結果

問題 No.2639 Longest Increasing Walk
ユーザー ForestedForested
提出日時 2024-02-19 21:25:36
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 53 ms / 2,000 ms
コード長 6,569 bytes
コンパイル時間 2,371 ms
コンパイル使用メモリ 217,036 KB
実行使用メモリ 8,268 KB
最終ジャッジ日時 2024-09-29 01:20:53
合計ジャッジ時間 3,699 ms
ジャッジサーバーID
(参考情報)
judge3 / judge4
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
6,820 KB
testcase_01 AC 1 ms
6,816 KB
testcase_02 AC 1 ms
6,816 KB
testcase_03 AC 2 ms
6,816 KB
testcase_04 AC 45 ms
8,012 KB
testcase_05 AC 43 ms
8,268 KB
testcase_06 AC 45 ms
8,124 KB
testcase_07 AC 52 ms
7,992 KB
testcase_08 AC 46 ms
8,132 KB
testcase_09 AC 53 ms
8,144 KB
testcase_10 AC 40 ms
8,228 KB
testcase_11 AC 36 ms
6,820 KB
testcase_12 AC 6 ms
6,820 KB
testcase_13 AC 42 ms
6,984 KB
testcase_14 AC 24 ms
6,816 KB
testcase_15 AC 2 ms
6,816 KB
testcase_16 AC 2 ms
6,820 KB
testcase_17 AC 28 ms
6,816 KB
testcase_18 AC 29 ms
6,816 KB
testcase_19 AC 8 ms
6,820 KB
testcase_20 AC 17 ms
6,820 KB
testcase_21 AC 36 ms
6,816 KB
testcase_22 AC 13 ms
6,820 KB
testcase_23 AC 2 ms
6,816 KB
testcase_24 AC 1 ms
6,816 KB
testcase_25 AC 2 ms
6,820 KB
testcase_26 AC 2 ms
6,816 KB
testcase_27 AC 2 ms
6,816 KB
testcase_28 AC 1 ms
6,816 KB
testcase_29 AC 2 ms
6,820 KB
testcase_30 AC 1 ms
6,816 KB
testcase_31 AC 1 ms
6,820 KB
testcase_32 AC 2 ms
6,820 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#ifndef LOCAL
#define FAST_IO
#endif

// ============
#include <bits/stdc++.h>
#define OVERRIDE(a, b, c, d, ...) d
#define REP2(i, n) for (i32 i = 0; i < (i32)(n); ++i)
#define REP3(i, m, n) for (i32 i = (i32)(m); i < (i32)(n); ++i)
#define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__)
#define PER2(i, n) for (i32 i = (i32)(n)-1; i >= 0; --i)
#define PER3(i, m, n) for (i32 i = (i32)(n)-1; i >= (i32)(m); --i)
#define PER(...) OVERRIDE(__VA_ARGS__, PER3, PER2)(__VA_ARGS__)
#define ALL(x) begin(x), end(x)
#define LEN(x) (i32)(x.size())
using namespace std;
using u32 = unsigned int;
using u64 = unsigned long long;
using i32 = signed int;
using i64 = signed long long;
using f64 = double;
using f80 = long double;
using pi = pair<i32, i32>;
using pl = pair<i64, i64>;
template <typename T>
using V = vector<T>;
template <typename T>
using VV = V<V<T>>;
template <typename T>
using VVV = V<V<V<T>>>;
template <typename T>
using VVVV = V<V<V<V<T>>>>;
template <typename T>
using PQR = priority_queue<T, V<T>, greater<T>>;
template <typename T>
bool chmin(T &x, const T &y) {
    if (x > y) {
        x = y;
        return true;
    }
    return false;
}
template <typename T>
bool chmax(T &x, const T &y) {
    if (x < y) {
        x = y;
        return true;
    }
    return false;
}
template <typename T>
i32 lob(const V<T> &arr, const T &v) {
    return (i32)(lower_bound(ALL(arr), v) - arr.begin());
}
template <typename T>
i32 upb(const V<T> &arr, const T &v) {
    return (i32)(upper_bound(ALL(arr), v) - arr.begin());
}
template <typename T>
V<i32> argsort(const V<T> &arr) {
    V<i32> ret(arr.size());
    iota(ALL(ret), 0);
    sort(ALL(ret), [&](i32 i, i32 j) -> bool {
        if (arr[i] == arr[j]) {
            return i < j;
        } else {
            return arr[i] < arr[j];
        }
    });
    return ret;
}
#ifdef INT128
using u128 = __uint128_t;
using i128 = __int128_t;
#endif
[[maybe_unused]] constexpr i32 INF = 1000000100;
[[maybe_unused]] constexpr i64 INF64 = 3000000000000000100;
struct SetUpIO {
    SetUpIO() {
#ifdef FAST_IO
        ios::sync_with_stdio(false);
        cin.tie(nullptr);
#endif
        cout << fixed << setprecision(15);
    }
} set_up_io;
void scan(char &x) { cin >> x; }
void scan(u32 &x) { cin >> x; }
void scan(u64 &x) { cin >> x; }
void scan(i32 &x) { cin >> x; }
void scan(i64 &x) { cin >> x; }
void scan(string &x) { cin >> x; }
template <typename T>
void scan(V<T> &x) {
    for (T &ele : x) {
        scan(ele);
    }
}
void read() {}
template <typename Head, typename... Tail>
void read(Head &head, Tail &...tail) {
    scan(head);
    read(tail...);
}
#define CHAR(...)     \
    char __VA_ARGS__; \
    read(__VA_ARGS__);
#define U32(...)     \
    u32 __VA_ARGS__; \
    read(__VA_ARGS__);
#define U64(...)     \
    u64 __VA_ARGS__; \
    read(__VA_ARGS__);
#define I32(...)     \
    i32 __VA_ARGS__; \
    read(__VA_ARGS__);
#define I64(...)     \
    i64 __VA_ARGS__; \
    read(__VA_ARGS__);
#define STR(...)        \
    string __VA_ARGS__; \
    read(__VA_ARGS__);
#define VEC(type, name, size) \
    V<type> name(size);       \
    read(name);
#define VVEC(type, name, size1, size2)    \
    VV<type> name(size1, V<type>(size2)); \
    read(name);
// ============

#ifdef DEBUGF
#else
#define DBG(...) (void)0
#endif

// ============
#include <iostream>
#include <cassert>
#include <vector>
template <typename T>
struct Edge {
    using W = T;
    int from, to, id;
    W weight;
    Edge<T> rev() const {
        return Edge<T>{to, from, id, weight};
    }
};
template <typename T>
void debug(const Edge<T> &e) {
    std::cerr << e.from << " -> " << e.to << " id = " << e.id << std::cerr << " weight = ";
    debug(e.weight);
}
template <typename T = int, bool DIR = false>
class Graph {
public:
    using E = Edge<T>;
    using W = T;
    static constexpr bool DIRECTED = DIR;
    struct Adjacency {
        using Iter = typename std::vector<E>::iterator;
        Iter be, en;
        Iter begin() const { return be; }
        Iter end() const { return en; }
        int size() const { return (int)std::distance(be, en); }
        E &operator[](int idx) const { return be[idx]; }
    };
    struct ConstAdjacency {
        using Iter = typename std::vector<E>::const_iterator;
        Iter be, en;
        Iter begin() const { return be; }
        Iter end() const { return en; }
        int size() const { return (int)std::distance(be, en); }
        const E &operator[](int idx) const { return be[idx]; }
    };

private:
    int n, m;
    std::vector<E> edges, csr;
    std::vector<int> sep;
    bool built;

public:
    Graph(int n) : n(n), m(0), built(false) {}
    int v() const { return n; }
    int e() const { return m; }
    int add_vertex() {
        return n++;
    }
    void add_edge(int from, int to, W weight = 1) {
        assert(0 <= from && from < n && 0 <= to && to < n);
        edges.emplace_back(E{from, to, m++, weight});
    }
    void build() {
        sep.assign(n + 1, 0);
        csr.resize(DIRECTED ? m : 2 * m);
        for (const E &e : edges) {
            ++sep[e.from + 1];
            if (!DIRECTED) {
                ++sep[e.to + 1];
            }
        }
        for (int i = 0; i < n; ++i) {
            sep[i + 1] += sep[i];
        }
        std::vector<int> c = sep;
        for (const E &e : edges) {
            csr[c[e.from]++] = e;
            if (!DIRECTED) {
                csr[c[e.to]++] = e.rev();
            }
        }
        built = true;
    }
    Adjacency operator[](int v) {
        assert(built && 0 <= v && v < n);
        return Adjacency{csr.begin() + sep[v], csr.begin() + sep[v + 1]};
    }
    ConstAdjacency operator[](int v) const {
        assert(built && 0 <= v && v < n);
        return ConstAdjacency{csr.begin() + sep[v], csr.begin() + sep[v + 1]};
    }
};
// ============

void solve() {
    I32(h, w);
    VVEC(i32, a, h, w);
    V<tuple<i32, i32, i32>> cells;
    REP(i, h) REP(j, w) {
        cells.emplace_back(a[i][j], i, j);
    }
    sort(ALL(cells));
    VV<i32> dp(h, V<i32>(w, 1));
    i32 dx[] = {1, 0, -1, 0}, dy[] = {0, 1, 0, -1};
    for (auto [_, x, y] : cells) {
        REP(dir, 4) {
            i32 tx = x + dx[dir], ty = y + dy[dir];
            if (0 <= tx && tx < h && 0 <= ty && ty < w && a[x][y] < a[tx][ty]) {
                chmax(dp[tx][ty], dp[x][y] + 1);
            }
        }
    }
    i32 ans = 0;
    REP(i, h) REP(j, w) {
        chmax(ans, dp[i][j]);
    }
    cout << ans << '\n';
}

int main() {
    i32 t = 1;
    // cin >> t;
    while (t--) {
        solve();
    }
}
0