結果
| 問題 |
No.5020 Averaging
|
| コンテスト | |
| ユーザー |
iiljj
|
| 提出日時 | 2024-02-25 14:55:56 |
| 言語 | C++23 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 963 ms / 1,000 ms |
| コード長 | 15,308 bytes |
| コンパイル時間 | 2,577 ms |
| コンパイル使用メモリ | 205,840 KB |
| 実行使用メモリ | 63,724 KB |
| スコア | 24,262,258 |
| 最終ジャッジ日時 | 2024-02-25 14:56:50 |
| 合計ジャッジ時間 | 53,310 ms |
|
ジャッジサーバーID (参考情報) |
judge11 / judge15 |
| 純コード判定しない問題か言語 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| other | AC * 50 |
ソースコード
/* #region Head */
// #include <bits/stdc++.h>
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert> // assert.h
#include <cmath> // math.h
#include <cstring>
#include <ctime>
#include <deque>
#include <fstream>
#include <functional>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <memory>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
using namespace std;
using ll = long long;
using ull = unsigned long long;
using ld = long double;
using pll = pair<ll, ll>;
template <class T> using vc = vector<T>;
template <class T> using vvc = vc<vc<T>>;
using vll = vc<ll>;
using vvll = vvc<ll>;
using vld = vc<ld>;
using vvld = vvc<ld>;
using vs = vc<string>;
using vvs = vvc<string>;
template <class T, class U> using um = unordered_map<T, U>;
template <class T> using pq = priority_queue<T>;
template <class T> using pqa = priority_queue<T, vc<T>, greater<T>>;
template <class T> using us = unordered_set<T>;
#define TREP(T, i, m, n) for (T i = (m), i##_len = (T)(n); i < i##_len; ++(i))
#define TREPM(T, i, m, n) for (T i = (m), i##_max = (T)(n); i <= i##_max; ++(i))
#define TREPR(T, i, m, n) for (T i = (m), i##_min = (T)(n); i >= i##_min; --(i))
#define TREPD(T, i, m, n, d) for (T i = (m), i##_len = (T)(n); i < i##_len; i += (d))
#define TREPMD(T, i, m, n, d) for (T i = (m), i##_max = (T)(n); i <= i##_max; i += (d))
#define REP(i, m, n) for (ll i = (m), i##_len = (ll)(n); i < i##_len; ++(i))
#define REPM(i, m, n) for (ll i = (m), i##_max = (ll)(n); i <= i##_max; ++(i))
#define REPR(i, m, n) for (ll i = (m), i##_min = (ll)(n); i >= i##_min; --(i))
#define REPD(i, m, n, d) for (ll i = (m), i##_len = (ll)(n); i < i##_len; i += (d))
#define REPMD(i, m, n, d) for (ll i = (m), i##_max = (ll)(n); i <= i##_max; i += (d))
#define REPI(itr, ds) for (auto itr = ds.begin(); itr != ds.end(); itr++)
#define REPIR(itr, ds) for (auto itr = ds.rbegin(); itr != ds.rend(); itr++)
#define ALL(x) begin(x), end(x)
#define SIZE(x) ((ll)(x).size())
#define ISIZE(x) ((int)(x).size())
#define PERM(c) \
sort(ALL(c)); \
for (bool c##p = 1; c##p; c##p = next_permutation(ALL(c)))
#define UNIQ(v) v.erase(unique(ALL(v)), v.end());
#define CEIL(a, b) (((a) + (b)-1) / (b))
#define endl '\n'
constexpr ll INF = 1'010'000'000'000'000'017LL;
constexpr int IINF = 1'000'000'007LL;
constexpr ll MOD = 1'000'000'007LL; // 1e9 + 7
// constexpr ll MOD = 998244353;
constexpr ld EPS = 1e-12;
constexpr ld PI = 3.14159265358979323846;
template <typename T> istream &operator>>(istream &is, vc<T> &vec) { // vector 入力
for (T &x : vec) is >> x;
return is;
}
template <typename T> ostream &operator<<(ostream &os, const vc<T> &vec) { // vector 出力 (for dump)
os << "{";
REP(i, 0, SIZE(vec)) os << vec[i] << (i == i_len - 1 ? "" : ", ");
os << "}";
return os;
}
template <typename T> ostream &operator>>(ostream &os, const vc<T> &vec) { // vector 出力 (inline)
REP(i, 0, SIZE(vec)) os << vec[i] << (i == i_len - 1 ? "\n" : " ");
return os;
}
template <typename T, size_t _Nm> istream &operator>>(istream &is, array<T, _Nm> &arr) { // array 入力
REP(i, 0, SIZE(arr)) is >> arr[i];
return is;
}
template <typename T, size_t _Nm> ostream &operator<<(ostream &os, const array<T, _Nm> &arr) { // array 出力 (for dump)
os << "{";
REP(i, 0, SIZE(arr)) os << arr[i] << (i == i_len - 1 ? "" : ", ");
os << "}";
return os;
}
template <typename T, typename U> istream &operator>>(istream &is, pair<T, U> &pair_var) { // pair 入力
is >> pair_var.first >> pair_var.second;
return is;
}
template <typename T, typename U> ostream &operator<<(ostream &os, const pair<T, U> &pair_var) { // pair 出力
os << "(" << pair_var.first << ", " << pair_var.second << ")";
return os;
}
// map, um, set, us 出力
template <class T> ostream &out_iter(ostream &os, const T &map_var) {
os << "{";
REPI(itr, map_var) {
os << *itr;
auto itrcp = itr;
if (++itrcp != map_var.end()) os << ", ";
}
return os << "}";
}
template <typename T, typename U> ostream &operator<<(ostream &os, const map<T, U> &map_var) {
return out_iter(os, map_var);
}
template <typename T, typename U> ostream &operator<<(ostream &os, const um<T, U> &map_var) {
os << "{";
REPI(itr, map_var) {
auto [key, value] = *itr;
os << "(" << key << ", " << value << ")";
auto itrcp = itr;
if (++itrcp != map_var.end()) os << ", ";
}
os << "}";
return os;
}
template <typename T> ostream &operator<<(ostream &os, const set<T> &set_var) { return out_iter(os, set_var); }
template <typename T> ostream &operator<<(ostream &os, const us<T> &set_var) { return out_iter(os, set_var); }
template <typename T> ostream &operator<<(ostream &os, const pq<T> &pq_var) {
pq<T> pq_cp(pq_var);
os << "{";
if (!pq_cp.empty()) {
os << pq_cp.top(), pq_cp.pop();
while (!pq_cp.empty()) os << ", " << pq_cp.top(), pq_cp.pop();
}
return os << "}";
}
// tuple 出力
template <size_t N = 0, bool end_line = false, typename... Args> ostream &operator<<(ostream &os, tuple<Args...> &a) {
if constexpr (N < std::tuple_size_v<tuple<Args...>>) {
os << get<N>(a);
if constexpr (N + 1 < std::tuple_size_v<tuple<Args...>>) {
os << ' ';
} else if constexpr (end_line) {
os << '\n';
}
return operator<< <N + 1, end_line>(os, a);
}
return os;
}
template <typename... Args> void print_tuple(tuple<Args...> &a) { operator<< <0, true>(std::cout, a); }
void pprint() { std::cout << endl; }
template <class Head, class... Tail> void pprint(Head &&head, Tail &&...tail) {
std::cout << head;
if (sizeof...(Tail) > 0) std::cout << ' ';
pprint(move(tail)...);
}
// dump
#define DUMPOUT cerr
void dump_func() { DUMPOUT << endl; }
template <class Head, class... Tail> void dump_func(Head &&head, Tail &&...tail) {
DUMPOUT << head;
if (sizeof...(Tail) > 0) DUMPOUT << ", ";
dump_func(move(tail)...);
}
// chmax (更新「される」かもしれない値が前)
template <typename T, typename U, typename Comp = less<>> bool chmax(T &xmax, const U &x, Comp comp = {}) {
if (comp(xmax, x)) {
xmax = x;
return true;
}
return false;
}
// chmin (更新「される」かもしれない値が前)
template <typename T, typename U, typename Comp = less<>> bool chmin(T &xmin, const U &x, Comp comp = {}) {
if (comp(x, xmin)) {
xmin = x;
return true;
}
return false;
}
// ローカル用
#ifndef ONLINE_JUDGE
#define DEBUG_
#endif
#ifndef MYLOCAL
#undef DEBUG_
#endif
#ifdef DEBUG_
#define DEB
#define dump(...) \
DUMPOUT << " " << string(#__VA_ARGS__) << ": " \
<< "[" << to_string(__LINE__) << ":" << __FUNCTION__ << "]" << endl \
<< " ", \
dump_func(__VA_ARGS__)
#else
#define DEB if (false)
#define dump(...)
#endif
#define VAR(type, ...) \
type __VA_ARGS__; \
assert((std::cin >> __VA_ARGS__));
template <typename T> istream &operator,(istream &is, T &rhs) { return is >> rhs; }
template <typename T> ostream &operator,(ostream &os, const T &rhs) { return os << ' ' << rhs; }
struct AtCoderInitialize {
static constexpr int IOS_PREC = 15;
static constexpr bool AUTOFLUSH = false;
AtCoderInitialize() {
ios_base::sync_with_stdio(false), std::cin.tie(nullptr), std::cout.tie(nullptr);
std::cout << fixed << setprecision(IOS_PREC);
if (AUTOFLUSH) std::cout << unitbuf;
}
} ATCODER_INITIALIZE;
void Yn(bool p) { std::cout << (p ? "Yes" : "No") << endl; }
void YN(bool p) { std::cout << (p ? "YES" : "NO") << endl; }
template <typename T> constexpr void operator--(vc<T> &v, int) noexcept {
for (int i = 0; i < ISIZE(v); ++i) v[i]--;
}
template <typename T> constexpr void operator++(vc<T> &v, int) noexcept {
for (int i = 0; i < ISIZE(v); ++i) v[i]++;
}
/* #endregion */
// #include <atcoder/all>
// using namespace atcoder;
constexpr int N = 45;
constexpr ll TARGET = 5'00'000'000'000'000'000;
/* #region Timer */
#include <chrono>
struct Timer {
using clk = chrono::system_clock;
clk::time_point start_time;
int64_t timespan_microsecs;
int64_t elapsed_microsecs;
// コンストラクタ
Timer(int64_t timespan_microsecs)
: start_time(clk::now()), timespan_microsecs(timespan_microsecs), elapsed_microsecs(0) {}
// 時間切れかどうかを返す
inline bool is_runnable() noexcept {
clk::time_point cur_time = clk::now();
elapsed_microsecs = chrono::duration_cast<chrono::microseconds>(cur_time - start_time).count();
return elapsed_microsecs < timespan_microsecs;
}
};
/* #endregion */
/* #region State */
struct State {
vc<short> history;
array<ll, N> a; // 表
array<ll, N> b; // 裏
ll score; // 差の絶対値のうち大きい方が loss
short zero_cnt;
State(const array<ll, N> &a, const array<ll, N> &b)
: history(0), a(a), b(b), score(-max(abs(a[0] - TARGET), abs(b[0] - TARGET))), zero_cnt(0) {
subtract_dist();
}
bool operator<(const State &another) const noexcept { return score < another.score; }
bool operator>(const State &another) const noexcept { return score > another.score; }
bool operator==(const State &another) const noexcept { return history == another.history; }
friend ostream &operator<<(ostream &os, const State &x) noexcept {
os << "[State score=" << x.score << ", history={";
for (auto const h : x.history) os << h << ", ";
os << "}]";
return os;
}
void subtract_dist() {
ll sum = 0;
TREP(int, i, 1, N) {
sum += abs(a[i] - TARGET);
sum += abs(b[i] - TARGET);
}
score -= sum / (N * 20);
}
void add_history(const short x) noexcept {
history.push_back(x);
const short idx0 = x / 100;
const short idx1 = x % 100;
ll aval = (a[idx0] + a[idx1]) / 2;
ll bval = (b[idx0] + b[idx1]) / 2;
a[idx0] = aval;
a[idx1] = aval;
b[idx0] = bval;
b[idx1] = bval;
if (idx0 == 0 || idx1 == 0) {
score = -max(abs(a[0] - TARGET), abs(b[0] - TARGET));
subtract_dist();
zero_cnt++;
}
}
void print_history() const {
pprint(SIZE(history));
for (const short &x : history) {
const short idx0 = x / 100;
const short idx1 = x % 100;
pprint(idx0 + 1, idx1 + 1);
}
}
};
/* #endregion */
/* #region hash */
template <class T> inline void hash_combine(std::size_t &s, const T &v) {
std::hash<T> h;
s ^= h(v) + 0x9e3779b9 + (s << 6) + (s >> 2);
}
namespace std {
template <> struct hash<State> {
std::size_t operator()(const State &state) const {
std::size_t result = 0;
for (auto const h : state.history) hash_combine(result, h);
hash_combine(result, state.score);
return result;
}
};
} // namespace std
/* #endregion */
/* #region ChokudaiSearch */
// chokudaiサーチ
// 時間管理もここで行う!
State chokudai_search(int T, State first_state, Timer timer) noexcept {
vc<pq<State>> vpq_states(T + 1);
vc<us<State>> vus_states(T + 1); // ターンごとに重複管理する場合
vpq_states[0].push(first_state); // 0 手目に first_state を入れる
vus_states[0].insert(first_state);
int choku = 10; // chokudai幅
int save = 100; // queueに残す状態の数
State best_state = first_state;
int cnt = 0;
while (timer.is_runnable()) { // 時間いっぱいまで探索する
cnt++;
REP(turn, 0, T) { // T ターン分まわす
{
// turn 手目の状態群から save 個まで残して、あとは捨てる
pq<State> pq_tmp;
REP(i, 0, save) {
if (SIZE(vpq_states[turn]) == 0) break;
pq_tmp.push(vpq_states[turn].top());
vpq_states[turn].pop();
}
vpq_states[turn] = move(pq_tmp);
}
// turn 手目の状態群から choku 個取り出して遷移をとる
REP(i, 0, choku) {
if (SIZE(vpq_states[turn]) == 0) break; // queue が空なら次のターンに
const State &cur_state = vpq_states[turn].top(); // vpq_states[turn] から1個とる
// cur_state の近傍をとって vpq_states[turn+1] に入れていく
TREP(short, idx0, 0, N - 1) TREP(short, idx1, idx0 + 1, N) {
const short k = idx0 * 100 + idx1;
State next_state = cur_state;
next_state.add_history(k);
vpq_states[turn + 1].push(next_state);
if (next_state > best_state) {
best_state = next_state;
}
}
vpq_states[turn].pop();
} // end of chokudai width
if (not timer.is_runnable()) break;
}
}
// dump(cnt);
// vpq_states の一番後ろのキューから一番スコアの高いものを抜き出して返す
// State best_state = vpq_states[T].top();
return best_state;
}
/* #endregion */
// Problem
void solve() {
Timer timer(950 * 1000);
VAR(ll, _n);
array<ll, N> a, b;
REP(i, 0, N) cin >> a[i], b[i];
// // サンプル: score_sum: 14,119,672, score_avg: 282,393.44
// {
// State tmp_state(a, b);
// for (int i = 1; i <= N - 1; i++) {
// tmp_state.add_history(i);
// }
// // dump(-(ld)tmp_state.score / TARGET);
// // dump(tmp_state.a[0], tmp_state.b[0]);
// // tmp_state.print_history();
// // return;
// if (tmp_state > best_state) {
// best_state = tmp_state;
// }
// }
// score_sum: 25,117,812, score_avg: 502,356.24
// 50回以内
// → 最大深さが決まっているので chokudai サーチする?
State first_state(a, b);
State best_state = chokudai_search(50, first_state, timer);
// dump(-(ld)best_state.score / TARGET);
best_state.print_history();
// dump(best_state.a[0], best_state.b[0]);
}
// entry point
int main() {
solve();
return 0;
}
iiljj