結果

問題 No.2762 Counting and Deleting
ユーザー tokusakuraitokusakurai
提出日時 2024-05-17 22:21:53
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 577 ms / 4,000 ms
コード長 11,175 bytes
コンパイル時間 2,475 ms
コンパイル使用メモリ 227,888 KB
実行使用メモリ 30,076 KB
最終ジャッジ日時 2024-05-17 22:22:03
合計ジャッジ時間 8,372 ms
ジャッジサーバーID
(参考情報)
judge3 / judge5
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
6,812 KB
testcase_01 AC 2 ms
6,940 KB
testcase_02 AC 2 ms
6,940 KB
testcase_03 AC 2 ms
6,944 KB
testcase_04 AC 1 ms
6,940 KB
testcase_05 AC 2 ms
6,940 KB
testcase_06 AC 2 ms
6,944 KB
testcase_07 AC 496 ms
29,968 KB
testcase_08 AC 502 ms
30,076 KB
testcase_09 AC 520 ms
29,908 KB
testcase_10 AC 489 ms
29,824 KB
testcase_11 AC 562 ms
29,936 KB
testcase_12 AC 528 ms
29,868 KB
testcase_13 AC 577 ms
29,964 KB
testcase_14 AC 534 ms
29,964 KB
testcase_15 AC 396 ms
29,956 KB
testcase_16 AC 389 ms
30,028 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#include <bits/stdc++.h>
using namespace std;
#define rep(i, n) for (int i = 0; i < (n); i++)
#define per(i, n) for (int i = (n) - 1; i >= 0; i--)
#define rep2(i, l, r) for (int i = (l); i < (r); i++)
#define per2(i, l, r) for (int i = (r) - 1; i >= (l); i--)
#define each(e, v) for (auto &e : v)
#define MM << " " <<
#define pb push_back
#define eb emplace_back
#define all(x) begin(x), end(x)
#define rall(x) rbegin(x), rend(x)
#define sz(x) (int)x.size()
using ll = long long;
using pii = pair<int, int>;
using pil = pair<int, ll>;
using pli = pair<ll, int>;
using pll = pair<ll, ll>;

template <typename T>
using minheap = priority_queue<T, vector<T>, greater<T>>;

template <typename T>
using maxheap = priority_queue<T>;

template <typename T>
bool chmax(T &x, const T &y) {
    return (x < y) ? (x = y, true) : false;
}

template <typename T>
bool chmin(T &x, const T &y) {
    return (x > y) ? (x = y, true) : false;
}

template <typename T>
int flg(T x, int i) {
    return (x >> i) & 1;
}

int pct(int x) { return __builtin_popcount(x); }
int pct(ll x) { return __builtin_popcountll(x); }
int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
int botbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int botbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }

template <typename T>
void print(const vector<T> &v, T x = 0) {
    int n = v.size();
    for (int i = 0; i < n; i++) cout << v[i] + x << (i == n - 1 ? '\n' : ' ');
    if (v.empty()) cout << '\n';
}

template <typename T>
void printn(const vector<T> &v, T x = 0) {
    int n = v.size();
    for (int i = 0; i < n; i++) cout << v[i] + x << '\n';
}

template <typename T>
void err_print(const vector<T> &v, T x = 0) {
    int n = v.size();
    for (int i = 0; i < n; i++) cerr << v[i] + x << ' ';
    cerr << endl;
}

template <typename T>
int lb(const vector<T> &v, T x) {
    return lower_bound(begin(v), end(v), x) - begin(v);
}

template <typename T>
int ub(const vector<T> &v, T x) {
    return upper_bound(begin(v), end(v), x) - begin(v);
}

template <typename T>
void rearrange(vector<T> &v) {
    sort(begin(v), end(v));
    v.erase(unique(begin(v), end(v)), end(v));
}

template <typename T>
vector<int> id_sort(const vector<T> &v, bool greater = false) {
    int n = v.size();
    vector<int> ret(n);
    iota(begin(ret), end(ret), 0);
    sort(begin(ret), end(ret), [&](int i, int j) { return greater ? v[i] > v[j] : v[i] < v[j]; });
    return ret;
}

template <typename T>
void reorder(vector<T> &a, const vector<int> &ord) {
    int n = a.size();
    vector<T> b(n);
    for (int i = 0; i < n; i++) b[i] = a[ord[i]];
    swap(a, b);
}

template <typename T>
T floor(T x, T y) {
    assert(y != 0);
    if (y < 0) x = -x, y = -y;
    return (x >= 0 ? x / y : (x - y + 1) / y);
}

template <typename T>
T ceil(T x, T y) {
    assert(y != 0);
    if (y < 0) x = -x, y = -y;
    return (x >= 0 ? (x + y - 1) / y : x / y);
}

template <typename S, typename T>
pair<S, T> operator+(const pair<S, T> &p, const pair<S, T> &q) {
    return make_pair(p.first + q.first, p.second + q.second);
}

template <typename S, typename T>
pair<S, T> operator-(const pair<S, T> &p, const pair<S, T> &q) {
    return make_pair(p.first - q.first, p.second - q.second);
}

template <typename S, typename T>
istream &operator>>(istream &is, pair<S, T> &p) {
    S a;
    T b;
    is >> a >> b;
    p = make_pair(a, b);
    return is;
}

template <typename S, typename T>
ostream &operator<<(ostream &os, const pair<S, T> &p) {
    return os << p.first << ' ' << p.second;
}

struct io_setup {
    io_setup() {
        ios_base::sync_with_stdio(false);
        cin.tie(NULL);
        cout << fixed << setprecision(15);
        cerr << fixed << setprecision(15);
    }
} io_setup;

constexpr int inf = (1 << 30) - 1;
constexpr ll INF = (1LL << 60) - 1;
// constexpr int MOD = 1000000007;
constexpr int MOD = 998244353;

template <int mod>
struct Mod_Int {
    int x;

    Mod_Int() : x(0) {}

    Mod_Int(long long y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {}

    static int get_mod() { return mod; }

    Mod_Int &operator+=(const Mod_Int &p) {
        if ((x += p.x) >= mod) x -= mod;
        return *this;
    }

    Mod_Int &operator-=(const Mod_Int &p) {
        if ((x += mod - p.x) >= mod) x -= mod;
        return *this;
    }

    Mod_Int &operator*=(const Mod_Int &p) {
        x = (int)(1LL * x * p.x % mod);
        return *this;
    }

    Mod_Int &operator/=(const Mod_Int &p) {
        *this *= p.inverse();
        return *this;
    }

    Mod_Int &operator++() { return *this += Mod_Int(1); }

    Mod_Int operator++(int) {
        Mod_Int tmp = *this;
        ++*this;
        return tmp;
    }

    Mod_Int &operator--() { return *this -= Mod_Int(1); }

    Mod_Int operator--(int) {
        Mod_Int tmp = *this;
        --*this;
        return tmp;
    }

    Mod_Int operator-() const { return Mod_Int(-x); }

    Mod_Int operator+(const Mod_Int &p) const { return Mod_Int(*this) += p; }

    Mod_Int operator-(const Mod_Int &p) const { return Mod_Int(*this) -= p; }

    Mod_Int operator*(const Mod_Int &p) const { return Mod_Int(*this) *= p; }

    Mod_Int operator/(const Mod_Int &p) const { return Mod_Int(*this) /= p; }

    bool operator==(const Mod_Int &p) const { return x == p.x; }

    bool operator!=(const Mod_Int &p) const { return x != p.x; }

    Mod_Int inverse() const {
        assert(*this != Mod_Int(0));
        return pow(mod - 2);
    }

    Mod_Int pow(long long k) const {
        Mod_Int now = *this, ret = 1;
        for (; k > 0; k >>= 1, now *= now) {
            if (k & 1) ret *= now;
        }
        return ret;
    }

    friend ostream &operator<<(ostream &os, const Mod_Int &p) { return os << p.x; }

    friend istream &operator>>(istream &is, Mod_Int &p) {
        long long a;
        is >> a;
        p = Mod_Int<mod>(a);
        return is;
    }
};

using mint = Mod_Int<MOD>;

template <typename Monoid>
struct Segment_Tree {
    using M = typename Monoid::V;
    int n, m;
    vector<M> seg;

    // f(f(a,b),c) = f(a,f(b,c)), f(e1,a) = f(a,e1) = a

    Segment_Tree(const vector<M> &v) : n(v.size()) {
        m = 1;
        while (m < n) m <<= 1;
        seg.assign(2 * m, Monoid::id);
        copy(begin(v), end(v), begin(seg) + m);
        build();
    }

    Segment_Tree(int n, M x = Monoid::id) : Segment_Tree(vector<M>(n, x)) {}

    void set(int i, const M &x) { seg[m + i] = x; }

    void build() {
        for (int i = m - 1; i > 0; i--) seg[i] = Monoid::merge(seg[2 * i], seg[2 * i + 1]);
    }

    void update(int i, const M &x, bool apply = false) {
        seg[i + m] = apply ? Monoid::merge(seg[i + m], x) : x;
        i += m;
        while (i >>= 1) seg[i] = Monoid::merge(seg[2 * i], seg[2 * i + 1]);
    }

    M query(int l, int r) const {
        l = max(l, 0), r = min(r, n);
        M L = Monoid::id, R = Monoid::id;
        l += m, r += m;
        while (l < r) {
            if (l & 1) L = Monoid::merge(L, seg[l++]);
            if (r & 1) R = Monoid::merge(seg[--r], R);
            l >>= 1, r >>= 1;
        }
        return Monoid::merge(L, R);
    }

    M operator[](int i) const { return seg[m + i]; }

    template <typename C>
    int find_subtree(int i, const C &check, M &x, int type) const {
        while (i < m) {
            M nxt = type ? Monoid::merge(seg[2 * i + type], x) : Monoid::merge(x, seg[2 * i + type]);
            if (check(nxt)) {
                i = 2 * i + type;
            } else {
                x = nxt;
                i = 2 * i + (type ^ 1);
            }
        }
        return i - m;
    }

    // check(区間 [l,r] での演算結果) を満たす最小の r (存在しなければ n)
    template <typename C>
    int find_first(int l, const C &check) const {
        M L = Monoid::id;
        int a = l + m, b = 2 * m;
        while (a < b) {
            if (a & 1) {
                M nxt = Monoid::merge(L, seg[a]);
                if (check(nxt)) return find_subtree(a, check, L, 0);
                L = nxt;
                a++;
            }
            a >>= 1, b >>= 1;
        }
        return n;
    }

    // check((区間 [l,r) での演算結果)) を満たす最大の l (存在しなければ -1)
    template <typename C>
    int find_last(int r, const C &check) const {
        M R = Monoid::id;
        int a = m, b = r + m;
        while (a < b) {
            if ((b & 1) || a == 1) {
                M nxt = Monoid::merge(seg[--b], R);
                if (check(nxt)) return find_subtree(b, check, R, 1);
                R = nxt;
            }
            a >>= 1, b >>= 1;
        }
        return -1;
    }
};

struct Data_1 {
    vector<int> c;
    vector<mint> x;
    Data_1() : c(2, 0), x(8, 0) {}
    Data_1(char a) : c(2, 0), x(8, 0) {
        if (a == '0') {
            c[0]++;
            x[6]++;
        } else {
            c[1]++;
            x[7]++;
        }
    }
};

struct Monoid_1 {
    using V = Data_1;
    static V merge(V a, V b) {
        V c;
        rep(i, 2) c.c[i] = a.c[i] + b.c[i];
        rep(i, 8) rep(j, 8) {
            int x = flg(j, 0);
            if (!flg(i, x + 1)) continue;
            int ni = (i & 1) | (j & 6);
            c.x[ni] += a.x[i] * b.x[j];
        }

        rep(i, 8) {
            int ni = i;
            rep(t, 2) {
                if (b.c[t] > 0) ni &= ~(1 << (t + 1));
            }
            c.x[ni] += a.x[i];
        }

        rep(j, 8) {
            int f = flg(j, 0);
            if (a.c[f] > 0) continue;
            c.x[j] += b.x[j];
        }

        return c;
    }
    static V id;
};

Monoid_1::V Monoid_1::id = Data_1();

struct Func_1 {
    constexpr Func_1() {}
};

struct Operator_1 {
    using V = Func_1;
    static V merge(V a, V b) { return a; }
    static const V id;
};

constexpr Operator_1::V Operator_1::id = Func_1();

struct Acted_Monoid_1 {
    using Monoid = Monoid_1;
    using Operator = Operator_1;
    using M = typename Monoid::V;
    using O = typename Operator::V;
    static M merge(M a, O b) { return a; }
};

void solve() {
    int N, Q;
    cin >> N >> Q;

    string S;
    cin >> S;

    vector<Data_1> v(N);

    rep(i, N) v[i] = Data_1(S[i]);
    Segment_Tree<Monoid_1> seg(v);

    set<int> s;
    rep(i, N) s.emplace(i);

    while (Q--) {
        int t, l, r;
        cin >> t >> l >> r;
        l--;

        // rep(i, N - 1) cout << seg.query(i, i + 2).x1 << ' ';
        // rep(i, N - 2) cout << seg.query(i, i + 3).x1 << ' ';
        // cout << '\n';

        if (t == 1) {
            for (auto it = s.lower_bound(l); it != end(s) && *it < r; it = s.erase(it)) {
                int x = *it;
                seg.update(x, Data_1());
            }
        } else {
            auto unko = seg.query(l, r);
            mint ans = 0;
            rep(i, 8) {
                if (flg(i, 0)) ans += unko.x[i];
            }
            cout << ans << '\n';
            // cout << seg.query(l, r).x0 << ' ';
            // cout << seg.query(l, r).x1 << '\n';
        }
    }
}

int main() {
    int T = 1;
    // cin >> T;
    while (T--) solve();
}
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