結果
問題 | No.2657 Falling Block Game |
ユーザー | 👑 AngrySadEight |
提出日時 | 2024-02-14 02:32:10 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
WA
|
実行時間 | - |
コード長 | 4,915 bytes |
コンパイル時間 | 5,368 ms |
コンパイル使用メモリ | 234,148 KB |
実行使用メモリ | 11,976 KB |
最終ジャッジ日時 | 2024-09-28 18:42:51 |
合計ジャッジ時間 | 17,956 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge2 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
6,820 KB |
testcase_01 | AC | 2 ms
6,816 KB |
testcase_02 | AC | 2 ms
6,816 KB |
testcase_03 | AC | 2 ms
6,820 KB |
testcase_04 | AC | 21 ms
6,820 KB |
testcase_05 | AC | 518 ms
11,828 KB |
testcase_06 | AC | 415 ms
7,932 KB |
testcase_07 | AC | 605 ms
10,944 KB |
testcase_08 | AC | 303 ms
6,820 KB |
testcase_09 | AC | 126 ms
6,820 KB |
testcase_10 | WA | - |
testcase_11 | WA | - |
testcase_12 | WA | - |
testcase_13 | WA | - |
testcase_14 | WA | - |
testcase_15 | WA | - |
testcase_16 | WA | - |
testcase_17 | WA | - |
testcase_18 | WA | - |
testcase_19 | WA | - |
testcase_20 | WA | - |
testcase_21 | WA | - |
testcase_22 | WA | - |
testcase_23 | WA | - |
testcase_24 | WA | - |
testcase_25 | WA | - |
testcase_26 | WA | - |
testcase_27 | WA | - |
testcase_28 | WA | - |
testcase_29 | WA | - |
testcase_30 | AC | 120 ms
6,816 KB |
testcase_31 | AC | 120 ms
6,816 KB |
testcase_32 | AC | 119 ms
6,816 KB |
testcase_33 | AC | 120 ms
6,816 KB |
testcase_34 | AC | 120 ms
6,816 KB |
testcase_35 | AC | 120 ms
6,820 KB |
testcase_36 | AC | 118 ms
6,816 KB |
testcase_37 | AC | 123 ms
6,816 KB |
testcase_38 | AC | 120 ms
6,816 KB |
testcase_39 | AC | 119 ms
6,816 KB |
ソースコード
#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include <algorithm> #include <atcoder/all> #include <bitset> #include <cassert> #include <cmath> #include <ctime> #include <functional> #include <iomanip> #include <iostream> #include <map> #include <queue> #include <random> #include <set> #include <stack> #include <string> #include <tuple> #include <unordered_map> #include <unordered_set> #include <utility> #include <vector> using namespace std; using namespace atcoder; typedef long long ll; #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define repr(i, n) for (int i = (int)(n)-1; i >= 0; i--) #define repk(i, k, n) for (int i = k; i < (int)(n); i++) #define all(v) v.begin(), v.end() #define mod1 1000000007 #define mod2 998244353 #define mod3 100000007 #define vi vector<int> #define vs vector<string> #define vc vector<char> #define vl vector<ll> #define vb vector<bool> #define vvi vector<vector<int>> #define vvc vector<vector<char>> #define vvl vector<vector<ll>> #define vvb vector<vector<bool>> #define vvvi vector<vector<vector<int>>> #define vvvl vector<vector<vector<ll>>> #define pii pair<int, int> #define pil pair<int, ll> #define pli pair<ll, int> #define pll pair<ll, ll> #define vpii vector<pair<int, int>> #define vpll vector<pair<ll, ll>> #define vvpii vector<vector<pair<int, int>>> #define vvpll vector<vector<pair<ll, ll>>> // using mint = modint998244353; template <typename T> void debug(T e) { cerr << e << endl; } template <typename T> void debug(vector<T> &v) { rep(i, v.size()) { cerr << v[i] << " "; } cerr << endl; } template <typename T> void debug(vector<vector<T>> &v) { rep(i, v.size()) { rep(j, v[i].size()) { cerr << v[i][j] << " "; } cerr << endl; } } template <typename T> void debug(vector<pair<T, T>> &v) { rep(i, v.size()) { cerr << v[i].first << " " << v[i].second << endl; } } template <typename T> void debug(set<T> &st) { for (auto itr = st.begin(); itr != st.end(); itr++) { cerr << *itr << " "; } cerr << endl; } template <typename T> void debug(multiset<T> &ms) { for (auto itr = ms.begin(); itr != ms.end(); itr++) { cerr << *itr << " "; } cerr << endl; } template <typename T> void debug(map<T, T> &mp) { for (auto itr = mp.begin(); itr != mp.end(); itr++) { cerr << itr->first << " " << itr->second << endl; } } void debug_out() { cerr << endl; } template <typename Head, typename... Tail> void debug_out(Head H, Tail... T) { cerr << H << " "; debug_out(T...); } ll INF = 100000000000000000LL; ll op(ll a, ll b) { return min(a, b); } ll e() { return INF; } ll mapping(ll f, ll x) { return min(f, x); } ll composition(ll f, ll g) { return min(f, g); } ll id() { return INF; } int main() { ll H, W; cin >> H >> W; vector<string> S(H); for (ll i = 0; i < H; i++) { cin >> S[i]; } lazy_segtree<ll, op, e, ll, mapping, composition, id> seg1(W); lazy_segtree<ll, op, e, ll, mapping, composition, id> seg2(W); for (ll i = 0; i < W; i++) { seg1.set(i, 0); } for (ll i = H - 2; i >= 0; i--) { vector<ll> has_wall(0); has_wall.push_back(-1); for (ll j = 0; j < W; j++) { if (S[i][j] == '#') { has_wall.push_back(j); } } has_wall.push_back(W); for (ll j = 0; j < W; j++) { ll left; ll right; if (S[i + 1][j] == '.' && S[i][j] == '.') { auto itr = lower_bound(all(has_wall), j); right = *itr - 1; itr--; left = *itr + 1; left = max(left, j - seg1.get(j)); right = min(right, j + seg1.get(j)); // debug_out(i, j, left, right); seg2.apply(left, right + 1, seg1.get(j)); } } /*for (ll j = 0; j < W; j++) { cout << seg2.get(j) << " "; } cout << endl;*/ for (ll j = 0; j < W - 1; j++) { ll val = seg2.get(j); ll val2 = seg2.get(j + 1); if (val2 > val) { seg2.set(j + 1, val + 1); } } for (ll j = W - 1; j > 0; j--) { ll val = seg2.get(j); ll val2 = seg2.get(j - 1); if (val2 > val) { seg2.set(j - 1, val + 1); } } for (ll j = 0; j < W; j++) { if (S[i][j] == '#') { seg1.set(j, INF); } else { seg1.set(j, seg2.get(j)); } } for (ll j = 0; j < W; j++) { seg2.set(j, INF); } /*for (ll j = 0; j < W; j++) { cout << seg1.get(j) << " "; } cout << endl;*/ } for (ll j = 0; j < W; j++) { cout << seg1.get(j) << endl; } }