char>> &tbl, vector<operation_t> &ops) {
assert(tbl[now.r][now.c] == '@');
// targettarget
const int DISTANCE_LIM = 10; // TODO
vector<vector<double>> break_score(N, vector<double>(N));
{
vector<point> walls;
for (int r = 0; r < N; r++) {
for (int c = 0; c < N; c++) {
point pt = {r, c};
if (tbl[r][c] == '#') {
walls.push_back({r, c});
}
}
}
vector<point> shops;
for (int r = 0; r < N; r++) {
for (int c = 0; c < N; c++) {
if (tbl[r][c] == '@') {
point shop = {r, c};
shops.push_back(shop);
if (shop != now) {
if (walls.size() == 0) {
int distance = max(abs(shop.r - now.r), abs(shop.c - now.c)); // TODO
if (distance <= DISTANCE_LIM) {
break_score[shop.r][shop.c] += 2; //
} else {
break_score[shop.r][shop.c] += 0.01; //
}
} else {
break_score[r][c] += -10000;
}
}
}
}
}
break_score[now.r][now.c] += 2;
for (auto wall : walls) {
{
int distance = max(abs(wall.r - now.r), abs(wall.c - now.c)); // TODO
if (distance <= DISTANCE_LIM) {
break_score[wall.r][wall.c] += 2; //
} else {
break_score[wall.r][wall.c] += 0.01; //
}
}
int nearest_distance = inf;
point nearest_shop = {-1, -1};
for (auto shop : shops) {
const int DISTANCE_LIM = 10; // TODO
int distance = max(abs(wall.r - shop.r), abs(wall.c - shop.c)); // TODO
if (nearest_distance > distance) {
nearest_distance = distance;
nearest_shop = shop;
}
}
if (nearest_shop == now) {
break_score[wall.r][wall.c] += 100; //
}
}
}
auto bomb_puts = anneal_bomb_puts(tbl, break_score, now);
// (TODO )
{
for (auto b : bomb_puts) {
int bombid = b.first;
ops.push_back({2, bombid});
}
pair<int, point> last_bomb_put = {-1, {-1, -1}}; // shop
for (auto b : bomb_puts) {
int bombid = b.first;
point center = b.second;
for (auto nxt : BOMBS[bombid].ranges) {
point pt = center + nxt;
if (pt == now) {
last_bomb_put = b;
}
}
}
debug1(marathon::now());
while (bomb_puts.size()) {
priority_queue<tuple<int, point, point>, vector<tuple<int, point, point>>, greater<tuple<int, point, point>>> pq;
pq.push({0, now, {-1, -1}});
vector<vector<int>> costs(N, vector<int>(N, inf));
vector<vector<point>> froms(N, vector<point>(N, {-1, -1}));
vector<vector<bool>> destination(N, vector<bool>(N));
for (auto b : bomb_puts) {
point p = b.second;
if (b == last_bomb_put && bomb_puts.size() >= 2) continue;
destination[p.r][p.c] = true;
}
pair<int, point> tgt_bomb_put = {-1, {-1, -1}};
while (pq.size()) {
int cost;
point u, frm;
tie(cost, u, frm) = pq.top();
pq.pop();
if (costs[u.r][u.c] <= cost) continue;
costs[u.r][u.c] = cost;
froms[u.r][u.c] = frm;
if (destination[u.r][u.c]) {
for (auto b : bomb_puts) {
if (b == last_bomb_put && bomb_puts.size() >= 2) continue;
if (b.second != u) continue;
tgt_bomb_put = b;
break;
}
break;
}
for (auto mv : mvs) {
point v = mv + u;
if (!ingrid(v)) continue;
int nc = cost + 1;
if (tbl[v.r][v.c] != '.') {
nc = cost + 2;
}
pq.push({nc, v, u});
}
}
assert(tgt_bomb_put.first >= 0);
{
point cur = tgt_bomb_put.second;
vector<point> route;
while (true) {
route.push_back(cur);
if (cur == now) break;
cur = froms[cur.r][cur.c];
}
reverse(route.begin(), route.end());
for (int i = 1; i < int(route.size()); i++) {
point pre = route[i - 1];
point nxt = route[i];
int mvid = getmove(pre, nxt);
ops.push_back({1, mvid});
}
now = tgt_bomb_put.second;
}
{
ops.push_back({3, tgt_bomb_put.first});
int bombid = tgt_bomb_put.first;
for (auto nxt : BOMBS[bombid].ranges) {
point pt = now + nxt;
if (!ingrid(pt)) continue;
tbl[pt.r][pt.c] = '.';
}
}
bomb_puts.erase(std::find(bomb_puts.begin(), bomb_puts.end(), tgt_bomb_put));
}
debug1(marathon::now());
}
}
void solve() {
vector<operation_t> ops;
// point last_bomb_shop = {-1, -1}; //
{
int min_centerness = inf;
for (int r = 0; r < N; r++) {
for (int c = 0; c < N; c++) {
if (TBL_INIT[r][c] == '@') {
int centerness = abs(r - N / 2) + abs(c - N / 2);
if (min_centerness > centerness) {
// last_bomb_shop = {r, c};
min_centerness = centerness;
}
}
}
}
}
//
point now = {0, 0};
vector<vector<char>> tbl(N, vector<char>(N));
for (int r = 0; r < N; r++) {
for (int c = 0; c < N; c++) {
tbl[r][c] = TBL_INIT[r][c];
}
}
while (true) {
// shop //TODO TSP
vector<point> shops;
for (int r = 0; r < N; r++) {
for (int c = 0; c < N; c++) {
if (tbl[r][c] == '@') shops.push_back({r, c});
}
}
debug2(marathon::now(), shops.size());
if (shops.size() == 0) break;
point mvto_shop = {-1, -1};
{
int maxscore = -1;
for (auto shop : shops) {
// if (shop == last_bomb_shop && shops.size() >= 2) continue;
int score = 0;
for (int r = shop.r - 10; r <= shop.r + 10; r++) {
for (int c = shop.c - 10; c <= shop.c + 10; c++) {
if (!ingrid(r, c)) continue;
if (tbl[r][c] == '#') score++;
}
}
if (maxscore < score) {
maxscore = score;
mvto_shop = shop;
}
}
// queue<point> que;
// vector<vector<bool>> done(N, vector<bool>(N));
// que.push(now);
// done[now.r][now.c] = true;
// while (que.size()) {
// point u = que.front();
// que.pop();
// if (tbl[u.r][u.c] == '@') {
// if (u == last_bomb_shop && totalshop >= 2) continue; // 1
// mvto_shop = u;
// break;
// }
// for (auto mv : mvs) {
// point v = u + mv;
// if (!ingrid(v)) continue;
// if (done[v.r][v.c]) continue;
// done[v.r][v.c] = true;
// que.push(v);
// }
// }
}
// shop
{
priority_queue<tuple<int, point, point>, vector<tuple<int, point, point>>, greater<tuple<int, point, point>>> pq;
pq.push({0, now, {-1, -1}});
vector<vector<int>> costs(N, vector<int>(N, inf));
vector<vector<point>> froms(N, vector<point>(N, {-1, -1}));
while (pq.size()) {
int cost;
point u, frm;
tie(cost, u, frm) = pq.top();
pq.pop();
if (costs[u.r][u.c] <= cost) continue;
costs[u.r][u.c] = cost;
froms[u.r][u.c] = frm;
if (u == mvto_shop) break;
for (auto mv : mvs) {
point v = mv + u;
if (!ingrid(v)) continue;
int nc = cost + 1;
if (tbl[v.r][v.c] != '.') {
nc = cost + 2;
}
pq.push({nc, v, u});
}
}
{
point cur = mvto_shop;
vector<point> route;
while (true) {
route.push_back(cur);
if (cur == now) break;
cur = froms[cur.r][cur.c];
}
reverse(route.begin(), route.end());
for (int i = 1; i < int(route.size()); i++) {
point pre = route[i - 1];
point nxt = route[i];
int mvid = getmove(pre, nxt);
ops.push_back({1, mvid});
}
now = mvto_shop;
}
}
solve1(now, tbl, ops);
}
cout << ops.size() << endl;
for (auto op : ops) {
if (op.kind == 1) {
char d = '.';
if (op.xyz == _L_) d = 'L';
if (op.xyz == _R_) d = 'R';
if (op.xyz == _U_) d = 'U';
if (op.xyz == _D_) d = 'D';
cout << op.kind << " " << d << endl;
} else {
cout << op.kind << " " << op.xyz + 1 << endl;
}
}
}
int main() {
marathon::marathon_init();
int n, m;
cin >> n >> m;
for (int r = 0; r < N; r++) {
for (int c = 0; c < N; c++) {
cin >> TBL_INIT[r][c];
}
}
for (int b = 0; b < M; b++) {
int c, l;
cin >> c >> l;
bomb_t bomb;
bomb.cost = c;
for (int i = 0; i < l; i++) {
int dr, dc;
cin >> dr >> dc;
bomb.ranges.push_back({dr, dc});
}
BOMBS[b] = bomb;
}
solve();
}
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