結果

問題 No.2360 Path to Integer
ユーザー 👑 rin204rin204
提出日時 2023-11-24 16:35:24
言語 C++23
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 172 ms / 2,500 ms
コード長 19,193 bytes
コンパイル時間 4,436 ms
コンパイル使用メモリ 270,992 KB
実行使用メモリ 51,200 KB
最終ジャッジ日時 2024-09-26 08:39:59
合計ジャッジ時間 6,822 ms
ジャッジサーバーID
(参考情報)
judge1 / judge2
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
5,248 KB
testcase_01 AC 2 ms
5,376 KB
testcase_02 AC 2 ms
5,376 KB
testcase_03 AC 2 ms
5,376 KB
testcase_04 AC 2 ms
5,376 KB
testcase_05 AC 2 ms
5,376 KB
testcase_06 AC 2 ms
5,376 KB
testcase_07 AC 3 ms
5,376 KB
testcase_08 AC 9 ms
5,376 KB
testcase_09 AC 93 ms
11,520 KB
testcase_10 AC 83 ms
13,440 KB
testcase_11 AC 83 ms
13,440 KB
testcase_12 AC 68 ms
11,392 KB
testcase_13 AC 95 ms
11,648 KB
testcase_14 AC 161 ms
43,392 KB
testcase_15 AC 99 ms
11,648 KB
testcase_16 AC 172 ms
51,200 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
#include <bits/stdc++.h>
using namespace std;

namespace templates {
// type
using ll  = long long;
using ull = unsigned long long;
template <class T>
using pq = priority_queue<T>;
template <class T>
using qp = priority_queue<T, vector<T>, greater<T>>;
#define vec(T, A, ...) vector<T> A(__VA_ARGS__);
#define vvec(T, A, h, ...) vector<vector<T>> A(h, vector<T>(__VA_ARGS__));
#define vvvec(T, A, h1, h2, ...) vector<vector<vector<T>>> A(h1, vector<vector<T>>(h2, vector<T>(__VA_ARGS__)));

// for loop
#define fori1(a) for (ll _ = 0; _ < (a); _++)
#define fori2(i, a) for (ll i = 0; i < (a); i++)
#define fori3(i, a, b) for (ll i = (a); i < (b); i++)
#define fori4(i, a, b, c) for (ll i = (a); ((c) > 0 || i > (b)) && ((c) < 0 || i < (b)); i += (c))
#define overload4(a, b, c, d, e, ...) e
#define fori(...) overload4(__VA_ARGS__, fori4, fori3, fori2, fori1)(__VA_ARGS__)

// declare and input
// clang-format off
#define INT(...) int __VA_ARGS__; inp(__VA_ARGS__);
#define LL(...) ll __VA_ARGS__; inp(__VA_ARGS__);
#define STRING(...) string __VA_ARGS__; inp(__VA_ARGS__);
#define CHAR(...) char __VA_ARGS__; inp(__VA_ARGS__);
#define DOUBLE(...) double __VA_ARGS__; STRING(str___); __VA_ARGS__ = stod(str___);
#define VEC(T, A, n) vector<T> A(n); inp(A);
#define VVEC(T, A, n, m) vector<vector<T>> A(n, vector<T>(m)); inp(A);
// clang-format on

// const value
const ll MOD1   = 1000000007;
const ll MOD9   = 998244353;
const double PI = acos(-1);

// other macro
#ifndef RIN__LOCAL
#define endl "\n"
#endif
#define spa ' '
#define len(A) ll(A.size())
#define all(A) begin(A), end(A)

// function
vector<char> stoc(string &S) {
    int n = S.size();
    vector<char> ret(n);
    for (int i = 0; i < n; i++) ret[i] = S[i];
    return ret;
}
string ctos(vector<char> &S) {
    int n      = S.size();
    string ret = "";
    for (int i = 0; i < n; i++) ret += S[i];
    return ret;
}

template <class T>
auto min(const T &a) {
    return *min_element(all(a));
}
template <class T>
auto max(const T &a) {
    return *max_element(all(a));
}
template <class T, class S>
auto clamp(T &a, const S &l, const S &r) {
    return (a > r ? r : a < l ? l : a);
}
template <class T, class S>
inline bool chmax(T &a, const S &b) {
    return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
    return (a > b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chclamp(T &a, const S &l, const S &r) {
    auto b = clamp(a, l, r);
    return (a != b ? a = b, 1 : 0);
}

template <typename T>
T sum(vector<T> &A) {
    T tot = 0;
    for (auto a : A) tot += a;
    return tot;
}

template <typename T>
vector<T> compression(vector<T> X) {
    sort(all(X));
    X.erase(unique(all(X)), X.end());
    return X;
}

// input and output
namespace io {

// vector<T>
template <typename T>
istream &operator>>(istream &is, vector<T> &A) {
    for (auto &a : A) is >> a;
    return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<T> &A) {
    for (size_t i = 0; i < A.size(); i++) {
        os << A[i];
        if (i != A.size() - 1) os << ' ';
    }
    return os;
}

// vector<vector<T>>
template <typename T>
istream &operator>>(istream &is, vector<vector<T>> &A) {
    for (auto &a : A) is >> a;
    return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<vector<T>> &A) {
    for (size_t i = 0; i < A.size(); i++) {
        os << A[i];
        if (i != A.size() - 1) os << endl;
    }
    return os;
}

// pair<S, T>
template <typename S, typename T>
istream &operator>>(istream &is, pair<S, T> &A) {
    is >> A.first >> A.second;
    return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, pair<S, T> &A) {
    os << A.first << ' ' << A.second;
    return os;
}

// vector<pair<S, T>>
template <typename S, typename T>
istream &operator>>(istream &is, vector<pair<S, T>> &A) {
    for (size_t i = 0; i < A.size(); i++) {
        is >> A[i];
    }
    return is;
}
template <typename S, typename T>
ostream &operator<<(ostream &os, vector<pair<S, T>> &A) {
    for (size_t i = 0; i < A.size(); i++) {
        os << A[i];
        if (i != A.size() - 1) os << endl;
    }
    return os;
}

// tuple
template <typename T, size_t N>
struct TuplePrint {
    static ostream &print(ostream &os, const T &t) {
        TuplePrint<T, N - 1>::print(os, t);
        os << ' ' << get<N - 1>(t);
        return os;
    }
};
template <typename T>
struct TuplePrint<T, 1> {
    static ostream &print(ostream &os, const T &t) {
        os << get<0>(t);
        return os;
    }
};
template <typename... Args>
ostream &operator<<(ostream &os, const tuple<Args...> &t) {
    TuplePrint<decltype(t), sizeof...(Args)>::print(os, t);
    return os;
}

// io functions
void FLUSH() {
    cout << flush;
}

void print() {
    cout << endl;
}
template <class Head, class... Tail>
void print(Head &&head, Tail &&...tail) {
    cout << head;
    if (sizeof...(Tail)) cout << spa;
    print(std::forward<Tail>(tail)...);
}

template <typename T, typename S>
void prisep(vector<T> &A, S sep) {
    int n = A.size();
    for (int i = 0; i < n; i++) {
        cout << A[i];
        if (i != n - 1) cout << sep;
    }
    cout << endl;
}
template <typename T, typename S>
void priend(T A, S end) {
    cout << A << end;
}
template <typename T>
void prispa(T A) {
    priend(A, spa);
}
template <typename T, typename S>
bool printif(bool f, T A, S B) {
    if (f)
        print(A);
    else
        print(B);
    return f;
}

template <class... T>
void inp(T &...a) {
    (cin >> ... >> a);
}

} // namespace io
using namespace io;

// read graph
vector<vector<int>> read_edges(int n, int m, bool direct = false, int indexed = 1) {
    vector<vector<int>> edges(n, vector<int>());
    for (int i = 0; i < m; i++) {
        INT(u, v);
        u -= indexed;
        v -= indexed;
        edges[u].push_back(v);
        if (!direct) edges[v].push_back(u);
    }
    return edges;
}
vector<vector<int>> read_tree(int n, int indexed = 1) {
    return read_edges(n, n - 1, false, indexed);
}

template <typename T = long long>
vector<vector<pair<int, T>>> read_wedges(int n, int m, bool direct = false, int indexed = 1) {
    vector<vector<pair<int, T>>> edges(n, vector<pair<int, T>>());
    for (int i = 0; i < m; i++) {
        INT(u, v);
        T w;
        inp(w);
        u -= indexed;
        v -= indexed;
        edges[u].push_back({v, w});
        if (!direct) edges[v].push_back({u, w});
    }
    return edges;
}
template <typename T = long long>
vector<vector<pair<int, T>>> read_wtree(int n, int indexed = 1) {
    return read_wedges<T>(n, n - 1, false, indexed);
}

// yes / no
namespace yesno {

// yes
inline bool yes(bool f = true) {
    cout << (f ? "yes" : "no") << endl;
    return f;
}
inline bool Yes(bool f = true) {
    cout << (f ? "Yes" : "No") << endl;
    return f;
}
inline bool YES(bool f = true) {
    cout << (f ? "YES" : "NO") << endl;
    return f;
}

// no
inline bool no(bool f = true) {
    cout << (!f ? "yes" : "no") << endl;
    return f;
}
inline bool No(bool f = true) {
    cout << (!f ? "Yes" : "No") << endl;
    return f;
}
inline bool NO(bool f = true) {
    cout << (!f ? "YES" : "NO") << endl;
    return f;
}

// possible
inline bool possible(bool f = true) {
    cout << (f ? "possible" : "impossible") << endl;
    return f;
}
inline bool Possible(bool f = true) {
    cout << (f ? "Possible" : "Impossible") << endl;
    return f;
}
inline bool POSSIBLE(bool f = true) {
    cout << (f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
    return f;
}

// impossible
inline bool impossible(bool f = true) {
    cout << (!f ? "possible" : "impossible") << endl;
    return f;
}
inline bool Impossible(bool f = true) {
    cout << (!f ? "Possible" : "Impossible") << endl;
    return f;
}
inline bool IMPOSSIBLE(bool f = true) {
    cout << (!f ? "POSSIBLE" : "IMPOSSIBLE") << endl;
    return f;
}

// Alice Bob
inline bool Alice(bool f = true) {
    cout << (f ? "Alice" : "Bob") << endl;
    return f;
}
inline bool Bob(bool f = true) {
    cout << (f ? "Bob" : "Alice") << endl;
    return f;
}

// Takahashi Aoki
inline bool Takahashi(bool f = true) {
    cout << (f ? "Takahashi" : "Aoki") << endl;
    return f;
}
inline bool Aoki(bool f = true) {
    cout << (f ? "Aoki" : "Takahashi") << endl;
    return f;
}

} // namespace yesno
using namespace yesno;

} // namespace templates
using namespace templates;

template <class Edge, class SubTree, SubTree (*e)(int), SubTree (*merge)(SubTree, SubTree), SubTree (*f)(SubTree, Edge)>
struct ReRooting {
    int n;
    struct E {
        int from;
        int to;
        Edge edge;
        E(int from, int to, Edge edge) : from(from), to(to), edge(edge) {}
    };
    std::vector<E> edges;
    std::vector<int> es;
    std::vector<SubTree> dp;

    ReRooting() = default;
    ReRooting(int n) : n(n) {
        edges.reserve(2 * n - 2);
        es.assign(n + 1, 0);
    }

    void add_edge(int u, int v, Edge &edge) {
        edges.emplace_back(u, v, edge);
        edges.emplace_back(v, u, edge);
        es[u + 1]++;
        es[v + 1]++;
    }

    // Edge type で istream >> できるようにしていることが前提
    void read_edges(int indexed = 1) {
        for (int i = 0; i < n - 1; i++) {
            int u, v;
            Edge edge;
            std::cin >> u >> v >> edge;
            u -= indexed;
            v -= indexed;
            add_edge(u, v, edge);
        }
    }

    std::vector<SubTree> run() {
        reorder_edges();
        dp.resize(n);
        for (int i = 0; i < n; i++) dp[i] = e(i);
        dfs(0, -1);
        dfs2(0, -1);
        return dp;
    }

  private:
    void reorder_edges() {
        std::sort(edges.begin(), edges.end(), [](const E &a, const E &b) { return a.from < b.from; });
        for (int i = 1; i < n + 1; i++) {
            es[i] += es[i - 1];
        }
    }

    void dfs(int v, int p) {
        for (int i = es[v]; i < es[v + 1]; i++) {
            auto &edge = edges[i];
            if (edge.to == p) continue;
            dfs(edge.to, v);
            dp[v] = merge(dp[v], f(dp[edge.to], edge.edge));
        }
    }

    void dfs2(int v, int p) {
        int m = es[v + 1] - es[v];
        std::vector<SubTree> dpL(m + 1, e(v)), dpR(m);
        for (int i = 0; i < m; i++) {
            auto &edge = edges[es[v] + i];
            dpL[i + 1] = merge(dpL[i], f(dp[edge.to], edge.edge));
        }
        for (int i = m - 1; i >= 0; i--) {
            auto &edge = edges[es[v] + i];
            if (i == m - 1) {
                dpR[i] = f(dp[edge.to], edge.edge);
            } else {
                dpR[i] = merge(dpR[i + 1], f(dp[edge.to], edge.edge));
            }
        }
        for (int i = es[v]; i < es[v + 1]; i++) {
            auto &edge = edges[i];
            if (edge.to == p) continue;
            if (i == es[v + 1] - 1) {
                dp[v] = dpL[m - 1];
            } else {
                dp[v] = merge(dpL[i - es[v]], dpR[i - es[v] + 1]);
            }
            dfs2(edge.to, v);
        }
        dp[v] = dpL[m];
    }
};

template <int MOD>
struct Modint {
    int x;
    Modint() : x(0) {}
    Modint(int64_t y) {
        if (y >= 0)
            x = y % MOD;
        else
            x = (y % MOD + MOD) % MOD;
    }

    Modint &operator+=(const Modint &p) {
        x += p.x;
        if (x >= MOD) x -= MOD;
        return *this;
    }

    Modint &operator-=(const Modint &p) {
        x -= p.x;
        if (x < 0) x += MOD;
        return *this;
    }

    Modint &operator*=(const Modint &p) {
        x = int(1LL * x * p.x % MOD);
        return *this;
    }

    Modint &operator/=(const Modint &p) {
        *this *= p.inverse();
        return *this;
    }

    Modint &operator%=(const Modint &p) {
        assert(p.x == 0);
        return *this;
    }

    Modint operator-() const {
        return Modint(-x);
    }

    Modint &operator++() {
        x++;
        if (x == MOD) x = 0;
        return *this;
    }

    Modint &operator--() {
        if (x == 0) x = MOD;
        x--;
        return *this;
    }

    Modint operator++(int) {
        Modint result = *this;
        ++*this;
        return result;
    }

    Modint operator--(int) {
        Modint result = *this;
        --*this;
        return result;
    }

    friend Modint operator+(const Modint &lhs, const Modint &rhs) {
        return Modint(lhs) += rhs;
    }

    friend Modint operator-(const Modint &lhs, const Modint &rhs) {
        return Modint(lhs) -= rhs;
    }

    friend Modint operator*(const Modint &lhs, const Modint &rhs) {
        return Modint(lhs) *= rhs;
    }

    friend Modint operator/(const Modint &lhs, const Modint &rhs) {
        return Modint(lhs) /= rhs;
    }

    friend Modint operator%(const Modint &lhs, const Modint &rhs) {
        assert(rhs.x == 0);
        return Modint(lhs);
    }

    bool operator==(const Modint &p) const {
        return x == p.x;
    }

    bool operator!=(const Modint &p) const {
        return x != p.x;
    }

    bool operator<(const Modint &rhs) const {
        return x < rhs.x;
    }

    bool operator<=(const Modint &rhs) const {
        return x <= rhs.x;
    }

    bool operator>(const Modint &rhs) const {
        return x > rhs.x;
    }

    bool operator>=(const Modint &rhs) const {
        return x >= rhs.x;
    }

    Modint inverse() const {
        int a = x, b = MOD, u = 1, v = 0, t;
        while (b > 0) {
            t = a / b;
            a -= t * b;
            u -= t * v;
            std::swap(a, b);
            std::swap(u, v);
        }
        return Modint(u);
    }

    Modint pow(int64_t k) const {
        Modint ret(1);
        Modint y(x);
        while (k > 0) {
            if (k & 1) ret *= y;
            y *= y;
            k >>= 1;
        }
        return ret;
    }

    friend std::ostream &operator<<(std::ostream &os, const Modint &p) {
        return os << p.x;
    }

    friend std::istream &operator>>(std::istream &is, Modint &p) {
        int64_t y;
        is >> y;
        p = Modint<MOD>(y);
        return (is);
    }

    static int get_mod() {
        return MOD;
    }
};

struct Arbitrary_Modint {
    int x;
    static int MOD;

    static void set_mod(int mod) {
        MOD = mod;
    }

    Arbitrary_Modint() : x(0) {}
    Arbitrary_Modint(int64_t y) {
        if (y >= 0)
            x = y % MOD;
        else
            x = (y % MOD + MOD) % MOD;
    }

    Arbitrary_Modint &operator+=(const Arbitrary_Modint &p) {
        x += p.x;
        if (x >= MOD) x -= MOD;
        return *this;
    }

    Arbitrary_Modint &operator-=(const Arbitrary_Modint &p) {
        x -= p.x;
        if (x < 0) x += MOD;
        return *this;
    }

    Arbitrary_Modint &operator*=(const Arbitrary_Modint &p) {
        x = int(1LL * x * p.x % MOD);
        return *this;
    }

    Arbitrary_Modint &operator/=(const Arbitrary_Modint &p) {
        *this *= p.inverse();
        return *this;
    }

    Arbitrary_Modint &operator%=(const Arbitrary_Modint &p) {
        assert(p.x == 0);
        return *this;
    }

    Arbitrary_Modint operator-() const {
        return Arbitrary_Modint(-x);
    }

    Arbitrary_Modint &operator++() {
        x++;
        if (x == MOD) x = 0;
        return *this;
    }

    Arbitrary_Modint &operator--() {
        if (x == 0) x = MOD;
        x--;
        return *this;
    }

    Arbitrary_Modint operator++(int) {
        Arbitrary_Modint result = *this;
        ++*this;
        return result;
    }

    Arbitrary_Modint operator--(int) {
        Arbitrary_Modint result = *this;
        --*this;
        return result;
    }

    friend Arbitrary_Modint operator+(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
        return Arbitrary_Modint(lhs) += rhs;
    }

    friend Arbitrary_Modint operator-(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
        return Arbitrary_Modint(lhs) -= rhs;
    }

    friend Arbitrary_Modint operator*(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
        return Arbitrary_Modint(lhs) *= rhs;
    }

    friend Arbitrary_Modint operator/(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
        return Arbitrary_Modint(lhs) /= rhs;
    }

    friend Arbitrary_Modint operator%(const Arbitrary_Modint &lhs, const Arbitrary_Modint &rhs) {
        assert(rhs.x == 0);
        return Arbitrary_Modint(lhs);
    }

    bool operator==(const Arbitrary_Modint &p) const {
        return x == p.x;
    }

    bool operator!=(const Arbitrary_Modint &p) const {
        return x != p.x;
    }

    bool operator<(const Arbitrary_Modint &rhs) {
        return x < rhs.x;
    }

    bool operator<=(const Arbitrary_Modint &rhs) {
        return x <= rhs.x;
    }

    bool operator>(const Arbitrary_Modint &rhs) {
        return x > rhs.x;
    }

    bool operator>=(const Arbitrary_Modint &rhs) {
        return x >= rhs.x;
    }

    Arbitrary_Modint inverse() const {
        int a = x, b = MOD, u = 1, v = 0, t;
        while (b > 0) {
            t = a / b;
            a -= t * b;
            u -= t * v;
            std::swap(a, b);
            std::swap(u, v);
        }
        return Arbitrary_Modint(u);
    }

    Arbitrary_Modint pow(int64_t k) const {
        Arbitrary_Modint ret(1);
        Arbitrary_Modint y(x);
        while (k > 0) {
            if (k & 1) ret *= y;
            y *= y;
            k >>= 1;
        }
        return ret;
    }

    friend std::ostream &operator<<(std::ostream &os, const Arbitrary_Modint &p) {
        return os << p.x;
    }

    friend std::istream &operator>>(std::istream &is, Arbitrary_Modint &p) {
        int64_t y;
        is >> y;
        p = Arbitrary_Modint(y);
        return (is);
    }

    static int get_mod() {
        return MOD;
    }
};
int Arbitrary_Modint::MOD = 998244353;

using modint9 = Modint<998244353>;
using modint1 = Modint<1000000007>;
using modint  = Arbitrary_Modint;
using mint    = modint9;
vector<ll> A;
vector<ll> T;

struct Edge {
    friend istream &operator>>(istream &is, Edge &e) {
        return is;
    }
};
struct SubTree {
    mint x;
    mint ori;
    mint times;
    mint cnt;
    bool root;
};
SubTree e(int i) {
    return {A[i], A[i], T[i], 1, true};
}
SubTree merge(const SubTree a, const SubTree b) {
    if (a.root) {
        return {a.x + a.ori * b.cnt + b.x * a.times, a.ori, a.times, a.cnt + b.cnt, true};
    } else {
        return {a.x + b.x, 0, 0, a.cnt + b.cnt, false};
    }
}
SubTree f(const SubTree a, const Edge b) {
    return {a.x, 0, 0, a.cnt, false};
}

void solve() {
    INT(n);
    A.resize(n);
    inp(A);
    T.resize(n);
    fori(i, n) {
        T[i] = 10;
        while (A[i] >= T[i]) T[i] *= 10;
    }
    ReRooting<Edge, SubTree, e, merge, f> rerooting(n);
    rerooting.read_edges();
    auto res = rerooting.run();
    mint ans = 0;
    for (auto r : res) {
        ans += r.x;
    }
    print(ans);
}

int main() {
    cin.tie(0)->sync_with_stdio(0);
    // cout << fixed << setprecision(12);
    int t;
    t = 1;
    // cin >> t;
    while (t--) solve();
    return 0;
}
0