結果
問題 | No.2762 Counting and Deleting |
ユーザー | apricity |
提出日時 | 2024-05-26 05:29:50 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 153 ms / 4,000 ms |
コード長 | 6,763 bytes |
コンパイル時間 | 1,893 ms |
コンパイル使用メモリ | 142,124 KB |
実行使用メモリ | 12,452 KB |
最終ジャッジ日時 | 2024-05-26 05:29:55 |
合計ジャッジ時間 | 4,408 ms |
ジャッジサーバーID (参考情報) |
judge2 / judge5 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
6,816 KB |
testcase_01 | AC | 2 ms
6,940 KB |
testcase_02 | AC | 2 ms
6,940 KB |
testcase_03 | AC | 2 ms
6,944 KB |
testcase_04 | AC | 2 ms
6,940 KB |
testcase_05 | AC | 2 ms
6,940 KB |
testcase_06 | AC | 2 ms
6,940 KB |
testcase_07 | AC | 132 ms
12,116 KB |
testcase_08 | AC | 153 ms
12,180 KB |
testcase_09 | AC | 136 ms
12,240 KB |
testcase_10 | AC | 140 ms
12,184 KB |
testcase_11 | AC | 129 ms
12,452 KB |
testcase_12 | AC | 123 ms
12,116 KB |
testcase_13 | AC | 135 ms
12,188 KB |
testcase_14 | AC | 129 ms
12,256 KB |
testcase_15 | AC | 126 ms
12,252 KB |
testcase_16 | AC | 140 ms
12,176 KB |
ソースコード
#include<iostream> #include<string> #include<vector> #include<algorithm> #include<numeric> #include<cmath> #include<utility> #include<tuple> #include<cstdint> #include<cstdio> #include<iomanip> #include<map> #include<queue> #include<set> #include<stack> #include<deque> #include<unordered_map> #include<unordered_set> #include<bitset> #include<cctype> #include<chrono> #include<random> #include<cassert> #include<cstddef> #include<iterator> #include<string_view> #include<type_traits> #ifdef LOCAL # include "debug_print.hpp" # define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__) #else # define debug(...) (static_cast<void>(0)) #endif using namespace std; #define rep1(a) for(int i = 0; i < a; i++) #define rep2(i, a) for(int i = 0; i < a; i++) #define rep3(i, a, b) for(int i = a; i < b; i++) #define rep4(i, a, b, c) for(int i = a; i < b; i += c) #define overload4(a, b, c, d, e, ...) e #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep1(a) for(int i = (a)-1; i >= 0; i--) #define rrep2(i, a) for(int i = (a)-1; i >= 0; i--) #define rrep3(i, a, b) for(int i = (b)-1; i >= a; i--) #define rrep4(i, a, b, c) for(int i = (b)-1; i >= a; i -= c) #define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__) #define ALL(v) v.begin(), v.end() #define RALL(v) v.rbegin(), v.rend() #define UNIQUE(v) v.erase( unique(v.begin(), v.end()), v.end() ); #define pb push_back using ll = long long; using D = double; using LD = long double; using P = pair<int, int>; using vi = vector<int>; using vl = vector<ll>; template <class T> using vc = vector<T>; template <class T> using vvc = vector<vc<T>>; template <class T> using vvvc = vector<vvc<T>>; template <class T> using vvvvc = vector<vvvc<T>>; template <class T> using vvvvvc = vector<vvvvc<T>>; #define vv(type, name, h, ...) \ vector<vector<type>> name(h, vector<type>(__VA_ARGS__)) #define vvv(type, name, h, w, ...) \ vector<vector<vector<type>>> name( \ h, vector<vector<type>>(w, vector<type>(__VA_ARGS__))) #define vvvv(type, name, a, b, c, ...) \ vector<vector<vector<vector<type>>>> name( \ a, vector<vector<vector<type>>>( \ b, vector<vector<type>>(c, vector<type>(__VA_ARGS__)))) template<typename T> using PQ = priority_queue<T,vector<T>>; template<typename T> using minPQ = priority_queue<T, vector<T>, greater<T>>; template<class T>bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; } template<class T>bool chmin(T &a, const T &b) { if (b<a) { a=b; return 1; } return 0; } void yesno(bool flag) {cout << (flag?"Yes":"No") << "\n";} template<typename T, typename U> ostream &operator<<(ostream &os, const pair<T, U> &p) { os << p.first << " " << p.second; return os; } template<typename T, typename U> istream &operator>>(istream &is, pair<T, U> &p) { is >> p.first >> p.second; return is; } template<typename T> ostream &operator<<(ostream &os, const vector<T> &v) { int s = (int)v.size(); for (int i = 0; i < s; i++) os << (i ? " " : "") << v[i]; return os; } template<typename T> istream &operator>>(istream &is, vector<T> &v) { for (auto &x : v) is >> x; return is; } void in() {} template<typename T, class... U> void in(T &t, U &...u) { cin >> t; in(u...); } void out() { cout << "\n"; } template<typename T, class... U, char sep = ' '> void out(const T &t, const U &...u) { cout << t; if (sizeof...(u)) cout << sep; out(u...); } void outr() {} template<typename T, class... U, char sep = ' '> void outr(const T &t, const U &...u) { cout << t; outr(u...); } template<int mod> struct Fp { long long val; constexpr Fp(long long v = 0) noexcept : val(v % mod) { if (val < 0) val += mod; } constexpr int getmod() { return mod; } constexpr Fp operator - () const noexcept { return val ? mod - val : 0; } constexpr Fp operator + (const Fp& r) const noexcept { return Fp(*this) += r; } constexpr Fp operator - (const Fp& r) const noexcept { return Fp(*this) -= r; } constexpr Fp operator * (const Fp& r) const noexcept { return Fp(*this) *= r; } constexpr Fp operator / (const Fp& r) const noexcept { return Fp(*this) /= r; } constexpr Fp& operator += (const Fp& r) noexcept { val += r.val; if (val >= mod) val -= mod; return *this; } constexpr Fp& operator -= (const Fp& r) noexcept { val -= r.val; if (val < 0) val += mod; return *this; } constexpr Fp& operator *= (const Fp& r) noexcept { val = val * r.val % mod; return *this; } constexpr Fp& operator /= (const Fp& r) noexcept { long long a = r.val, b = mod, u = 1, v = 0; while (b) { long long t = a / b; a -= t * b; swap(a, b); u -= t * v; swap(u, v); } val = val * u % mod; if (val < 0) val += mod; return *this; } constexpr bool operator == (const Fp& r) const noexcept { return this->val == r.val; } constexpr bool operator != (const Fp& r) const noexcept { return this->val != r.val; } friend constexpr istream& operator >> (istream &is, const Fp<mod>& x) noexcept { int val; is >> val; x = Fp<mod>(val); return is; } friend constexpr ostream& operator << (ostream &os, const Fp<mod>& x) noexcept { return os << x.val; } friend constexpr Fp<mod> modpow(const Fp<mod> &a, long long n) noexcept { if (n == 0) return 1; auto t = modpow(a, n / 2); t = t * t; if (n & 1) t = t * a; return t; } }; //const int mod = 1e9+7; const int mod = 998244353; using mint = Fp<mod>; #include "atcoder/lazysegtree.hpp" using S = array<mint,6>; using F = bool; S op (S a, S b) { return { a[0]*b[0]+a[1]*b[3], a[0]*b[1]+a[1]*b[4], a[0]*b[2]+a[1]*b[5]+a[2], a[3]*b[0]+a[4]*b[3], a[3]*b[1]+a[4]*b[4], a[3]*b[2]+a[4]*b[5]+a[5], }; } S e() { return { 1,0,0, 0,1,0 }; } S mapping (F f, S x){ return f ? e() : x; } F composition (F f, F g) { return f or g; } F id() { return false; } int main(){ ios_base::sync_with_stdio(false); cin.tie(nullptr); int n,q; string s; in(n,q,s); atcoder::lazy_segtree<S,op,e,F,mapping,composition,id> seg(n); rep(i,n){ if(s[i]=='0') seg.set(n-i-1, {1,1,0,0,1,0}); else seg.set(n-i-1, {1,0,0,1,1,1}); } while(q--){ int t,l,r; in(t,l,r); l--; if(t==1){ seg.apply(n-r, n-l, true); } else{ S ar = seg.prod(n-r, n-l); out(ar[2]+ar[5]); } } }