結果
問題 | No.2678 Minmax Independent Set (Hack) |
ユーザー | siganai |
提出日時 | 2024-03-15 23:33:20 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
WA
|
実行時間 | - |
コード長 | 8,725 bytes |
コンパイル時間 | 4,541 ms |
コンパイル使用メモリ | 208,056 KB |
実行使用メモリ | 6,816 KB |
最終ジャッジ日時 | 2024-09-30 03:07:22 |
合計ジャッジ時間 | 2,716 ms |
ジャッジサーバーID (参考情報) |
judge2 / judge5 |
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ソースコード
#line 1 "main.cpp" //#pragma GCC target("avx,avx2") //#pragma GCC optimize("O3") //#pragma GCC optimize("unroll-loops") #include<bits/stdc++.h> #ifdef LOCAL #include <debug.hpp> #define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) (static_cast<void>(0)) #endif using namespace std; using ll = long long; using ull = unsigned long long; using ld = long double; using pll = pair<ll, ll>; using pii = pair<int, int>; using vi = vector<int>; using vvi = vector<vi>; using vvvi = vector<vvi>; using vl = vector<ll>; using vvl = vector<vl>; using vvvl = vector<vvl>; using vul = vector<ull>; using vpii = vector<pii>; using vpll = vector<pll>; using vs = vector<string>; template<class T> using pq = priority_queue<T, vector<T>, greater<T>>; #define overload4(_1, _2, _3, _4, name, ...) name #define overload3(a,b,c,name,...) name #define rep1(n) for (ll UNUSED_NUMBER = 0; UNUSED_NUMBER < (n); ++UNUSED_NUMBER) #define rep2(i, n) for (ll i = 0; i < (n); ++i) #define rep3(i, a, b) for (ll i = (a); i < (b); ++i) #define rep4(i, a, b, c) for (ll i = (a); i < (b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep1(n) for(ll i = (n) - 1;i >= 0;i--) #define rrep2(i,n) for(ll i = (n) - 1;i >= 0;i--) #define rrep3(i,a,b) for(ll i = (b) - 1;i >= (a);i--) #define rrep4(i,a,b,c) for(ll i = (a) + ((b)-(a)-1) / (c) * (c);i >= (a);i -= c) #define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__) #define all1(i) begin(i) , end(i) #define all2(i,a) begin(i) , begin(i) + a #define all3(i,a,b) begin(i) + a , begin(i) + b #define all(...) overload3(__VA_ARGS__, all3, all2, all1)(__VA_ARGS__) #define sum(...) accumulate(all(__VA_ARGS__),0LL) template<class T> bool chmin(T &a, const T &b){ if(a > b){ a = b; return 1; } else return 0; } template<class T> bool chmax(T &a, const T &b){ if(a < b){ a = b; return 1; } else return 0; } template<class T> auto min(const T& a){return *min_element(all(a));} template<class T> auto max(const T& a){return *max_element(all(a));} template<class... Ts> void in(Ts&... t); #define INT(...) int __VA_ARGS__; in(__VA_ARGS__) #define LL(...) ll __VA_ARGS__; in(__VA_ARGS__) #define STR(...) string __VA_ARGS__; in(__VA_ARGS__) #define CHR(...) char __VA_ARGS__; in(__VA_ARGS__) #define DBL(...) double __VA_ARGS__; in(__VA_ARGS__) #define LD(...) ld __VA_ARGS__; in(__VA_ARGS__) #define VEC(type, name, size) vector<type> name(size); in(name) #define VV(type, name, h, w) vector<vector<type>> name(h, vector<type>(w)); in(name) ll intpow(ll a, ll b){ ll ans = 1; while(b){if(b & 1) ans *= a; a *= a; b /= 2;} return ans;} ll modpow(ll a, ll b, ll p){ ll ans = 1; a %= p;if(a < 0) a += p;while(b){ if(b & 1) (ans *= a) %= p; (a *= a) %= p; b /= 2; } return ans; } void Yes() {cout << "Yes\n";return;} void No() {cout << "No\n";return;} void YES() {cout << "YES\n";return;} void NO() {cout << "NO\n";return;} namespace IO{ #define VOID(a) decltype(void(a)) struct setting{ setting(){cin.tie(nullptr); ios::sync_with_stdio(false);fixed(cout); cout.precision(12);}} setting; template<int I> struct P : P<I-1>{}; template<> struct P<0>{}; template<class T> void i(T& t){ i(t, P<3>{}); } void i(vector<bool>::reference t, P<3>){ int a; i(a); t = a; } template<class T> auto i(T& t, P<2>) -> VOID(cin >> t){ cin >> t; } template<class T> auto i(T& t, P<1>) -> VOID(begin(t)){ for(auto&& x : t) i(x); } template<class T, size_t... idx> void ituple(T& t, index_sequence<idx...>){in(get<idx>(t)...);} template<class T> auto i(T& t, P<0>) -> VOID(tuple_size<T>{}){ituple(t, make_index_sequence<tuple_size<T>::value>{});} #undef VOID } #define unpack(a) (void)initializer_list<int>{(a, 0)...} template<class... Ts> void in(Ts&... t){ unpack(IO :: i(t)); } #undef unpack static const double PI = 3.1415926535897932; template <class F> struct REC { F f; REC(F &&f_) : f(forward<F>(f_)) {} template <class... Args> auto operator()(Args &&...args) const { return f(*this, forward<Args>(args)...); }}; constexpr int mod = 998244353; //constexpr int mod = 1000000007; #line 2 "library/modint/Modint.hpp" template <int mod> struct Modint{ int x; Modint():x(0) {} Modint(long long y): x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {} Modint &operator += (const Modint &p) { if((x += p.x) >= mod) x -= mod; return *this;} Modint &operator -= (const Modint &p) { if ((x += mod - p.x) >= mod) x -= mod; return *this;} Modint &operator *= (const Modint &p) { x = (int)(1LL * x * p.x % mod); return *this;} Modint &operator /= (const Modint &p) { *this *= p.inverse(); return *this;} Modint operator -() const{return Modint(-x);} Modint operator +(const Modint &p) const {return Modint(*this) += p;} Modint operator -(const Modint &p) const {return Modint(*this) -= p;} Modint operator *(const Modint &p) const {return Modint(*this) *= p;} Modint operator /(const Modint &p) const {return Modint(*this) /= p;} Modint &operator ++() {if(x == mod - 1) x = 0; else x++; return *this;} Modint &operator --() {if(x == 0) x = mod - 1; else x--; return *this;} bool operator == (const Modint &p) const {return x == p.x;} bool operator != (const Modint &p) const {return x != p.x;} Modint inverse() const { int a = x, b = mod, u = 1, v = 0, t; while (b > 0) { t = a / b; swap(a -= t * b, b); swap(u -= t * v, v); } return Modint(u);} Modint pow(long long n) const { Modint ret(1), mul(x); while (n > 0) { if (n & 1) ret *= mul; mul *= mul; n >>= 1; } return ret;} friend ostream &operator<<(ostream &os, const Modint &p) { return os << p.x; } friend istream &operator>>(istream &is, Modint &a) { long long t; is >> t; a = Modint<mod>(t); return (is); } int get() const { return x; } static constexpr int get_mod() {return mod;} }; #line 90 "main.cpp" using mint = Modint<mod>; using vm = vector<mint>; using vvm = vector<vm>; using vvvm = vector<vvm>; vector<mint> fact, fact_inv; void make_fact(int n){ fact.resize(n+1), fact_inv.resize(n+1); fact[0] = mint(1); rep(i,1,n+1) fact[i] = fact[i-1] * mint(i); fact_inv[n] = fact[n].inverse(); rrep(i,0,n) fact_inv[i] = fact_inv[i+1] * mint(i+1); } mint ncr(int n, int r){ if(n < 0 || r < 0 || n < r) return mint(0); return fact[n] * fact_inv[r] * fact_inv[n-r];} mint npr(int n, int r){ if(n < 0 || r < 0 || n < r) return mint(0); return fact[n] * fact_inv[n-r]; } #line 1 "library/data-structure/unionfind.hpp" struct unionfind { public: unionfind() : _n(0) {} explicit unionfind(int n) : _n(n), parent_or_size(n, -1) {} int merge(int a, int b) { assert(0 <= a && a < _n); assert(0 <= b && b < _n); int x = find(a), y = find(b); if (x == y) return x; if (-parent_or_size[x] < -parent_or_size[y]) swap(x, y); parent_or_size[x] += parent_or_size[y]; parent_or_size[y] = x; return x; } bool same(int a, int b) { assert(0 <= a && a < _n); assert(0 <= b && b < _n); return find(a) == find(b); } int find(int a) { assert(0 <= a && a < _n); if (parent_or_size[a] < 0) return a; return parent_or_size[a] = find(parent_or_size[a]); } int size(int a) { assert(0 <= a && a < _n); return -parent_or_size[find(a)]; } vector<vector<int>> groups() { vector<int> leader_buf(_n), group_size(_n); for (int i = 0; i < _n; i++) { leader_buf[i] = find(i); group_size[leader_buf[i]]++; } vector<vector<int>> result(_n); for (int i = 0; i < _n; i++) { result[i].reserve(group_size[i]); } for (int i = 0; i < _n; i++) { result[leader_buf[i]].push_back(i); } result.erase( remove_if(result.begin(), result.end(), [&](const vector<int>& v) { return v.empty(); }), result.end()); return result; } private: int _n; // root node: -1 * component size // otherwise: parent vector<int> parent_or_size; }; #line 103 "main.cpp" void solve() { } int main() { int n = 1996610; cout << n << '\n'; rep(i,1,65536) { cout << i << " " << 2 * i << '\n'; cout << i << " " << 2 * i + 1 << '\n'; } rep(i,65536,130172) cout << i << " " << 65536 + i << '\n'; cout << 1 << " " << 1996609 << '\n'; cout << 1996609 << " " << 1996610 << '\n'; }