結果

問題 No.5020 Averaging
ユーザー square1001
提出日時 2024-02-25 15:33:22
言語 C++17(gcc12)
(gcc 12.3.0 + boost 1.87.0)
結果
AC  
実行時間 899 ms / 1,000 ms
コード長 2,510 bytes
コンパイル時間 2,751 ms
コンパイル使用メモリ 216,424 KB
実行使用メモリ 179,924 KB
スコア 83,698,298
最終ジャッジ日時 2024-02-25 15:34:14
合計ジャッジ時間 50,697 ms
ジャッジサーバーID
(参考情報)
judge12 / judge13
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ファイルパターン 結果
other AC * 50
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ソースコード

diff #
プレゼンテーションモードにする

#include <bits/stdc++.h>
using namespace std;
class state {
public:
double x, y; uint64_t bit; int pre;
state() : x(0.0), y(0.0), bit(0), pre(-1) {}
state(double x_, double y_, uint64_t bit_, int pre_) : x(x_), y(y_), bit(bit_), pre(pre_) {}
double score() const {
return max(abs(x), abs(y));
}
bool operator<(const state& s) const {
return score() < s.score();
}
};
int main() {
// step #1. input
int N;
cin >> N;
vector<double> A(N), B(N);
for (int i = 0; i < N; i++) {
cin >> A[i] >> B[i];
A[i] -= 5.0e+17;
B[i] -= 5.0e+17;
}
// step #2. beam search
const int BEAMWIDTH = 6000;
vector<vector<state> > beam(N - 2);
for (int v1 = 1; v1 < N; v1++) {
for (int v2 = v1 + 1; v2 < N; v2++) {
double x = (A[0] + A[v1] + A[v2]) / 4;
double y = (B[0] + B[v1] + B[v2]) / 4;
uint64_t bit = ((1ULL << N) - 1) ^ (1ULL << 0) ^ (1ULL << v1) ^ (1ULL << v2);
beam[0].push_back(state(x, y, bit, -1));
}
}
sort(beam[0].begin(), beam[0].end());
if (int(beam[0].size()) > BEAMWIDTH) {
beam[0].resize(BEAMWIDTH);
}
for (int level = 1; level <= N - 3; level++) {
double mul = pow(0.5, level != N - 3 ? level + 2 : N - 2);
for (int i = 0; i < int(beam[level - 1].size()); i++) {
state s = beam[level - 1][i];
uint64_t b = s.bit;
while (b != 0) {
int pos = __builtin_ctzll(b);
b ^= 1ULL << pos;
double x = s.x + A[pos] * mul;
double y = s.y + B[pos] * mul;
uint64_t bit = s.bit ^ (1ULL << pos);
beam[level].push_back(state(x, y, bit, i));
}
}
sort(beam[level].begin(), beam[level].end());
if (int(beam[level].size()) > BEAMWIDTH) {
beam[level].resize(BEAMWIDTH);
}
cerr << "level = " << level << ": size = " << beam[level].size() << ", score = " << beam[level][0].score() << endl;
}
// step #3. reconstruction
int pos = 0;
vector<uint64_t> track;
for (int level = N - 3; level >= 1; level--) {
uint64_t b = beam[level][pos].bit;
pos = beam[level][pos].pre;
track.push_back(b);
}
track.push_back(beam[0][pos].bit);
vector<int> ord;
for (int i = 0; i < N - 3; i++) {
uint64_t b = track[i] ^ track[i + 1];
int pos = __builtin_ctzll(b);
ord.push_back(pos);
}
for (int i = N - 1; i >= 0; i--) {
if (!((track[N - 3] >> i) & 1)) {
ord.push_back(i);
}
}
cout << N - 1 << endl;
for (int i = 0; i < N - 3; i++) {
cout << ord[i] + 1 << ' ' << ord[i + 1] + 1 << endl;
}
cout << ord[N - 2] + 1 << ' ' << ord[N - 1] + 1 << endl;
cout << ord[N - 3] + 1 << ' ' << ord[N - 1] + 1 << endl;
return 0;
}
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