結果
問題 | No.2764 Warp Drive Spacecraft |
ユーザー | 👑 binap |
提出日時 | 2024-04-28 23:33:49 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 870 ms / 3,000 ms |
コード長 | 5,823 bytes |
コンパイル時間 | 5,131 ms |
コンパイル使用メモリ | 299,492 KB |
実行使用メモリ | 43,456 KB |
最終ジャッジ日時 | 2024-07-17 20:22:43 |
合計ジャッジ時間 | 22,267 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge4 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
6,812 KB |
testcase_01 | AC | 2 ms
6,816 KB |
testcase_02 | AC | 2 ms
6,944 KB |
testcase_03 | AC | 2 ms
6,944 KB |
testcase_04 | AC | 2 ms
6,944 KB |
testcase_05 | AC | 2 ms
6,944 KB |
testcase_06 | AC | 2 ms
6,944 KB |
testcase_07 | AC | 2 ms
6,940 KB |
testcase_08 | AC | 2 ms
6,944 KB |
testcase_09 | AC | 2 ms
6,944 KB |
testcase_10 | AC | 3 ms
6,944 KB |
testcase_11 | AC | 2 ms
6,940 KB |
testcase_12 | AC | 3 ms
6,940 KB |
testcase_13 | AC | 3 ms
6,940 KB |
testcase_14 | AC | 2 ms
6,940 KB |
testcase_15 | AC | 2 ms
6,944 KB |
testcase_16 | AC | 370 ms
40,332 KB |
testcase_17 | AC | 366 ms
40,204 KB |
testcase_18 | AC | 363 ms
41,824 KB |
testcase_19 | AC | 703 ms
33,648 KB |
testcase_20 | AC | 709 ms
33,836 KB |
testcase_21 | AC | 706 ms
34,780 KB |
testcase_22 | AC | 707 ms
34,676 KB |
testcase_23 | AC | 696 ms
35,104 KB |
testcase_24 | AC | 710 ms
34,000 KB |
testcase_25 | AC | 696 ms
35,416 KB |
testcase_26 | AC | 849 ms
41,200 KB |
testcase_27 | AC | 839 ms
41,784 KB |
testcase_28 | AC | 834 ms
41,996 KB |
testcase_29 | AC | 870 ms
42,192 KB |
testcase_30 | AC | 825 ms
41,596 KB |
testcase_31 | AC | 849 ms
42,704 KB |
testcase_32 | AC | 847 ms
43,456 KB |
testcase_33 | AC | 561 ms
31,492 KB |
testcase_34 | AC | 574 ms
31,168 KB |
testcase_35 | AC | 560 ms
30,624 KB |
testcase_36 | AC | 355 ms
40,312 KB |
testcase_37 | AC | 383 ms
36,636 KB |
testcase_38 | AC | 304 ms
30,076 KB |
ソースコード
#include<bits/stdc++.h> #include<atcoder/all> #define rep(i,n) for(int i=0;i<n;i++) using namespace std; using namespace atcoder; typedef long long ll; typedef vector<int> vi; typedef vector<long long> vl; typedef vector<vector<int>> vvi; typedef vector<vector<long long>> vvl; typedef long double ld; typedef pair<int, int> P; ostream& operator<<(ostream& os, const modint& a) {os << a.val(); return os;} template <int m> ostream& operator<<(ostream& os, const static_modint<m>& a) {os << a.val(); return os;} template <int m> ostream& operator<<(ostream& os, const dynamic_modint<m>& a) {os << a.val(); return os;} template<typename T> istream& operator>>(istream& is, vector<T>& v){int n = v.size(); assert(n > 0); rep(i, n) is >> v[i]; return is;} template<typename U, typename T> ostream& operator<<(ostream& os, const pair<U, T>& p){os << p.first << ' ' << p.second; return os;} template<typename T> ostream& operator<<(ostream& os, const vector<T>& v){int n = v.size(); rep(i, n) os << v[i] << (i == n - 1 ? "\n" : " "); return os;} template<typename T> ostream& operator<<(ostream& os, const vector<vector<T>>& v){int n = v.size(); rep(i, n) os << v[i] << (i == n - 1 ? "\n" : ""); return os;} template<typename T> void chmin(T& a, T b){a = min(a, b);} template<typename T> void chmax(T& a, T b){a = max(a, b);} // thanks for Luzhiled-san's website // https://ei1333.github.io/luzhiled/snippets/structure/convex-hull-trick-add-monotone.html template< typename T, bool isMin > struct ConvexHullTrickAddMonotone { #define F first #define S second using P = pair< T, T >; deque< P > H; ConvexHullTrickAddMonotone() = default; bool empty() const { return H.empty(); } void clear() { H.clear(); } inline int sgn(T x) { return x == 0 ? 0 : (x < 0 ? -1 : 1); } using D = long double; inline bool check(const P &a, const P &b, const P &c) { if(b.S == a.S || c.S == b.S) return sgn(b.F - a.F) * sgn(c.S - b.S) >= sgn(c.F - b.F) * sgn(b.S - a.S); //return (b.F-a.F)*(c.S-b.S) >= (b.S-a.S)*(c.F-b.F); return D(b.F - a.F) * sgn(c.S - b.S) / D(abs(b.S - a.S)) >= D(c.F - b.F) * sgn(b.S - a.S) / D(abs(c.S - b.S)); } void add(T a, T b) { if(!isMin) a *= -1, b *= -1; P line(a, b); if(empty()) { H.emplace_front(line); return; } if(H.front().F <= a) { if(H.front().F == a) { if(H.front().S <= b) return; H.pop_front(); } while(H.size() >= 2 && check(line, H.front(), H[1])) H.pop_front(); H.emplace_front(line); } else { assert(a <= H.back().F); if(H.back().F == a) { if(H.back().S <= b) return; H.pop_back(); } while(H.size() >= 2 && check(H[H.size() - 2], H.back(), line)) H.pop_back(); H.emplace_back(line); } } inline T get_y(const P &a, const T &x) { return a.F * x + a.S; } T query_monotone_inc(T x) { assert(!empty()); while(H.size() >= 2 && get_y(H.front(), x) >= get_y(H[1], x)) H.pop_front(); if(isMin) return get_y(H.front(), x); return -get_y(H.front(), x); } #undef F #undef S }; const long long INF = 2002002002002002002; using S = long long; S _INF(INF); S _ZERO(0LL); using F = long long; S apply(F f, S x){ return f + x; } template<typename S, typename F> struct Dijkstra{ struct Edge{ int from, to; F cost; Edge(int from, int to, F cost) : from(from), to(to), cost(cost) {}; }; int n, m; vector<bool> initialized; vector<Edge> E; vector<vector<int>> G; map<int, vector<S>> dist; map<int, vector<int>> idx; Dijkstra(int _n) : n(_n), m(0), initialized(n, false), G(n){} void add_edge(int from, int to, F cost){ Edge e(from, to, cost); E.push_back(e); G[from].emplace_back(m); m++; } void calc(int s){ initialized[s] = true; dist[s] = vector<S>(n, _INF); idx[s] = vector<int>(n, -1); priority_queue<tuple<S, int, int>, vector<tuple<S, int, int>>, greater<tuple<S, int, int>>> pq; pq.emplace(_ZERO, s, -1); while(pq.size()){ auto [dist_from, from, index] = pq.top(); pq.pop(); if(dist[s][from] <= dist_from) continue; dist[s][from] = dist_from; idx[s][from] = index; for(int index : G[from]){ int to = E[index].to; S dist_to = apply(E[index].cost, dist_from); if(dist[s][to] <= dist_to) continue; pq.emplace(dist_to, to, index); } } } S get_dist(int s, int t){ if(!initialized[s]) calc(s); return dist[s][t]; } }; int main(){ int n, m; cin >> n >> m; assert(1 <= n && n <= 200000); assert(0 <= m && m <= 200000); vector<long long> w(n); for(int i = 0; i < n; i++) cin >> w[i]; for(int i = 0; i < n; i++) assert(1 <= w[i] && w[i] <= 1000000000); set<pair<int, int>> set_for_assert; Dijkstra<long long, long long> graph(n); for(int i = 0; i < m; i++){ int u, v; long long t; cin >> u >> v >> t; if(cin.fail()) assert(false); assert(1 <= u && u < v && v <= n); assert(1 <= t && t <= 1000000000000); if(set_for_assert.find(make_pair(u, v)) != set_for_assert.end()) assert(false); set_for_assert.insert(make_pair(u, v)); u--; v--; graph.add_edge(u, v, t); graph.add_edge(v, u, t); } vector<long long> dist_s(n); vector<long long> dist_t(n); for(int i = 0; i < n; i++) dist_s[i] = graph.get_dist(0, i); for(int i = 0; i < n; i++) dist_t[i] = graph.get_dist(n - 1, i); long long ans = dist_s[n - 1]; ConvexHullTrickAddMonotone<long long, true> CHT; vector<int> asc(n); for(int i = 0; i < n; i++) asc[i] = i; sort(asc.begin(), asc.end(), [&](int left, int right){ return w[left] < w[right]; }); for(int i = 0; i < n; i++){ int idx = asc[i]; if(dist_t[idx] < INF) CHT.add(w[idx], dist_t[idx]); } for(int i = 0; i < n; i++){ int idx = asc[i]; if(dist_s[idx] < INF) chmin(ans, dist_s[idx] + CHT.query_monotone_inc(w[idx])); } cout << ans << "\n"; return 0; }