結果
問題 | No.5019 Hakai Project |
ユーザー | hangry |
提出日時 | 2023-11-18 11:07:46 |
言語 | Rust (1.77.0 + proconio) |
結果 |
TLE
|
実行時間 | - |
コード長 | 18,510 bytes |
コンパイル時間 | 3,393 ms |
コンパイル使用メモリ | 203,120 KB |
実行使用メモリ | 385,792 KB |
スコア | 2,081,715,472 |
最終ジャッジ日時 | 2023-11-18 11:10:28 |
合計ジャッジ時間 | 160,263 ms |
ジャッジサーバーID (参考情報) |
judge11 / judge12 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2,982 ms
336,640 KB |
testcase_01 | AC | 2,950 ms
326,144 KB |
testcase_02 | AC | 2,987 ms
385,792 KB |
testcase_03 | AC | 2,950 ms
243,456 KB |
testcase_04 | AC | 2,954 ms
325,632 KB |
testcase_05 | AC | 2,953 ms
288,000 KB |
testcase_06 | AC | 2,956 ms
238,464 KB |
testcase_07 | AC | 2,964 ms
333,952 KB |
testcase_08 | AC | 2,944 ms
290,944 KB |
testcase_09 | AC | 2,960 ms
312,960 KB |
testcase_10 | AC | 2,938 ms
222,848 KB |
testcase_11 | AC | 2,940 ms
295,808 KB |
testcase_12 | AC | 2,967 ms
287,232 KB |
testcase_13 | AC | 2,975 ms
279,552 KB |
testcase_14 | AC | 2,958 ms
297,856 KB |
testcase_15 | AC | 2,979 ms
228,352 KB |
testcase_16 | AC | 2,961 ms
293,248 KB |
testcase_17 | AC | 2,961 ms
307,072 KB |
testcase_18 | AC | 2,949 ms
277,632 KB |
testcase_19 | AC | 2,958 ms
288,512 KB |
testcase_20 | AC | 2,946 ms
300,800 KB |
testcase_21 | AC | 2,969 ms
311,680 KB |
testcase_22 | AC | 2,938 ms
270,464 KB |
testcase_23 | AC | 2,982 ms
297,216 KB |
testcase_24 | TLE | - |
testcase_25 | AC | 2,967 ms
287,872 KB |
testcase_26 | AC | 2,943 ms
318,592 KB |
testcase_27 | AC | 2,945 ms
338,048 KB |
testcase_28 | AC | 2,952 ms
261,760 KB |
testcase_29 | AC | 2,950 ms
260,480 KB |
testcase_30 | AC | 2,938 ms
258,048 KB |
testcase_31 | AC | 2,950 ms
231,168 KB |
testcase_32 | AC | 2,981 ms
258,688 KB |
testcase_33 | AC | 2,972 ms
340,096 KB |
testcase_34 | AC | 2,939 ms
295,296 KB |
testcase_35 | AC | 2,949 ms
273,408 KB |
testcase_36 | AC | 2,953 ms
259,712 KB |
testcase_37 | AC | 2,943 ms
228,992 KB |
testcase_38 | AC | 2,930 ms
192,640 KB |
testcase_39 | TLE | - |
testcase_40 | AC | 2,966 ms
314,496 KB |
testcase_41 | AC | 2,969 ms
349,696 KB |
testcase_42 | AC | 2,946 ms
265,088 KB |
testcase_43 | AC | 2,963 ms
364,672 KB |
testcase_44 | AC | 2,973 ms
283,648 KB |
testcase_45 | AC | 2,961 ms
242,688 KB |
testcase_46 | AC | 2,986 ms
306,432 KB |
testcase_47 | AC | 2,974 ms
304,512 KB |
testcase_48 | AC | 2,939 ms
282,112 KB |
testcase_49 | AC | 2,964 ms
323,200 KB |
ソースコード
#![allow(dead_code)] #![allow(non_upper_case_globals)] #![allow(unused_imports)] use grid::{Coord, Map2d, DC}; use std::cmp::*; use std::collections::*; use std::io::stdin; const TIME_LIMIT: f64 = 2.9; const N: usize = 50; const N2: usize = N * N; const M: usize = 20; pub fn main() { get_time(); let input = read_input(); let output = solve(&input); output.print_ans(); eprintln!("Time = {}", get_time()); } fn solve(input: &Input) -> Output { let mut state = State::new(input); state.calc_score(input); let best_state = annealing(input, TIME_LIMIT - get_time(), state); best_state.to_output(input) } #[derive(Clone)] struct State { score: usize, use_bomb: Map2d<Vec<bool>>, cnt_use: Map2d<usize>, jun: Vec<(Coord, usize)>, } impl State { fn new(input: &Input) -> Self { let score = !0; let mut use_bomb = Map2d::new(vec![vec![false; M]; N2], N); let mut cnt_use = Map2d::new(vec![0; N2], N); let mut jun = vec![]; for x in 0..N { for y in 0..N { let p = Coord::new(x, y); if input.map[p] == Square::Empty || cnt_use[p] > 0 { continue; } let (bp, bid) = input.can_hakai_rev[p][rnd::next() % input.can_hakai_rev[p].len()]; use_bomb[bp][bid] = true; for &np in input.can_hakai[bp][bid].iter() { cnt_use[np] += 1; } jun.push((bp, bid)); } } Self { score, use_bomb, cnt_use, jun, } } fn calc_score(&mut self, input: &Input) { let mut score = 0; let sz = self.jun.len(); // uso dp let mut dp = 0; let mut rui = 0; let mut mae = Coord::new(0, 0); let mut bombed = Map2d::new(vec![false; N2], N); for i in 0..sz { score += input.bomb_cost[self.jun[i].1]; let ue = if i == 0 { (!0, !0) } else { ( dp + rui + self.jun[i].0.dist(&mae), rui + self.jun[i].0.dist(&mae), ) }; let sita = if let Some(&near) = input.near_shop[self.jun[i].0] .iter() .find(|&&np| !bombed[np]) { ( dp + mae.dist(&near) + self.jun[i].0.dist(&near), self.jun[i].0.dist(&near), ) } else { (!0, !0) }; if ue.0 < sita.0 { dp = ue.0; rui = ue.1; } else { dp = sita.0; rui = sita.1; } mae = self.jun[i].0; for &np in input.can_hakai[self.jun[i].0][self.jun[i].1].iter() { bombed[np] = true; } } self.score = score + dp; } fn to_output(&self, input: &Input) -> Output { let mut actions = vec![]; let sz = self.jun.len(); let mut dp = 0; let mut rui = 0; let mut mae = Coord::new(0, 0); let mut bombed = Map2d::new(vec![false; N2], N); let mut buyvec = vec![]; for i in 0..sz { let ue = if i == 0 { (!0, !0) } else { ( dp + rui + self.jun[i].0.dist(&mae), rui + self.jun[i].0.dist(&mae), ) }; let sita = if let Some(&near) = input.near_shop[self.jun[i].0] .iter() .find(|&&np| !bombed[np]) { ( dp + mae.dist(&near) + self.jun[i].0.dist(&near), self.jun[i].0.dist(&near), ) } else { (!0, !0) }; if ue.0 < sita.0 { dp = ue.0; rui = ue.1; actions.extend(moves(mae, self.jun[i].0)); } else { dp = sita.0; rui = sita.1; let near = *input.near_shop[self.jun[i].0] .iter() .find(|&&np| !bombed[np]) .unwrap(); actions.extend(moves(mae, near)); // ここに購入を計算 todo // あとでここに入れる buyvec.push(vec![]); actions.push((2, !0)); // actions.extend(moves(near, self.jun[i].0)); } // use actions.push((3, self.jun[i].1 + 1)); let lll = buyvec.len() - 1; buyvec[lll].push((2, self.jun[i].1 + 1)); // mae = self.jun[i].0; for &np in input.can_hakai[self.jun[i].0][self.jun[i].1].iter() { bombed[np] = true; } } let mut ret_actions = vec![]; let mut buyidx = 0; for &(tp, dd) in actions.iter() { if tp != 2 { ret_actions.push((tp, dd)); } else { for &t in buyvec[buyidx].iter() { ret_actions.push(t); } buyidx += 1; } } Output { score: self.score, actions: ret_actions, } } fn add_bomb(&mut self, input: &Input, bp: Coord, bid: usize) { for &np in input.can_hakai[bp][bid].iter() { self.cnt_use[np] += 1; } } fn swap_jun(&mut self, pos: (usize, usize)) { let a = self.jun[pos.0]; self.jun[pos.0] = self.jun[pos.1]; self.jun[pos.1] = a; } fn swap_off(&mut self, input: &Input) -> bool { let idx = rnd::next() % self.jun.len(); let bp = self.jun[idx].0; let bid = self.jun[idx].1; let mut added = vec![]; for &np in input.can_hakai[bp][bid].iter() { self.cnt_use[np] -= 1; if self.cnt_use[np] == 0 { let mut revclone = input.can_hakai_rev[np].clone(); rnd::shuffle(&mut revclone); if let Some(&nb) = revclone.iter().find(|&&ip| !self.use_bomb[ip.0][ip.1]) { self.add_bomb(input, nb.0, nb.1); added.push(nb); } else { return false; } } } self.use_bomb[bp][bid] = false; self.jun.remove(idx); for nb in added { let mut min_cost = !0; let mut best_idx = !0; for i in 0..self.jun.len() { let dist = if i == 0 { Coord::new(0, 0).dist(&nb.0) + nb.0.dist(&self.jun[i].0) } else { self.jun[i - 1].0.dist(&nb.0) + nb.0.dist(&self.jun[i].0) }; if min_cost > dist { min_cost = dist; best_idx = i; } } self.jun.insert(best_idx, nb); } true } } fn annealing(input: &Input, duration: f64, mut state: State) -> State { let start_time = get_time(); let duration_inv = 1.0 / duration; const START_TEMP: f64 = 1000.0; const END_TEMP: f64 = 0.1; const DIFF_TEMP: f64 = END_TEMP / START_TEMP; let mut temp = START_TEMP; let update_temp = || { // 非線形 return START_TEMP * DIFF_TEMP.powf((get_time() - start_time) * duration_inv); // 線形 //return START_TEMP + (END_TEMP - START_TEMP) * (get_time() - start_time) * duration_inv; }; let loglis = (0..0x10000) .map(|i| (i as f64 / 0xffff as f64).ln()) .collect::<Vec<_>>(); fn is_accepted(now_score: usize, next_score: usize, temp: f64, loglis: &Vec<f64>) -> bool { // 最大化する場合。最小化時は -(next_score - now_score) -(next_score as f64 - now_score as f64) >= temp * loglis[rnd::next() & 0xffff] } let mut best_state = state.clone(); let mut iter_sa = 0; let mut cnt_kousin = 0; let mut cnt_kousin_best = 0; loop { if iter_sa & 255 == 0 { if get_time() - start_time > duration { break; } // kick! if mae_kousin > 100 {} temp = update_temp(); } iter_sa += 1; let op = rnd::next() % 100; if op < 50 { let now_score = state.score; let pos = select_2(state.jun.len()); state.swap_jun(pos); state.calc_score(input); let next_score = state.score; if is_accepted(now_score, next_score, temp, &loglis) { cnt_kousin += 1; } else { state.swap_jun(pos); state.score = now_score; } } else { let now_score = state.score; let mut next_state = state.clone(); next_state.swap_off(input); next_state.calc_score(input); let next_score = next_state.score; if is_accepted(now_score, next_score, temp, &loglis) { cnt_kousin += 1; state = next_state; } else { // } } if best_state.score > state.score { best_state = state.clone(); cnt_kousin_best += 1; } } crate::print_data!(iter_sa); crate::print_data!(cnt_kousin); crate::print_data!(cnt_kousin_best); best_state } fn moves(a: Coord, b: Coord) -> Vec<(usize, usize)> { let mut ret = vec![]; let mut p = a; while p != b { if p.y > b.y { p.y -= 1; ret.push((1, 0)); } else if p.x > b.x { p.x -= 1; ret.push((1, 1)); } else if p.y < b.y { p.y += 1; ret.push((1, 2)); } else if p.x < b.x { p.x += 1; ret.push((1, 3)); }; } ret } #[derive(PartialEq, Eq, Clone, Copy)] enum Square { Empty, House, Shop, } struct Input { map: Map2d<Square>, bomb_cost: Vec<usize>, near_shop: Map2d<Vec<Coord>>, can_hakai: Map2d<Vec<Vec<Coord>>>, // そのマスで爆弾iを使って破壊できるもの can_hakai_rev: Map2d<Vec<(Coord, usize)>>, // そのマスを破壊することができるマスと爆弾の種類 } fn read_input() -> Input { let _nm = input_vecusize(); let mut map_ = vec![]; for _i in 0..N { let a = input_string(); map_.push(a.chars().collect::<Vec<_>>()); } let mut map = vec![]; for x in 0..N { for y in 0..N { let c = match map_[x][y] { '.' => Square::Empty, '#' => Square::House, '@' => Square::Shop, _ => unreachable!(), }; map.push(c); } } let map = Map2d::new(map, N); let mut can_hakai = Map2d::new(vec![vec![vec![]; M]; N2], N); let mut bomb_cost = vec![]; let mut can_hakai_rev = Map2d::new(vec![vec![]; N2], N); for bombid in 0..M { let cl = input_vecusize(); let c = cl[0]; let l = cl[1]; bomb_cost.push(c); for _ in 0..l { let dxdy = input_veci32(); let dx = dxdy[0]; let dy = dxdy[1]; for x in 0..N as i32 { for y in 0..N as i32 { let nx = x + dx; let ny = y + dy; let p = Coord::new(x as usize, y as usize); let np = Coord::new(nx as usize, ny as usize); if 0 <= nx && nx < N as i32 && 0 <= ny && ny < N as i32 && map[np] != Square::Empty { can_hakai[p][bombid].push(np); can_hakai_rev[np].push((p, bombid)); } } } } } let mut near_shop = Map2d::new(vec![vec![]; N2], N); let mut shops = vec![]; for x in 0..N { for y in 0..N { let p = Coord::new(x, y); if map[p] == Square::Shop { shops.push(p); } } } for x in 0..N { for y in 0..N { let p = Coord::new(x, y); near_shop[p] = shops.clone(); near_shop[p].sort_by(|a, b| p.dist(a).cmp(&p.dist(b))); } } Input { map, bomb_cost, near_shop, can_hakai, can_hakai_rev, } } struct Output { score: usize, actions: Vec<(usize, usize)>, } impl Output { fn print_ans(&self) { let cost = self.score; crate::print_data!(cost); let score = 1000000000000usize / (10000 + cost); crate::print_data!(score); let q = self.actions.len(); println!("{}", q); for i in 0..q { if self.actions[i].0 == 1 { println!("{} {}", self.actions[i].0, DC[self.actions[i].1]); } else { println!("{} {}", self.actions[i].0, self.actions[i].1); } } } } // ここからライブラリ #[macro_export] macro_rules! print_data { ( $($x:expr),* ) => {{ $(eprintln!("[DATA] {} = {:?}", stringify!($x), $x);)* }} } pub fn get_time() -> f64 { static mut START: f64 = -1.0; let end = std::time::SystemTime::now() .duration_since(std::time::UNIX_EPOCH) .unwrap() .as_secs_f64(); unsafe { if START < 0.0 { START = end; } end - START } } #[allow(unused)] mod rnd { static mut S: usize = 88172645463325252; pub fn next() -> usize { unsafe { S ^= S << 7; S ^= S >> 9; S } } pub fn nextf() -> f64 { f64::from_bits((0x3ff0000000000000 | next() & 0xfffffffffffff) as u64) - 1. } pub fn range(a: usize, b: usize) -> usize { next() % (b - a) + a } pub fn exu(a: usize, b: usize, skip: usize) -> usize { assert!(a <= skip && skip < b); let ret = range(a, b - 1); ret + (skip <= ret) as usize } pub fn rangei(a: i64, b: i64) -> i64 { (next() % ((b - a) as usize)) as i64 + a } pub fn shuffle<T>(list: &mut [T]) { for i in (0..list.len()).rev() { list.swap(i, next() % (i + 1)); } } } #[allow(dead_code)] mod grid { #[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)] pub struct Coord { pub x: usize, pub y: usize, } impl Coord { pub const fn new(x: usize, y: usize) -> Self { Self { x, y } } pub const fn new2(p: usize, width: usize) -> Self { Self { x: p / width, y: p % width, } } pub fn in_map(&self, size: usize) -> bool { self.x < size && self.y < size } pub const fn idx(&self, size: usize) -> usize { self.x * size + self.y } pub fn next(self, dir: usize) -> Self { self + DXY[dir] } pub const fn dist(&self, other: &Self) -> usize { Self::dist_1d(self.x, other.x) + Self::dist_1d(self.y, other.y) } const fn dist_1d(x0: usize, x1: usize) -> usize { x0.abs_diff(x1) } } impl std::ops::Add for Coord { type Output = Self; fn add(self, other: Self) -> Self { Self { x: self.x + other.x, y: self.y + other.y, } } } pub const DXY: [Coord; 4] = [ Coord::new(0, !0), Coord::new(!0, 0), Coord::new(0, 1), Coord::new(1, 0), ]; pub const DC: [char; 4] = ['L', 'U', 'R', 'D']; #[derive(Debug, Clone)] pub struct Map2d<T> { pub height: usize, pub width: usize, map: Vec<T>, } impl<T: Clone> Map2d<T> { pub fn new(map: Vec<T>, width: usize) -> Self { let height = map.len() / width; debug_assert!(width * height == map.len()); Self { height, width, map } } pub fn fill(&mut self, value: T) { self.map.fill(value); } } impl<T> std::ops::Index<Coord> for Map2d<T> { type Output = T; #[inline] fn index(&self, coord: Coord) -> &Self::Output { unsafe { self.map.get_unchecked(coord.x * self.width + coord.y) } } } impl<T> std::ops::IndexMut<Coord> for Map2d<T> { #[inline] fn index_mut(&mut self, coord: Coord) -> &mut Self::Output { unsafe { self.map.get_unchecked_mut(coord.x * self.width + coord.y) } } } impl<T> std::ops::Index<&Coord> for Map2d<T> { type Output = T; #[inline] fn index(&self, coord: &Coord) -> &Self::Output { &self.map[coord.x * self.width + coord.y] } } impl<T> std::ops::IndexMut<&Coord> for Map2d<T> { #[inline] fn index_mut(&mut self, coord: &Coord) -> &mut Self::Output { &mut self.map[coord.x * self.width + coord.y] } } impl<T> std::ops::Index<usize> for Map2d<T> { type Output = T; #[inline] fn index(&self, p: usize) -> &Self::Output { &self.map[p] } } impl<T> std::ops::IndexMut<usize> for Map2d<T> { #[inline] fn index_mut(&mut self, p: usize) -> &mut Self::Output { &mut self.map[p] } } } fn input_vecusize() -> Vec<usize> { let mut a = String::new(); stdin().read_line(&mut a).unwrap(); return a .trim() .split_whitespace() .map(|e| e.parse().ok().unwrap()) .collect(); } fn input_veci32() -> Vec<i32> { let mut a = String::new(); stdin().read_line(&mut a).unwrap(); return a .trim() .split_whitespace() .map(|e| e.parse().ok().unwrap()) .collect(); } fn input_string() -> String { let mut a = String::new(); stdin().read_line(&mut a).unwrap(); return a.trim().parse().unwrap(); } fn select_2(r: usize) -> (usize, usize) { let a = rnd::next() % r; let b = rnd::exu(0, r, a); (a, b) }