結果
| 問題 |
No.2761 Substitute and Search
|
| コンテスト | |
| ユーザー |
Today03
|
| 提出日時 | 2024-05-18 00:30:34 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 3,236 ms / 4,000 ms |
| コード長 | 10,905 bytes |
| コンパイル時間 | 2,763 ms |
| コンパイル使用メモリ | 227,096 KB |
| 最終ジャッジ日時 | 2025-02-21 15:35:35 |
|
ジャッジサーバーID (参考情報) |
judge2 / judge3 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 13 |
ソースコード
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
const int INF = 1e9 + 10;
const ll INFL = 4e18;
template <typename T>
struct fenwick_tree {
fenwick_tree() = default;
fenwick_tree(int n) {
this->n = n;
dat = vector<T>(n);
}
void add(int i, T x) {
i++;
while (i <= n) {
dat[i - 1] += x;
i += i & -i;
}
}
T operator[](int i) {
return sum(i, i + 1);
}
T sum(int l, int r) {
return sum(r) - sum(l);
}
int n;
private:
vector<T> dat;
T sum(int r) {
T ret = 0;
while (r > 0) {
ret += dat[r - 1];
r -= r & -r;
}
return ret;
}
};
template <ll MOD>
struct modint {
ll value;
modint(ll x = 0) {
if (x >= 0) {
value = x % MOD;
} else {
value = MOD - (-x) % MOD;
}
}
modint operator-() const {
return modint(-value);
}
modint operator+() const {
return modint(*this);
}
modint &operator+=(const modint &other) {
value += other.value;
if (value >= MOD) {
value -= MOD;
}
return *this;
}
modint &operator-=(const modint &other) {
value += MOD - other.value;
if (value >= MOD) {
value -= MOD;
}
return *this;
}
modint &operator*=(const modint other) {
value = value * other.value % MOD;
return *this;
}
modint &operator/=(modint other) {
(*this) *= other.inv();
return *this;
}
modint operator+(const modint &other) const {
return modint(*this) += other;
}
modint operator-(const modint &other) const {
return modint(*this) -= other;
}
modint operator*(const modint &other) const {
return modint(*this) *= other;
}
modint operator/(const modint &other) const {
return modint(*this) /= other;
}
modint pow(ll x) const {
modint ret(1), mul(value);
while (x) {
if (x & 1) {
ret *= mul;
}
mul *= mul;
x >>= 1;
}
return ret;
}
modint inv() const {
return pow(MOD - 2);
}
bool operator==(const modint &other) const {
return value == other.value;
}
bool operator!=(const modint &other) const {
return value != other.value;
}
friend ostream &operator<<(ostream &os, const modint &x) {
return os << x.value;
}
friend istream &operator>>(istream &is, modint &x) {
ll v;
is >> v;
x = modint<MOD>(v);
return is;
}
};
using mod998 = modint<998244353>;
using mod107 = modint<1000000007>;
namespace random_generator {
mt19937_64 generate;
void init() {
random_device seed_gen;
generate = mt19937_64(seed_gen());
}
template <typename T>
T random_int(T x) {
assert(x > 0);
return generate() % x;
}
template <typename T>
T random_int(T x, T y) {
assert(x < y);
return x + generate() % (y - x);
}
template <typename T>
T get_elememt(vector<T> &a) {
const int n = a.size();
int idx = random_int(0, n);
swap(a[n - 1], a[idx]);
int ret = a.back();
a.pop_back();
return ret;
}
template <typename T>
vector<T> random_array_int(int n, T lo, T hi, bool no_dup = false) {
vector<T> ret(n);
if (!no_dup) {
for (int i = 0; i < n; i++) {
ret[i] = random_int(lo, hi);
}
} else {
set<T> st;
for (int i = 0; i < n; i++) {
int r = random_int(lo, hi);
while (st.count(r)) {
r = random_int(lo, hi);
}
ret[i] = r;
st.insert(r);
}
}
return ret;
}
string random_alphabet(int n, bool lower = true) {
string ret;
for (int i = 0; i < n; i++) {
int idx = random_int(26);
ret.push_back(char((lower ? 'a' : 'A') + idx));
}
return ret;
}
string random_string(int n, string s) {
string ret;
int m = s.size();
for (int i = 0; i < n; i++) {
int idx = random_int(m);
ret.push_back(s[idx]);
}
return ret;
}
template <typename T>
vector<vector<T>> random_array_2D(int h, int w, T lo, T hi) {
vector<vector<T>> ret(h, vector<T>(w));
for (int i = 0; i < h; i++) {
ret[i] = random_array_int(w, lo, hi);
}
return ret;
}
vector<string> random_alphabet_2D(int h, int w, bool lower = true) {
vector<string> ret(h);
for (int i = 0; i < h; i++) {
ret[i] = random_alphabet(w, lower);
}
return ret;
}
vector<pair<int, int>> random_tree(int n) {
vector<int> a = random_array_int<int>(n - 2, 1, n + 1);
vector<int> d(n + 1);
for (int i = 0; i < n - 2; i++) {
d[a[i]]++;
}
for (int i = 1; i <= n; i++) {
d[i]++;
}
vector<pair<int, int>> ret;
set<int> pq;
for (int i = 1; i <= n; i++) {
if (d[i] == 1) {
pq.insert(i);
}
}
for (int i = 0; i < n - 2; i++) {
int v = (*pq.begin());
pq.erase(v);
ret.push_back(make_pair(v, a[i]));
d[v]--;
d[a[i]]--;
if (d[a[i]] == 1) {
pq.insert(a[i]);
} else if (d[a[i]] == 0) {
pq.erase(a[i]);
}
}
for (int i = 1; i <= n; i++) {
if (d[i] == 1) {
for (int j = i + 1; j <= n; j++) {
if (d[j] == 1) {
ret.push_back(make_pair(i, j));
break;
}
}
break;
}
}
return ret;
}
vector<pair<int, int>> random_bintree(int n) {
vector<pair<int, int>> ret;
vector<ll> roots = {random_int(1, n + 1)};
vector<ll> leaves;
for (int i = 1; i <= n; i++) {
if (i != roots.back()) {
leaves.push_back(i);
}
}
while (!leaves.empty()) {
int root = get_elememt(roots);
int leaf = get_elememt(leaves);
ret.push_back(make_pair(root, leaf));
roots.push_back(leaf);
if (!leaves.empty()) {
int leaf = get_elememt(leaves);
ret.push_back(make_pair(root, leaf));
roots.push_back(leaf);
}
}
return ret;
}
vector<pair<int, int>> random_undigraph(int n, int m, bool connected = true) {
vector<pair<int, int>> edges;
for (int i = 0; i < n; i++) {
for (int j = i + 1; j < n; j++) {
edges.push_back(make_pair(i + 1, j + 1));
}
}
int ed = edges.size();
if (!connected) {
vector<pair<int, int>> ret;
vector<int> idxs = random_array_int<int>(m, 0, ed, true);
for (int idx : idxs) {
ret.push_back(edges[idx]);
}
return ret;
} else {
vector<pair<int, int>> ret;
while (true) {
ret.clear();
vector<int> idxs = random_array_int<int>(m, 0, ed, true);
vector<int> parent(n);
vector<vector<int>> sets(n);
for (int i = 0; i < n; i++) {
parent[i] = i;
sets[i].push_back(i);
}
for (int idx : idxs) {
ret.push_back(edges[idx]);
auto [a, b] = edges[idx];
a--;
b--;
if (parent[a] != parent[b]) {
if (sets[parent[a]].size() < sets[parent[b]].size()) {
swap(a, b);
}
for (int x : sets[parent[b]]) {
parent[x] = parent[a];
sets[parent[a]].push_back(x);
}
sets[parent[b]].clear();
}
}
bool ok = true;
for (int i = 0; i < n; i++) {
if (parent[i] != parent[0]) {
ok = false;
break;
}
}
if (ok) {
return ret;
}
}
}
}
}; // namespace random_generator
struct setup_random {
setup_random() {
random_generator::init();
}
} setup_random_instance;
struct rolling_hash {
int base;
fenwick_tree<mod107> hash1;
fenwick_tree<mod998> hash2;
rolling_hash() = default;
rolling_hash(const string &s, int base) {
this->base = base;
int n = s.size();
hash1 = fenwick_tree<mod107>(n + 1);
hash2 = fenwick_tree<mod998>(n + 1);
for (int i = 0; i < n; i++) {
hash1.add(i, mod107(s[i] - 'a' + 1) * mod107(base).pow(i));
hash2.add(i, mod998(s[i] - 'a' + 1) * mod998(base).pow(i));
}
}
void change(int i, char c1, char c2) {
hash1.add(i, mod107(c2 - c1) * mod107(base).pow(i));
hash2.add(i, mod998(c2 - c1) * mod998(base).pow(i));
}
pair<mod107, mod998> get(int len) {
return {hash1.sum(0, len), hash2.sum(0, len)};
}
};
int main() {
int base = random_generator::random_int(1000, 10000);
int N, L, Q;
cin >> N >> L >> Q;
vector<rolling_hash> rh(N);
vector<string> S(N);
for (int i = 0; i < N; i++) {
cin >> S[i];
rh[i] = rolling_hash(S[i], base);
}
while (Q--) {
int t;
cin >> t;
if (t == 1) {
int k;
char c, d;
cin >> k >> c >> d;
k--;
for (int i = 0; i < N; i++) {
if (S[i][k] == c) {
rh[i].change(k, c, d);
S[i][k] = d;
}
}
}
else {
string T;
cin >> T;
rolling_hash rt(T, base);
int ans = 0;
for (int i = 0; i < N; i++) {
int n = S[i].size();
int m = T.size();
if (n < m) continue;
auto [h1, h2] = rt.get(m);
auto [h3, h4] = rh[i].get(m);
if (h1 == h3 && h2 == h4) ans++;
}
cout << ans << '\n';
}
}
}
Today03