結果

問題 No.2915 辺更新価値最大化
ユーザー 👑 p-adicp-adic
提出日時 2024-02-10 11:15:11
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
TLE  
実行時間 -
コード長 27,280 bytes
コンパイル時間 3,850 ms
コンパイル使用メモリ 237,380 KB
実行使用メモリ 13,764 KB
最終ジャッジ日時 2024-07-29 20:30:34
合計ジャッジ時間 13,676 ms
ジャッジサーバーID
(参考情報)
judge1 / judge4
このコードへのチャレンジ
(要ログイン)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
13,764 KB
testcase_01 AC 2 ms
6,812 KB
testcase_02 AC 2 ms
6,816 KB
testcase_03 AC 2 ms
6,940 KB
testcase_04 AC 2 ms
6,940 KB
testcase_05 AC 2 ms
6,940 KB
testcase_06 AC 2 ms
6,940 KB
testcase_07 AC 309 ms
6,944 KB
testcase_08 AC 720 ms
6,944 KB
testcase_09 AC 1,279 ms
6,940 KB
testcase_10 AC 1,216 ms
6,940 KB
testcase_11 AC 1,262 ms
6,940 KB
testcase_12 AC 1,265 ms
6,948 KB
testcase_13 TLE -
testcase_14 -- -
testcase_15 -- -
testcase_16 -- -
testcase_17 -- -
testcase_18 -- -
testcase_19 -- -
testcase_20 -- -
testcase_21 -- -
testcase_22 -- -
testcase_23 -- -
testcase_24 -- -
testcase_25 -- -
testcase_26 -- -
testcase_27 -- -
権限があれば一括ダウンロードができます

ソースコード

diff #

// 愚直解(O(NMQ)ベルマンフォード解法)チェック
#ifndef INCLUDE_MODE
  #define INCLUDE_MODE
  // #define REACTIVE
  // #define USE_GETLINE
#endif

#ifdef INCLUDE_MAIN

inline void Solve()
{
  CEXPR( int , bound , 1e3 );
  CIN_ASSERT( N , 2 , bound );
  CIN_ASSERT( M , 1 , bound );
  CIN_ASSERT( Q , 1 , bound );
  using path_type = tuple<int,ll,int>;
  vector<list<path_type>> e( N );
  FOR( j , 0 , M ){
    CIN_ASSERT( uj , 1 , N );
    CIN_ASSERT( vj , 1 , N );
    assert( uj != vj );
    uj--; vj--;
    CIN_ASSERT( wj , -bound , bound );
    e[uj].push_back( { vj , -wj , j } );
  }
  vector<bool> fixed( M , true );
  auto edge = [&]( const int& i ){
    list<path> answer{};
    auto& ei = e[i];
    FOR_ITR( ei ){
      auto& [v,w,j] = *itr;
      if( fixed[j] ){
	answer.push_back( { v , w } );
      }
    }
    return answer;
  };
  Graph graph{ N , edge };
  FOR( q , 0 , Q ){
    CIN_ASSERT( j , 1 , M );
    j--;
    fixed[j] = !fixed[j];
    BellmanFord bf{ graph };
    ll answer = get<1>( bf.GetDistance( 0 ) )[N-1];
    if( answer == bf.Infty() ){
      COUT( "NaN" );
    } else {
      COUT( -answer );
    }
  }
}
REPEAT_MAIN(1);

#else // INCLUDE_MAIN

#ifdef INCLUDE_LIBRARY

// https://github.com/p-adic/cpp
// VVV ライブラリは以下に挿入する。

class is_ordered
{

private:
  is_ordered() = delete;
  template <typename T> static constexpr auto Check( const T& t ) -> decltype( t < t , true_type() );
  static constexpr false_type Check( ... );

public:
  template <typename T> static constexpr const bool value = is_same_v< decltype( Check( declval<T>() ) ) , true_type >;

};


template <typename INT , template <typename...> typename T>
struct hash<T<INT>> :
  public hash<INT>
{

  inline size_t operator()( const T<INT>& n ) const;

};

template <typename T , typename U>
using Map = conditional_t<is_constructible_v<unordered_map<T,int>>,unordered_map<T,U>,conditional_t<is_ordered::value<T>,map<T,U>,void>>;
// Map<T,U>は
// - unordered_map<T,U>()がwell-formedならばunordered_map<T,U>
// - そうでなくoperator<(declval<T>(),declval<T>())がwell-formedならばmap<T,U>
// - そうでないならばvoid

template <typename INT , template <typename...> typename T> inline size_t hash<T<INT>>::operator()( const T<INT>& n ) const { return hash<INT>::operator()( n.Represent() ); }

#define DECLARATION_OF_CPOINT( POINT ) inline const U& POINT() const noexcept
#define DECLARATION_OF_POINT( POINT ) inline U& POINT() noexcept
#define DEFINITION_OF_CPOINT( POINT ) template <typename U> inline const U& VirtualPointedSet<U>::POINT() const noexcept { return Point(); }
#define DEFINITION_OF_POINT( POINT ) template <typename U> inline U& VirtualPointedSet<U>::POINT() noexcept { return Point(); }

// - インタフェースをなるべく抽象型で与えて仮想継承する。
//   - 具体的構造が2種類以上あるものはもちろん抽象型を仮想継承する。
//   - VirtualPointedSetのように具体的構造が1種類しかないものも仮想継承のコンストラクタ呼び出しを
//     省略するためになるべく抽象型を用意する。
//   - AbstractDijkstraのように全ての具体的構造が1つの具体的構造の派生である場合は
//     インタフェースを必要としない。
// - コンストラクタはなるべく省略できるようにするが、ポインタはメンバ変数にしない。
//   - VirtualGraphのように具体的構造が2種類以上あるもので全てに共通の定義本体を持つ関数(Edge)が
//     必要な場合は実装が膨れ上がらないように抽象型に関数の定義をし、そのため抽象型にメンバ変数が
//     必要になる場合はコンストラクタを非自明なものにする
//   - 代わりにポインタを抽象型のメンバとして
//     派生クラスのコンストラクタの定義内でアドレスを渡すようにすると、ムーブなどで意図せず
//     ポインタの指すアドレスが意図通りでなくなることに注意する。
template <typename U>
class UnderlyingSet
{

public:
  using type = U;

};

template <typename U>
class VirtualPointedSet :
  virtual public UnderlyingSet<U>
{

public:
  virtual const U& Point() const noexcept = 0;
  virtual U& Point() noexcept = 0;
  DECLARATION_OF_CPOINT( Unit );
  DECLARATION_OF_CPOINT( Zero );
  DECLARATION_OF_CPOINT( One );
  DECLARATION_OF_CPOINT( Infty );
  DECLARATION_OF_POINT( init );
  DECLARATION_OF_POINT( root );

};

template <typename U>
class PointedSet :
  virtual public VirtualPointedSet<U>
{

private:
U m_b_U;

public:
  inline PointedSet( const U& b_u = U() );
  inline const U& Point() const noexcept;
  inline U& Point() noexcept;

};

template <typename U>
class VirtualNSet :
  virtual public UnderlyingSet<U>
{

public:
  virtual U Transfer( const U& u ) = 0;
  inline U Inverse( const U& u );

};

template <typename U , typename F_U>
class AbstractNSet :
  virtual public VirtualNSet<U>
{

private:
  F_U& m_f_U;

public:
  inline AbstractNSet( F_U& f_U );
  inline U Transfer( const U& u );

};

template <typename U>
class VirtualMagma :
  virtual public UnderlyingSet<U>
{

public:
  virtual U Product( const U& u0 , const U& u1 ) = 0;
  inline U Sum( const U& u0 , const U& u1 );

};

template <typename U = ll>
class AdditiveMagma :
  virtual public VirtualMagma<U>
{

public:
  inline U Product( const U& u0 , const U& u1 );

};

template <typename U = ll>
class MultiplicativeMagma :
  virtual public VirtualMagma<U>
{

public:
  inline U Product( const U& u0 , const U& u1 );

};

template <typename U , typename M_U>
class AbstractMagma :
  virtual public VirtualMagma<U>
{

private:
  M_U& m_m_U;

public:
  inline AbstractMagma( M_U& m_U );
  inline U Product( const U& u0 , const U& u1 );

};

template <typename U> inline PointedSet<U>::PointedSet( const U& b_U ) : m_b_U( b_U ) {}
template <typename U> inline const U& PointedSet<U>::Point() const noexcept { return m_b_U; }
template <typename U> inline U& PointedSet<U>::Point() noexcept { return m_b_U; }
DEFINITION_OF_CPOINT( Unit );
DEFINITION_OF_CPOINT( Zero );
DEFINITION_OF_CPOINT( One );
DEFINITION_OF_CPOINT( Infty );
DEFINITION_OF_POINT( init );
DEFINITION_OF_POINT( root );

template <typename U , typename F_U> inline AbstractNSet<U,F_U>::AbstractNSet( F_U& f_U ) : m_f_U( f_U ) { static_assert( is_invocable_r_v<U,F_U,U> ); }
template <typename U , typename F_U> inline U AbstractNSet<U,F_U>::Transfer( const U& u ) { return m_f_U( u ); }
template <typename U> inline U VirtualNSet<U>::Inverse( const U& u ) { return Transfer( u ); }

template <typename U , typename M_U> inline AbstractMagma<U,M_U>::AbstractMagma( M_U& m_U ) : m_m_U( m_U ) { static_assert( is_invocable_r_v<U,M_U,U,U> ); }


template <typename U> inline U AdditiveMagma<U>::Product( const U& u0 , const U& u1 ) { return u0 + u1; }
template <typename U> inline U MultiplicativeMagma<U>::Product( const U& u0 , const U& u1 ) { return u0 * u1; }
template <typename U , typename M_U> inline U AbstractMagma<U,M_U>::Product( const U& u0 , const U& u1 ) { return m_m_U( u0 , u1 ); }
template <typename U> inline U VirtualMagma<U>::Sum( const U& u0 , const U& u1 ) { return Product( u0 , u1 ); }

template <typename U>
class VirtualMonoid :
  virtual public VirtualMagma<U> ,
  virtual public VirtualPointedSet<U>
{};

template <typename U = ll>
class AdditiveMonoid :
  virtual public VirtualMonoid<U> ,
  public AdditiveMagma<U> ,
  public PointedSet<U>
{};

template <typename U = ll>
class MultiplicativeMonoid :
  virtual public VirtualMonoid<U> ,
  public MultiplicativeMagma<U> ,
  public PointedSet<U>
{

public:
  inline MultiplicativeMonoid( const U& e_U );

};

template <typename U , typename M_U>
class AbstractMonoid :
  virtual public VirtualMonoid<U> ,
  public AbstractMagma<U,M_U> ,
  public PointedSet<U>
{

public:
  inline AbstractMonoid( M_U& m_U , const U& e_U );

};

template <typename U> inline MultiplicativeMonoid<U>::MultiplicativeMonoid( const U& e_U ) : PointedSet<U>( e_U ) {}
template <typename U , typename M_U> inline AbstractMonoid<U,M_U>::AbstractMonoid( M_U& m_U , const U& e_U ) : AbstractMagma<U,M_U>( m_U ) , PointedSet<U>( e_U ) {}



// Enumeration:N->R1-->TとEnumeration_inv:T->R2-->Nは互いに逆写像である仮想関数。
template <typename T , typename R1 , typename R2 , typename E>
class VirtualGraph :
  virtual public UnderlyingSet<T>
{

public:
  virtual R1 Enumeration( const int& i ) = 0;
  virtual R2 Enumeration_inv( const T& t ) = 0;
  inline void Reset();
  virtual const int& size() const noexcept = 0;
  virtual E& edge() noexcept = 0;
  virtual ret_t<E,T> Edge( const T& t ) = 0;

};

template <typename T , typename R1 , typename R2 , typename E>
class EdgeImplimentation :
  virtual public VirtualGraph<T,R1,R2,E>
{

private:
  int m_size;
  // 配列への参照を返す関数オブジェクトを構築して返す関数の返り値などの右辺値を受け取ることを
  // 許容したいので左辺値参照にはしない。
  E m_edge;

public:
  inline EdgeImplimentation( const int& size , E edge );
  inline const int& size() const noexcept;
  inline E& edge() noexcept;
  inline ret_t<E,T> Edge( const T& t );

};

template <typename E>
class Graph :
  public EdgeImplimentation<int,const int&,const int&,E>
{
  
public:
  inline Graph( const int& size , E edge );
  inline const int& Enumeration( const int& i );
  inline const int& Enumeration_inv( const int& t );
  template <typename F> inline Graph<F> GetGraph( F edge ) const;

};

template <typename T , typename Enum_T , typename Enum_T_inv , typename E>
class EnumerationGraph :
  public EdgeImplimentation<T,ret_t<Enum_T,int>,ret_t<Enum_T_inv,T>,E>
{

private:
  Enum_T& m_enum_T;
  Enum_T_inv& m_enum_T_inv;
  
public:
  inline EnumerationGraph( const int& size , Enum_T& enum_T , Enum_T_inv& enum_T_inv , E edge );
  inline ret_t<Enum_T,int> Enumeration( const int& i );
  inline ret_t<Enum_T_inv,T> Enumeration_inv( const T& t );
  template <typename F> inline EnumerationGraph<T,Enum_T,Enum_T_inv,F> GetGraph( F edge ) const;

};
template <typename Enum_T , typename Enum_T_inv , typename E> EnumerationGraph( const int& size , Enum_T enum_T , Enum_T_inv enum_T_inv , E edge ) -> EnumerationGraph<decldecay_t(declval<Enum_T>()(0)),Enum_T,Enum_T_inv,E>;

// 推論補助のためにE::operator()はデフォルト引数が必要。
template <typename T , typename E>
class MemorisationGraph :
  public EdgeImplimentation<T,T,const int&,E>
{

private:
  int m_length;
  vector<T> m_memory;
  Map<T,int> m_memory_inv;
  
public:
  inline MemorisationGraph( const int& size , E edge );
  // push_backする可能性のあるvectorなので参照にしないように注意
  inline T Enumeration( const int& i );
  inline const int& Enumeration_inv( const T& t );
  inline void Reset();
  template <typename F> inline MemorisationGraph<T,F> GetGraph( F edge ) const;

};
template <typename E> MemorisationGraph( const int& size , E edge ) -> MemorisationGraph<decldecay_t(declval<E>()().back()),E>;
template <typename E> MemorisationGraph( const int& size , E edge ) -> MemorisationGraph<decldecay_t(get<0>(declval<E>()().back())),E>;

template <typename T , typename R1 , typename R2 , typename E> inline EdgeImplimentation<T,R1,R2,E>::EdgeImplimentation( const int& size , E edge ) : m_size( size ) , m_edge( move( edge ) ) { static_assert( is_constructible_v<T,R1> && is_constructible_v<int,R2> && is_invocable_v<E,T> ); }
template <typename E> inline Graph<E>::Graph( const int& size , E edge ) : EdgeImplimentation<int,const int&,const int&,E>( size , move( edge ) ) {}
template <typename T , typename Enum_T , typename Enum_T_inv , typename E> inline EnumerationGraph<T,Enum_T,Enum_T_inv,E>::EnumerationGraph( const int& size , Enum_T& enum_T , Enum_T_inv& enum_T_inv , E edge ) : EdgeImplimentation<T,ret_t<Enum_T,int>,ret_t<Enum_T_inv,T>,E>( size , move( edge ) ) , m_enum_T( enum_T ) , m_enum_T_inv( enum_T_inv ) {}
template <typename T , typename E> inline MemorisationGraph<T,E>::MemorisationGraph( const int& size , E edge ) : EdgeImplimentation<T,T,const int&,E>( size , move( edge ) ) , m_length() , m_memory() , m_memory_inv() { static_assert( is_invocable_v<E> && is_invocable_v<E,T> ); }

template <typename E> inline const int& Graph<E>::Enumeration( const int& i ) { return i; }
template <typename T , typename Enum_T , typename Enum_T_inv , typename E> inline ret_t<Enum_T,int> EnumerationGraph<T,Enum_T,Enum_T_inv,E>::Enumeration( const int& i ) { return m_enum_T( i ); }
template <typename T , typename E> inline T MemorisationGraph<T,E>::Enumeration( const int& i ) { assert( 0 <= i && i < m_length ); return m_memory[i]; }

template <typename E> inline const int& Graph<E>::Enumeration_inv( const int& i ) { return i; }
template <typename T , typename Enum_T , typename Enum_T_inv , typename E> inline ret_t<Enum_T_inv,T> EnumerationGraph<T,Enum_T,Enum_T_inv,E>::Enumeration_inv( const T& t ) { return m_enum_T_inv( t ); }
template <typename T , typename E> inline const int& MemorisationGraph<T,E>::Enumeration_inv( const T& t )
{

  if( m_memory_inv.count( t ) == 0 ){

    assert( m_length < this->size() );
    m_memory.push_back( t );
    return m_memory_inv[t] = m_length++;

  }
  
  return m_memory_inv[t];

}

template <typename T , typename R1 , typename R2 , typename E> void VirtualGraph<T,R1,R2,E>::Reset() {}
template <typename T , typename E> inline void MemorisationGraph<T,E>::Reset() { m_length = 0; m_memory.clear(); m_memory_inv.clear(); }

template <typename T , typename R1 , typename R2 , typename E> inline const int& EdgeImplimentation<T,R1,R2,E>::size() const noexcept { return m_size; }
template <typename T , typename R1 , typename R2 , typename E> inline E& EdgeImplimentation<T,R1,R2,E>::edge() noexcept { return m_edge; }
template <typename T , typename R1 , typename R2 , typename E> inline ret_t<E,T> EdgeImplimentation<T,R1,R2,E>::Edge( const T& t ) { return m_edge( t ); }

template <typename E> template <typename F> inline Graph<F> Graph<E>::GetGraph( F edge ) const { return Graph<F>( this->size() , move( edge ) ); }
template <typename T , typename Enum_T , typename Enum_T_inv , typename E> template <typename F> inline EnumerationGraph<T,Enum_T,Enum_T_inv,F> EnumerationGraph<T,Enum_T,Enum_T_inv,E>::GetGraph( F edge ) const { return EnumerationGraph( this->size() , m_enum_T , m_enum_T_inv , move( edge ) ); }
template <typename T , typename E> template <typename F> inline MemorisationGraph<T,F> MemorisationGraph<T,E>::GetGraph( F edge ) const { return MemorisationGraph( this->size() , move( edge ) ); }

#define BELLMAN_FORD_BODY( INITIALISE_PREV , SET_PREV )			\
  const U& zero = m_M.Zero();						\
  const U& infty = this->Infty();					\
  assert( zero < infty );						\
  const int& size = m_G.size();						\
  auto&& i_start = m_G.Enumeration_inv( t_start );			\
  assert( 0 <= i_start && i_start < size );				\
  vector<bool> found( size );						\
  vector<U> weight( size , infty );					\
  found[i_start] = true;						\
  weight[i_start] = 0;							\
  INITIALISE_PREV;							\
									\
  for( int length = 0 ; length < size ; length++ ){			\
  									\
    for( int i = 0 ; i < size ; i++ ){					\
									\
      if( found[i] ){							\
									\
	const U& weight_i = weight[i];					\
	assert( weight_i != infty );					\
	auto&& edge_i = m_G.Edge( m_G.Enumeration( i ) );		\
									\
	for( auto itr = edge_i.begin() , end = edge_i.end() ; itr != end ; itr++ ){ \
									\
	  auto&& j = m_G.Enumeration_inv( itr->first );			\
	  const U& edge_ij = itr->second;				\
	  U temp = m_M.Sum( weight_i , edge_ij );			\
	  U& weight_j = weight[j];					\
									\
	  if( weight_j > temp ){					\
									\
	    found[j] = true;						\
	    weight_j = move( temp );					\
	    SET_PREV;							\
									\
	  }								\
									\
	}								\
									\
      }									\
									\
    }									\
									\
  }									\
									\
  bool valid = true;							\
									\
  for( int i = 0 ; i < size && valid ; i++ ){				\
									\
    if( found[i] ){							\
									\
      const U& weight_i = weight[i];					\
      auto&& edge_i = m_G.Edge( m_G.Enumeration( i ) );			\
									\
      for( auto itr = edge_i.begin() , end = edge_i.end() ; itr != end ; itr++ ){ \
									\
	auto&& j = m_G.Enumeration_inv( itr->first );			\
	const U& edge_ij = itr->second;					\
	U& weight_j = weight[j];					\
	const U temp = m_M.Sum( weight_i , edge_ij );			\
									\
	if( weight_j > temp ){						\
									\
	  valid = false;						\
	  break;							\
									\
	}								\
									\
      }									\
									\
    }									\
									\
  }									\

// GRAPHはグラフG=(V_G,E_G:T->(T \times U)^{< \omega})に相当する型。

// 入力の範囲内で要件
// (0) Mは全順序可換モノイド構造である。
// (1) inftyがE_Gの値の各成分の第2成分|V_G|個以下の和で表せるいかなる数よりも大きい。
// が成り立つ場合にのみサポート。

// 単一始点全終点最短経路探索/経路復元なしO(|V_G| |E_G|)
// 単一始点全終点最短経路探索/経路復元ありO(|V_G| |E_G|)
template <typename GRAPH , typename MONOID , typename U>
class AbstractBellmanFord :
  public PointedSet<U>
{

private:
  GRAPH& m_G;
  // コンストラクタに引数が必要なMultiplicativeMonoidなどはstaticメンバ関数による
  // 参照返しがしにくく、コンストラクタの返り値である右辺値を受け取ることを許容したいので
  // 左辺値参照にはしない。
  MONOID m_M;

public:
  inline AbstractBellmanFord( GRAPH& G , MONOID M , const U& infty );

  // 負の閉路が存在すればfalse、存在しなければtrueを第1成分に返す。
  tuple<bool,vector<U>> GetDistance( const inner_t<GRAPH>& t_start );
  template <template <typename...> typename V> tuple<bool,vector<U>,vector<list<inner_t<GRAPH>>>> GetPath( const inner_t<GRAPH>& t_start , const V<inner_t<GRAPH>>& t_finals );
  tuple<bool,vector<U>,vector<list<inner_t<GRAPH>>>> GetPath( const inner_t<GRAPH>& t_start );
  
};

template <typename GRAPH>
class BellmanFord :
  public AbstractBellmanFord<GRAPH,AdditiveMonoid<>,ll>
{

public:
  inline BellmanFord( GRAPH& G );
  
};

template <typename GRAPH , typename MONOID , typename U> inline AbstractBellmanFord<GRAPH,MONOID,U>::AbstractBellmanFord( GRAPH& G , MONOID M , const U& infty ) : PointedSet<U>( infty ) , m_G( G ) , m_M( move( M ) ) { static_assert( ! is_same_v<U,int> ); }

template <typename GRAPH> inline BellmanFord<GRAPH>::BellmanFord( GRAPH& G ) : AbstractBellmanFord<GRAPH,AdditiveMonoid<>,ll>( G , AdditiveMonoid<>() , 4611686018427387904 ) {}

template <typename GRAPH , typename MONOID , typename U>
tuple<bool,vector<U>> AbstractBellmanFord<GRAPH,MONOID,U>::GetDistance( const inner_t<GRAPH>& t_start )
{

  BELLMAN_FORD_BODY( , );
  m_G.Reset();
  return { valid , move( weight ) };

}

template <typename GRAPH , typename MONOID , typename U> template <template <typename...> typename V>
tuple<bool,vector<U>,vector<list<inner_t<GRAPH>>>> AbstractBellmanFord<GRAPH,MONOID,U>::GetPath( const inner_t<GRAPH>& t_start , const V<inner_t<GRAPH>>& t_finals )
{

  BELLMAN_FORD_BODY( vector<int> prev( size ) , prev[j] = i );
  vector<list<inner_t<GRAPH>>> path{};

  if( valid ){
    
    const int path_size = t_finals.size();
    path.reserve( path_size );
    
    for( auto itr = t_finals.begin() , end = t_finals.end() ; itr != end ; itr++ ){

      list<inner_t<GRAPH>> path_j{};
      const inner_t<GRAPH>& t_final = *itr;
      path_j.push_back( t_final );
      int i = m_G.Enumeration_inv( t_final );

      if( found[i] ){

	while( i != i_start ){

	  i = prev[i];
	  path_j.push_front( m_G.Enumeration( i ) );

	}

      }

      path.push_back( path_j );

    }

  }

  m_G.Reset();
  return { valid , move( weight ) , move( path ) };


}

template <typename GRAPH , typename MONOID , typename U>
tuple<bool,vector<U>,vector<list<inner_t<GRAPH>>>> AbstractBellmanFord<GRAPH,MONOID,U>::GetPath( const inner_t<GRAPH>& t_start )
{

  const int& size = m_G.size();
  vector<inner_t<GRAPH>> t_finals( size );

  for( int i = 0 ; i < size ; i++ ){

    t_finals[i] = i;

  }

  return GetPath( t_start , t_finals );

}

// AAA ライブラリは以上に挿入する。

#define INCLUDE_MAIN
#include __FILE__

#else // INCLUDE_LIBRARY

#ifdef DEBUG
  #define _GLIBCXX_DEBUG
  #define SIGNAL signal( SIGABRT , &AlertAbort );
  #define DEXPR( LL , BOUND , VALUE , DEBUG_VALUE ) CEXPR( LL , BOUND , DEBUG_VALUE )
  #define ASSERT( A , MIN , MAX ) CERR( "ASSERTチェック: " , ( MIN ) , ( ( MIN ) <= A ? "<=" : ">" ) , A , ( A <= ( MAX ) ? "<=" : ">" ) , ( MAX ) ); assert( ( MIN ) <= A && A <= ( MAX ) )
  #define CERR( ... ) VariadicCout( cerr , __VA_ARGS__ ) << endl
  #define COUT( ... ) VariadicCout( cout << "出力: " , __VA_ARGS__ ) << endl
  #define CERR_A( A , N ) OUTPUT_ARRAY( cerr , A , N ) << endl
  #define COUT_A( A , N ) cout << "出力: "; OUTPUT_ARRAY( cout , A , N ) << endl
  #define CERR_ITR( A ) OUTPUT_ITR( cerr , A ) << endl
  #define COUT_ITR( A ) cout << "出力: "; OUTPUT_ITR( cout , A ) << endl
#else
  #pragma GCC optimize ( "O3" )
  #pragma GCC optimize ( "unroll-loops" )
  #pragma GCC target ( "sse4.2,fma,avx2,popcnt,lzcnt,bmi2" )
  #define SIGNAL 
  #define DEXPR( LL , BOUND , VALUE , DEBUG_VALUE ) CEXPR( LL , BOUND , VALUE )
  #define ASSERT( A , MIN , MAX ) assert( ( MIN ) <= A && A <= ( MAX ) )
  #define CERR( ... ) 
  #define COUT( ... ) VariadicCout( cout , __VA_ARGS__ ) << ENDL
  #define CERR_A( A , N ) 
  #define COUT_A( A , N ) OUTPUT_ARRAY( cout , A , N ) << ENDL
  #define CERR_ITR( A ) 
  #define COUT_ITR( A ) OUTPUT_ITR( cout , A ) << ENDL
#endif
#ifdef REACTIVE
  #define ENDL endl
#else
  #define ENDL "\n"
#endif
#ifdef USE_GETLINE
  #define SET_LL( A ) { GETLINE( A ## _str ); A = stoll( A ## _str ); }
  #define GETLINE_SEPARATE( SEPARATOR , ... ) string __VA_ARGS__; VariadicGetline( cin , SEPARATOR , __VA_ARGS__ )
  #define GETLINE( ... ) GETLINE_SEPARATE( '\n' , __VA_ARGS__ )
#else
  #define SET_LL( A ) cin >> A
  #define CIN( LL , ... ) LL __VA_ARGS__; VariadicCin( cin , __VA_ARGS__ )
  #define SET_A( A , N ) FOR( VARIABLE_FOR_CIN_A , 0 , N ){ cin >> A[VARIABLE_FOR_CIN_A]; }
  #define CIN_A( LL , A , N ) vector<LL> A( N ); SET_A( A , N );
#endif
#include <bits/stdc++.h>
using namespace std;
#define REPEAT_MAIN( BOUND ) int main(){ ios_base::sync_with_stdio( false ); cin.tie( nullptr ); SIGNAL; DEXPR( int , bound_test_case_num , BOUND , min( BOUND , 100 ) ); int test_case_num = 1; if constexpr( bound_test_case_num > 1 ){ SET_ASSERT( test_case_num , 1 , bound_test_case_num ); } REPEAT( test_case_num ){ if constexpr( bound_test_case_num > 1 ){ CERR( "testcase " , VARIABLE_FOR_REPEAT_test_case_num , ":" ); } Solve(); CERR( "" ); } }
#define START_WATCH chrono::system_clock::time_point watch = chrono::system_clock::now()
#define CURRENT_TIME static_cast<double>( chrono::duration_cast<chrono::microseconds>( chrono::system_clock::now() - watch ).count() / 1000.0 )
#define CHECK_WATCH( TL_MS ) ( CURRENT_TIME < TL_MS - 100.0 )
#define CEXPR( LL , BOUND , VALUE ) constexpr LL BOUND = VALUE
#define SET_ASSERT( A , MIN , MAX ) SET_LL( A ); ASSERT( A , MIN , MAX )
#define CIN_ASSERT( A , MIN , MAX ) decldecay_t( MAX ) A; SET_ASSERT( A , MIN , MAX )
#define FOR( VAR , INITIAL , FINAL_PLUS_ONE ) for( decldecay_t( FINAL_PLUS_ONE ) VAR = INITIAL ; VAR < FINAL_PLUS_ONE ; VAR ++ )
#define FOREQ( VAR , INITIAL , FINAL ) for( decldecay_t( FINAL ) VAR = INITIAL ; VAR <= FINAL ; VAR ++ )
#define FOREQINV( VAR , INITIAL , FINAL ) for( decldecay_t( INITIAL ) VAR = INITIAL ; VAR + 1 > FINAL ; VAR -- )
#define AUTO_ITR( ARRAY ) auto itr_ ## ARRAY = ARRAY .begin() , end_ ## ARRAY = ARRAY .end()
#define FOR_ITR( ARRAY ) for( AUTO_ITR( ARRAY ) , itr = itr_ ## ARRAY ; itr_ ## ARRAY != end_ ## ARRAY ; itr_ ## ARRAY ++ , itr++ )
#define REPEAT( HOW_MANY_TIMES ) FOR( VARIABLE_FOR_REPEAT_ ## HOW_MANY_TIMES , 0 , HOW_MANY_TIMES )
#define SET_PRECISION( DECIMAL_DIGITS ) cout << fixed << setprecision( DECIMAL_DIGITS )
#define OUTPUT_ARRAY( OS , A , N ) FOR( VARIABLE_FOR_OUTPUT_ARRAY , 0 , N ){ OS << A[VARIABLE_FOR_OUTPUT_ARRAY] << (VARIABLE_FOR_OUTPUT_ARRAY==N-1?"":" "); } OS
#define OUTPUT_ITR( OS , A ) { auto ITERATOR_FOR_OUTPUT_ITR = A.begin() , END_FOR_OUTPUT_ITR = A.end(); bool VARIABLE_FOR_OUTPUT_ITR = ITERATOR_FOR_COUT_ITR != END_FOR_COUT_ITR; while( VARIABLE_FOR_OUTPUT_ITR ){ OS << *ITERATOR_FOR_COUT_ITR; ( VARIABLE_FOR_OUTPUT_ITR = ++ITERATOR_FOR_COUT_ITR != END_FOR_COUT_ITR ) ? OS : OS << " "; } } OS
#define RETURN( ... ) COUT( __VA_ARGS__ ); return

// 型のエイリアス
#define decldecay_t( VAR ) decay_t<decltype( VAR )>
template <typename F , typename...Args> using ret_t = decltype( declval<F>()( declval<Args>()... ) );
template <typename T> using inner_t = typename T::type;
using uint = unsigned int;
using ll = long long;
using ull = unsigned long long;
using ld = long double;
using lld = __float128;
template <typename INT> using T2 = pair<INT,INT>;
template <typename INT> using T3 = tuple<INT,INT,INT>;
template <typename INT> using T4 = tuple<INT,INT,INT,INT>;
using path = pair<int,ll>;

// 入出力用
template <class Traits> inline basic_istream<char,Traits>& VariadicCin( basic_istream<char,Traits>& is ) { return is; }
template <class Traits , typename Arg , typename... ARGS> inline basic_istream<char,Traits>& VariadicCin( basic_istream<char,Traits>& is , Arg& arg , ARGS&... args ) { return VariadicCin( is >> arg , args... ); }
template <class Traits> inline basic_istream<char,Traits>& VariadicGetline( basic_istream<char,Traits>& is , const char& separator ) { return is; }
template <class Traits , typename Arg , typename... ARGS> inline basic_istream<char,Traits>& VariadicGetline( basic_istream<char,Traits>& is , const char& separator , Arg& arg , ARGS&... args ) { return VariadicGetline( getline( is , arg , separator ) , separator , args... ); }
template <class Traits , typename Arg> inline basic_ostream<char,Traits>& operator<<( basic_ostream<char,Traits>& os , const vector<Arg>& arg ) { auto begin = arg.begin() , end = arg.end(); auto itr = begin; while( itr != end ){ ( itr == begin ? os : os << " " ) << *itr; itr++; } return os; }
template <class Traits , typename Arg> inline basic_ostream<char,Traits>& VariadicCout( basic_ostream<char,Traits>& os , const Arg& arg ) { return os << arg; }
template <class Traits , typename Arg1 , typename Arg2 , typename... ARGS> inline basic_ostream<char,Traits>& VariadicCout( basic_ostream<char,Traits>& os , const Arg1& arg1 , const Arg2& arg2 , const ARGS&... args ) { return VariadicCout( os << arg1 << " " , arg2 , args... ); }

// デバッグ用
#ifdef DEBUG
  inline void AlertAbort( int n ) { CERR( "abort関数が呼ばれました。assertマクロのメッセージが出力されていない場合はオーバーフローの有無を確認をしてください。" ); }
  void AutoCheck( bool& auto_checked );
#endif

#define INCLUDE_LIBRARY
#include __FILE__

#endif // INCLUDE_LIBRARY

#endif // INCLUDE_MAIN
0