結果
問題 | No.5020 Averaging |
ユーザー | さはら |
提出日時 | 2024-02-25 17:18:25 |
言語 | C++23 (gcc 12.3.0 + boost 1.83.0) |
結果 |
WA
|
実行時間 | - |
コード長 | 55,641 bytes |
コンパイル時間 | 5,663 ms |
コンパイル使用メモリ | 260,092 KB |
実行使用メモリ | 26,676 KB |
スコア | 0 |
最終ジャッジ日時 | 2024-02-25 17:19:18 |
合計ジャッジ時間 | 51,366 ms |
ジャッジサーバーID (参考情報) |
judge15 / judge14 |
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テストケース
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ソースコード
#ifdef ONLINE_JUDGE #define NDEBUG #pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #else #undef NDEBUG #endif #include <algorithm> #include <array> #include <bitset> #include <cassert> #include <chrono> #include <cmath> #include <complex> #include <concepts> #include <cstdio> #include <cstdlib> #include <cstring> #include <fstream> #include <functional> #include <iostream> #include <limits> #include <map> #include <memory> #include <mutex> #include <numeric> #include <optional> #include <queue> #include <ranges> #include <set> #include <sstream> #include <stack> #include <string> #include <thread> #include <tuple> #include <unordered_map> #include <unordered_set> #include <utility> #include <vector> namespace shr { namespace basic { using namespace std; using uchar = unsigned char; using uint = unsigned int; using ushort = unsigned short; using ull = unsigned long long; using ll = long long; using pii = pair<int, int>; using pdi = pair<double, int>; template <class T> concept printable = requires(T t, ostream& out) { out << t; }; int len(const string& a) { return (int) a.length(); } template <class T> int len(const vector<T>& a) { return (int) a.size(); } template <class T> int len(const set<T>& a) { return (int) a.size(); } template <class T> int len(const deque<T>& a) { return (int) a.size(); } template <class T> int len(const priority_queue<T>& a) { return (int) a.size(); } template <class T, int N> int len(const T (&a)[N]) { return N; } template <class T, int N> void clear_with(T (&a)[N], int val) { memset(a, val, sizeof(a)); } template <totally_ordered T> bool update_min(T candidate, T& current_min) { if (candidate < current_min) { current_min = candidate; return true; } return false; } template <totally_ordered T> bool update_min_eq(T candidate, T& current_min) { if (candidate <= current_min) { current_min = candidate; return true; } return false; } template <totally_ordered T> bool update_max(T candidate, T& current_max) { if (candidate > current_max) { current_max = candidate; return true; } return false; } template <totally_ordered T> bool update_max_eq(T candidate, T& current_max) { if (candidate >= current_max) { current_max = candidate; return true; } return false; } template <class T> string tos(T a) { return to_string(a); } template <printable T> string tos(T a) { ostringstream os; os << a; return os.str(); } constexpr double linearstep(double edge0, double edge1, double t) { return clamp((t - edge0) / (edge1 - edge0), 0.0, 1.0); } constexpr double smoothstep(double edge0, double edge1, double t) { t = linearstep(edge0, edge1, t); return t * t * (3 - 2 * t); } double exp_interp(double from, double to, double t) { return pow(from, 1 - t) * pow(to, t); } } // namespace basic using namespace basic; namespace timer { double time_scale = 1.0; // return in ms int timer(bool reset = false) { static auto st = chrono::system_clock::now(); if (reset) { st = chrono::system_clock::now(); return 0; } else { auto en = chrono::system_clock::now(); int elapsed = (int) chrono::duration_cast<chrono::milliseconds>(en - st).count(); return (int) round(elapsed / time_scale); } } } // namespace timer namespace tracer { bool debug = true; template <class T> concept is_pair = requires(T t) { t.first; t.second; }; template <class T> concept has_str = requires(T t) { { t.str() } -> convertible_to<string>; }; template <printable T> void tracen(T&& t) { if (!debug) return; cerr << t; } template <class T> requires(has_str<T> && !printable<T>) void tracen(T&& t) { if (!debug) return; cerr << t.str(); } template <class T, class U> void tracen(pair<T, U>& t) { // <- ?????????????????????? need this for trace(<iterable of pairs>) if (!debug) return; cerr << "("; tracen(t.first); cerr << ", "; tracen(t.second); cerr << ")"; } template <class T, class U> void tracen(pair<T, U>&& t) { // <- ?????????????????????? need this for trace(make_pair(1, 2)) if (!debug) return; cerr << "("; tracen(t.first); cerr << ", "; tracen(t.second); cerr << ")"; } template <class T> requires(!printable<T>) void tracen(T&& t) { if (!debug) return; bool first = true; auto from = t.begin(); auto until = t.end(); cerr << "{"; while (from != until) { if (first) { first = false; } else { cerr << ", "; } tracen(*from); from++; } cerr << "}"; } template <class T, int N> requires(!same_as<decay_t<T>, char>) void tracen(T (&a)[N]) { if (!debug) return; cerr << "{"; for (int i = 0; i < N; i++) { if (i > 0) cerr << ", "; tracen(a[i]); } cerr << "}"; } template <class T1, class T2, class... Rest> void tracen(T1&& t1, T2&& t2, Rest&&... rest) { if (!debug) return; tracen(forward<T1>(t1)); tracen(forward<T2>(t2), forward<Rest>(rest)...); } void trace() { if (!debug) return; cerr << endl; } template <class T, class... Rest> void trace(T&& t, Rest&&... rest) { if (!debug) return; tracen(forward<T>(t), forward<Rest>(rest)...); cerr << endl; } template <class T> requires(!printable<T>) void trace2d(T&& t, int h, int w) { if (!debug) return; bool first = true; auto from = t.begin(); auto until = t.end(); for (int i = 0; i < h; i++) { for (int j = 0; j < w; j++) { if (j > 0) tracen(" "); tracen(*from); from++; if (j == w - 1) trace(); } } } template <class T, int N> requires(!same_as<decay_t<T>, char>) void trace2d(T (&a)[N], int h, int w) { if (!debug) return; int idx = 0; for (int i = 0; i < h; i++) { for (int j = 0; j < w; j++) { if (j > 0) tracen(" "); tracen(a[idx]); idx++; if (j == w - 1) trace(); } } } } // namespace tracer using namespace tracer; namespace random { class rngen { public: rngen() { } rngen(int s) { seed(s); } ull get_state() { return state; } void set_state(ull state) { this->state = state; } void seed(int s) { state = s + INCR; next32(); } int next_int() { return next31(); } int next_int(int mod) { assert(mod > 0); return (int) ((ull) next31() * mod >> 31); } int next_int(int min, int max) { return min + next_int(max - min + 1); } uint next_uint() { return next32(); } ull next_ull() { return (ull) next32() << 32 | next32(); } double next_float() { return (double) next31() / 0x80000000; } double next_float(double min, double max) { return min + next_float() * (max - min); } double next_normal() { return sqrt(-2 * log(next_float())) * cos(6.283185307179586 * next_float()); } double next_normal(double mean, double sigma) { return mean + next_normal() * sigma; } private: static constexpr ull MULT = 0x8b46ad15ae59daadull; static constexpr ull INCR = 0xf51827be20401689ull; ull state = (ull) chrono::duration_cast<chrono::nanoseconds>( chrono::system_clock::now().time_since_epoch()) .count(); uint next32() { uint r = (uint) (state >> 59); state = state * MULT + INCR; state ^= state >> 18; uint t = (uint) (state >> 27); return t >> r | t << (-r & 31); } int next31() { return (int) (next32() & 0x7fffffff); } }; void random_permutation(int* a, int n, rngen& rng) { assert(n >= 0); if (n == 0) return; a[0] = 0; for (int i = 1; i < n; i++) { a[i] = i; swap(a[i], a[rng.next_int(i + 1)]); } } template <class RandomAccessContainer> auto& random_pick(RandomAccessContainer& c, rngen& rng) { return c[rng.next_int(len(c))]; } template <class RandomAccessContainer> const auto& random_pick(const RandomAccessContainer& c, rngen& rng) { return c[rng.next_int(len(c))]; } template <class T, int N> T& random_pick(T (&c)[N], rngen& rng) { return c[rng.next_int(N)]; } template <class T, int N> const T& random_pick(const T (&c)[N], rngen& rng) { return c[rng.next_int(N)]; } } // namespace random using namespace random; namespace ds { // random access: O(1) // push: O(1) // insert: n/a // erase by position: O(1) // erase by element: n/a // max size: fixed template <class T, int N> class fast_vector { private: T data[N]; int num = 0; public: using iterator = T*; using const_iterator = const T*; iterator begin() { return data; } iterator end() { return data + num; } const_iterator begin() const { return data; } const_iterator end() const { return data + num; } void push_back(T a) { assert(num < N); data[num++] = a; } template <class... Args> void emplace_back(Args&&... args) { push_back(T(forward<Args>(args)...)); } void erase(iterator where) { assert(where >= begin() && where < end()); *where = data[--num]; } void pop_back() { assert(num > 0); num--; } T& operator[](int i) { assert(i >= 0 && i < num); return data[i]; } const T& operator[](int i) const { assert(i >= 0 && i < num); return data[i]; } int size() const { return num; } }; // random access: O(1) // push: O(1) // insert: n/a // erase: n/a // reallocation: never template <class T, int UnitBits = 20> class increasing_vector { private: static constexpr int UNIT_SIZE = 1 << UnitBits; static constexpr int UNIT_MASK = UNIT_SIZE - 1; T** packs; int num_packs = 0; int num_total = 0; public: increasing_vector(const increasing_vector& vec) = delete; increasing_vector& operator=(const increasing_vector& vec) = delete; increasing_vector() : packs(new T*[65536]) { } ~increasing_vector() { for (int i = 0; i < num_packs; i++) { delete[] packs[i]; } delete[] packs; } T* next_pointer() { if ((num_total++ & UNIT_MASK) == 0) { packs[num_packs++] = new T[UNIT_SIZE]; } return &(*this)[num_total - 1]; } void push_back(T a) { *next_pointer() = a; } template <class... Args> void emplace_back(Args&&... args) { push_back(T(forward<Args>(args)...)); } T& operator[](int i) { assert(i >= 0 && i < num_total); return packs[i >> UnitBits][i & UNIT_MASK]; } const T& operator[](int i) const { assert(i >= 0 && i < num_total); return packs[i >> UnitBits][i & UNIT_MASK]; } int size() const { return num_total; } }; // random access: O(1) // insert: O(1) // erase: O(1) // check: O(1) // max value: fixed template <int N> class fast_iset { private: int data[N]; int indices[N]; int num = 0; public: using iterator = int*; using const_iterator = const int*; fast_iset() { memset(indices, -1, sizeof(indices)); } iterator begin() { return data; } iterator end() { return data + num; } const_iterator begin() const { return data; } const_iterator end() const { return data + num; } bool insert(int a) { assert(a >= 0 && a < N); if (indices[a] != -1) return false; data[num] = a; indices[a] = num; num++; return true; } bool erase(int a) { assert(a >= 0 && a < N); int index = indices[a]; if (index == -1) return false; assert(num > 0); indices[data[index] = data[--num]] = index; indices[a] = -1; return true; } void clear() { memset(indices, -1, sizeof(indices)); num = 0; } bool contains(int a) const { return indices[a] != -1; } const int& operator[](int i) const { assert(i >= 0 && i < num); return data[i]; } int size() const { return num; } bool empty() const { return num == 0; } }; // insert: O(1) // get/set: O(1) // clear: O(1) // erase: n/a template <class T, int BucketBits = 20> class hash_imap { private: static constexpr int BUCKET_SIZE = 1 << BucketBits; static constexpr int BUCKET_MASK = BUCKET_SIZE - 1; ull* keys; T* values; ushort* access_time; ushort time = (ushort) -1; int num_elements = 0; int last_index = -1; ull last_key = -1; bool last_found = false; public: hash_imap() : keys(new ull[BUCKET_SIZE]), values(new T[BUCKET_SIZE]), access_time(new ushort[BUCKET_SIZE]) { } ~hash_imap() { delete[] keys; delete[] values; delete[] access_time; } hash_imap(const hash_imap& map) : keys(new ull[BUCKET_SIZE]), values(new T[BUCKET_SIZE]), access_time(new ushort[BUCKET_SIZE]) { memcpy(keys, map.keys, sizeof(ull[BUCKET_SIZE])); memcpy(values, map.values, sizeof(T[BUCKET_SIZE])); // can be potentially dangerous? memcpy(access_time, map.access_time, sizeof(ushort[BUCKET_SIZE])); time = map.time; num_elements = map.num_elements; last_index = map.last_index; last_key = map.last_key; last_found = map.last_found; } hash_imap& operator=(const hash_imap& map) { if (this == &map) return *this; delete[] keys; delete[] values; delete[] access_time; keys = new ull[BUCKET_SIZE]; values = new T[BUCKET_SIZE]; access_time = new ushort[BUCKET_SIZE]; memcpy(keys, map.keys, sizeof(ull[BUCKET_SIZE])); memcpy(values, map.values, sizeof(T[BUCKET_SIZE])); // can be potentially dangerous? memcpy(access_time, map.access_time, sizeof(ushort[BUCKET_SIZE])); time = map.time; num_elements = map.num_elements; last_index = map.last_index; last_key = map.last_key; last_found = map.last_found; return *this; } void clear() { num_elements = 0; last_found = false; last_index = -1; if (++time == 0) { memset(access_time, 0, sizeof(ushort[BUCKET_SIZE])); time = 1; } } bool access(ull key) { last_key = key; last_index = (int) (key & BUCKET_MASK); bool debug = false; while (true) { if (access_time[last_index] != time) { return last_found = false; } else if (keys[last_index] == key) { return last_found = true; } last_index = (last_index + 1) & BUCKET_MASK; } } T get() const { assert(last_found); return values[last_index]; } void set(T value) { assert(last_index != -1); access_time[last_index] = time; keys[last_index] = last_key; values[last_index] = value; num_elements += !last_found; assert(("bucket size is too small", num_elements < 0.85 * BUCKET_SIZE)); } }; // a bitset, but cooler than std::bitset template <int Size> class rich_bitset { private: using word = ull; static_assert(has_single_bit(sizeof(word))); static constexpr int WORD_SHIFT = std::countr_zero(8 * sizeof(word)); static constexpr int WORD_SIZE = 1 << WORD_SHIFT; static constexpr int WORD_MASK = WORD_SIZE - 1; static constexpr int NUM_WORDS = (Size + WORD_SIZE - 1) / WORD_SIZE; static constexpr int LAST_WORD = NUM_WORDS - 1; static constexpr word LAST_WORD_MASK = (Size & WORD_MASK) == 0 ? word(-1) : (word(1) << (Size & WORD_MASK)) - 1; #define REP_WORDS(i) for (int i = 0; i < NUM_WORDS; i++) #define REP_INNER_WORDS(i) for (int i = 0; i < NUM_WORDS - 1; i++) #define REP_WORDS_REV(i) for (int i = NUM_WORDS - 1; i >= 0; i--) #define REP_INNER_WORDS_REV(i) for (int i = NUM_WORDS - 2; i >= 0; i--) // [LAST_WORD] [LAST_WORD - 1] [...] [1] [0] // <- higher bits lower bits -> word data[NUM_WORDS]; struct ref { rich_bitset<Size>& bs; const int pos; ref(rich_bitset<Size>& bs, int pos) : bs(bs), pos(pos) { } ref& operator=(bool val) { bs.set(pos, val); return *this; } operator bool() const { return bs.test(pos); } }; void trim() { if constexpr ((Size & WORD_MASK) != 0) { data[LAST_WORD] &= LAST_WORD_MASK; } } public: rich_bitset(ull value = 0) { constexpr int BITS = sizeof(ull) * 8; for (int i = 0; i < (BITS + WORD_SIZE - 1) / WORD_SIZE; i++) { data[i] = value >> i * WORD_SIZE; } constexpr int OFFSET = (BITS + WORD_SIZE - 1) / WORD_SIZE; if constexpr (OFFSET < NUM_WORDS) { memset(data + OFFSET, 0, sizeof(word) * (NUM_WORDS - OFFSET)); } } bool all() const { bool res = true; REP_INNER_WORDS(i) { res &= data[i] == word(-1); } res &= data[LAST_WORD] == LAST_WORD_MASK; return res; } bool none() const { bool res = true; REP_WORDS(i) { res &= data[i] == 0; } return res; } bool any() const { bool res = false; REP_WORDS(i) { res |= data[i] != 0; } return res; } int count() const { int res = 0; REP_WORDS(i) { res += popcount(data[i]); } return res; } int countr_zero() const { if constexpr (LAST_WORD == 0) { return std::countr_zero(word(data[LAST_WORD] | ~LAST_WORD_MASK)); } else { int res = std::countr_zero(data[0]); int mask = -(res == WORD_SIZE); // continue adding if -1 for (int i = 1; i < NUM_WORDS - 1; i++) { int count = std::countr_zero(data[i]); res += count & mask; mask &= -(count == WORD_SIZE); } int count = std::countr_zero(word(data[LAST_WORD] | ~LAST_WORD_MASK)); res += count & mask; return res; } } int countl_zero() const { constexpr int LAST_WORD_SIZE = popcount(LAST_WORD_MASK); int res = std::countl_zero(word(~(~data[LAST_WORD] << (WORD_SIZE - LAST_WORD_SIZE)))); int mask = -(res == LAST_WORD_SIZE); // continue adding if -1 for (int i = NUM_WORDS - 2; i >= 0; i--) { int count = std::countl_zero(data[i]); res += count & mask; mask &= -(count == WORD_SIZE); } return res; } int countr_one() const { if constexpr (LAST_WORD == 0) { return std::countr_one(data[LAST_WORD]); } else { int res = std::countr_one(data[0]); int mask = -(res == WORD_SIZE); // continue adding if -1 for (int i = 1; i < NUM_WORDS - 1; i++) { int count = std::countr_one(data[i]); res += count & mask; mask &= -(count == WORD_SIZE); } int count = std::countr_one(data[LAST_WORD]); res += count & mask; return res; } } int countl_one() const { constexpr int LAST_WORD_SIZE = popcount(LAST_WORD_MASK); int res = std::countl_one(word(data[LAST_WORD] << (WORD_SIZE - LAST_WORD_SIZE))); int mask = -(res == LAST_WORD_SIZE); // continue adding if -1 for (int i = NUM_WORDS - 2; i >= 0; i--) { int count = std::countl_one(data[i]); res += count & mask; mask &= -(count == WORD_SIZE); } return res; } int size() const { return Size; } bool test(int pos) const { assert(pos >= 0 && pos < Size); return (data[pos >> WORD_SHIFT] >> (pos & WORD_MASK)) & 1; } uint to_uint() const { constexpr int BITS = sizeof(uint) * 8; for (int i = (BITS + WORD_SIZE - 1) / WORD_SIZE; i < NUM_WORDS; i++) { assert(("uint overflow", data[i] == 0)); } if constexpr (WORD_SIZE > BITS) { assert(("uint overflow", (data[0] >> BITS) == 0)); } uint res = (uint) data[0]; for (int i = 1; i < (BITS + WORD_SIZE - 1) / WORD_SIZE && i < NUM_WORDS; i++) { res |= (uint) data[i] << i * WORD_SIZE; } return res; } ull to_ull() const { constexpr int BITS = sizeof(ull) * 8; for (int i = (BITS + WORD_SIZE - 1) / WORD_SIZE; i < NUM_WORDS; i++) { assert(("ull overflow", data[i] == 0)); } if constexpr (WORD_SIZE > BITS) { assert(("ull overflow", (data[0] >> BITS) == 0)); } ull res = (ull) data[0]; for (int i = 1; i < (BITS + WORD_SIZE - 1) / WORD_SIZE && i < NUM_WORDS; i++) { res |= (ull) data[i] << i * WORD_SIZE; } return res; } rich_bitset& set(int pos, bool val = true) { assert(pos >= 0 && pos < Size); word bit = word(1) << (pos & WORD_MASK); if (val) { data[pos >> WORD_SHIFT] |= bit; } else { data[pos >> WORD_SHIFT] &= ~bit; } return *this; } rich_bitset& reset(int pos) { assert(pos >= 0 && pos < Size); return set(pos, false); } rich_bitset& flip(int pos) { assert(pos >= 0 && pos < Size); word bit = word(1) << (pos & WORD_MASK); data[pos >> WORD_SHIFT] ^= bit; return *this; } rich_bitset& set() { clear_with(data, -1); trim(); return *this; } rich_bitset& reset() { clear_with(data, 0); return *this; } rich_bitset& flip() { REP_INNER_WORDS(i) { data[i] ^= word(-1); } data[LAST_WORD] ^= LAST_WORD_MASK; return *this; } rich_bitset& operator&=(const rich_bitset& a) { REP_WORDS(i) { data[i] &= a.data[i]; } return *this; } rich_bitset& operator|=(const rich_bitset& a) { REP_WORDS(i) { data[i] |= a.data[i]; } return *this; } rich_bitset& operator^=(const rich_bitset& a) { REP_WORDS(i) { data[i] ^= a.data[i]; } return *this; } rich_bitset& operator<<=(int amount) { assert(amount >= 0 && amount < Size); int nw = amount >> WORD_SHIFT; if (nw > 0) { REP_WORDS_REV(i) { data[i] = i - nw < 0 ? 0 : data[i - nw]; } } int nb = amount & WORD_MASK; if (nb) { for (int i = NUM_WORDS - 1; i > 0; i--) { data[i] = data[i] << nb | data[i - 1] >> (WORD_SIZE - nb); } data[0] <<= nb; } trim(); return *this; } rich_bitset& operator>>=(int amount) { assert(amount >= 0 && amount < Size); int nw = amount >> WORD_SHIFT; if (nw > 0) { REP_WORDS(i) { data[i] = i + nw >= NUM_WORDS ? 0 : data[i + nw]; } } int nb = amount & WORD_MASK; if (nb) { REP_INNER_WORDS(i) { data[i] = data[i] >> nb | data[i + 1] << (WORD_SIZE - nb); } data[LAST_WORD] >>= nb; } return *this; } rich_bitset& operator+=(const rich_bitset& a) { word carry = 0; REP_WORDS(i) { word l = data[i]; word r = a.data[i]; word sum = l + r; data[i] = sum + carry; carry = (sum < l) | (data[i] < sum); } trim(); return *this; } rich_bitset& operator-=(const rich_bitset& a) { word carry = 1; REP_WORDS(i) { word l = data[i]; word r = ~a.data[i]; word sum = l + r; data[i] = sum + carry; carry = (sum < l) | (data[i] < sum); } trim(); return *this; } rich_bitset& operator++() { word carry = 1; REP_WORDS(i) { word l = data[i]; data[i] = l + carry; carry = (data[i] < l); } trim(); return *this; } rich_bitset operator++(int) { rich_bitset res = *this; operator++(); return res; } rich_bitset& operator--() { word carry = 0; REP_WORDS(i) { word l = data[i]; data[i] = l - 1 + carry; carry = (l | carry) != 0; } trim(); return *this; } rich_bitset operator--(int) { rich_bitset res = *this; operator--(); return res; } rich_bitset operator~() const { rich_bitset res = *this; res.flip(); return res; } friend rich_bitset operator&(const rich_bitset& a, const rich_bitset& b) { rich_bitset res = a; res &= b; return res; } friend rich_bitset operator|(const rich_bitset& a, const rich_bitset& b) { rich_bitset res = a; res |= b; return res; } friend rich_bitset operator^(const rich_bitset& a, const rich_bitset& b) { rich_bitset res = a; res ^= b; return res; } friend rich_bitset operator<<(const rich_bitset& a, int amount) { rich_bitset res = a; res <<= amount; return res; } friend rich_bitset operator>>(const rich_bitset& a, int amount) { rich_bitset res = a; res >>= amount; return res; } friend rich_bitset operator+(const rich_bitset& a, const rich_bitset& b) { rich_bitset res = a; res += b; return res; } friend rich_bitset operator-(const rich_bitset& a, const rich_bitset& b) { rich_bitset res = a; res -= b; return res; } friend bool operator==(const rich_bitset& a, const rich_bitset& b) { return memcmp(a.data, b.data, sizeof(a.data)) == 0; } friend bool operator!=(const rich_bitset& a, const rich_bitset& b) { return memcmp(a.data, b.data, sizeof(a.data)) != 0; } friend int operator<=>(const rich_bitset& a, const rich_bitset& b) { REP_WORDS_REV(i) { if (a.data[i] != b.data[i]) return a.data[i] < b.data[i] ? -1 : 1; } return 0; } ref operator[](int pos) { return {*this, pos}; } bool operator[](int pos) const { return test(pos); } string str() const { ostringstream oss; oss << *this; return oss.str(); } friend ostream& operator<<(ostream& out, const rich_bitset& bs) { for (int i = Size - 1; i >= 0; i--) { out << (bs.test(i) ? '1' : '0'); } return out; } #undef REP_WORDS #undef REP_INNER_WORDS #undef REP_WORDS_REV #undef REP_INNER_WORDS_REV }; template <class T> class easy_stack { private: vector<T> data; public: auto begin() { return data.begin(); } auto end() { return data.end(); } auto begin() const { return data.begin(); } auto end() const { return data.end(); } void push_back(T a) { data.push_back(a); } template <class... Args> void emplace(Args&&... args) { data.emplace_back(forward<Args>(args)...); } T pop_back() { T res = data.back(); data.pop_back(); return res; } int size() const { return (int) data.size(); } bool empty() const { return data.empty(); } }; template <int N> int len(const fast_iset<N>& a) { return a.size(); } template <class T, int N> int len(const fast_vector<T, N>& a) { return a.size(); } template <class T, int BucketBits> int len(const hash_imap<T, BucketBits>& a) { return a.size(); } template <class T> int len(const easy_stack<T>& a) { return a.size(); } } // namespace ds using namespace ds; namespace beam_search { // (state) -> score template <class T, class State, class Score> concept get_score = totally_ordered<Score> && invocable<T, State&> && same_as<invoke_result_t<T, State&>, Score>; // (state, move) -> void template <class T, class State, class MoveId> concept apply_move = invocable<T, State&, MoveId> && same_as<invoke_result_t<T, State&, MoveId>, void>; // (state) -> void template <class T, class State> concept undo_move = invocable<T, State&> && same_as<invoke_result_t<T, State&>, void>; // (state) -> void // see also: add_candidate template <class T, class State> concept enumerate_candidates = invocable<T, State&> && same_as<invoke_result_t<T, State&>, void>; // (turn) -> void // see also: candidates_to_filter template <class T> concept filter_candidates = invocable<T, int> && same_as<invoke_result_t<T, int>, void>; template <class State, totally_ordered Score, class MoveId, MoveId UnusedMoveId, class CandidateData, class Direction = greater<Score>, int HashBucketBits = 20> class beam_search { private: struct candidate { int index; // index in orig_candidates int parent; MoveId move_id; CandidateData data; ull hash; }; struct orig_candidate { int parent; MoveId move_id; bool chosen; }; Direction dir = {}; int current_parent = 0; hash_imap<int, HashBucketBits> best_indices; bool enumerating = false; bool filtering = false; vector<candidate> candidates; vector<orig_candidate> orig_candidates; void clear_candidates() { candidates.clear(); orig_candidates.clear(); } public: Score best_score = 0; int max_turn = -1; beam_search() { } beam_search(Direction dir) : dir(dir) { } void add_candidate(MoveId move_id, CandidateData data, ull hash) { assert(("not enumerating now", enumerating)); candidates.emplace_back((int) candidates.size(), current_parent, move_id, data, hash); orig_candidates.emplace_back(current_parent, move_id); } vector<candidate>& candidates_to_filter() { assert(("not filtering now", filtering)); return candidates; } // CAUTION: not stable template <predicate<candidate&, candidate&> CandidateDirection> void remove_duplicates(CandidateDirection candidate_direction) { assert(("not filtering now", filtering)); best_indices.clear(); int n = (int) candidates.size(); for (int i = 0; i < n; i++) { candidate& cand = candidates[i]; if (best_indices.access(cand.hash)) { int j = best_indices.get(); candidate& cand2 = candidates[j]; if (candidate_direction(cand, cand2)) { swap(candidates[i], candidates[j]); } swap(candidates[i], candidates[--n]); i--; } else { best_indices.set(i); } } candidates.resize(n); } template <get_score<State, Score> GetScore, apply_move<State, MoveId> ApplyMove, enumerate_candidates<State> EnumerateCandidates, filter_candidates FilterCandidates> vector<MoveId> run(const State& initial_state, GetScore get_score, ApplyMove apply_move, EnumerateCandidates enumerate_candidates, FilterCandidates filter_candidates) { struct node { State state; int history_index; }; struct history { MoveId move_id; int parent; }; vector<node> src; vector<node> dst; increasing_vector<history> hs; int turn = 0; // set initial state src.emplace_back(initial_state, -1); while (true) { int num_states = (int) src.size(); clear_candidates(); if (max_turn == -1 || turn < max_turn) { // enumerate candidates enumerating = true; for (int i = 0; i < num_states; i++) { current_parent = i; enumerate_candidates(src[i].state); } enumerating = false; // filer candiadtes filtering = true; filter_candidates(turn); filtering = false; } // check if finished if (candidates.empty()) { assert(("no states at the end", num_states > 0)); // pick the best state best_score = get_score(src[0].state); int best_index = 0; for (int i = 1; i < num_states; i++) { Score score = get_score(src[i].state); if (dir(score, best_score)) { best_score = score; best_index = i; } } // restore moves vector<MoveId> res; int history_top = src[best_index].history_index; while (history_top != -1) { history& h = hs[history_top]; res.push_back(h.move_id); history_top = h.parent; } reverse(res.begin(), res.end()); return res; } // compute next states dst.clear(); for (const auto& cand : candidates) { const auto& src_node = src[cand.parent]; dst.emplace_back(src_node.state, hs.size()); apply_move(dst.back().state, cand.move_id); hs.emplace_back(cand.move_id, src_node.history_index); } src.swap(dst); turn++; } } template <get_score<State, Score> GetScore, apply_move<State, MoveId> ApplyMove, undo_move<State> UndoMove, enumerate_candidates<State> EnumerateCandidates, filter_candidates FilterCandidates> vector<MoveId> run_tree(const State& initial_state, GetScore get_score, ApplyMove apply_move, UndoMove undo_move, EnumerateCandidates enumerate_candidates, FilterCandidates filter_candidates) { constexpr MoveId UNDO = UnusedMoveId; struct tour { vector<MoveId> src; vector<MoveId> dst; void move(const MoveId& move_id) { dst.push_back(move_id); } int position() { return (int) dst.size(); } void swap() { src.swap(dst); dst.clear(); } } tour; vector<MoveId> global_path; vector<MoveId> path; vector<orig_candidate> leaves; State st = initial_state; int turn = 0; int level = 0; int next_start_pos = 0; auto global_move = [&](const MoveId& move_id) { apply_move(st, move_id); global_path.push_back(move_id); level++; }; auto global_undo = [&]() { undo_move(st); global_path.pop_back(); level--; }; while (true) { bool has_next_turn = max_turn == -1 || turn < max_turn; // compute the next tour int pos = next_start_pos; int prev_root_level = level; int next_root_level = numeric_limits<int>::max(); orig_candidate best_leaf = {-1, MoveId{}, false}; enumerating = true; clear_candidates(); if (turn == 0) { best_score = get_score(st); best_leaf.chosen = true; if (has_next_turn) { current_parent = tour.position(); enumerate_candidates(st); } } else { for (const orig_candidate& leaf : leaves) { int parent_pos = leaf.parent; // visit the parent of the leaf node if (pos < parent_pos) { // visit the LCA path.clear(); do { auto move = tour.src[pos++]; if (move == UNDO) { if (path.empty()) { global_undo(); tour.move(UNDO); next_root_level = min(next_root_level, level); } else { path.pop_back(); } } else { path.push_back(move); } } while (pos < parent_pos); // go directly to the parent for (auto move : path) { global_move(move); tour.move(move); } } // now we are at the parent of the leaf node // visit the leaf node apply_move(st, leaf.move_id); tour.move(leaf.move_id); Score score = get_score(st); if (!best_leaf.chosen || dir(score, best_score)) { best_score = score; best_leaf = leaf; } if (has_next_turn) { current_parent = tour.position(); enumerate_candidates(st); } // leave the leaf node undo_move(st); tour.move(UNDO); } } next_root_level = min(next_root_level, level); enumerating = false; filtering = true; filter_candidates(turn); filtering = false; if (candidates.empty()) { assert(best_leaf.chosen); // undo to the root level while (level > prev_root_level) { global_undo(); } // visit the best leaf pos = next_start_pos; while (pos < best_leaf.parent) { auto move = tour.src[pos++]; if (move == UNDO) { global_undo(); } else { global_move(move); } } if (best_leaf.parent != -1) { global_move(best_leaf.move_id); } return global_path; } // finalize the next tour tour.swap(); turn++; // collect the next leaf nodes, in the original order leaves.clear(); for (const candidate& cand : candidates) { orig_candidates[cand.index].chosen = true; } for (const orig_candidate& cand : orig_candidates) { if (!cand.chosen) continue; leaves.push_back(cand); } // undo to the next root level while (level > next_root_level) { global_undo(); } // adjust the next starting position next_start_pos = next_root_level - prev_root_level; } } }; class beam_width_manager { private: double prev_time = 0; double moving_average_time = 0; vector<double> progress_history; vector<double> time_history; vector<int> width_history; int last_width = 0; int count = 0; public: int window_size = 50; int default_width; beam_width_manager(int default_width) : default_width(default_width) { } int next(double progress, double time, double time_limit) { progress_history.push_back(progress); time_history.push_back(time); width_history.push_back(last_width); count++; if (count <= window_size) { return last_width = default_width; } int i1 = count - 1 - window_size; int i2 = count - 1; double progress_sum = progress_history[i2] - progress_history[i1]; double time_sum = time_history[i2] - time_history[i1]; if (progress_sum == 0 || time_sum == 0) { // window size is too small window_size *= 2; return last_width = default_width; } int width_sum = 0; for (int i = i1 + 1; i <= i2; i++) { width_sum += width_history[i]; } double progress_per_turn = progress_sum / window_size; double time_per_width = time_sum / width_sum; double left_time = time_limit - time; double left_progress = 1 - progress; if (left_time <= 0 || left_progress <= 0) return 1; double left_turn = left_progress / progress_per_turn; double left_time_per_turn = left_time / left_turn; double left_width_per_turn = left_time_per_turn / time_per_width; return last_width = round(left_width_per_turn); } void report(int actual_last_width) { last_width = actual_last_width; } }; } // namespace beam_search namespace simulated_annealing { // (state) -> score template <class T, class State, class Score> concept get_score = totally_ordered<Score> && invocable<T, State&> && same_as<invoke_result_t<T, State&>, Score>; // (iter) -> progress template <class T> concept update_progress = invocable<T, int> && same_as<invoke_result_t<T, int>, double>; // (state, tolerance) -> accepted template <class T, class State> concept try_transition = invocable<T, State&, double> && same_as<invoke_result_t<T, State&, double>, bool>; template <class State, totally_ordered Score, class Direction = greater<Score>> class simulated_annealing { private: Direction dir = {}; public: int clock_interval = 10; double t_from = 100; double t_to = 0.01; double progress = 0; int num_iterations = 0; int num_acceptances = 0; int num_rejections = 0; bool use_linear_temp = false; Score best_score = 0; simulated_annealing() { } simulated_annealing(Direction dir) : dir(dir) { } template <get_score<State, Score> GetScore, update_progress UpdateProgress, try_transition<State> TryTransition> State run(const State& initial_state, rngen& rng, GetScore get_score, UpdateProgress update_progress, TryTransition try_transition, function<void(State&, Score, int, double)> best_updated = nullptr) { State state = initial_state; Score score = get_score(state); State best_state = state; best_score = score; num_iterations = 0; num_acceptances = 0; num_rejections = 0; int interval = clock_interval; progress = 0; double t = t_from; while (true) { if (--interval <= 0) { progress = update_progress(num_iterations); if (progress >= 1) break; t = use_linear_temp ? lerp(t_from, t_to, progress) : exp_interp(t_from, t_to, progress); interval = clock_interval; } double tolerance = t * -log(rng.next_float()); if (try_transition(state, tolerance)) { num_acceptances++; score = get_score(state); if (dir(score, best_score)) { best_state = state; best_score = score; if (best_updated) { best_updated(state, score, num_iterations, t); } } } else { num_rejections++; } num_iterations++; } return best_state; } }; } // namespace simulated_annealing namespace dijkstra { // (vertex) -> index template <class T, class Vertex> concept get_index = invocable<T, Vertex> && same_as<invoke_result_t<T, Vertex>, int>; // (vertex) -> is_goal template <class T, class Vertex> concept is_goal = invocable<T, Vertex> && same_as<invoke_result_t<T, Vertex>, bool>; // (vertex, distance) -> void template <class T, class Vertex, class Weight> concept visit_adjacent_vertices = invocable<T, Vertex, Weight> && same_as<invoke_result_t<T, Vertex, Weight>, void>; template <class Vertex, class Weight, Weight Infinity, int MaxVertexIndex> requires(integral<Weight> || floating_point<Weight>) class dijkstra { private: using vw = pair<Vertex, Weight>; static constexpr int VERTEX_ARRAY_SIZE = MaxVertexIndex + 1; vector<vw> toVisit; bool visiting = false; public: array<bool, VERTEX_ARRAY_SIZE> visited; array<Weight, VERTEX_ARRAY_SIZE> distance; array<optional<Vertex>, VERTEX_ARRAY_SIZE> previous; dijkstra() { } template <get_index<Vertex> GetIndex, is_goal<Vertex> IsGoal, visit_adjacent_vertices<Vertex, Weight> VisitAdjacentVertices> void run(const vector<Vertex>& starts, GetIndex get_index, IsGoal is_goal, VisitAdjacentVertices visit_adjacent_vertices) { auto comp = [](vw& a, vw& b) { return a.second > b.second; }; visited.fill(false); previous.fill(nullopt); distance.fill(Infinity); priority_queue<vw, vector<vw>, decltype(comp)> q(comp); for (auto& st : starts) { distance[get_index(st)] = Weight(0); q.emplace(st, Weight(0)); } int loop = 0; while (!q.empty()) { if (++loop % 10 == 0) trace(loop, " ", timer::timer()); auto [from, dist] = q.top(); q.pop(); int fromi = get_index(from); if (visited[fromi]) continue; visited[fromi] = true; if (is_goal(from)) { return; } visiting = true; toVisit.clear(); visit_adjacent_vertices(from, dist); visiting = false; for (vw& pair : toVisit) { Vertex to = pair.first; int toi = get_index(to); Weight new_dist = pair.second; if (new_dist < distance[toi]) { distance[toi] = new_dist; previous[toi] = from; q.emplace(to, new_dist); } } } } void visit(Vertex vertex, Weight total_distance) { assert(("not visiting now", visiting)); toVisit.emplace_back(vertex, total_distance); } template <get_index<Vertex> GetIndex> vector<Vertex> restore_path(Vertex goal, GetIndex get_index) { assert(("goal not reached", visited[get_index(goal)])); vector<Vertex> res; Vertex v = goal; while (true) { res.push_back(v); if (!previous[get_index(v)]) break; v = previous[get_index(v)].value(); } reverse(res.begin(), res.end()); return res; } }; }; // namespace dijkstra namespace file { string pad4(int n) { return (n < 0 || n >= 1000 ? "" : n < 10 ? "000" : n < 100 ? "00" : "0") + tos(n); } string input_file_name(int seed) { return "in/" + pad4(seed) + ".txt"; } string output_file_name(int seed) { return "out/" + pad4(seed) + ".txt"; } string movie_file_name(int seed) { return "mov/" + pad4(seed) + ".smv"; } bool write_text(string fileName, string text, bool append = false) { ofstream fout; fout.open(fileName, append ? ios::out | ios::app : ios::out); if (!fout) return false; fout << text; fout.close(); return true; } pair<string, bool> read_text(string fileName) { ifstream fin; fin.open(fileName, ios::in); if (!fin) return make_pair("", false); string res; string line; while (getline(fin, line)) { res += line; res += "\n"; } return make_pair(res, true); } void write_text_assert(string fileName, string text, bool append = false) { auto res = write_text(fileName, text, append); assert(res); } string read_text_assert(string fileName) { auto res = read_text(fileName); assert(res.second); return res.first; } } // namespace file } // namespace shr using namespace shr::basic; using namespace shr::ds; using namespace shr::beam_search; using namespace shr::simulated_annealing; using namespace shr::dijkstra; using namespace shr::random; using namespace shr::timer; using namespace shr::tracer; using namespace shr::file; // // --- macros --- // #define rep(i, from, until) for (int i = (from); i < (until); i++) #define repr(i, from, until) for (int i = (until) -1; i >= (from); i--) #define rep0(i, until) rep(i, 0, until) #define rep0r(i, until) repr(i, 0, until) // // --- movie lib --- // class movie { private: bool is_open = false; string file_name; ofstream out; #ifdef ONLINE_JUDGE void write_instruction(const string& it, const vector<double>& argf, const vector<string>& args) { } #else void write_instruction(const string& it, const vector<double>& argf, const vector<string>& args) { assert(("file name is not set", file_name != "")); if (!is_open) { is_open = true; out = ofstream(file_name, ios_base::out | ios_base::binary); out.write("smv", 3); } write_string(it); for (double f : argf) { write_float(f); } for (auto& s : args) { write_string(s); } if (it == "n") { out.flush(); // flush at the end of each frame } } void write_float(double a) { float f = (float) a; out.write((char*) &f, 4); } void write_string(const string& str) { out.write(str.c_str(), str.length() + 1); } #endif public: static constexpr int LEFT = 0; static constexpr int CENTER = 1; static constexpr int RIGHT = 2; movie() { } void set_file(string file) { assert(!is_open); file_name = file; } void close_file() { if (!is_open) return; is_open = false; out.close(); } void fill(double rgb, double a = 1.0) { fill(rgb, rgb, rgb, a); } void fill(double r, double g, double b, double a = 1.0) { write_instruction("f", {r, g, b, a}, {}); } void stroke(double rgb, double a = 1.0) { stroke(rgb, rgb, rgb, a); } void stroke(double r, double g, double b, double a = 1.0) { write_instruction("s", {r, g, b, a}, {}); } void no_fill() { write_instruction("nf", {}, {}); } void no_stroke() { write_instruction("ns", {}, {}); } void comment(string text) { write_instruction("cm", {}, {text}); } void tooltip(string text) { write_instruction("tt", {}, {text}); } void no_tooltip() { write_instruction("nt", {}, {}); } void stroke_weight(double weight) { write_instruction("sw", {weight}, {}); } void text_size(double size) { write_instruction("ts", {size}, {}); } void text_align(int align) { write_instruction("ta", {(double) align}, {}); } void rect(double x, double y, double w, double h) { write_instruction("r", {x, y, w, h}, {}); } void circle(double x, double y, double r) { write_instruction("c", {x, y, r}, {}); } void ellipse(double x, double y, double rx, double ry) { write_instruction("e", {x, y, rx, ry}, {}); } void line(double x1, double y1, double x2, double y2) { write_instruction("l", {x1, y1, x2, y2}, {}); } void text(string str, double x, double y) { write_instruction("t", {x, y}, {str}); } void transform(double e00, double e01, double e10, double e11) { write_instruction("tf", {e00, e01, e10, e11}, {}); } void translate(double tx, double ty) { write_instruction("tr", {tx, ty}, {}); } void rotate(double ang) { write_instruction("ro", {ang}, {}); } void scale(double s) { scale(s, s); } void scale(double sx, double sy) { write_instruction("sc", {sx, sy}, {}); } void push() { write_instruction("pu", {}, {}); } void pop() { write_instruction("po", {}, {}); } void end_frame() { write_instruction("n", {}, {}); } void target(string name) { write_instruction("tg", {}, {name}); } }; movie mov; // -------------------------------------------------- // main part // -------------------------------------------------- bool isLocal = false; bool render = false; // define N and stuff here constexpr int N = 45; constexpr int N2 = N * 2; constexpr int M = 50; #define repn(i) rep0(i, N) #define repm(i) rep0(i, M) class Problem { private: public: array<array<ll, 2>, N> vs; void load(istream& in) { // read input here int n; in >> n; assert(n == N); repn(i) { in >> vs[i][0] >> vs[i][1]; } } }; struct SolverResult { ll score = 0; }; class Solver { public: int seed; rngen rng; SolverResult result; Problem p; Solver() : rng() { } void load(istream& in, int seed = -1) { p.load(in); mov.set_file(movie_file_name(seed)); init(); } void load(int seed) { this->seed = seed; istringstream in(read_text_assert(input_file_name(seed))); isLocal = true; load(in, seed); } void solve() { if (isLocal) { ostringstream out; solveMain(out); mov.close_file(); write_text(output_file_name(seed), out.str()); } else { solveMain(cout); } } private: void init() { } void solveMain(ostream& out) { // write answer to out constexpr ll TARGET = (ll) (5e17); array<ll, N2> cs; repn(i) { cs[i << 1] = p.vs[i][0]; cs[i << 1 | 1] = p.vs[i][1]; } auto op = [&](int i, int j) { return make_pair(cs[i << 1] + cs[j << 1] >> 1, cs[i << 1 | 1] + cs[j << 1 | 1] >> 1); }; auto getScore = [&](ll a, ll b) { return 20000000 - 100000 * log10(max(abs(a - TARGET), abs(b - TARGET)) + 1); }; // vector<pii> ops; // repm(iter) { // double score = getScore(cs[0], cs[1]); // double bestScore = score; // int bestI = -1; // rep(i, 1, N) { // auto [a, b] = op(0, i); // double score = getScore(a, b); // if (update_max(score, bestScore)) { // bestI = i; // } // } // if (bestI == -1) // break; // auto [a, b] = op(0, bestI); // cs[0] = a; // cs[1] = b; // cs[bestI << 1 | 0] = a; // cs[bestI << 1 | 1] = b; // trace(bestI, " ", log10(max(abs(a - TARGET), abs(b - TARGET))), " ", bestScore, " ", iter); // } // out << len(ops) << endl; // for (auto [a, b] : ops) { // out << a + 1 << " " << b + 1 << endl; // } struct State { ll cs[N2]; ll hist[M * 4]; int ihist[M * 2]; int turn = 0; }; auto diff = [&](ll cs[N2], int i) { return max(abs(cs[i << 1] - TARGET), abs(cs[i << 1 | 1] - TARGET)); }; auto apply = [&](State& st, short move) { int i = move >> 8 & 0xff; int j = move & 0xff; ll ai = st.cs[i << 1]; ll bi = st.cs[i << 1 | 1]; ll aj = st.cs[j << 1]; ll bj = st.cs[j << 1 | 1]; ll a = ai + aj >> 1; ll b = bi + bj >> 1; st.hist[st.turn << 2 | 0] = ai; st.hist[st.turn << 2 | 1] = bi; st.hist[st.turn << 2 | 2] = aj; st.hist[st.turn << 2 | 3] = bj; st.ihist[st.turn << 1 | 0] = i; st.ihist[st.turn << 1 | 1] = j; st.cs[i << 1] = a; st.cs[i << 1 | 1] = b; st.cs[j << 1] = a; st.cs[j << 1 | 1] = b; st.turn++; }; auto undo = [&](State& st) { st.turn--; int i = st.ihist[st.turn << 1 | 0]; int j = st.ihist[st.turn << 1 | 1]; ll ai = st.hist[st.turn << 2 | 0]; ll bi = st.hist[st.turn << 2 | 1]; ll aj = st.hist[st.turn << 2 | 2]; ll bj = st.hist[st.turn << 2 | 3]; ll a = st.cs[i << 1]; ll b = st.cs[i << 1 | 1]; st.cs[i << 1] = ai; st.cs[i << 1 | 1] = bi; st.cs[j << 1] = aj; st.cs[j << 1 | 1] = bj; }; beam_search<State, ll, short, -1, ll, less<ll>, 24> bs; bs.max_turn = M; State st; repn(i) { st.cs[i << 1] = cs[i << 1]; st.cs[i << 1 | 1] = cs[i << 1 | 1]; } auto res = bs.run_tree( st, [&](State& st) { return max(abs(st.cs[0] - TARGET), abs(st.cs[1] - TARGET)); }, apply, undo, [&](State& st) { auto getScore = [&]() { ll res = diff(st.cs, 0); res += diff(st.cs, 1) >> 1; res += diff(st.cs, 2) >> 2; res += diff(st.cs, 3) >> 3; res += diff(st.cs, 4) >> 4; res += diff(st.cs, 5) >> 5; return res; }; ll cscore = getScore(); bs.add_candidate(0, cscore, 0); rep0(i, N - 1) { rep(j, i + 1, N) { apply(st, i << 8 | j); ll score = getScore(); undo(st); bs.add_candidate(i << 8 | j, score, 0); } } }, [&](int turn) { auto& cands = bs.candidates_to_filter(); int bw = 300; auto better = [&](auto& a, auto& b) { return a.data < b.data; }; trace(turn, " ", len(cands)); static hash_imap<int> counts; counts.clear(); if (len(cands) > bw) { ranges::sort(cands, better); erase_if(cands, [&](auto& a) { if (counts.access(a.parent)) { int num = counts.get(); if (num > 10) return true; counts.set(num + 1); } else { counts.set(1); } return false; }); if (len(cands) > bw) { nth_element(cands.begin(), cands.begin() + bw, cands.end(), better); cands.resize(bw); } } }); erase_if(res, [&](auto move) { return move == 0; }); trace(round(2e6 - 1e5 * log10(bs.best_score)) * 50); out << len(res) << endl; for (short move : res) { out << (move >> 8 & 0xff) << " " << (move & 0xff) << endl; // trace(move >> 8 & 0xff, " ", move & 0xff); } } }; int main() { #if 0 || ONLINE_JUDGE isLocal = false; render = false; timer(true); Solver sol; sol.load(cin); sol.solve(); #elif 0 compareScores("cut", "nocut"); // compareScores("new6", "new10"); #elif 0 // for local and remote testers debug = false; render = false; int seed; cin >> seed; cin >> time_scale; timer(true); Solver sol; sol.load(seed); cout << sol.result.score << endl; #elif 1 // single-threaded test, handy but slow time_scale = 1.0; int num = 50; int from = 0; int stride = 1; int single = 0; debug = true; render = false; struct TestCase { int seed; int time; ll score; }; vector<TestCase> cases; vector<int> seedList = {}; if (seedList.empty()) { if (single == -1) { rep0(t, num) { seedList.push_back(from + t * stride); } } else { seedList.push_back(single); } } bool doTrace = debug; debug = true; for (int seed : seedList) { timer(true); trace("------------ SOLVING SEED ", seed, " ------------"); debug = doTrace; Solver s; s.load(seed); s.solve(); debug = true; int time = timer(); trace("score: ", s.result.score, " (time ", time, " ms)\n"); if (s.result.score != -1) cases.emplace_back(seed, time, s.result.score); } auto print = [&](const TestCase& c) { int seed = c.seed; string space = seed < 10 ? " " : seed < 100 ? " " : seed < 1000 ? " " : ""; trace(" seed ", space, seed, ": ", c.score, " (time ", c.time, " ms)"); }; if (len(cases) > 1) { trace("------------ summary ------------"); trace("sort by seed:"); sort(cases.begin(), cases.end(), [&](auto a, auto b) { return a.seed < b.seed; }); for (auto& c : cases) print(c); trace("sort by score:"); sort(cases.begin(), cases.end(), [&](auto a, auto b) { return a.score > b.score; }); for (auto& c : cases) print(c); ll scoreSum = 0; double logScoreSum = 0; for (auto& c : cases) { scoreSum += c.score; logScoreSum += log(c.score); } double invDenom = 1.0 / len(cases); trace("total score: ", scoreSum, ", mean: ", (ll) (scoreSum * invDenom * 100 + 0.5) / 100.0, ", mean(log2): ", (ll) (logScoreSum * invDenom * 1000 + 0.5) / 1000.0); } #endif }