結果
問題 | No.5019 Hakai Project |
ユーザー | wanui |
提出日時 | 2023-11-19 10:32:06 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 2,896 ms / 3,000 ms |
コード長 | 26,021 bytes |
コンパイル時間 | 4,339 ms |
コンパイル使用メモリ | 266,080 KB |
実行使用メモリ | 157,328 KB |
スコア | 2,799,350,841 |
最終ジャッジ日時 | 2023-11-19 10:34:39 |
合計ジャッジ時間 | 151,758 ms |
ジャッジサーバーID (参考情報) |
judge11 / judge15 |
純コード判定しない問題か言語 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2,766 ms
144,400 KB |
testcase_01 | AC | 2,784 ms
141,196 KB |
testcase_02 | AC | 2,810 ms
157,328 KB |
testcase_03 | AC | 2,779 ms
115,724 KB |
testcase_04 | AC | 2,719 ms
142,992 KB |
testcase_05 | AC | 2,777 ms
130,832 KB |
testcase_06 | AC | 2,711 ms
117,260 KB |
testcase_07 | AC | 2,853 ms
145,552 KB |
testcase_08 | AC | 2,704 ms
134,156 KB |
testcase_09 | AC | 2,750 ms
140,944 KB |
testcase_10 | AC | 2,739 ms
109,836 KB |
testcase_11 | AC | 2,734 ms
133,008 KB |
testcase_12 | AC | 2,781 ms
127,632 KB |
testcase_13 | AC | 2,779 ms
129,164 KB |
testcase_14 | AC | 2,860 ms
133,268 KB |
testcase_15 | AC | 2,818 ms
111,500 KB |
testcase_16 | AC | 2,673 ms
132,236 KB |
testcase_17 | AC | 2,721 ms
133,524 KB |
testcase_18 | AC | 2,764 ms
127,500 KB |
testcase_19 | AC | 2,787 ms
130,960 KB |
testcase_20 | AC | 2,781 ms
134,672 KB |
testcase_21 | AC | 2,776 ms
135,056 KB |
testcase_22 | AC | 2,673 ms
122,260 KB |
testcase_23 | AC | 2,832 ms
133,392 KB |
testcase_24 | AC | 2,861 ms
155,540 KB |
testcase_25 | AC | 2,790 ms
128,912 KB |
testcase_26 | AC | 2,817 ms
139,532 KB |
testcase_27 | AC | 2,657 ms
142,612 KB |
testcase_28 | AC | 2,728 ms
121,872 KB |
testcase_29 | AC | 2,797 ms
118,164 KB |
testcase_30 | AC | 2,723 ms
123,912 KB |
testcase_31 | AC | 2,710 ms
110,988 KB |
testcase_32 | AC | 2,786 ms
121,100 KB |
testcase_33 | AC | 2,787 ms
146,960 KB |
testcase_34 | AC | 2,756 ms
133,004 KB |
testcase_35 | AC | 2,766 ms
123,148 KB |
testcase_36 | AC | 2,746 ms
122,760 KB |
testcase_37 | AC | 2,727 ms
112,908 KB |
testcase_38 | AC | 2,768 ms
102,788 KB |
testcase_39 | AC | 2,746 ms
150,680 KB |
testcase_40 | AC | 2,763 ms
139,788 KB |
testcase_41 | AC | 2,725 ms
148,880 KB |
testcase_42 | AC | 2,724 ms
123,404 KB |
testcase_43 | AC | 2,671 ms
155,540 KB |
testcase_44 | AC | 2,852 ms
129,168 KB |
testcase_45 | AC | 2,768 ms
114,444 KB |
testcase_46 | AC | 2,793 ms
135,188 KB |
testcase_47 | AC | 2,707 ms
136,076 KB |
testcase_48 | AC | 2,664 ms
129,680 KB |
testcase_49 | AC | 2,896 ms
138,644 KB |
コンパイルメッセージ
main.cpp: In function 'int getmove(point, point)': main.cpp:113:1: warning: control reaches end of non-void function [-Wreturn-type] 113 | } | ^
ソースコード
#include <bits/stdc++.h> // clang-format off using namespace std; void print0(){}; template<typename H,typename... T> void print0(H h,T... t){cout<<h;print0(t...);} void print(){print0("\n");}; template<typename H,typename... T>void print(H h,T... t){print0(h);if(sizeof...(T)>0)print0(" ");print(t...);} #define debug1(a) { cerr<<#a<<":"<<a<<endl; } #define debug2(a,b) { cerr<<#a<<":"<<a<<" "<<#b<<":"<<b<<endl; } #define debug3(a,b,c) { cerr<<#a<<":"<<a<<" "<<#b<<":"<<b<<" "<<#c<<":"<<c<<endl; } #define debug4(a,b,c,d) { cerr<<#a<<":"<<a<<" "<<#b<<":"<<b<<" "<<#c<<":"<<c<<" "<<#d<<":"<<d<<endl; } struct point {int r; int c; }; bool operator==(const point &lhs, const point &rhs) { return (lhs.r == rhs.r && lhs.c == rhs.c); } bool operator!=(const point &lhs, const point &rhs) { return !(lhs == rhs); } bool operator<(const point &lhs, const point &rhs) { if (lhs.r != rhs.r){return lhs.r<rhs.r;} return lhs.c<rhs.c; } point operator-(const point &self){ return {-self.r, -self.c}; } point operator+(const point &lhs, const point &rhs){ return {lhs.r+rhs.r, lhs.c+rhs.c}; } point operator-(const point &lhs, const point &rhs){ return lhs + (-rhs); } std::ostream &operator<<(std::ostream &os, point &pt) { string s; s = "(" + to_string(int(pt.r)) + ", " + to_string(int(pt.c)) + ")"; return os << s; }; const int inf = 1e9; using pii = pair<int, int>; // clang-format on namespace marathon { mt19937 engine(0); clock_t start_time; double now() { return 1000.0 * (clock() - start_time) / CLOCKS_PER_SEC; } void marathon_init() { start_time = clock(); random_device seed_gen; engine.seed(seed_gen()); } int randint(int mn, int mx) { int rng = mx - mn + 1; return mn + (engine() % rng); } double uniform(double x, double y) { const int RND = 1e8; double mean = (x + y) / 2.0; double dif = y - mean; double p = double(engine() % RND) / RND; return mean + dif * (1.0 - 2.0 * p); } template <typename T> T random_choice(vector<T> &vec) { return vec[engine() % vec.size()]; } bool anneal_accept(double new_score, double old_score, double cur_time, double begin_time, double end_time, double begin_temp, double end_temp) { static int called = 0; static double temp = 0; if ((called & 127) == 0) { double ratio = (cur_time - begin_time) / (end_time - begin_time); ratio = min(ratio, 1.0); temp = pow(begin_temp, 1.0 - ratio) * pow(end_temp, ratio); } called++; const int ANNEAL_RND = 1e8; const double ANNEAL_EPS = 1e-6; return (exp((new_score - old_score) / temp) > double(engine() % ANNEAL_RND) / ANNEAL_RND + ANNEAL_EPS); } } // namespace marathon struct operation_t { int kind; int xyz; }; struct bomb_t { int cost; vector<point> ranges; }; const int _U_ = 0; const int _R_ = 1; const int _D_ = 2; const int _L_ = 3; const int N = 50; const int M = 20; const int N2 = 2500; const int NNM = 50000; vector<point> mvs = {{-1, 0}, {0, 1}, {1, 0}, {0, -1}}; using bsn2 = bitset<N2>; vector<vector<int>> mvtbl(N2); bsn2 break_bomb_bs[N][N][M]; char TBL_INIT[N][N]; bomb_t BOMBS[M]; int getmove(point src, point dest) { assert(abs(src.r - dest.r) + abs(src.c - dest.c) == 1); if (src.r < dest.r) { return _D_; } if (src.r > dest.r) { return _U_; } if (src.c < dest.c) { return _R_; } if (src.c > dest.c) { return _L_; } } bool ingrid(int i, int j) { return 0 <= i && i < N && 0 <= j && j < N; } bool ingrid(point p) { return ingrid(p.r, p.c); } int _p(int r, int c) { return r * N + c; } int _p(point p) { return _p(p.r, p.c); } void init_data() { for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { point u = {r, c}; for (auto mv : mvs) { auto v = mv + u; if (!ingrid(v)) continue; mvtbl[_p(u)].push_back(_p(v)); } } } for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { for (int bid = 0; bid < M; bid++) { break_bomb_bs[r][c][bid] = 0; point now = {r, c}; for (auto drc : BOMBS[bid].ranges) { point pt = now + drc; if (!ingrid(pt)) continue; break_bomb_bs[r][c][bid][_p(pt)] = 1; } } } } } vector<vector<int>> dij_cost(point ini, vector<vector<char>> &tbl) { // コスト上限が400くらいなのでpriority_queue不要 vector<char> tbl_(N2); for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { tbl_[_p(r, c)] = tbl[r][c]; } } vector<bool> done(N2); vector<int> costs(N2, inf); vector<vector<int>> cost_points(N * 4); cost_points[0].push_back(_p(ini)); costs[_p(ini)] = 0; for (int cost = 0; cost < N * 4; cost++) { for (auto u : cost_points[cost]) { if (done[u]) continue; done[u] = true; for (auto v : mvtbl[u]) { int nc = cost + 1; if (tbl_[v] != '.') { nc = cost + 2; } if (done[v]) continue; if (costs[v] <= nc) continue; costs[v] = nc; cost_points[nc].push_back(v); } } } vector<vector<int>> result(N, vector<int>(N)); for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { result[r][c] = costs[_p(r, c)]; } } return result; } void dij_goto_ops(point &hulk, point dest, vector<operation_t> &ops, vector<vector<char>> &tbl) { priority_queue<tuple<int, point, point>, vector<tuple<int, point, point>>, greater<tuple<int, point, point>>> pq; pq.push({0, hulk, {-1, -1}}); vector<vector<int>> costs(N, vector<int>(N, inf)); vector<vector<point>> froms(N, vector<point>(N, {-1, -1})); while (pq.size()) { int cost; point u, frm; tie(cost, u, frm) = pq.top(); pq.pop(); if (costs[u.r][u.c] <= cost) continue; costs[u.r][u.c] = cost; froms[u.r][u.c] = frm; if (u == dest) break; for (auto mv : mvs) { point v = mv + u; if (!ingrid(v)) continue; int nc = cost + 1; if (tbl[v.r][v.c] != '.') { nc = cost + 2; } pq.push({nc, v, u}); } } { point cur = dest; vector<point> route; while (true) { route.push_back(cur); if (cur == hulk) break; cur = froms[cur.r][cur.c]; } reverse(route.begin(), route.end()); for (int i = 1; i < int(route.size()); i++) { point pre = route[i - 1]; point nxt = route[i]; int mvid = getmove(pre, nxt); ops.push_back({1, mvid}); } } hulk = dest; } pii evaluate_ops(vector<operation_t> &ops) { vector<vector<char>> tbl(N, vector<char>(N)); for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { tbl[r][c] = TBL_INIT[r][c]; } } int move_cost = 0; int bomb_cost = 0; point hulk = {0, 0}; int bombs = 0; for (auto op : ops) { if (op.kind == 1) { hulk = hulk + mvs[op.xyz]; if (tbl[hulk.r][hulk.c] == '.') { move_cost += (1 + bombs) * (1 + bombs); } else { move_cost += 2 * (1 + bombs) * (1 + bombs); } } else if (op.kind == 2) { bombs++; int bombid = op.xyz; bomb_cost += BOMBS[bombid].cost; } else { bombs--; // WAにはならない前提 int bombid = op.xyz; for (auto drc : BOMBS[bombid].ranges) { point pt = hulk + drc; if (!ingrid(pt)) continue; tbl[pt.r][pt.c] = '.'; } } } return {move_cost, bomb_cost}; } int bomb_place_id(point p, int b) { return b * N * N + p.r * N + p.c; } int bpid2bombid(int bpid) { return bpid / N2; } point bpid2point(int bpid) { return point{(bpid / N) % N, bpid % N}; } vector<int> hc_bomb_places(vector<int> init_bomb_places, vector<int> init_fillcnt, vector<vector<int>> bpid2walls, vector<vector<int>> wall2bpids) { // 破壊再構築系の山登り vector<int> bpid2cost(NNM); for (int bpid = 0; bpid < NNM; bpid++) { bpid2cost[bpid] = BOMBS[bpid2bombid(bpid)].cost; } int old_score = 0; auto bomb_places = init_bomb_places; auto fillcnt = init_fillcnt; for (auto bpid : bomb_places) { old_score += -bpid2cost[bpid]; } double begin_time = marathon::now(); double end_time = begin_time + 1000; int hc_iter = 0; int hc_accept = 0; static uint16_t bpid_cnt[NNM]; while (marathon::now() < end_time) { hc_iter++; vector<int> new_bomb_places = bomb_places; auto new_fillcnt = fillcnt; vector<int> notfilled; int new_score = old_score; int rmnum = marathon::randint(4, 6); for (int r = 0; r < rmnum; r++) { int remove_bpid = marathon::random_choice(new_bomb_places); new_bomb_places.erase(std::remove(new_bomb_places.begin(), new_bomb_places.end(), remove_bpid), new_bomb_places.end()); new_score += bpid2cost[remove_bpid]; for (int pt : bpid2walls[remove_bpid]) { new_fillcnt[pt]--; if (new_fillcnt[pt] == 0) notfilled.push_back(pt); } } while (notfilled.size()) { // この中の処理が非常に重い for (int bpid = 0; bpid < NNM; bpid++) { bpid_cnt[bpid] = 0; } for (auto wall : notfilled) { for (auto bpid : wall2bpids[wall]) { bpid_cnt[bpid]++; } } int bestbpid = 0; int bestscore = -inf; for (int bpid = 0; bpid < NNM; bpid++) { if (bpid_cnt[bpid] > 0) { // int score = -1000 * marathon::uniform(1.0, 2.0) * bpid2cost[bpid] / bpid_cnt[bpid]; int score = -1000 * bpid2cost[bpid] / bpid_cnt[bpid]; if (bestscore < score) { bestscore = score; bestbpid = bpid; } } } for (auto wall : bpid2walls[bestbpid]) { new_fillcnt[wall]++; if (new_fillcnt[wall] == 1) { notfilled.erase(std::remove(notfilled.begin(), notfilled.end(), wall), notfilled.end()); } } new_score -= bpid2cost[bestbpid]; new_bomb_places.push_back(bestbpid); } if (new_score > old_score) { old_score = new_score; bomb_places = new_bomb_places; fillcnt = new_fillcnt; hc_accept++; } } debug2(hc_iter, hc_accept); return bomb_places; } vector<int> make_bomb_places() { // 詰み防止のため建物がなくなるまで破壊してはいけない店舗を1個だけ決めておく vector<bool> is_hub_shop(N2); { point center = {12, 12}; pair<int, point> minshop = {inf, {-1, -1}}; for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { if (TBL_INIT[r][c] == '@') { point now = {r, c}; int distance = abs(center.r - now.r) + abs(center.c - now.c); minshop = min(minshop, {distance, now}); } } } is_hub_shop[_p(minshop.second)] = true; } vector<vector<int>> wall2bpids(N2); // buildingと書くのがタイプ数多いのでwallとしておく vector<vector<int>> bpid2walls(NNM); vector<bsn2> bpid2wall_set(NNM); for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { for (int b = 0; b < M; b++) { point place = point{r, c}; int bpid = bomb_place_id(place, b); bpid2wall_set[bpid] = 0; // ハブ店を破壊する爆弾配置は除外する bool valid = true; for (auto drc : BOMBS[b].ranges) { point pt = place + drc; if (!ingrid(pt)) continue; if (is_hub_shop[_p(pt)]) valid = false; } if (!valid) continue; for (auto drc : BOMBS[b].ranges) { point pt = place + drc; if (!ingrid(pt)) continue; if (TBL_INIT[pt.r][pt.c] != '#') continue; bpid2wall_set[bpid][_p(pt)] = 1; bpid2walls[bpid].push_back(_p(pt)); wall2bpids[_p(pt)].push_back(bpid); } } } } // 初期解を作る // 破壊できる確率が低い建物を破壊できたときのスコアを高く見積もる vector<int> wall_score(N2); for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { int u = _p(r, c); if (wall2bpids[u].size()) { wall_score[u] = 2e5 / wall2bpids[u].size(); } } } int all_walls = 0; for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { if (TBL_INIT[r][c] == '#') all_walls++; } } vector<int> bomb_places; vector<int> fillcnt(N2); { int filled_num = 0; bsn2 filled = 0; while (filled_num < all_walls) { double bestscore = -1e18; int bestbpid = -1; vector<pair<double, int>> topbpids; int bpid_add = 1; if (marathon::now() > 1500) bpid_add = 3; // TLE回避 for (int bpid = 0; bpid < NNM; bpid += bpid_add) { int cnt = (filled | bpid2wall_set[bpid]).count(); int cntadd = (cnt - filled_num); if (cntadd > 0) { double score = -1.0 * BOMBS[bpid2bombid(bpid)].cost / cntadd; bool accept = false; if (topbpids.size() < 20) { accept = true; topbpids.push_back({score, bpid}); } else if (topbpids.back().first < score) { accept = true; topbpids.back() = {score, bpid}; } if (accept) { // ソートされるよう移動 int i = int(topbpids.size()) - 1; while (i > 0 && topbpids[i - 1].first < topbpids[i].first) { swap(topbpids[i - 1], topbpids[i]); i--; } } } } for (auto bpid_pair : topbpids) { int ws = 0; int bpid = bpid_pair.second; for (auto wall : bpid2walls[bpid]) { if (!filled[wall]) { ws += wall_score[wall]; } } if (ws > 0) { double score = -1.0 * BOMBS[bpid2bombid(bpid)].cost / ws; if (bestscore < score) { bestscore = score; bestbpid = bpid; } } } bomb_places.push_back(bestbpid); for (auto wall : bpid2walls[bestbpid]) { fillcnt[wall]++; filled[wall] = 1; } filled_num = filled.count(); } } return hc_bomb_places(bomb_places, fillcnt, bpid2walls, wall2bpids); } double calc_tsp_cost(vector<int> &route, vector<int> &bomb_places) { point hulk = {0, 0}; vector<vector<char>> tbl(N, vector<char>(N)); for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { tbl[r][c] = TBL_INIT[r][c]; } } int cost = 0; int m = route.size(); for (int r = 1; r < int(route.size()) - 1; r++) { int bpid = bomb_places[route[r]]; point bombpt = bpid2point(bpid); auto cost_hulk = dij_cost(hulk, tbl); auto cost_bomb = dij_cost(bombpt, tbl); int now_mincost = inf; for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { if (tbl[r][c] == '@') { now_mincost = min(now_mincost, cost_hulk[r][c] + cost_bomb[r][c] * 4); } } } for (auto drc : BOMBS[bpid2bombid(bpid)].ranges) { point pt = bombpt + drc; if (!ingrid(pt)) continue; tbl[pt.r][pt.c] = '.'; } cost += now_mincost; hulk = bombpt; } return cost; } vector<int> bomb_places_tsp(vector<int> bomb_places) { int m = bomb_places.size() + 2; int start = m - 2; int goal = m - 1; vector<int> best_route; double best_score = -1e18; int route_search_iter = 0; while (marathon::now() < 2500) { route_search_iter++; // コスト固定のTSP vector<int> route; route.push_back(start); { vector<int> perm(m - 2); iota(perm.begin(), perm.end(), 0); shuffle(perm.begin(), perm.end(), marathon::engine); for (auto r : perm) { route.push_back(r); } } route.push_back(goal); point ini = {0, 0}; vector<vector<int>> costtbl(m, vector<int>(m)); for (int i = 0; i < m - 1; i++) { for (int j = 0; j < m - 1; j++) { point src = i == start ? ini : bpid2point(bomb_places[i]); point dest = i == start ? ini : bpid2point(bomb_places[j]); costtbl[i][j] = abs(src.r - dest.r) + abs(src.c - dest.c); } } double begin_temp = 5; double end_temp = 0.5; double old_score = 0; for (int r = 1; r < int(route.size()); r++) { old_score -= costtbl[route[r - 1]][route[r]]; } int anneal_accepted = 0; int anneal_iter = 0; while (anneal_iter < 50000) { anneal_iter++; vector<int> new_route = route; int x = 0; int y = 0; while (x == y) { x = 1 + marathon::engine() % (int(new_route.size()) - 2); y = 1 + marathon::engine() % (int(new_route.size()) - 2); } if (x > y) { swap(x, y); } for (int i = x + 1; i <= y - 1; i++) { int j = y - 1 - (i - (x + 1)); if (i > j) break; swap(new_route[i], new_route[j]); } double new_score = 0; for (int r = 1; r < int(new_route.size()); r++) { new_score -= costtbl[new_route[r - 1]][new_route[r]]; } if (marathon::anneal_accept(new_score, old_score, anneal_iter, 0, 50000, begin_temp, end_temp)) { route = new_route; old_score = new_score; anneal_accepted++; } } // 正しいコストで評価 double now_score = -calc_tsp_cost(route, bomb_places); if (best_score < now_score) { best_route = route; best_score = now_score; debug1(best_score); } } debug2(route_search_iter, best_score); vector<int> result; for (int r = 1; r < int(best_route.size()) - 1; r++) { result.push_back(bomb_places[best_route[r]]); } return result; } void solve() { // 爆弾位置と爆弾IDからなる「爆弾配置」 の集合を山登りにより作る。 // 爆弾配置は N*N*M 種類存在し、そこから全ての建物を破壊しつつ爆弾コストが小さい集合を選ぶ。 vector<int> bomb_places = make_bomb_places(); vector<operation_t> ops; { point hulk = {0, 0}; vector<vector<char>> tbl(N, vector<char>(N)); for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { tbl[r][c] = TBL_INIT[r][c]; } } { // 爆弾配置が決まったら、コストが動的に変化するTSP的な問題を解く。 bomb_places = bomb_places_tsp(bomb_places); for (auto bpid : bomb_places) { point midshop = {-1, -1}; { // TODO 2個同時に運ぶのをDP的にやるとよい可能性がある auto hulk_cost = dij_cost(hulk, tbl); auto bp_cost = dij_cost(bpid2point(bpid), tbl); pair<int, point> bestmidshop = {inf, {inf, inf}}; for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { if (tbl[r][c] == '@') { int cost = hulk_cost[r][c] + bp_cost[r][c] * 4; pair<int, point> now = {cost, {r, c}}; bestmidshop = min(now, bestmidshop); } } } midshop = bestmidshop.second; } int bombid = bpid2bombid(bpid); point bombpt = bpid2point(bpid); dij_goto_ops(hulk, midshop, ops, tbl); ops.push_back({2, bombid}); dij_goto_ops(hulk, bombpt, ops, tbl); ops.push_back({3, bombid}); for (auto drc : BOMBS[bombid].ranges) { point pt = hulk + drc; if (!ingrid(pt)) continue; tbl[pt.r][pt.c] = '.'; } } } // 残った店を貪欲に破壊 while (true) { vector<point> shops; for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { if (tbl[r][c] == '@') shops.push_back({r, c}); } } if (shops.size() == 0) break; pair<double, int> bestop = {1e18, -1}; auto hulk_cost = dij_cost(hulk, tbl); vector<vector<point>> midshop(N, vector<point>(N, {-1, -1})); vector<vector<int>> move_cost(N, vector<int>(N, inf)); for (auto shop : shops) { auto shop_cost = dij_cost(shop, tbl); for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { int cost = shop_cost[r][c] * 4 + hulk_cost[shop.r][shop.c]; if (move_cost[r][c] > cost) { move_cost[r][c] = cost; midshop[r][c] = shop; } } } } for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { point place = {r, c}; for (int bid = 0; bid < M; bid++) { int break_shop = 0; int break_hub_shop = 0; for (auto drc : BOMBS[bid].ranges) { point pt = place + drc; if (!ingrid(pt)) continue; if (tbl[pt.r][pt.c] == '@') break_shop++; } // (移動コスト+爆弾コスト)/破壊する店数 が最小の爆弾配置を選ぶ double score = 1.0 * (move_cost[r][c] + BOMBS[bid].cost) / break_shop; bestop = min(bestop, {score, bomb_place_id(place, bid)}); } } } { int bpid = bestop.second; int bombid = bpid / N2; point bombpt = bpid2point(bpid); dij_goto_ops(hulk, midshop[bombpt.r][bombpt.c], ops, tbl); ops.push_back({2, bombid}); dij_goto_ops(hulk, bombpt, ops, tbl); ops.push_back({3, bombid}); for (auto drc : BOMBS[bombid].ranges) { point pt = hulk + drc; if (!ingrid(pt)) continue; tbl[pt.r][pt.c] = '.'; } } } } { cout << ops.size() << endl; for (auto op : ops) { if (op.kind == 1) { char d = '.'; if (op.xyz == _L_) d = 'L'; if (op.xyz == _R_) d = 'R'; if (op.xyz == _U_) d = 'U'; if (op.xyz == _D_) d = 'D'; cout << op.kind << " " << d << endl; } else { cout << op.kind << " " << op.xyz + 1 << endl; } } } { int move_cost, bomb_cost; tie(move_cost, bomb_cost) = evaluate_ops(ops); int totalcost = move_cost + bomb_cost; int score = 1e12 / (1e4 + totalcost); cerr << "score==" << score << " move_cost==" << move_cost << " bomb_cost==" << bomb_cost << " time==" << marathon::now() << endl; } } int main() { marathon::marathon_init(); int n, m; cin >> n >> m; for (int r = 0; r < N; r++) { for (int c = 0; c < N; c++) { cin >> TBL_INIT[r][c]; } } for (int b = 0; b < M; b++) { int c, l; cin >> c >> l; bomb_t bomb; bomb.cost = c; for (int i = 0; i < l; i++) { int dr, dc; cin >> dr >> dc; bomb.ranges.push_back({dr, dc}); } BOMBS[b] = bomb; } init_data(); solve(); }