結果

問題 No.2786 RMQ on Grid Path
ユーザー 👑 NachiaNachia
提出日時 2024-06-14 23:55:23
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 254 ms / 6,000 ms
コード長 22,243 bytes
コンパイル時間 1,880 ms
コンパイル使用メモリ 94,752 KB
実行使用メモリ 39,464 KB
最終ジャッジ日時 2024-06-14 23:55:35
合計ジャッジ時間 9,567 ms
ジャッジサーバーID
(参考情報)
judge1 / judge2
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
5,248 KB
testcase_01 AC 2 ms
5,376 KB
testcase_02 AC 2 ms
5,376 KB
testcase_03 AC 2 ms
5,376 KB
testcase_04 AC 2 ms
5,376 KB
testcase_05 AC 2 ms
5,376 KB
testcase_06 AC 2 ms
5,376 KB
testcase_07 AC 2 ms
5,376 KB
testcase_08 AC 2 ms
5,376 KB
testcase_09 AC 2 ms
5,376 KB
testcase_10 AC 2 ms
5,376 KB
testcase_11 AC 2 ms
5,376 KB
testcase_12 AC 216 ms
39,336 KB
testcase_13 AC 218 ms
39,404 KB
testcase_14 AC 251 ms
39,340 KB
testcase_15 AC 222 ms
39,340 KB
testcase_16 AC 228 ms
39,464 KB
testcase_17 AC 235 ms
39,332 KB
testcase_18 AC 254 ms
39,336 KB
testcase_19 AC 221 ms
39,464 KB
testcase_20 AC 221 ms
39,336 KB
testcase_21 AC 223 ms
39,336 KB
testcase_22 AC 177 ms
39,332 KB
testcase_23 AC 208 ms
39,404 KB
testcase_24 AC 181 ms
39,464 KB
testcase_25 AC 176 ms
39,408 KB
testcase_26 AC 174 ms
39,440 KB
testcase_27 AC 48 ms
9,936 KB
testcase_28 AC 32 ms
5,376 KB
testcase_29 AC 219 ms
37,776 KB
testcase_30 AC 34 ms
5,740 KB
testcase_31 AC 9 ms
5,376 KB
testcase_32 AC 186 ms
39,340 KB
testcase_33 AC 18 ms
5,376 KB
testcase_34 AC 152 ms
39,332 KB
testcase_35 AC 153 ms
39,408 KB
testcase_36 AC 152 ms
39,336 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#include <vector>
#include <cassert>
#include <algorithm>

namespace nachia{

template<class Iterator>
void EnsurePermutation(Iterator first, Iterator last){
    int n = std::distance(first, last);
    std::vector<int> vis(n, 0);
    for(Iterator i=first; i!=last; i++){
        assert(0 <= *i);
        assert(*i < n);
        assert(vis[*i] == 0);
        vis[*i] = 1;
    }
}

template<class T> std::vector<T> Permute(
    const std::vector<T>& src,
    const std::vector<int>& perm
){
    const bool DEBUG = true;
    int n = src.size();
    if constexpr (DEBUG){
        assert(perm.size() == src.size());
        EnsurePermutation(perm.begin(), perm.end());
    }
    std::vector<T> res;
    res.reserve(n);
    for(int i=0; i<n; i++) res.push_back(src[perm[i]]);
    return res;
}

template<class T> std::vector<T>& PermuteInPlace(
    std::vector<T>& src,
    std::vector<int> perm
){
    const bool DEBUG = true;
    int n = src.size();
    if constexpr (DEBUG){
        assert(perm.size() == src.size());
        EnsurePermutation(perm.begin(), perm.end());
    }
    for(int s=0; s<n; s++){
        int p = s;
        while(perm[p] != s){
            std::swap(src[p], src[perm[p]]);
            std::swap(p, perm[p]);
        }
        perm[p] = p;
    }
    return src;
}

// stable sort
std::vector<int> BucketSortPermutation(
    std::vector<int>::const_iterator first,
    std::vector<int>::const_iterator last,
    int maxVal
){
    const bool DEBUG = true;
    int n = last - first;
    if constexpr (DEBUG){
        for(auto itr = first; itr != last; itr++){
            assert(0 <= *itr);
            assert(*itr <= maxVal);
        }
    }
    std::vector<int> cnt(maxVal+2);
    std::vector<int> res(n);
    for(int i=0; i<n; i++) cnt[first[i]+1]++;
    for(int i=0; i<maxVal; i++) cnt[i+1] += cnt[i];
    for(int i=0; i<n; i++) res[cnt[first[i]]++] = i;
    return res;
}

// stable sort
template<class T, class Mapping>
std::vector<int> BucketSortPermutation(
    typename std::vector<T>::const_iterator first,
    typename std::vector<T>::const_iterator last,
    const Mapping& f,
    int maxVal
){
    std::vector<int> buf(last - first);
    auto bufitr = buf.begin();
    for(auto itr = first; itr != last; itr++, bufitr++) *bufitr = f(*itr);
    return BucketSortPermutation(buf.begin(), buf.end(), maxVal);
}

// stable sort
template<class T, class Mapping>
std::vector<T> BucketSort(
    std::vector<T> src,
    const Mapping& f,
    int maxVal
){
    return PermuteInPlace(src, BucketSortPermutation<T>(src.begin(), src.end(), f, maxVal));
}

// stable sort
template<class Iter, class Mapping>
std::vector<int> BucketSortPermutation(
    Iter first,
    Iter last,
    const Mapping& f,
    int maxVal
){
    std::vector<int> buf(std::distance(first, last));
    auto bufitr = buf.begin();
    for(auto itr = first; itr != last; itr++, bufitr++) *bufitr = f(*itr);
    return BucketSortPermutation(buf.begin(), buf.end(), maxVal);
}

template<class Iter> void PermuteInPlace(
    Iter srcFirst,
    Iter srcLast,
    std::vector<int> perm
){
    const bool DEBUG = true;
    int n = std::distance(srcFirst, srcLast);
    if constexpr (DEBUG){
        assert(perm.size() == (size_t)n);
        EnsurePermutation(perm.begin(), perm.end());
    }
    for(int s=0; s<n; s++){
        int p = s;
        while(perm[p] != s){
            std::swap(srcFirst[p], srcFirst[perm[p]]);
            std::swap(p, perm[p]);
        }
        perm[p] = p;
    }
}

// stable sort
template<class Iter, class Mapping>
void BucketSort(
    Iter destFirst,
    Iter destLast,
    const Mapping& f,
    int maxVal
){
    PermuteInPlace(destFirst, destLast, BucketSortPermutation(destFirst, destLast, f, maxVal));
}

}
#include <cstdio>
#include <cctype>
#include <cstdint>
#include <string>

namespace nachia{

struct CInStream{
private:
	static const unsigned int INPUT_BUF_SIZE = 1 << 17;
	unsigned int p = INPUT_BUF_SIZE;
	static char Q[INPUT_BUF_SIZE];
public:
	using MyType = CInStream;
	char seekChar(){
		if(p == INPUT_BUF_SIZE){
			size_t len = fread(Q, 1, INPUT_BUF_SIZE, stdin);
			if(len != INPUT_BUF_SIZE) Q[len] = '\0';
			p = 0;
		}
		return Q[p];
	}
	void skipSpace(){ while(isspace(seekChar())) p++; }
private:
	template<class T, int sp = 1>
	T nextUInt(){
		if constexpr (sp) skipSpace();
		T buf = 0;
		while(true){
			char tmp = seekChar();
			if('9' < tmp || tmp < '0') break;
			buf = buf * 10 + (tmp - '0');
			p++;
		}
		return buf;
	}
public:
	uint32_t nextU32(){ return nextUInt<uint32_t>(); }
	int32_t nextI32(){
		skipSpace();
		if(seekChar() == '-'){
			p++; return (int32_t)(-nextUInt<uint32_t, 0>());
		}
		return (int32_t)nextUInt<uint32_t, 0>();
	}
	uint64_t nextU64(){ return nextUInt<uint64_t>();}
	int64_t nextI64(){
		skipSpace();
		if(seekChar() == '-'){
			p++; return (int64_t)(-nextUInt<int64_t, 0>());
		}
		return (int64_t)nextUInt<int64_t, 0>();
	}
	template<class T>
	T nextInt(){
		skipSpace();
		if(seekChar() == '-'){
			p++;
			return - nextUInt<T, 0>();
		}
		return nextUInt<T, 0>();
	}
	char nextChar(){ skipSpace(); char buf = seekChar(); p++; return buf; }
	std::string nextToken(){
		skipSpace();
		std::string buf;
		while(true){
			char ch = seekChar();
			if(isspace(ch) || ch == '\0') break;
			buf.push_back(ch);
			p++;
		}
		return buf;
	}
	MyType& operator>>(unsigned int& dest){ dest = nextU32(); return *this; }
	MyType& operator>>(int& dest){ dest = nextI32(); return *this; }
	MyType& operator>>(unsigned long& dest){ dest = nextU64(); return *this; }
	MyType& operator>>(long& dest){ dest = nextI64(); return *this; }
	MyType& operator>>(unsigned long long& dest){ dest = nextU64(); return *this; }
	MyType& operator>>(long long& dest){ dest = nextI64(); return *this; }
	MyType& operator>>(std::string& dest){ dest = nextToken(); return *this; }
	MyType& operator>>(char& dest){ dest = nextChar(); return *this; }
} cin;

struct FastOutputTable{
	char LZ[1000][4] = {};
	char NLZ[1000][4] = {};
	constexpr FastOutputTable(){
		using u32 = uint_fast32_t;
		for(u32 d=0; d<1000; d++){
			LZ[d][0] = ('0' + d / 100 % 10);
			LZ[d][1] = ('0' + d /  10 % 10);
			LZ[d][2] = ('0' + d /   1 % 10);
			LZ[d][3] = '\0';
		}
		for(u32 d=0; d<1000; d++){
			u32 i = 0;
			if(d >= 100) NLZ[d][i++] = ('0' + d / 100 % 10);
			if(d >=  10) NLZ[d][i++] = ('0' + d /  10 % 10);
			if(d >=   1) NLZ[d][i++] = ('0' + d /   1 % 10);
			NLZ[d][i++] = '\0';
		}
	}
};

struct COutStream{
private:
	using u32 = uint32_t;
	using u64 = uint64_t;
	using MyType = COutStream;
	static const u32 OUTPUT_BUF_SIZE = 1 << 17;
	static char Q[OUTPUT_BUF_SIZE];
	static constexpr FastOutputTable TB = FastOutputTable();
	u32 p = 0;
	static constexpr u32 P10(u32 d){ return d ? P10(d-1)*10 : 1; }
	static constexpr u64 P10L(u32 d){ return d ? P10L(d-1)*10 : 1; }
	template<class T, class U> static void Fil(T& m, U& l, U x){ m = l/x; l -= m*x; }
public:
	void next_dig9(u32 x){
		u32 y;
		Fil(y, x, P10(6));
		nextCstr(TB.LZ[y]);
		Fil(y, x, P10(3));
		nextCstr(TB.LZ[y]); nextCstr(TB.LZ[x]);
	}
	void nextChar(char c){
		Q[p++] = c;
		if(p == OUTPUT_BUF_SIZE){ fwrite(Q, p, 1, stdout); p = 0; }
	}
	void nextEoln(){ nextChar('\n'); }
	void nextCstr(const char* s){ while(*s) nextChar(*(s++)); }
	void nextU32(uint32_t x){
		u32 y = 0;
		if(x >= P10(9)){
			Fil(y, x, P10(9));
			nextCstr(TB.NLZ[y]); next_dig9(x);
		}
		else if(x >= P10(6)){
			Fil(y, x, P10(6));
			nextCstr(TB.NLZ[y]);
			Fil(y, x, P10(3));
			nextCstr(TB.LZ[y]); nextCstr(TB.LZ[x]);
		}
		else if(x >= P10(3)){
			Fil(y, x, P10(3));
			nextCstr(TB.NLZ[y]); nextCstr(TB.LZ[x]);
		}
		else if(x >= 1) nextCstr(TB.NLZ[x]);
		else nextChar('0');
	}
	void nextI32(int32_t x){
		if(x >= 0) nextU32(x);
		else{ nextChar('-'); nextU32((u32)-x); }
	}
	void nextU64(uint64_t x){
		u32 y = 0;
		if(x >= P10L(18)){
			Fil(y, x, P10L(18));
			nextU32(y);
			Fil(y, x, P10L(9));
			next_dig9(y); next_dig9(x);
		}
		else if(x >= P10L(9)){
			Fil(y, x, P10L(9));
			nextU32(y); next_dig9(x);
		}
		else nextU32(x);
	}
	void nextI64(int64_t x){
		if(x >= 0) nextU64(x);
		else{ nextChar('-'); nextU64((u64)-x); }
	}
	template<class T>
	void nextInt(T x){
		if(x < 0){ nextChar('-'); x = -x; }
		if(!(0 < x)){ nextChar('0'); return; }
		std::string buf;
		while(0 < x){
			buf.push_back('0' + (int)(x % 10));
			x /= 10;
		}
		for(int i=(int)buf.size()-1; i>=0; i--){
			nextChar(buf[i]);
		}
	}
	void writeToFile(bool flush = false){
		fwrite(Q, p, 1, stdout);
		if(flush) fflush(stdout);
		p = 0;
	}
	COutStream(){ Q[0] = 0; }
	~COutStream(){ writeToFile(); }
	MyType& operator<<(unsigned int tg){ nextU32(tg); return *this; }
	MyType& operator<<(unsigned long tg){ nextU64(tg); return *this; }
	MyType& operator<<(unsigned long long tg){ nextU64(tg); return *this; }
	MyType& operator<<(int tg){ nextI32(tg); return *this; }
	MyType& operator<<(long tg){ nextI64(tg); return *this; }
	MyType& operator<<(long long tg){ nextI64(tg); return *this; }
	MyType& operator<<(const std::string& tg){ nextCstr(tg.c_str()); return *this; }
	MyType& operator<<(const char* tg){ nextCstr(tg); return *this; }
	MyType& operator<<(char tg){ nextChar(tg); return *this; }
} cout;

char CInStream::Q[INPUT_BUF_SIZE];
char COutStream::Q[OUTPUT_BUF_SIZE];

} // namespace nachia

namespace nachia {

struct Dsu{
private:
    int N;
    std::vector<int> P;
    std::vector<int> H;
public:
    Dsu() : N(0) {}
    Dsu(int n) : N(n), P(n, -1), H(n) {
        for(int i=0; i<n; i++) H[i] = i;
    }
    int leader(int u){
        if(P[u] < 0) return u;
        int v = P[u];
        while(P[v] >= 0){ P[u] = P[v]; u = v; v = P[v]; }
        return P[u];
    }
    int append(int label){
        int n = P.size();
        P.push_back(-1);
        H.push_back(label);
        return n;
    }
    int append(){ return append(int(P.size())); }
    int label(int u){ return H[leader(u)]; }
    int operator[](int u){ return H[leader(u)]; }
    void merge(int u, int v, int newLabel){
        u = leader(u);
        v = leader(v);
        if(u == v){ H[u] = newLabel; return; }
        N--;
        if(-P[u] < -P[v]) std::swap(u, v);
        P[u] += P[v];
        H[P[v] = u] = newLabel;
    }
    int merge(int u, int v){ merge(u, v, u); return u; }
    int count(){ return N; }
    int size(int u){ return -P[leader(u)]; }
    bool same(int u, int v){ return leader(u) == leader(v); }
};

} // namespace nachia
#include <utility>

namespace nachia{

template<class Elem>
class CsrArray{
public:
    struct ListRange{
        using iterator = typename std::vector<Elem>::iterator;
        iterator begi, endi;
        iterator begin() const { return begi; }
        iterator end() const { return endi; }
        int size() const { return (int)std::distance(begi, endi); }
        Elem& operator[](int i) const { return begi[i]; }
    };
    struct ConstListRange{
        using iterator = typename std::vector<Elem>::const_iterator;
        iterator begi, endi;
        iterator begin() const { return begi; }
        iterator end() const { return endi; }
        int size() const { return (int)std::distance(begi, endi); }
        const Elem& operator[](int i) const { return begi[i]; }
    };
private:
    int m_n;
    std::vector<Elem> m_list;
    std::vector<int> m_pos;
public:
    CsrArray() : m_n(0), m_list(), m_pos() {}
    static CsrArray Construct(int n, std::vector<std::pair<int, Elem>> items){
        CsrArray res;
        res.m_n = n;
        std::vector<int> buf(n+1, 0);
        for(auto& [u,v] : items){ ++buf[u]; }
        for(int i=1; i<=n; i++) buf[i] += buf[i-1];
        res.m_list.resize(buf[n]);
        for(int i=(int)items.size()-1; i>=0; i--){
            res.m_list[--buf[items[i].first]] = std::move(items[i].second);
        }
        res.m_pos = std::move(buf);
        return res;
    }
    static CsrArray FromRaw(std::vector<Elem> list, std::vector<int> pos){
        CsrArray res;
        res.m_n = pos.size() - 1;
        res.m_list = std::move(list);
        res.m_pos = std::move(pos);
        return res;
    }
    ListRange operator[](int u) { return ListRange{ m_list.begin() + m_pos[u], m_list.begin() + m_pos[u+1] }; }
    ConstListRange operator[](int u) const { return ConstListRange{ m_list.begin() + m_pos[u], m_list.begin() + m_pos[u+1] }; }
    int size() const { return m_n; }
    int fullSize() const { return (int)m_list.size(); }
};

} // namespace nachia

namespace nachia{


struct Graph {
public:
    struct Edge{
        int from, to;
        void reverse(){ std::swap(from, to); }
        int xorval() const { return from ^ to; }
    };
    Graph(int n = 0, bool undirected = false, int m = 0) : m_n(n), m_e(m), m_isUndir(undirected) {}
    Graph(int n, const std::vector<std::pair<int, int>>& edges, bool undirected = false) : m_n(n), m_isUndir(undirected){
        m_e.resize(edges.size());
        for(std::size_t i=0; i<edges.size(); i++) m_e[i] = { edges[i].first, edges[i].second };
    }
    template<class Cin>
    static Graph Input(Cin& cin, int n, bool undirected, int m, bool offset = 0){
        Graph res(n, undirected, m);
        for(int i=0; i<m; i++){
            int u, v; cin >> u >> v;
            res[i].from = u - offset;
            res[i].to = v - offset;
        }
        return res;
    }
    int numVertices() const noexcept { return m_n; }
    int numEdges() const noexcept { return int(m_e.size()); }
    int addNode() noexcept { return m_n++; }
    int addEdge(int from, int to){ m_e.push_back({ from, to }); return numEdges() - 1; }
    Edge& operator[](int ei) noexcept { return m_e[ei]; }
    const Edge& operator[](int ei) const noexcept { return m_e[ei]; }
    Edge& at(int ei) { return m_e.at(ei); }
    const Edge& at(int ei) const { return m_e.at(ei); }
    auto begin(){ return m_e.begin(); }
    auto end(){ return m_e.end(); }
    auto begin() const { return m_e.begin(); }
    auto end() const { return m_e.end(); }
    bool isUndirected() const noexcept { return m_isUndir; }
    void reverseEdges() noexcept { for(auto& e : m_e) e.reverse(); }
    void contract(int newV, const std::vector<int>& mapping){
        assert(numVertices() == int(mapping.size()));
        for(int i=0; i<numVertices(); i++) assert(0 <= mapping[i] && mapping[i] < newV);
        for(auto& e : m_e){ e.from = mapping[e.from]; e.to = mapping[e.to]; }
        m_n = newV;
    }
    std::vector<Graph> induce(int num, const std::vector<int>& mapping) const {
        int n = numVertices();
        assert(n == int(mapping.size()));
        for(int i=0; i<n; i++) assert(-1 <= mapping[i] && mapping[i] < num);
        std::vector<int> indexV(n), newV(num);
        for(int i=0; i<n; i++) if(mapping[i] >= 0) indexV[i] = newV[mapping[i]]++;
        std::vector<Graph> res; res.reserve(num);
        for(int i=0; i<num; i++) res.emplace_back(newV[i], isUndirected());
        for(auto e : m_e) if(mapping[e.from] == mapping[e.to] && mapping[e.to] >= 0) res[mapping[e.to]].addEdge(indexV[e.from], indexV[e.to]);
        return res;
    }
    CsrArray<int> getEdgeIndexArray(bool undirected) const {
        std::vector<std::pair<int, int>> src;
        src.reserve(numEdges() * (undirected ? 2 : 1));
        for(int i=0; i<numEdges(); i++){
            auto e = operator[](i);
            src.emplace_back(e.from, i);
            if(undirected) src.emplace_back(e.to, i);
        }
        return CsrArray<int>::Construct(numVertices(), src);
    }
    CsrArray<int> getEdgeIndexArray() const { return getEdgeIndexArray(isUndirected()); }
    CsrArray<int> getAdjacencyArray(bool undirected) const {
        std::vector<std::pair<int, int>> src;
        src.reserve(numEdges() * (undirected ? 2 : 1));
        for(auto e : m_e){
            src.emplace_back(e.from, e.to);
            if(undirected) src.emplace_back(e.to, e.from);
        }
        return CsrArray<int>::Construct(numVertices(), src);
    }
    CsrArray<int> getAdjacencyArray() const { return getAdjacencyArray(isUndirected()); }
private:
    int m_n;
    std::vector<Edge> m_e;
    bool m_isUndir;
};

} // namespace nachia

namespace nachia{

struct HeavyLightDecomposition{
private:

    int N;
    std::vector<int> P;
    std::vector<int> PP;
    std::vector<int> PD;
    std::vector<int> D;
    std::vector<int> I;

    std::vector<int> rangeL;
    std::vector<int> rangeR;

public:

    HeavyLightDecomposition(const CsrArray<int>& E = CsrArray<int>::Construct(1, {}), int root = 0){
        N = E.size();
        P.assign(N, -1);
        I.assign(N, 0); I[0] = root;
        int iI = 1;
        for(int i=0; i<iI; i++){
            int p = I[i];
            for(int e : E[p]) if(P[p] != e){
                I[iI++] = e;
                P[e] = p;
            }
        }
        std::vector<int> Z(N, 1);
        std::vector<int> nx(N, -1);
        PP.resize(N);
        for(int i=0; i<N; i++) PP[i] = i;
        for(int i=N-1; i>=1; i--){
            int p = I[i];
            Z[P[p]] += Z[p];
            if(nx[P[p]] == -1) nx[P[p]] = p;
            if(Z[nx[P[p]]] < Z[p]) nx[P[p]] = p;
        }

        for(int p : I) if(nx[p] != -1) PP[nx[p]] = p;

        PD.assign(N,N);
        PD[root] = 0;
        D.assign(N,0);
        for(int p : I) if(p != root){
            PP[p] = PP[PP[p]];
            PD[p] = std::min(PD[PP[p]], PD[P[p]]+1);
            D[p] = D[P[p]]+1;
        }
        
        rangeL.assign(N,0);
        rangeR.assign(N,0);
        
        for(int p : I){
            rangeR[p] = rangeL[p] + Z[p];
            int ir = rangeR[p];
            for(int e : E[p]) if(P[p] != e) if(e != nx[p]){
                rangeL[e] = (ir -= Z[e]);
            }
            if(nx[p] != -1){
                rangeL[nx[p]] = rangeL[p] + 1;
            }
        }

        for(int i=0; i<N; i++) I[rangeL[i]] = i;
    }
    
    HeavyLightDecomposition(const Graph& tree, int root = 0)
        : HeavyLightDecomposition(tree.getAdjacencyArray(true), root) {}

    int numVertices() const { return N; }
    int depth(int p) const { return D[p]; }
    int toSeq(int vtx) const { return rangeL[vtx]; }
    int toVtx(int seqidx) const { return I[seqidx]; }
    int toSeq2In(int vtx) const { return rangeL[vtx] * 2 - D[vtx]; }
    int toSeq2Out(int vtx) const { return rangeR[vtx] * 2 - D[vtx] - 1; }
    int parentOf(int v) const { return P[v]; }
    int heavyRootOf(int v) const { return PP[v]; }
    int heavyChildOf(int v) const {
        if(toSeq(v) == N-1) return -1;
        int cand = toVtx(toSeq(v) + 1);
        if(PP[v] == PP[cand]) return cand;
        return -1;
    }

    int lca(int u, int v) const {
        if(PD[u] < PD[v]) std::swap(u, v);
        while(PD[u] > PD[v]) u = P[PP[u]];
        while(PP[u] != PP[v]){ u = P[PP[u]]; v = P[PP[v]]; }
        return (D[u] > D[v]) ? v : u;
    }

    int dist(int u, int v) const {
        return depth(u) + depth(v) - depth(lca(u,v)) * 2;
    }

    struct Range{
        int l; int r;
        int size() const { return r-l; }
        bool includes(int x) const { return l <= x && x < r; }
    };

    std::vector<Range> path(int r, int c, bool include_root = true, bool reverse_path = false) const {
        if(PD[c] < PD[r]) return {};
        std::vector<Range> res(PD[c]-PD[r]+1);
        for(int i=0; i<(int)res.size()-1; i++){
            res[i] = { rangeL[PP[c]], rangeL[c]+1 };
            c = P[PP[c]];
        }
        if(PP[r] != PP[c] || D[r] > D[c]) return {};
        res.back() = { rangeL[r]+(include_root?0:1), rangeL[c]+1 };
        if(res.back().l == res.back().r) res.pop_back();
        if(!reverse_path) std::reverse(res.begin(),res.end());
        else for(auto& a : res) a = { N - a.r, N - a.l };
        return res;
    }

    Range subtree(int p) const { return { rangeL[p], rangeR[p] }; }

    int median(int x, int y, int z) const {
        return lca(x,y) ^ lca(y,z) ^ lca(x,z);
    }

    int la(int from, int to, int d) const {
        if(d < 0) return -1;
        int g = lca(from,to);
        int dist0 = D[from] - D[g] * 2 + D[to];
        if(dist0 < d) return -1;
        int p = from;
        if(D[from] - D[g] < d){ p = to; d = dist0 - d; }
        while(D[p] - D[PP[p]] < d){
            d -= D[p] - D[PP[p]] + 1;
            p = P[PP[p]];
        }
        return I[rangeL[p] - d];
    }

    struct ChildrenIterRange {
    struct Iter {
        const HeavyLightDecomposition& hld; int s;
        int operator*() const { return hld.toVtx(s); }
        Iter& operator++(){
            s += hld.subtree(hld.I[s]).size();
            return *this;
        }
        Iter operator++(int) const { auto a = *this; return ++a; }
        bool operator==(Iter& r) const { return s == r.s; }
        bool operator!=(Iter& r) const { return s != r.s; }
    };
        const HeavyLightDecomposition& hld; int v;
        Iter begin() const { return { hld, hld.rangeL[v] + 1 }; }
        Iter end() const { return { hld, hld.rangeR[v] }; }
    };
    ChildrenIterRange children(int v) const {
        return ChildrenIterRange{ *this, v };
    }
};

} // namespace nachia
#define rep(i,n) for(int i=0; i<int(n); i++)
#define repr(i,n) for(int i=int(n)-1; i>=0; i--)
using namespace std;

int main(){
    using nachia::cin;
    using nachia::cout;
    int H, W; cin >> H >> W;
    vector<int> A(H*W); rep(i,H*W){ cin >> A[i]; }
    vector<pair<int,int>> edges;
    rep(y,H) rep(x,W-1) edges.push_back({ y*W+x, y*W+x+1 });
    rep(y,H-1) rep(x,W) edges.push_back({ y*W+x, y*W+x+W });
    edges = nachia::BucketSort(move(edges), [&](pair<int,int> x){ return max(A[x.first], A[x.second]); }, H*W);
    int V = H * W;
    vector<int> weight(V*2-1);
    nachia::Graph tree(V*2-1, false);
    rep(i,V) weight[V-1+i] = A[i];
    auto dsu = nachia::Dsu(V);
    int pt = V-1;
    for(auto [u,v] : edges) if(!dsu.same(u,v)){
        pt--;
        weight[pt] = max(A[u], A[v]);
        tree.addEdge(pt, V-1+dsu[u]);
        tree.addEdge(pt, V-1+dsu[v]);
        dsu.merge(u, v, pt-(V-1));
    }
    auto hld = nachia::HeavyLightDecomposition(tree, 0);
    int Q; cin >> Q;
    rep(qi,Q){
        int rs, cs, rt, ct; cin >> rs >> cs >> rt >> ct;
        rs--; cs--; rt--; ct--;
        int s = V-1 + rs * W + cs;
        int t = V-1 + rt * W + ct;
        int h = hld.lca(s, t);
        cout << weight[h] << '\n';
    }
    return 0;
}
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