結果
問題 | No.5020 Averaging |
ユーザー | e869120 |
提出日時 | 2024-02-19 21:04:23 |
言語 | C++14 (gcc 12.3.0 + boost 1.83.0) |
結果 |
RE
(最新)
AC
(最初)
|
実行時間 | - |
コード長 | 4,537 bytes |
コンパイル時間 | 1,341 ms |
コンパイル使用メモリ | 99,504 KB |
実行使用メモリ | 6,548 KB |
スコア | 12,719,802 |
最終ジャッジ日時 | 2024-02-25 12:33:18 |
合計ジャッジ時間 | 35,655 ms |
ジャッジサーバーID (参考情報) |
judge12 / judge13 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | RE | - |
testcase_01 | RE | - |
testcase_02 | RE | - |
testcase_03 | RE | - |
testcase_04 | RE | - |
testcase_05 | RE | - |
testcase_06 | RE | - |
testcase_07 | RE | - |
testcase_08 | RE | - |
testcase_09 | RE | - |
testcase_10 | RE | - |
testcase_11 | RE | - |
testcase_12 | RE | - |
testcase_13 | RE | - |
testcase_14 | RE | - |
testcase_15 | RE | - |
testcase_16 | RE | - |
testcase_17 | RE | - |
testcase_18 | RE | - |
testcase_19 | RE | - |
testcase_20 | RE | - |
testcase_21 | RE | - |
testcase_22 | RE | - |
testcase_23 | RE | - |
testcase_24 | RE | - |
testcase_25 | RE | - |
testcase_26 | RE | - |
testcase_27 | RE | - |
testcase_28 | RE | - |
testcase_29 | RE | - |
testcase_30 | RE | - |
testcase_31 | RE | - |
testcase_32 | RE | - |
testcase_33 | RE | - |
testcase_34 | RE | - |
testcase_35 | RE | - |
testcase_36 | RE | - |
testcase_37 | RE | - |
testcase_38 | RE | - |
testcase_39 | RE | - |
testcase_40 | RE | - |
testcase_41 | RE | - |
testcase_42 | RE | - |
testcase_43 | RE | - |
testcase_44 | RE | - |
testcase_45 | RE | - |
testcase_46 | RE | - |
testcase_47 | RE | - |
testcase_48 | RE | - |
testcase_49 | RE | - |
ソースコード
#include <iostream> #include <cmath> #include <ctime> #include <vector> #include <algorithm> using namespace std; const long long Target = 500000000000000000LL; void Operation(vector<long long>& A, vector<long long>& B, int idx1, int idx2) { long long avg1 = (A[idx1] + A[idx2]) / 2LL; long long avg2 = (B[idx1] + B[idx2]) / 2LL; A[idx1] = avg1; B[idx1] = avg2; A[idx2] = avg1; B[idx2] = avg2; } double GetScore(vector<long long> P, long long Target, vector<int> Depth) { vector<long long> Vec(P.size(), 0); bool flag = false; for (int i = 0; i < Vec.size(); i++) { int idx = (Depth[i] >= 1 ? Depth[i] + 1 : (flag == true ? 1 : 0)); Vec[idx] = P[i]; if (idx == 0) flag = true; } double Sum = Target * pow(2.0, (int)P.size() - 1); for (int i = Vec.size() - 1; i >= 0; i--) { Sum -= (double)Vec[i] * pow(2.0, max(0, i - 1)); } return abs(Sum); } int main() { srand((unsigned)time(NULL)); // Step 1. 入力 vector<long long> A(50, 0); vector<long long> B(50, 0); long long N; cin >> N; for (int i = 0; i < N; i++) cin >> A[i] >> B[i]; // Step 2. 最初のステップ long long MinV = (1LL << 60); long long MinID = -1; for (int i = 1; i < N; i++) { long long v1 = (A[0] + A[i]) / 2LL; long long v2 = (B[0] + B[i]) / 2LL; long long err = max(abs(v1 - Target), abs(v2 - Target)); if (MinV > err) { MinV = err; MinID = i; } } Operation(A, B, 0, MinID); // Step 3. ランダム貪欲 vector<int> MinOrder; int StartTime = clock(); long long RecordScore = Target; while (clock() - StartTime < 5 * CLOCKS_PER_SEC / 10) { vector<long long> C = A; vector<long long> D = B; long long RemainC = Target * 2 - C[0]; long long RemainD = Target * 2 - D[0]; vector<bool> Used(N, false); vector<int> Order; Order.push_back(0); // 貪欲法スタート while (true) { vector<pair<long long, int>> Vec; for (int i = 1; i < N; i++) { if (Used[i] == true) continue; long long v1 = abs(RemainC - C[i]); if (v1 >= RemainC) continue; long long v2 = abs(RemainD - D[i]); if (v2 >= RemainD) continue; Vec.push_back(make_pair(max(v1, v2), i)); } sort(Vec.begin(), Vec.end()); if (Vec.size() == 0) break; int idx = Vec[rand() % max(1, min(3, (int)Vec.size() / 3))].second; RemainC = min(6LL * Target, 2LL * RemainC - C[idx]); RemainD = min(6LL * Target, 2LL * RemainD - D[idx]); Order.push_back(idx); Used[idx] = true; } for (int i = 1; i < N; i++) { if (Used[i] == false) Order.push_back(i); } // スコアを出す vector<pair<int, int>> CurrentAns; CurrentAns.push_back(make_pair(0, MinID)); for (int i = N - 2; i >= 0; i--) { CurrentAns.push_back(make_pair(Order[i], Order[i + 1])); Operation(C, D, Order[i], Order[i + 1]); } // スコアを比較 long long CandScore = max(abs(Target - C[0]), abs(Target - D[0])); if (RecordScore > CandScore) { RecordScore = CandScore; MinOrder = Order; } } // Step 4. 焼きなまし法 vector<int> Depth(N, 0); for (int i = 0; i < MinOrder.size(); i++) { Depth[MinOrder[i]] = max(0, (int)MinOrder.size() - 2 - i); } vector<int> BstDepth = Depth; double BstScore = max(GetScore(A, Target, Depth), GetScore(B, Target, Depth)); double CurScore = max(GetScore(A, Target, Depth), GetScore(B, Target, Depth)); double IniScore = CurScore; int StartTime2 = clock(); while (clock() - StartTime2 < 4 * CLOCKS_PER_SEC / 10) { int idx1 = rand() % Depth.size(); int idx2 = rand() % Depth.size(); if (Depth[idx1] >= 10 || Depth[idx2] >= 10 || abs(Depth[idx1] - Depth[idx2]) >= 3) continue; swap(Depth[idx1], Depth[idx2]); double CandScore = max(GetScore(A, Target, Depth), GetScore(B, Target, Depth)); if (CurScore >= CandScore || CandScore < 4.0e19) { CurScore = CandScore; if (BstScore > CandScore) { BstScore = CandScore; BstDepth = Depth; } } else { swap(Depth[idx1], Depth[idx2]); } } // Step 5. 答えを求める vector<int> AnsList(N, 0); bool flag = false; vector<pair<int, int>> Answer; for (int i = 0; i < N; i++) { if (flag == false && BstDepth[i] == 0) { flag = true; AnsList[0] = i; } else AnsList[BstDepth[i] + 1] = i; } Answer.push_back(make_pair(0, MinID)); for (int i = 0; i < N - 1; i++) Answer.push_back(make_pair(AnsList[i], AnsList[i + 1])); for (int i = 0; i < N - 1; i++) Operation(A, B, AnsList[i], AnsList[i + 1]); // Step 6. 出力 cout << Answer.size() << endl; for (int i = 0; i < Answer.size(); i++) cout << Answer[i].first + 1 << " " << Answer[i].second + 1 << endl; return 0; }