結果
問題 | No.2762 Counting and Deleting |
ユーザー | tokusakurai |
提出日時 | 2024-05-17 22:21:53 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 577 ms / 4,000 ms |
コード長 | 11,175 bytes |
コンパイル時間 | 2,475 ms |
コンパイル使用メモリ | 227,888 KB |
実行使用メモリ | 30,076 KB |
最終ジャッジ日時 | 2024-05-17 22:22:03 |
合計ジャッジ時間 | 8,372 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge5 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
6,812 KB |
testcase_01 | AC | 2 ms
6,940 KB |
testcase_02 | AC | 2 ms
6,940 KB |
testcase_03 | AC | 2 ms
6,944 KB |
testcase_04 | AC | 1 ms
6,940 KB |
testcase_05 | AC | 2 ms
6,940 KB |
testcase_06 | AC | 2 ms
6,944 KB |
testcase_07 | AC | 496 ms
29,968 KB |
testcase_08 | AC | 502 ms
30,076 KB |
testcase_09 | AC | 520 ms
29,908 KB |
testcase_10 | AC | 489 ms
29,824 KB |
testcase_11 | AC | 562 ms
29,936 KB |
testcase_12 | AC | 528 ms
29,868 KB |
testcase_13 | AC | 577 ms
29,964 KB |
testcase_14 | AC | 534 ms
29,964 KB |
testcase_15 | AC | 396 ms
29,956 KB |
testcase_16 | AC | 389 ms
30,028 KB |
ソースコード
#include <bits/stdc++.h> using namespace std; #define rep(i, n) for (int i = 0; i < (n); i++) #define per(i, n) for (int i = (n) - 1; i >= 0; i--) #define rep2(i, l, r) for (int i = (l); i < (r); i++) #define per2(i, l, r) for (int i = (r) - 1; i >= (l); i--) #define each(e, v) for (auto &e : v) #define MM << " " << #define pb push_back #define eb emplace_back #define all(x) begin(x), end(x) #define rall(x) rbegin(x), rend(x) #define sz(x) (int)x.size() using ll = long long; using pii = pair<int, int>; using pil = pair<int, ll>; using pli = pair<ll, int>; using pll = pair<ll, ll>; template <typename T> using minheap = priority_queue<T, vector<T>, greater<T>>; template <typename T> using maxheap = priority_queue<T>; template <typename T> bool chmax(T &x, const T &y) { return (x < y) ? (x = y, true) : false; } template <typename T> bool chmin(T &x, const T &y) { return (x > y) ? (x = y, true) : false; } template <typename T> int flg(T x, int i) { return (x >> i) & 1; } int pct(int x) { return __builtin_popcount(x); } int pct(ll x) { return __builtin_popcountll(x); } int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } int botbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int botbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } template <typename T> void print(const vector<T> &v, T x = 0) { int n = v.size(); for (int i = 0; i < n; i++) cout << v[i] + x << (i == n - 1 ? '\n' : ' '); if (v.empty()) cout << '\n'; } template <typename T> void printn(const vector<T> &v, T x = 0) { int n = v.size(); for (int i = 0; i < n; i++) cout << v[i] + x << '\n'; } template <typename T> void err_print(const vector<T> &v, T x = 0) { int n = v.size(); for (int i = 0; i < n; i++) cerr << v[i] + x << ' '; cerr << endl; } template <typename T> int lb(const vector<T> &v, T x) { return lower_bound(begin(v), end(v), x) - begin(v); } template <typename T> int ub(const vector<T> &v, T x) { return upper_bound(begin(v), end(v), x) - begin(v); } template <typename T> void rearrange(vector<T> &v) { sort(begin(v), end(v)); v.erase(unique(begin(v), end(v)), end(v)); } template <typename T> vector<int> id_sort(const vector<T> &v, bool greater = false) { int n = v.size(); vector<int> ret(n); iota(begin(ret), end(ret), 0); sort(begin(ret), end(ret), [&](int i, int j) { return greater ? v[i] > v[j] : v[i] < v[j]; }); return ret; } template <typename T> void reorder(vector<T> &a, const vector<int> &ord) { int n = a.size(); vector<T> b(n); for (int i = 0; i < n; i++) b[i] = a[ord[i]]; swap(a, b); } template <typename T> T floor(T x, T y) { assert(y != 0); if (y < 0) x = -x, y = -y; return (x >= 0 ? x / y : (x - y + 1) / y); } template <typename T> T ceil(T x, T y) { assert(y != 0); if (y < 0) x = -x, y = -y; return (x >= 0 ? (x + y - 1) / y : x / y); } template <typename S, typename T> pair<S, T> operator+(const pair<S, T> &p, const pair<S, T> &q) { return make_pair(p.first + q.first, p.second + q.second); } template <typename S, typename T> pair<S, T> operator-(const pair<S, T> &p, const pair<S, T> &q) { return make_pair(p.first - q.first, p.second - q.second); } template <typename S, typename T> istream &operator>>(istream &is, pair<S, T> &p) { S a; T b; is >> a >> b; p = make_pair(a, b); return is; } template <typename S, typename T> ostream &operator<<(ostream &os, const pair<S, T> &p) { return os << p.first << ' ' << p.second; } struct io_setup { io_setup() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout << fixed << setprecision(15); cerr << fixed << setprecision(15); } } io_setup; constexpr int inf = (1 << 30) - 1; constexpr ll INF = (1LL << 60) - 1; // constexpr int MOD = 1000000007; constexpr int MOD = 998244353; template <int mod> struct Mod_Int { int x; Mod_Int() : x(0) {} Mod_Int(long long y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {} static int get_mod() { return mod; } Mod_Int &operator+=(const Mod_Int &p) { if ((x += p.x) >= mod) x -= mod; return *this; } Mod_Int &operator-=(const Mod_Int &p) { if ((x += mod - p.x) >= mod) x -= mod; return *this; } Mod_Int &operator*=(const Mod_Int &p) { x = (int)(1LL * x * p.x % mod); return *this; } Mod_Int &operator/=(const Mod_Int &p) { *this *= p.inverse(); return *this; } Mod_Int &operator++() { return *this += Mod_Int(1); } Mod_Int operator++(int) { Mod_Int tmp = *this; ++*this; return tmp; } Mod_Int &operator--() { return *this -= Mod_Int(1); } Mod_Int operator--(int) { Mod_Int tmp = *this; --*this; return tmp; } Mod_Int operator-() const { return Mod_Int(-x); } Mod_Int operator+(const Mod_Int &p) const { return Mod_Int(*this) += p; } Mod_Int operator-(const Mod_Int &p) const { return Mod_Int(*this) -= p; } Mod_Int operator*(const Mod_Int &p) const { return Mod_Int(*this) *= p; } Mod_Int operator/(const Mod_Int &p) const { return Mod_Int(*this) /= p; } bool operator==(const Mod_Int &p) const { return x == p.x; } bool operator!=(const Mod_Int &p) const { return x != p.x; } Mod_Int inverse() const { assert(*this != Mod_Int(0)); return pow(mod - 2); } Mod_Int pow(long long k) const { Mod_Int now = *this, ret = 1; for (; k > 0; k >>= 1, now *= now) { if (k & 1) ret *= now; } return ret; } friend ostream &operator<<(ostream &os, const Mod_Int &p) { return os << p.x; } friend istream &operator>>(istream &is, Mod_Int &p) { long long a; is >> a; p = Mod_Int<mod>(a); return is; } }; using mint = Mod_Int<MOD>; template <typename Monoid> struct Segment_Tree { using M = typename Monoid::V; int n, m; vector<M> seg; // f(f(a,b),c) = f(a,f(b,c)), f(e1,a) = f(a,e1) = a Segment_Tree(const vector<M> &v) : n(v.size()) { m = 1; while (m < n) m <<= 1; seg.assign(2 * m, Monoid::id); copy(begin(v), end(v), begin(seg) + m); build(); } Segment_Tree(int n, M x = Monoid::id) : Segment_Tree(vector<M>(n, x)) {} void set(int i, const M &x) { seg[m + i] = x; } void build() { for (int i = m - 1; i > 0; i--) seg[i] = Monoid::merge(seg[2 * i], seg[2 * i + 1]); } void update(int i, const M &x, bool apply = false) { seg[i + m] = apply ? Monoid::merge(seg[i + m], x) : x; i += m; while (i >>= 1) seg[i] = Monoid::merge(seg[2 * i], seg[2 * i + 1]); } M query(int l, int r) const { l = max(l, 0), r = min(r, n); M L = Monoid::id, R = Monoid::id; l += m, r += m; while (l < r) { if (l & 1) L = Monoid::merge(L, seg[l++]); if (r & 1) R = Monoid::merge(seg[--r], R); l >>= 1, r >>= 1; } return Monoid::merge(L, R); } M operator[](int i) const { return seg[m + i]; } template <typename C> int find_subtree(int i, const C &check, M &x, int type) const { while (i < m) { M nxt = type ? Monoid::merge(seg[2 * i + type], x) : Monoid::merge(x, seg[2 * i + type]); if (check(nxt)) { i = 2 * i + type; } else { x = nxt; i = 2 * i + (type ^ 1); } } return i - m; } // check(区間 [l,r] での演算結果) を満たす最小の r (存在しなければ n) template <typename C> int find_first(int l, const C &check) const { M L = Monoid::id; int a = l + m, b = 2 * m; while (a < b) { if (a & 1) { M nxt = Monoid::merge(L, seg[a]); if (check(nxt)) return find_subtree(a, check, L, 0); L = nxt; a++; } a >>= 1, b >>= 1; } return n; } // check((区間 [l,r) での演算結果)) を満たす最大の l (存在しなければ -1) template <typename C> int find_last(int r, const C &check) const { M R = Monoid::id; int a = m, b = r + m; while (a < b) { if ((b & 1) || a == 1) { M nxt = Monoid::merge(seg[--b], R); if (check(nxt)) return find_subtree(b, check, R, 1); R = nxt; } a >>= 1, b >>= 1; } return -1; } }; struct Data_1 { vector<int> c; vector<mint> x; Data_1() : c(2, 0), x(8, 0) {} Data_1(char a) : c(2, 0), x(8, 0) { if (a == '0') { c[0]++; x[6]++; } else { c[1]++; x[7]++; } } }; struct Monoid_1 { using V = Data_1; static V merge(V a, V b) { V c; rep(i, 2) c.c[i] = a.c[i] + b.c[i]; rep(i, 8) rep(j, 8) { int x = flg(j, 0); if (!flg(i, x + 1)) continue; int ni = (i & 1) | (j & 6); c.x[ni] += a.x[i] * b.x[j]; } rep(i, 8) { int ni = i; rep(t, 2) { if (b.c[t] > 0) ni &= ~(1 << (t + 1)); } c.x[ni] += a.x[i]; } rep(j, 8) { int f = flg(j, 0); if (a.c[f] > 0) continue; c.x[j] += b.x[j]; } return c; } static V id; }; Monoid_1::V Monoid_1::id = Data_1(); struct Func_1 { constexpr Func_1() {} }; struct Operator_1 { using V = Func_1; static V merge(V a, V b) { return a; } static const V id; }; constexpr Operator_1::V Operator_1::id = Func_1(); struct Acted_Monoid_1 { using Monoid = Monoid_1; using Operator = Operator_1; using M = typename Monoid::V; using O = typename Operator::V; static M merge(M a, O b) { return a; } }; void solve() { int N, Q; cin >> N >> Q; string S; cin >> S; vector<Data_1> v(N); rep(i, N) v[i] = Data_1(S[i]); Segment_Tree<Monoid_1> seg(v); set<int> s; rep(i, N) s.emplace(i); while (Q--) { int t, l, r; cin >> t >> l >> r; l--; // rep(i, N - 1) cout << seg.query(i, i + 2).x1 << ' '; // rep(i, N - 2) cout << seg.query(i, i + 3).x1 << ' '; // cout << '\n'; if (t == 1) { for (auto it = s.lower_bound(l); it != end(s) && *it < r; it = s.erase(it)) { int x = *it; seg.update(x, Data_1()); } } else { auto unko = seg.query(l, r); mint ans = 0; rep(i, 8) { if (flg(i, 0)) ans += unko.x[i]; } cout << ans << '\n'; // cout << seg.query(l, r).x0 << ' '; // cout << seg.query(l, r).x1 << '\n'; } } } int main() { int T = 1; // cin >> T; while (T--) solve(); }