結果
| 問題 |
No.2642 Don't cut line!
|
| コンテスト | |
| ユーザー |
Kude
|
| 提出日時 | 2024-02-19 22:19:00 |
| 言語 | C++23 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 93 ms / 4,000 ms |
| コード長 | 6,565 bytes |
| コンパイル時間 | 4,014 ms |
| コンパイル使用メモリ | 305,348 KB |
| 実行使用メモリ | 28,288 KB |
| 最終ジャッジ日時 | 2024-09-29 03:34:47 |
| 合計ジャッジ時間 | 6,565 ms |
|
ジャッジサーバーID (参考情報) |
judge3 / judge4 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 33 |
ソースコード
#include<bits/stdc++.h>
namespace {
#pragma GCC diagnostic ignored "-Wunused-function"
#include<atcoder/all>
#pragma GCC diagnostic warning "-Wunused-function"
using namespace std;
using namespace atcoder;
#define rep(i,n) for(int i = 0; i < (int)(n); i++)
#define rrep(i,n) for(int i = (int)(n) - 1; i >= 0; i--)
#define all(x) begin(x), end(x)
#define rall(x) rbegin(x), rend(x)
template<class T> bool chmax(T& a, const T& b) { if (a < b) { a = b; return true; } else return false; }
template<class T> bool chmin(T& a, const T& b) { if (b < a) { a = b; return true; } else return false; }
using ll = long long;
using P = pair<int,int>;
using VI = vector<int>;
using VVI = vector<VI>;
using VL = vector<ll>;
using VVL = vector<VL>;
struct HLD {
int root, n;
vector<int> sz, parent, depth, idx, ridx, head, inv;
HLD(const auto& to, int root=0)
: root(root), n(to.size()),
sz(n), parent(n), depth(n), idx(n), ridx(n), head(n), inv(n) {
init_tree_data(to, root, -1, 0);
int nxt = 0;
assign_idx(to, root, root, nxt);
}
void init_tree_data(const auto& to, int u, int p, int d) {
parent[u] = p;
depth[u] = d;
int s = 1;
for (auto [v, _]: to[u]) if (v != p) {
init_tree_data(to, v, u, d+1);
s += sz[v];
}
sz[u] = s;
}
void assign_idx(const auto& to, int u, int h, int& nxt, int p=-1) {
head[u] = h;
idx[u] = nxt;
inv[nxt] = u;
nxt++;
int heaviest = -1;
int mxweight = 0;
for (auto [v, _]: to[u]) if (v != p) {
if (sz[v] > mxweight) {
heaviest = v;
mxweight = sz[v];
}
}
if (heaviest != -1) {
assign_idx(to, heaviest, h, nxt, u);
for (auto [v, _]: to[u]) if (v != p && v != heaviest) {
assign_idx(to, v, v, nxt, u);
}
}
ridx[u] = nxt;
}
int lca(int u, int v) {
while (head[u] != head[v]) {
if (depth[head[u]] > depth[head[v]]) {
u = parent[head[u]];
} else {
v = parent[head[v]];
}
}
return depth[u] < depth[v] ? u : v;
}
// returns reference to tuple of (path fragments from x upto lca (excluding lca), those from y, lca)
// storage of retval is reused to avoid creating short vectors on each query
tuple<vector<pair<int, int>>, vector<pair<int, int>>, int> paths_res;
auto& paths(int x, int y) {
auto& [x_paths, y_paths, lca] = paths_res;
x_paths.clear();
y_paths.clear();
while (head[x] != head[y]) {
int hx = head[x], hy = head[y];
if (depth[hx] > depth[hy]) {
x_paths.emplace_back(x, hx); x = parent[hx];
} else {
y_paths.emplace_back(y, hy); y = parent[hy];
}
}
if (depth[x] > depth[y]) {
x_paths.emplace_back(x, inv[idx[y] + 1]); x = y;
} else if (depth[x] < depth[y]) {
y_paths.emplace_back(y, inv[idx[x] + 1]); y = x;
}
lca = x;
return paths_res;
}
int dist(int u, int v) {
int w = lca(u, v);
return depth[u] + depth[v] - 2 * depth[w];
}
template <class F> int max_ancestor(int v, F f) {
if (!f(v)) return -1;
int hv = head[v];
int p = parent[hv];
while (p != -1 && f(p)) {
v = p;
hv = head[v];
p = parent[hv];
}
int il = idx[hv] - 1, ir = idx[v];
while (ir - il > 1) {
int ic = (il + ir) / 2;
(f(inv[ic]) ? ir : il) = ic;
}
return inv[ir];
}
int ascend(int v, int k) {
assert(depth[v] >= k);
int td = depth[v] - k;
int hv = head[v];
while (depth[hv] > td) {
v = parent[hv];
hv = head[v];
}
int rest = depth[v] - td;
return inv[idx[v] - rest];
}
int move_to(int u, int v, int by) {
int l = lca(u, v);
int du = depth[u] - depth[l];
int dv = depth[v] - depth[l];
assert(by <= du + dv);
if (by <= du) return ascend(u, by);
else return ascend(v, du + dv - by);
}
};
template <class S, S (*op)(S, S)>
struct DisjointSparseTable {
const int n;
const vector<unsigned char> msb;
const vector<vector<S>> d;
DisjointSparseTable(vector<S> a) : n(a.size()), msb(build_msb_table(n)), d(build_table(move(a))) {}
vector<unsigned char> build_msb_table(int n) {
if (n <= 1) return {};
unsigned char k_max = 32 - __builtin_clz(n - 1);
vector<unsigned char> res(1 << k_max);
unsigned char* p = res.data();
for (unsigned char k = 0; k < k_max; k++) {
memset(p + (1U << k), k, 1U << k);
}
return res;
}
vector<vector<S>> build_table(vector<S> a) {
const int n = a.size();
vector<vector<S>> res(1);
if (n >= 2) {
const int i_max = n - 1, k_max = 32 - __builtin_clz(i_max);
res.resize(k_max);
for (int k = 1; k < k_max; k++) {
vector<S> t(i_max >> k & 1 ? n : i_max & ~0U << k);
for (int c = 1 << k; c < n; c += 1 << (k + 1)) {
int l = c - (1 << k);
int r = min(n, c + (1 << k));
t[c - 1] = a[c - 1];
for (int i = c - 2; i >= l; i--) t[i] = op(a[i], t[i + 1]);
t[c] = a[c];
for (int i = c + 1; i < r; i++) t[i] = op(t[i - 1], a[i]);
}
res[k] = move(t);
}
}
res[0] = move(a);
return res;
}
S query(int l, int r) { return query_closed(l, r - 1); }
S query_closed(int l, int r) {
assert(0 <= l && l <= r && r < n);
if (l == r) return d[0][l];
auto k = msb[l ^ r];
return op(d[k][l], d[k][r]);
}
};
int op(int x, int y) { return max(x, y); }
} int main() {
ios::sync_with_stdio(false);
cin.tie(0);
int n, m;
ll c;
cin >> n >> m >> c;
struct E {
int u, v, w, p;
};
vector<E> es(m);
for (auto& [u, v, w, p] : es) {
cin >> u >> v >> w >> p;
u--, v--;
}
ranges::sort(es, {}, &E::w);
vector<vector<P>> to(n);
dsu uf(n);
int ans = 0;
ll min_cost = 0;
for (auto [u, v, w, p] : es) {
if (uf.same(u, v)) continue;
to[u].emplace_back(v, w);
to[v].emplace_back(u, w);
chmax(ans, p);
min_cost += w;
uf.merge(u, v);
}
if (min_cost > c) {
cout << -1 << '\n';
return 0;
}
HLD hld(to);
VI init(n);
rep(u, n) if (u) {
for (auto [v, w] : to[u]) if (v == hld.parent[u]) {
init[hld.idx[u]] = w;
break;
}
}
DisjointSparseTable<int, op> dst(init);
for (auto [u, v, w, p] : es) if (p > ans) {
auto& [p1, p2, lca] = hld.paths(u, v);
int cmx = 0;
rep(_, 2) {
for (auto [x, y] : p1) {
int ix = hld.idx[x], iy = hld.idx[y];
chmax(cmx, dst.query_closed(iy, ix));
}
swap(p1, p2);
}
if (min_cost - cmx + w <= c) ans = p;
}
cout << ans << '\n';
}
Kude