結果
| 問題 |
No.2611 Count 01
|
| コンテスト | |
| ユーザー |
minato
|
| 提出日時 | 2024-01-19 22:18:08 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 2,230 ms / 6,000 ms |
| コード長 | 28,857 bytes |
| コンパイル時間 | 1,835 ms |
| コンパイル使用メモリ | 149,364 KB |
| 最終ジャッジ日時 | 2025-02-18 21:13:17 |
|
ジャッジサーバーID (参考情報) |
judge5 / judge5 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 20 |
ソースコード
#line 1 "library-cpp/other/template.hpp"
// clang-format off
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <chrono>
#include <cmath>
#include <complex>
#include <deque>
#include <forward_list>
#include <fstream>
#include <functional>
#include <iomanip>
#include <ios>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <numeric>
#include <optional>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <tuple>
#include <type_traits>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
using namespace std;
using uint = unsigned int;
using ll = long long;
using ull = unsigned long long;
using i128 = __int128_t;
using ld = long double;
using pii = pair<int, int>;
using pll = pair<long long, long long>;
template <class T> using maxheap = priority_queue<T>;
template <class T> using minheap = priority_queue<T, vector<T>, greater<T>>;
template <class T> using vec = vector<T>;
template <class T> using vvec = vector<vector<T>>;
#define OVERLOAD_REP(_1, _2, _3, name, ...) name
#define REP0(n) for (auto minato = decay_t<decltype(n)>{}; minato < (n); ++minato)
#define REP1(i, n) for (auto i = decay_t<decltype(n)>{}; (i) < (n); (i)++)
#define REP2(i, l, r) for (auto i = (l); (i) < (r); (i)++)
#define rep(...) OVERLOAD_REP(__VA_ARGS__, REP2, REP1, REP0)(__VA_ARGS__)
#define OVERLOAD_RREP(_1, _2, _3, name, ...) name
#define RREP1(i, n) for (auto i = (n) - 1; (i) >= decay_t<decltype(n)>{}; (i)--)
#define RREP2(i, l, r) for (auto i = (r) - 1; (i) >= (l); (i)--)
#define rrep(...) OVERLOAD_RREP(__VA_ARGS__, RREP2, RREP1)(__VA_ARGS__)
#define ALL(x) begin(x), end(x)
template <class Container> int SZ(const Container& v) { return int(v.size()); }
template <class T> void UNIQUE(vector<T>& v) { v.erase(unique(v.begin(), v.end()), v.end()); }
template <class T> T MAX(const vector<T>& v) { return *max_element(v.begin(), v.end()); }
template <class T> T MIN(const vector<T>& v) { return *min_element(v.begin(), v.end()); }
template <class T> T SUM(const vector<T>& v) { return accumulate(v.begin(), v.end(), T(0)); }
template <class T> T ABS(T x) { return max(x, -x); }
long long floor_div(long long n, long long d) { return n / d - ((n ^ d) < 0 && n % d); }
template <class T1, class T2> bool chmax(T1& a, T2 b) { if (a < b) { a = b; return true; } return false; }
template <class T1, class T2> bool chmin(T1& a, T2 b) { if (a > b) { a = b; return true; } return false; }
int topbit(ull x) { return x == 0 ? -1 : 63 - __builtin_clzll(x); }
int botbit(ull x) { return x == 0 ? 64 : __builtin_ctzll(x); }
int popcount(ull x) { return __builtin_popcountll(x); }
int kthbit(ull x, int k) { return (x >> k) & 1; }
constexpr long long TEN(int x) { return x == 0 ? 1 : TEN(x - 1) * 10; }
template <typename S> void rearrange(const vector<S>& id) { (void)id; }
template <typename S, typename T> void rearrange_exec(const vector<S>& id, vector<T>& v) { vector<T> w(v.size()); for (size_t i = 0; i < id.size(); i++) { w[i] = v[id[i]]; } v.swap(w); }
template <typename S, typename Head, typename... Tail> void rearrange(const vector<S>& id, Head& a, Tail& ...tail) { rearrange_exec(id, a); rearrange(id, tail...); }
istream& operator>>(istream& is, __int128_t& x) {
x = 0;
string s;
is >> s;
int n = int(s.size()), it = 0;
if (s[0] == '-') it++;
for (; it < n; it++) x = (x * 10 + s[it] - '0');
if (s[0] == '-') x = -x;
return is;
}
ostream& operator<<(ostream& os, __int128_t x) {
if (x == 0) return os << 0;
if (x < 0) os << '-', x = -x;
deque<int> deq;
while (x) deq.emplace_front(x % 10), x /= 10;
for (int e : deq) os << e;
return os;
}
template <class T> vector<T> &operator++(vector<T>& v) { for (auto& e : v) { e++; } return v;}
template <class T> vector<T> operator++(vector<T>& v, int) { auto res = v; for (auto& e : v) { e++; } return res; }
template <class T> vector<T> &operator--(vector<T>& v) { for (auto& e : v) { e--; } return v; }
template <class T> vector<T> operator--(vector<T>& v, int) { auto res = v; for (auto& e : v) { e--; } return res; }
template <class T1, class T2> pair<T1, T2> operator-(const pair<T1, T2>& x) { return pair<T1, T2>(-x.first, -x.second); }
template <class T1, class T2> pair<T1, T2> operator-(const pair<T1, T2>& x, const pair<T1, T2>& y) { return pair<T1, T2>(x.first - y.first, x.second - y.second); }
template <class T1, class T2> pair<T1, T2> operator+(const pair<T1, T2>& x, const pair<T1, T2>& y) { return pair<T1, T2>(x.first + y.first, x.second + y.second); }
template <class T1, class T2> pair<T1, T2> operator+=(pair<T1, T2>& l, const pair<T1, T2>& r) { return l = l + r; }
template <class T1, class T2> pair<T1, T2> operator-=(pair<T1, T2>& l, const pair<T1, T2>& r) { return l = l - r; }
constexpr char ln = '\n';
const string YESNO[2] = {"NO", "YES"};
const string YesNo[2] = {"No", "Yes"};
void YES(bool t = true) { cout << YESNO[t] << "\n"; }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = true) { cout << YesNo[t] << "\n"; }
void No(bool t = 1) { Yes(!t); }
template <class T> void drop(T x) { cout << x << "\n"; exit(0); }
#define INT(...) \
int __VA_ARGS__; \
IN(__VA_ARGS__)
#define LL(...) \
ll __VA_ARGS__; \
IN(__VA_ARGS__)
#define STR(...) \
string __VA_ARGS__; \
IN(__VA_ARGS__)
#define CHR(...) \
char __VA_ARGS__; \
IN(__VA_ARGS__)
#define LDB(...) \
long double __VA_ARGS__; \
IN(__VA_ARGS__)
#define VEC(type, name, size) \
vector<type> name(size); \
IN(name)
#define VEC2(type, name1, name2, size) \
vector<type> name1(size), name2(size); \
for (int i = 0; i < size; i++) IN(name1[i], name2[i])
#define VEC3(type, name1, name2, name3, size) \
vector<type> name1(size), name2(size), name3(size); \
for (int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i])
#define VEC4(type, name1, name2, name3, name4, size) \
vector<type> name1(size), name2(size), name3(size), name4(size); \
for (int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i], name4[i]);
#define VV(type, name, N, M) \
vector<vector<type>> name(N, vector<type>(M)); \
IN(name)
template <class T> void scan(T& a) { cin >> a; }
template <class T> void scan(vector<T>& a) { for (auto& i : a) scan(i); }
void IN() {}
template <class Head, class... Tail> void IN(Head& head, Tail&... tail) { scan(head); IN(tail...); }
std::vector<std::vector<int>> read_graph(int N, int M) {
std::vector<std::vector<int>> g(N);
for (int i = 0; i < M; i++) {
int a, b;
cin >> a >> b;
a--, b--;
g[a].emplace_back(b);
g[b].emplace_back(a);
}
return g;
}
std::vector<std::vector<int>> read_tree(int N) { return read_graph(N, N - 1); }
void print() { cout << "\n"; }
template <class T> void print(const vector<T>& v) { for (auto it = v.begin(); it != v.end(); ++it) { if (it != v.begin()) { cout << " "; } cout << *it; } print(); }
template <class T, class... Args> void print(const T& x, const Args& ... args) { cout << x; if (sizeof...(Args)) cout << " "; print(args...); }
#ifdef MINATO_LOCAL
template <class T1, class T2> ostream& operator<<(ostream& os, pair<T1, T2> p);
template <class ...Args> ostream& operator<<(ostream& os, tuple<Args...> t);
template <class T> ostream& operator<<(ostream& os, vector<T> v);
template <class T, size_t N> ostream& operator<<(ostream& os, array<T, N> a);
template <class T, size_t N> enable_if_t<!is_same_v<char, remove_cv_t<T>>, ostream>& operator<<(ostream& os, T(&a)[N]);
template <class Key> ostream& operator<<(ostream& os, set<Key> s);
template <class Key, class T> ostream& operator<<(ostream& os, map<Key, T> mp);
template <class Key> ostream& operator<<(ostream& os, multiset<Key> s);
template <class T> ostream& operator<<(ostream& os, queue<T> q);
template <class T> ostream& operator<<(ostream& os, deque<T> q);
template <class T> ostream& operator<<(ostream& os, priority_queue<T> q);
template <class T> ostream& operator<<(ostream& os, priority_queue<T, vector<T>, greater<T>> q);
template <class T1, class T2> ostream& operator<<(ostream& os, pair<T1, T2> p) { return os << "(" << p.first << ", " << p.second << ")"; }
template <size_t N, class TUPLE> void debug_tuple(ostream& os, TUPLE _) { (void)os; (void)_; }
template <size_t N, class TUPLE, class T, class ...Args> void debug_tuple(ostream &os, TUPLE t) { os << (N == 0 ? "" : ", ") << get<N>(t); debug_tuple<N + 1, TUPLE, Args...>(os, t); }
template <class ...Args> ostream& operator<<(ostream& os, tuple<Args...> t) { os << "("; debug_tuple<0, tuple<Args...>, Args...>(os, t); return os << ")"; }
string debug_delim(int& i) { return i++ == 0 ? "" : ", "; }
#define debug_embrace(x) { int i = 0; os << "{"; { x } return os << "}"; }
template <class T> ostream& operator<<(ostream& os, vector<T> v) { debug_embrace( for (T e : v) { os << debug_delim(i) << e; } ) }
template <class T, size_t N> ostream& operator<<(ostream& os, array<T, N> a) { debug_embrace( for (T e : a) { os << debug_delim(i) << e; } ) }
template <class T, size_t N> enable_if_t<!is_same_v<char, remove_cv_t<T>>, ostream>& operator<<(ostream& os, T(&a)[N]) { debug_embrace( for (T e : a) { os << debug_delim(i) << e; } ) }
template <class Key> ostream& operator<<(ostream& os, set<Key> s) { debug_embrace( for (Key e : s) { os << debug_delim(i) << e; }) }
template <class Key, class T> ostream& operator<<(ostream& os, map<Key, T> mp) { debug_embrace( for (auto e : mp) { os << debug_delim(i) << e; }) }
template <class Key> ostream& operator<<(ostream& os, multiset<Key> s) { debug_embrace( for (Key e : s) { os << debug_delim(i) << e; }) }
template <class T> ostream& operator<<(ostream& os, queue<T> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.front(); } ) }
template <class T> ostream& operator<<(ostream& os, deque<T> q) { debug_embrace( for (T e : q) { os << debug_delim(i) << e; } ) }
template <class T> ostream& operator<<(ostream& os, priority_queue<T> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.top(); } ) }
template <class T> ostream& operator<<(ostream& os, priority_queue<T, vector<T>, greater<T>> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.top(); } ) }
void debug_out() { cerr << endl; }
template <class T, class... Args> void debug_out(const T& x, const Args& ... args) { cerr << " " << x; debug_out(args...); }
#define debug(...) cerr << __LINE__ << " : [" << #__VA_ARGS__ << "] =", debug_out(__VA_ARGS__)
#else
#define debug(...) (void(0))
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// clang-format on
#line 2 "library-cpp/segmenttree/SegmentTree.hpp"
#line 5 "library-cpp/segmenttree/SegmentTree.hpp"
template <class T, class F> struct SegmentTree {
private:
F op;
T e;
int _n, size_, log;
std::vector<T> node;
public:
SegmentTree() {
}
SegmentTree(const F& op, T e, int n)
: SegmentTree(op, e, std::vector<T>(n, e)) {
}
SegmentTree(const F& op, T e, const std::vector<T>& v)
: op(op), e(e), _n(int(v.size())), log(0) {
while ((1 << log) < _n) log++;
size_ = 1 << log;
node = std::vector<T>(2 * size_, e);
for (int i = 0; i < _n; i++) node[size_ + i] = v[i];
for (int i = size_ - 1; i >= 1; i--) {
update(i);
}
}
int size() const {
return _n;
}
// (0-indexed)
void set(int p, T x) {
assert(0 <= p && p < _n);
p += size_;
node[p] = x;
for (int i = 1; i <= log; i++) update(p >> i);
}
// [l, r) (0-indexed)
T get(int l, int r) {
if (l >= r) return e;
T resl = e, resr = e;
l += size_;
r += size_;
while (l < r) {
if (l & 1) resl = op(resl, node[l++]);
l >>= 1;
if (r & 1) resr = op(node[--r], resr);
r >>= 1;
}
return op(resl, resr);
}
T all_get() {
return node[1];
}
template <class C> int max_right(int l, const C& check) {
assert(0 <= l && l <= _n);
assert(check(e));
if (l == _n) return _n;
l += size_;
T sm = e;
do {
while (~l & 1) l >>= 1;
if (!check(op(sm, node[l]))) {
while (l < size_) {
l = (2 * l);
if (check(op(sm, node[l]))) {
sm = op(sm, node[l]);
l++;
}
}
return l - size_;
}
sm = op(sm, node[l]);
l++;
} while ((l & -l) != l);
return _n;
}
template <class C> int min_left(int r, const C& check) {
assert(0 <= r && r <= _n);
assert(check(e));
if (r == 0) return 0;
r += size_;
T sm = e;
do {
r--;
while (r > 1 && (r & 1)) r >>= 1;
if (!check(op(node[r], sm))) {
while (r < size_) {
r = (2 * r + 1);
if (check(op(node[r], sm))) {
sm = op(node[r], sm);
r--;
}
}
return r + 1 - size_;
}
sm = op(node[r], sm);
} while ((r & -r) != r);
return 0;
}
T operator[](int p) {
assert(0 <= p && p < _n);
return node[p + size_];
}
#ifdef MINATO_LOCAL
friend ostream& operator<<(ostream& os, SegmentTree r) {
std::vector<T> v(r.size());
for (int i = 0; i < r.size(); i++) {
v[i] = r[i];
}
os << v;
return os;
}
#endif
private:
void update(int k) {
node[k] = op(node[2 * k], node[2 * k + 1]);
}
};
template <typename T> auto buildPointSetRangeMin(int n, T e) {
auto f = [](T a, T b) { return min(a, b); };
SegmentTree seg(f, e, n);
return seg;
}
template <typename T> auto buildPointSetRangeMin(const std::vector<T>& v, T e) {
auto f = [](T a, T b) { return min(a, b); };
SegmentTree seg(f, e, v);
return seg;
}
template <typename T> auto buildPointSetRangeMax(int n, T e) {
auto f = [](T a, T b) { return max(a, b); };
SegmentTree seg(f, e, n);
return seg;
}
template <typename T> auto buildPointSetRangeMax(const std::vector<T>& v, T e) {
auto f = [](T a, T b) { return max(a, b); };
SegmentTree seg(f, e, v);
return seg;
}
#line 2 "library-cpp/mod/ModInt.hpp"
#line 2 "library-cpp/other/type_traits.hpp"
namespace internal {
#ifndef _MSC_VER
template <class T>
using is_signed_int128 =
typename std::conditional<std::is_same<T, __int128_t>::value ||
std::is_same<T, __int128>::value,
std::true_type,
std::false_type>::type;
template <class T>
using is_unsigned_int128 =
typename std::conditional<std::is_same<T, __uint128_t>::value ||
std::is_same<T, unsigned __int128>::value,
std::true_type,
std::false_type>::type;
template <class T>
using make_unsigned_int128 =
typename std::conditional<std::is_same<T, __int128_t>::value,
__uint128_t,
unsigned __int128>;
template <class T>
using is_integral = typename std::conditional<std::is_integral<T>::value ||
is_signed_int128<T>::value ||
is_unsigned_int128<T>::value,
std::true_type,
std::false_type>::type;
template <class T>
using is_signed_int = typename std::conditional<(is_integral<T>::value &&
std::is_signed<T>::value) ||
is_signed_int128<T>::value,
std::true_type,
std::false_type>::type;
template <class T>
using is_unsigned_int =
typename std::conditional<(is_integral<T>::value &&
std::is_unsigned<T>::value) ||
is_unsigned_int128<T>::value,
std::true_type,
std::false_type>::type;
template <class T>
using to_unsigned = typename std::conditional<
is_signed_int128<T>::value,
make_unsigned_int128<T>,
typename std::conditional<std::is_signed<T>::value,
std::make_unsigned<T>,
std::common_type<T>>::type>::type;
#else
template <class T> using is_integral = typename std::is_integral<T>;
template <class T>
using is_signed_int =
typename std::conditional<is_integral<T>::value && std::is_signed<T>::value,
std::true_type,
std::false_type>::type;
template <class T>
using is_unsigned_int =
typename std::conditional<is_integral<T>::value &&
std::is_unsigned<T>::value,
std::true_type,
std::false_type>::type;
template <class T>
using to_unsigned = typename std::conditional<is_signed_int<T>::value,
std::make_unsigned<T>,
std::common_type<T>>::type;
#endif
template <class T>
using is_signed_int_t = std::enable_if_t<is_signed_int<T>::value>;
template <class T>
using is_unsigned_int_t = std::enable_if_t<is_unsigned_int<T>::value>;
template <class T> using to_unsigned_t = typename to_unsigned<T>::type;
} // namespace internal
#line 4 "library-cpp/mod/ModInt.hpp"
#line 6 "library-cpp/mod/ModInt.hpp"
template <int m> struct ModInt {
public:
static constexpr int mod() {
return m;
}
static ModInt raw(int v) {
ModInt x;
x._v = v;
return x;
}
ModInt() : _v(0) {
}
template <class T, internal::is_signed_int_t<T>* = nullptr> ModInt(T v) {
long long x = (long long)(v % (long long)(umod()));
if (x < 0) x += umod();
_v = (unsigned int)(x);
}
template <class T, internal::is_unsigned_int_t<T>* = nullptr> ModInt(T v) {
_v = (unsigned int)(v % umod());
}
unsigned int val() const {
return _v;
}
ModInt& operator++() {
_v++;
if (_v == umod()) _v = 0;
return *this;
}
ModInt& operator--() {
if (_v == 0) _v = umod();
_v--;
return *this;
}
ModInt operator++(int) {
ModInt result = *this;
++*this;
return result;
}
ModInt operator--(int) {
ModInt result = *this;
--*this;
return result;
}
ModInt& operator+=(const ModInt& rhs) {
_v += rhs._v;
if (_v >= umod()) _v -= umod();
return *this;
}
ModInt& operator-=(const ModInt& rhs) {
_v -= rhs._v;
if (_v >= umod()) _v += umod();
return *this;
}
ModInt& operator*=(const ModInt& rhs) {
unsigned long long z = _v;
z *= rhs._v;
_v = (unsigned int)(z % umod());
return *this;
}
ModInt& operator^=(long long n) {
ModInt x = *this;
*this = 1;
if (n < 0) x = x.inv(), n = -n;
while (n) {
if (n & 1) *this *= x;
x *= x;
n >>= 1;
}
return *this;
}
ModInt& operator/=(const ModInt& rhs) {
return *this = *this * rhs.inv();
}
ModInt operator+() const {
return *this;
}
ModInt operator-() const {
return ModInt() - *this;
}
explicit operator bool() const {
return _v != 0;
}
ModInt pow(long long n) const {
ModInt r = *this;
r ^= n;
return r;
}
ModInt inv() const {
int a = _v, b = umod(), y = 1, z = 0, t;
for (;;) {
t = a / b;
a -= t * b;
if (a == 0) {
assert(b == 1 || b == -1);
return ModInt(b * z);
}
y -= t * z;
t = b / a;
b -= t * a;
if (b == 0) {
assert(a == 1 || a == -1);
return ModInt(a * y);
}
z -= t * y;
}
}
friend ModInt operator+(const ModInt& lhs, const ModInt& rhs) {
return ModInt(lhs) += rhs;
}
friend ModInt operator-(const ModInt& lhs, const ModInt& rhs) {
return ModInt(lhs) -= rhs;
}
friend ModInt operator*(const ModInt& lhs, const ModInt& rhs) {
return ModInt(lhs) *= rhs;
}
friend ModInt operator/(const ModInt& lhs, const ModInt& rhs) {
return ModInt(lhs) /= rhs;
}
friend ModInt operator^(const ModInt& lhs, long long rhs) {
return ModInt(lhs) ^= rhs;
}
friend bool operator==(const ModInt& lhs, const ModInt& rhs) {
return lhs._v == rhs._v;
}
friend bool operator!=(const ModInt& lhs, const ModInt& rhs) {
return lhs._v != rhs._v;
}
friend ModInt operator+(long long lhs, const ModInt& rhs) {
return (ModInt(lhs) += rhs);
}
friend ModInt operator-(long long lhs, const ModInt& rhs) {
return (ModInt(lhs) -= rhs);
}
friend ModInt operator*(long long lhs, const ModInt& rhs) {
return (ModInt(lhs) *= rhs);
}
friend ostream& operator<<(ostream& os, const ModInt& M) {
return os << M._v;
}
friend istream& operator>>(istream& is, ModInt& M) {
long long x;
is >> x;
M = x;
return is;
}
private:
unsigned int _v;
static constexpr unsigned int umod() {
return m;
}
};
#line 2 "library-cpp/mod/ModCombination.hpp"
#line 5 "library-cpp/mod/ModCombination.hpp"
template <class M> struct ModCombination {
public:
ModCombination() {
}
ModCombination(int n) : n_(n), fac_(n + 1), facinv_(n + 1) {
assert(1 <= n);
fac_[0] = 1;
for (int i = 1; i <= n; i++) fac_[i] = fac_[i - 1] * i;
facinv_[n] = M(1) / fac_[n];
for (int i = n; i >= 1; i--) facinv_[i - 1] = facinv_[i] * i;
}
M fac(int k) const {
assert(0 <= k and k <= n_);
return fac_[k];
}
M facinv(int k) const {
assert(0 <= k and k <= n_);
return facinv_[k];
}
M inv(int k) const {
assert(1 <= k and k <= n_);
return facinv_[k] * fac_[k - 1];
}
M P(int n, int k) const {
if (k < 0 or k > n) return M(0);
assert(n <= n_);
return fac_[n] * facinv_[n - k];
}
M C(int n, int k) const {
if (k < 0 or k > n) return M(0);
assert(n <= n_);
return fac_[n] * facinv_[n - k] * facinv_[k];
}
/**
* @note H(n, k) = (n 個 のボールを k 個の箱に分ける方法の数)
* @note H(n, k) = C(n + k - 1, n)
*/
M H(int n, int k) const {
if (n == 0 and k == 0) return M(1);
return C(n + k - 1, n);
}
M catalan(int n) const {
if (n == 0) return M(1);
return C(2 * n, n) - C(2 * n, n - 1);
}
private:
int n_;
std::vector<M> fac_, facinv_;
};
#line 5 "E.cpp"
using mint = ModInt<998244353>;
// using mint = ModInt<1000000007>;
template <class T, int sz> struct SquareMatrix {
using arr = array<T, sz>;
using mat = array<arr, sz>;
SquareMatrix() : SquareMatrix(sz) {
}
SquareMatrix(int n) : n_(n) {
for (int i = 0; i < n; i++) {
for (int j = 0; j < n; j++) {
A[i][j] = 0;
}
}
}
int size() const {
return n_;
}
const arr& operator[](int i) const {
assert(0 <= i and i < n_);
return A[i];
}
arr& operator[](int i) {
assert(0 <= i and i < n_);
return A[i];
}
static SquareMatrix add_identity(int n_) {
return SquareMatrix(n_);
}
static SquareMatrix mul_identity(int n_) {
SquareMatrix I(n_);
for (int i = 0; i < n_; i++) I[i][i] = 1;
return I;
}
T add(T a, T b) const {
return a + b;
}
T mul(T a, T b) const {
return a * b;
}
SquareMatrix& operator+=(const SquareMatrix& B) {
assert(B.size() == n_);
for (int i = 0; i < n_; i++) {
for (int j = 0; j < n_; j++) {
(*this)[i][j] = add((*this)[i][j], B[i][j]);
}
}
return *this;
}
SquareMatrix& operator*=(const SquareMatrix& B) {
assert(B.size() == n_);
SquareMatrix C(n_);
for (int i = 0; i < n_; i++) {
for (int k = 0; k < n_; k++) {
for (int j = 0; j < n_; j++) {
C[i][j] = add(C[i][j], mul((*this)[i][k], B[k][j]));
}
}
}
A.swap(C.A);
return *this;
}
SquareMatrix& operator^=(long long k) {
SquareMatrix B = SquareMatrix::mul_identity(n_);
while (k > 0) {
if (k & 1) B *= *this;
*this *= *this;
k >>= 1;
}
A.swap(B.A);
return *this;
}
SquareMatrix pow(long long k) const {
SquareMatrix ret = *this;
ret ^= k;
return ret;
}
SquareMatrix operator+(const SquareMatrix& B) const {
return (SquareMatrix(*this) += B);
}
SquareMatrix operator*(const SquareMatrix& B) const {
return (SquareMatrix(*this) *= B);
}
SquareMatrix operator^(long long k) const {
return (SquareMatrix(*this) ^= k);
}
bool operator==(const SquareMatrix& B) const {
return A == B.A;
}
bool operator!=(const SquareMatrix& B) const {
return A != B.A;
}
friend ostream& operator<<(ostream& os, SquareMatrix& B) {
for (int i = 0; i < B.size(); i++) {
os << "[";
for (int j = 0; j < B.size(); j++) {
os << B[i][j] << (j == B.size() - 1 ? "]\n" : ",");
}
}
return os;
}
T determinant() const {
SquareMatrix B = *this;
T ret = 1;
for (int i = 0; i < n_; i++) {
int idx = -1;
for (int j = i; j < n_; j++) {
if (B[j][i] != 0) idx = j;
}
if (idx == -1) return T(0);
if (i != idx) {
ret *= -1;
swap(B[i], B[idx]);
}
ret *= B[i][i];
T inv = T(1) / B[i][i];
for (int j = 0; j < n_; j++) {
B[i][j] *= inv;
}
for (int j = i + 1; j < n_; j++) {
T a = B[j][i];
if (a == 0) continue;
for (int k = 0; k < n_; k++) {
B[j][k] -= B[i][k] * a;
}
}
}
return ret;
}
private:
int n_;
mat A;
};
using Mat = SquareMatrix<mint, 6>;
void solve() {
INT(N, Q);
STR(S);
auto f = [](const Mat& a, const Mat& b) { return b * a; };
Mat zero, one, e;
rep(i, 6) {
zero[i][i] = 1;
one[i][i] = 1;
e[i][i] = 1;
}
zero[4][5] = 1;
one[4][5] = 1;
zero[2][4] = 1;
zero[2][5] = 1;
one[3][4] = 1;
one[3][5] = 1;
zero[1][3] = 1;
one[1][2] = 1;
zero[0][1] = 1;
zero[0][3] = 1;
one[0][1] = 1;
one[0][2] = 1;
vec<Mat> init(N);
rep(i, N) {
if (S[i] == '0') {
init[i] = zero;
} else {
init[i] = one;
}
}
SegmentTree seg(f, e, init);
rep(Q) {
INT(T);
if (T == 1) {
INT(i);
i--;
if (S[i] == '0') {
seg.set(i, one);
S[i] = '1';
} else {
seg.set(i, zero);
S[i] = '0';
}
} else {
INT(l, r);
l--;
Mat res = seg.get(l, r);
print(res[0][5]);
}
}
}
int main() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(20);
cerr << fixed << setprecision(7);
int T = 1;
// cin >> T;
for (int test_case = 1; test_case <= T; test_case++) {
// debug(test_case);
solve();
}
}
minato