結果

問題 No.2676 A Tourist
ユーザー woodywoody
提出日時 2024-03-16 00:19:23
言語 C++14
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 805 ms / 5,000 ms
コード長 10,643 bytes
コンパイル時間 4,635 ms
コンパイル使用メモリ 250,228 KB
実行使用メモリ 55,916 KB
最終ジャッジ日時 2024-09-30 03:35:25
合計ジャッジ時間 18,038 ms
ジャッジサーバーID
(参考情報)
judge5 / judge3
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample AC * 2
other AC * 31
権限があれば一括ダウンロードができます
コンパイルメッセージ
main.cpp: In member function 'void HeavyLightDecomposition::path_query(int, int, bool, const F&)':
main.cpp:173:21: warning: structured bindings only available with '-std=c++17' or '-std=gnu++17' [-Wc++17-extensions]
  173 |         for (auto &&[a, b] : _ascend(u, l)){
      |                     ^
main.cpp:178:21: warning: structured bindings only available with '-std=c++17' or '-std=gnu++17' [-Wc++17-extensions]
  178 |         for (auto &&[a, b] : _descend(l, v)){
      |                     ^

ソースコード

diff #
プレゼンテーションモードにする

#include<bits/stdc++.h>
#include<atcoder/all>
#define rep(i,b) for(int i=0;i<b;i++)
#define rrep(i,b) for(int i=b-1;i>=0;i--)
#define rep1(i,b) for(int i=1;i<b;i++)
#define repx(i,x,b) for(int i=x;i<b;i++)
#define rrepx(i,x,b) for(int i=b-1;i>=x;i--)
#define fore(i,a) for(auto& i:a)
#define rng(x) (x).begin(), (x).end()
#define rrng(x) (x).rbegin(), (x).rend()
#define sz(x) ((int)(x).size())
#define pb push_back
#define fi first
#define se second
#define pcnt __builtin_popcountll
using namespace std;
using namespace atcoder;
using ll = long long;
using ld = long double;
template<typename T> using mpq = priority_queue<T, vector<T>, greater<T>>;
template<typename T> bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }
template<typename T> bool chmin(T &a, const T &b) { if (b<a) { a=b; return 1; } return 0; }
template<typename T> ll sumv(const vector<T>&a){ll res(0);for(auto&&x:a)res+=x;return res;}
bool yn(bool a) { if(a) {cout << "Yes" << endl; return true;} else {cout << "No" << endl; return false;}}
#define retval(x) {cout << #x << endl; return;}
#define cout2(x,y) cout << x << " " << y << endl;
#define coutp(p) cout << p.fi << " " << p.se << endl;
#define out cout << ans << endl;
#define outd cout << fixed << setprecision(20) << ans << endl;
#define outm cout << ans.val() << endl;
#define outv fore(yans , ans) cout << yans << "\n";
#define outdv fore(yans , ans) cout << yans.val() << "\n";
#define assertmle(x) if (!(x)) {vi v(3e8);}
#define asserttle(x) if (!(x)) {while(1){}}
#define coutv(v) {fore(vy , v) {cout << vy << " ";} cout << endl;}
#define coutv2(v) fore(vy , v) cout << vy << "\n";
#define coutvm(v) {fore(vy , v) {cout << vy.val() << " ";} cout << endl;}
#define coutvm2(v) fore(vy , v) cout << vy.val() << "\n";
using pll = pair<ll,ll>;using pil = pair<int,ll>;using pli = pair<ll,int>;using pii = pair<int,int>;using pdd = pair<ld,ld>;
using vi = vector<int>;using vd = vector<ld>;using vl = vector<ll>;using vs = vector<string>;using vb = vector<bool>;
using vpii = vector<pii>;using vpli = vector<pli>;using vpll = vector<pll>;using vpil = vector<pil>;
using vvi = vector<vector<int>>;using vvl = vector<vector<ll>>;using vvs = vector<vector<string>>;using vvb = vector<vector<bool>>;
using vvpii = vector<vector<pii>>;using vvpli = vector<vector<pli>>;using vvpll = vector<vpll>;using vvpil = vector<vpil>;
using mint = modint998244353;
//using mint = modint1000000007;
//using mint = dynamic_modint<0>;
using vm = vector<mint>;
using vvm = vector<vector<mint>>;
vector<int> dx={1,0,-1,0,1,1,-1,-1},dy={0,1,0,-1,1,-1,1,-1};
ll gcd(ll a, ll b) { return a?gcd(b%a,a):b;}
ll lcm(ll a, ll b) { return a/gcd(a,b)*b;}
#define yes {cout <<"Yes"<<endl;}
#define no {cout <<"No"<<endl;}
const double eps = 1e-10;
const ll LINF = 2001002003004005006ll;
const int INF = 1001001001;
#ifdef MY_LOCAL_DEBUG
#include "./debug/localDebug.cpp"
#define showp(p) cerr<<#p<<" = "<<p.fi<<" : "<<p.se<<endl
#define show1(a) cerr<<#a<<" = "<<a<<endl
#define show2(a,b) cerr<<#a<<" = "<<a<<" : "<<#b<<" = "<<b<<endl
#define show3(a,b,c) cerr<<#a<<" = "<<a<<" : "<<#b<<" = "<<b<<" : "<<#c<<" = "<<c<<endl
#define show4(a,b,c,d) cerr<<#a<<" = "<<a<<" : "<<#b<<" = "<<b<<" : "<<#c<<" = "<<c<<" : "<<#d<<" = "<<d<<endl
#define show5(a,b,c,d,e) cerr<<#a<<" = "<<a<<" : "<<#b<<" = "<<b<<" : "<<#c<<" = "<<c<<" : "<<#d<<" = "<<d<<" : "<<#e<<" = "<<e<<endl
#define DEBUG_LINE cout << "DEBUG_LINE : " << __LINE__ << endl
#define showv(v) {cout<<#v<<" : "; fore(vy , v) {cout << vy << " ";} cout << endl;}
#define showv2(v) {cout<<#v<<endl; fore(vy , v) cout << vy << "\n";}
#define showvm(v) {cout<<#v<<" : "; fore(vy , v) {cout << vy.val() << " ";} cout << endl;}
#define showvm2(v) {cout<<#v<<endl; fore(vy , v) cout << vy.val() << "\n";}
#define showmat(v) {cout<<#v<<endl; fore(row , v) { fore(seg , row) cout << seg << " "; cout << endl;}}
#define showmatm(v) {cout<<#v<<endl; fore(row , v) { fore(seg , row) cout << seg.val() << " "; cout << endl;}}
#else
#define showp(p)
#define show1(a)
#define show2(a,b)
#define show3(a,b,c)
#define show4(a,b,c,d)
#define show5(a,b,c,d,e)
#define DEBUG_LINE
#define showv(v)
#define showv2(v)
#define showvm(v)
#define showvm2(v)
#define showmat(v)
#define showmatm(v)
#endif
#define overload5(a,b,c,d,e,f, ...) f
#define show(...) overload5(__VA_ARGS__, show5, show4, show3, show2, show1)(__VA_ARGS__)
struct HeavyLightDecomposition{
private:
public:
int _n;
vvi _e;
vi _size, _depth, _nxt, _par; // _nxt[x] : xHeavy
vi _up; // _up[x] : -x_dfs_hld
vi down;// down[x] : -x
HeavyLightDecomposition(const vvi& _e, int root = 0) : _e(_e){
_n = sz(_e);
_id = 0;
_size = vi(_n);
_depth = vi(_n);
down = vi(_n,-1);
_up = vi(_n,-1);
_nxt = vi(_n,root);
_par = vi(_n,root);
_dfs_sz(root);
_dfs_hld(root);
}
private:
int _id;
void _dfs_sz(int x){
_size[x] = 1;
for(int& y : _e[x]){
if (y == _par[x]){
if (sz(_e[x])>=2 && y==_e[x][0]){
swap(_e[x][0], _e[x][1]);
}else{
continue;
}
}
_depth[y] = _depth[x] + 1;
_par[y] = x;
_dfs_sz(y);
_size[x] += _size[y];
if (_size[y] > _size[_e[x][0]]) swap(y, _e[x][0]);
}
}
void _dfs_hld(int x)
{
down[x] = _id++;
for (int& y : _e[x])
{
if (y == _par[x]) continue;
_nxt[y] = (y == _e[x][0]) ? _nxt[x] : y;
_dfs_hld(y);
}
_up[x] = _id;
}
// [u, v)
vpii _ascend(int a, int b) const {
vpii res;
while (_nxt[a]!=_nxt[b]){
res.emplace_back(down[a], down[_nxt[a]]);
a = _par[_nxt[a]];
}
if (a != b) res.emplace_back(down[a], down[b] + 1);
return res;
}
// (u, v]
vpii _descend(int a, int b) const {
if (a == b) return {};
if (_nxt[a] == _nxt[b]) return {{down[a] + 1, down[b]}};
vpii res = _descend(a, _par[_nxt[b]]);
res.emplace_back(down[_nxt[b]], down[b]);
return res;
}
public:
template <typename F>
void path_query(int u, int v, bool vertex, const F &f)
{
int l = lca(u, v);
for (auto &&[a, b] : _ascend(u, l)){
int s = a + 1, t = b;
s > t ? f(t, s) : f(s, t);
}
if (vertex) f(down[l], down[l] + 1);
for (auto &&[a, b] : _descend(l, v)){
int s = a, t = b + 1;
s > t ? f(t, s) : f(s, t);
}
}
template <typename F>
void subtree_query(int u, bool vertex, const F &f){
f(down[u] + int(!vertex), _up[u]);
}
int lca(int a, int b){
while (_nxt[a] != _nxt[b]){
if (down[a] < down[b]) swap(a, b);
a = _par[_nxt[a]];
}
return _depth[a] < _depth[b] ? a : b;
}
int dist(int a, int b) { return _depth[a] + _depth[b] - _depth[lca(a, b)] * 2; }
};
// HeavyLightDecomposition
// [remark]
// HLD
// ()
//
//
// [interface]
// HeavyLightDecomposition(const vvi& _e, int root = 0) : e,root
// path_query(int u, int v, bool vertex, const F &f) : [u,v]fvertex
// void subtree_query(int u, bool vertex, const F &f) : uf
// int lca(a,b) : a,blca
// int dist(int a, int b) : [a,b]
void solve(){
int n,q; cin>>n>>q;
vl a(n);
vl sum(n);
rep(i,n) cin>>a[i];
vvi e(n),e_big(n);
rep(i,n-1){
int a,b; cin>>a>>b;
a--; b--;
e[a].pb(b);
e[b].pb(a);
}
vb flg(n);
vi bigs;
const int c = sqrt(n) + 1;
rep(i,n){
if (sz(e[i])>=c){
flg[i] = true;
bigs.pb(i);
}
}
rep(i,n){
fore(y , e[i]){
if (!flg[y]) continue;
e_big[i].pb(y);
}
}
rep(i,n){
fore(y , e[i]){
if (flg[y]) continue;
sum[i] += a[y];
}
}
fenwick_tree<ll> fw_sum(n+1),fw(n);
HeavyLightDecomposition h(e);
rep(i,n) if (!flg[i]) fw.add(h.down[i], a[i]);
rep(i,n) fw_sum.add(h.down[i], sum[i]);
auto IsOnPath = [&](int u, int v, int target)->bool{
if (u==target || v==target) return true;
if (h.lca(u,v) == target) return true;
bool ok1 = false;
bool ok2 = false;
if (h.lca(target, u) == target) ok1 = true;
else ok2 = true;
if (h.lca(target, v) == target) ok1 = true;
else ok2 = true;
return (ok1 && ok2);
};
vl ans;
rep(i,q){
int t; cin>>t;
if (t == 0){
int v; cin>>v;
v--;
ll x; cin>>x;
a[v] += x;
if (flg[v]){
}else{
fw.add(h.down[v], x);
fore(y , e[v]){
sum[y] += x;
fw_sum.add(h.down[y], x);
}
}
}else{
int u,v; cin>>u>>v;
u--; v--;
ll tmp = 0;
auto f = [&](int a,int b)->void{
tmp += fw_sum.sum(a,b);
tmp -= fw.sum(a,b);
};
h.path_query(u, v, true, f);
if (!flg[u]) tmp += a[u];
if (!flg[v]) tmp += a[v];
fore(y, bigs){
bool ok = false;
if (IsOnPath(u,v,y)) ok = true;
int c = h.lca(u,v);
if (h._par[c]==y) ok = true;
if (h._par[y]!=-1 && IsOnPath(u,v,h._par[y])) ok = true;
if (ok) tmp += a[y];
}
ans.pb(tmp);
}
}
outv;
return;
}
int main(){
ios::sync_with_stdio(false);
cin.tie(0);
int t = 1;
//cin>>t;
rep(i,t){
solve();
}
return 0;
}
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