結果
| 問題 |
No.2611 Count 01
|
| コンテスト | |
| ユーザー |
Nachia
|
| 提出日時 | 2024-01-19 23:31:53 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
WA
|
| 実行時間 | - |
| コード長 | 10,533 bytes |
| コンパイル時間 | 1,163 ms |
| コンパイル使用メモリ | 110,908 KB |
| 最終ジャッジ日時 | 2025-02-18 21:35:15 |
|
ジャッジサーバーID (参考情報) |
judge2 / judge1 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | WA * 20 |
ソースコード
#ifdef NACHIA
// #define _GLIBCXX_DEBUG
#else
#define NDEBUG
#endif
#include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <utility>
#include <queue>
#include <array>
#include <cmath>
#include <atcoder/modint>
using namespace std;
using i64 = long long;
using u64 = unsigned long long;
#define rep(i,n) for(i64 i=0; i<(i64)(n); i++)
#define repr(i,n) for(i64 i=(i64)(n)-1; i>=0; i--)
const i64 INF = 1001001001001001001;
const char* yn(bool x){ return x ? "Yes" : "No"; }
template<typename A> void chmin(A& l, const A& r){ if(r < l) l = r; }
template<typename A> void chmax(A& l, const A& r){ if(l < r) l = r; }
template<typename A> using nega_queue = priority_queue<A,vector<A>,greater<A>>;
using Modint = atcoder::static_modint<998244353>;
#include <iterator>
#include <functional>
template<class Elem> struct vec;
template<class Iter>
struct seq_view{
using Ref = typename std::iterator_traits<Iter>::reference;
using Elem = typename std::iterator_traits<Iter>::value_type;
Iter a, b;
Iter begin() const { return a; }
Iter end() const { return b; }
int size() const { return (int)(b-a); }
seq_view(Iter first, Iter last) : a(first), b(last) {}
seq_view sort() const { std::sort(a, b); return *this; }
Ref& operator[](int x){ return *(a+x); }
template<class F = std::less<Elem>, class ret = vec<int>> ret sorti(F f = F()) const {
ret x(size()); for(int i=0; i<size(); i++) x[i] = i;
x().sort([&](int l, int r){ return f(a[l],a[r]); });
return x;
}
template<class ret = vec<Elem>> ret col() const { return ret(begin(), end()); }
template<class F = std::equal_to<Elem>, class ret = vec<std::pair<Elem, int>>>
ret rle(F eq = F()) const {
auto x = ret();
for(auto& a : (*this)){
if(x.size() == 0 || !eq(x[x.size()-1].first, a)) x.emp(a, 1); else x[x.size()-1].second++;
} return x;
}
template<class F> seq_view sort(F f) const { std::sort(a, b, f); return *this; }
Iter uni() const { return std::unique(a, b); }
Iter lb(const Elem& x) const { return std::lower_bound(a, b, x); }
Iter ub(const Elem& x) const { return std::upper_bound(a, b, x); }
int lbi(const Elem& x) const { return lb(x) - a; }
int ubi(const Elem& x) const { return ub(x) - a; }
seq_view bound(const Elem& l, const Elem& r) const { return { lb(l), lb(r) }; }
template<class F> Iter lb(const Elem& x, F f) const { return std::lower_bound(a, b, x, f); }
template<class F> Iter ub(const Elem& x, F f) const { return std::upper_bound(a, b, x, f); }
template<class F> Iter when_true_to_false(F f) const {
if(a == b) return a;
return std::lower_bound(a, b, *a,
[&](const Elem& x, const Elem&){ return f(x); });
}
seq_view same(Elem x) const { return { lb(x), ub(x) }; }
template<class F> auto map(F f) const {
vec<typename Iter::value_type> r;
for(auto& x : *this) r.emp(f(x));
return r;
}
Iter max() const { return std::max_element(a, b); }
Iter min() const { return std::min_element(a, b); }
template<class F = std::less<Elem>>
Iter min(F f) const { return std::min_element(a, b, f); }
seq_view rev() const { std::reverse(a, b); return *this; }
};
template<class Elem>
struct vec {
using Base = typename std::vector<Elem>;
using Iter = typename Base::iterator;
using CIter = typename Base::const_iterator;
using View = seq_view<Iter>;
using CView = seq_view<CIter>;
vec(){}
explicit vec(int n, const Elem& value = Elem()) : a(0<n?n:0, value) {}
template <class I2> vec(I2 first, I2 last) : a(first, last) {}
vec(std::initializer_list<Elem> il) : a(std::move(il)) {}
vec(Base b) : a(std::move(b)) {}
operator Base() const { return a; }
Iter begin(){ return a.begin(); }
CIter begin() const { return a.begin(); }
Iter end(){ return a.end(); }
CIter end() const { return a.end(); }
int size() const { return a.size(); }
bool empty() const { return a.empty(); }
Elem& back(){ return a.back(); }
const Elem& back() const { return a.back(); }
vec sortunied(){ vec x = *this; x().sort(); x.a.erase(x().uni(), x.end()); return x; }
Iter operator()(int x){ return a.begin() + x; }
CIter operator()(int x) const { return a.begin() + x; }
View operator()(int l, int r){ return { (*this)(l), (*this)(r) }; }
CView operator()(int l, int r) const { return { (*this)(l), (*this)(r) }; }
View operator()(){ return (*this)(0,size()); }
CView operator()() const { return (*this)(0,size()); }
Elem& operator[](int x){ return a[x]; }
const Elem& operator[](int x) const { return a[x]; }
Base& operator*(){ return a; }
const Base& operator*() const { return a; }
vec& push(Elem args){
a.push_back(std::move(args));
return *this;
}
template<class... Args>
vec& emp(Args &&... args){
a.emplace_back(std::forward<Args>(args) ...);
return *this;
}
template<class Range>
vec& app(Range& x){ for(auto& v : a) emp(v); }
Elem pop(){
Elem x = std::move(a.back());
a.pop_back(); return x;
}
bool operator==(const vec& r) const { return a == r.a; }
bool operator!=(const vec& r) const { return a != r.a; }
bool operator<(const vec& r) const { return a < r.a; }
bool operator<=(const vec& r) const { return a <= r.a; }
bool operator>(const vec& r) const { return a > r.a; }
bool operator>=(const vec& r) const { return a >= r.a; }
vec<vec<Elem>> pile(int n) const { return vec<vec<Elem>>(n, *this); }
template<class F> vec& filter(F f){
int p = 0;
for(int q=0; q<size(); q++) if(f(a[q])) std::swap(a[p++],a[q]);
a.resize(p); return *this;
}
private: Base a;
};
template<class IStr, class U, class T>
IStr& operator>>(IStr& is, vec<std::pair<U,T>>& v){ for(auto& x:v){ is >> x.first >> x.second; } return is; }
template<class IStr, class T>
IStr& operator>>(IStr& is, vec<T>& v){ for(auto& x:v){ is >> x; } return is; }
template<class OStr, class T>
OStr& operator<<(OStr& os, const vec<T>& v){
for(int i=0; i<v.size(); i++){
if(i){ os << ' '; } os << v[i];
} return os;
}
namespace nachia{
template<
class S,
S op(S l, S r)
>
struct Segtree {
private:
int N;
std::vector<S> A;
int xN;
void mergev(int i){
if(i < N) A[i] = op(A[i*2], A[i*2+1]);
}
template<class E>
int minLeft2(int r, E cmp, int a = 0, int b = 0, int i = -1) const {
static S x;
if(i == -1){ a=0; b=N; i=1; x=A[0]; }
if(r <= a) return a;
if(b <= r){
S nx = op(A[i], x);
if(cmp(nx)){ x = nx; return a; }
}
if(b - a == 1) return b;
int q = minLeft2(r, cmp, (a+b)/2, b, i*2+1);
if(q > (a+b)/2) return q;
return minLeft2(r, cmp, a, (a+b)/2, i*2);
}
template<class E>
int maxRight2(int l, E cmp, int a = 0, int b = 0, int i = -1) const {
static S x;
if(i == -1){ a=0; b=N; i=1; x=A[0]; }
if(b <= l) return b;
if(l <= a){
S nx = op(x, A[i]);
if(cmp(nx)){ x = nx; return b; }
}
if(b - a == 1) return a;
int q = maxRight2(l, cmp, a, (a+b)/2, i*2);
if(q < (a+b)/2) return q;
return maxRight2(l, cmp, (a+b)/2, b, i*2+1);
}
public:
Segtree() : N(0) {}
Segtree(int n, S e) : xN(n) {
N = 1; while (N < n) N *= 2;
A.assign(N * 2, e);
}
Segtree(const std::vector<S>& a, S e) : Segtree(a.size(), e){
for(int i=0; i<(int)a.size(); i++) A[i + N] = a[i];
for(int i=N-1; i>=1; i--) mergev(i);
}
void set(int p, S x){
p += N; A[p] = x;
for(int d=1; (1<<d)<=N; d++) mergev(p>>d);
}
S get(int p) const { return A[N+p]; }
S prod(int l, int r) const {
l += N; r += N;
S ql = A[0], qr = A[0];
while(l<r){
if(l&1) ql = op(ql, A[l++]);
if(r&1) qr = op(A[--r], qr);
l /= 2;
r /= 2;
}
return op(ql, qr);
}
S allProd() const { return A[1]; }
// bool cmp(S)
template<class E>
int minLeft(int r, E cmp) const {
return minLeft2(r, cmp);
}
// bool cmp(S)
template<class E>
int maxRight(int l, E cmp) const {
int x = maxRight2(l, cmp);
return x > xN ? xN : x;
}
};
} // namespace nachia
struct Node {
i64 c01 = 0;
i64 c02 = 0;
i64 c03 = 0;
i64 c04 = 0;
i64 c05 = 0;
i64 c12 = 0;
i64 c13 = 0;
i64 c14 = 0;
i64 c15 = 0;
i64 c24 = 0;
i64 c25 = 0;
i64 c34 = 0;
i64 c35 = 0;
i64 c45 = 0;
};
Node nodeop(Node l, Node r){
Node a;
a.c01 = r.c01 + l.c01;
a.c02 = r.c02 + l.c01 * r.c12 + l.c02;
a.c03 = r.c03 + l.c01 * r.c13 + l.c03;
a.c04 = r.c04 + l.c01 * r.c14 + l.c02 * r.c24 + l.c03 * r.c34 + l.c04;
a.c05 = r.c05 + l.c01 * r.c15 + l.c02 * r.c25 + l.c03 * r.c35 + l.c04 * r.c45 + l.c05;
a.c12 = r.c12 + l.c12;
a.c13 = r.c13 + l.c13;
a.c14 = r.c14 + l.c12 * r.c24 + l.c13 * r.c34 + l.c14;
a.c15 = r.c15 + l.c12 * r.c25 + l.c13 * r.c35 + l.c14 * r.c45 + l.c15;
a.c24 = r.c24 + l.c24;
a.c25 = r.c25 + l.c24 * r.c45 + l.c25;
a.c34 = r.c34 + l.c34;
a.c35 = r.c35 + l.c34 * r.c45 + l.c35;
a.c45 = r.c45 + l.c45;
return a;
}
Node nodee(){
Node res;
return res;
}
void testcase(){
using Segtree = nachia::Segtree<Node, nodeop>;
int N, Q; cin >> N >> Q;
Node a0 = nodee();
a0.c01 = a0.c02 = a0.c12 = a0.c34 = a0.c35 = a0.c45 = 1;
Node a1 = nodee();
a1.c01 = a1.c03 = a1.c13 = a1.c24 = a1.c25 = a1.c45 = 1;
vec<Node> buf(N);
string S; cin >> S;
rep(i,N) buf[i] = (S[i] == '0' ? a0 : a1);
auto st = Segtree(*buf, nodee());
rep(qi,Q){
int t; cin >> t;
if(t == 1){
int i; cin >> i; i--;
if(S[i] == '0'){
st.set(i, a1);
S[i] = '1';
} else {
st.set(i, a0);
S[i] = '0';
}
} else {
int l,r; cin >> l >> r; l--;
Modint ans = st.prod(l,r).c05;
cout << ans.val() << '\n';
}
}
}
int main(){
ios::sync_with_stdio(false); cin.tie(nullptr);
#ifdef NACHIA
int T; cin >> T; for(int t=0; t<T; T!=++t?(cout<<'\n'),0:0)
#endif
testcase();
return 0;
}
Nachia