結果

問題 No.1023 Cyclic Tour
ユーザー ir5
提出日時 2024-06-18 00:24:38
言語 C++23
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 274 ms / 2,000 ms
コード長 3,876 bytes
コンパイル時間 2,439 ms
コンパイル使用メモリ 160,208 KB
実行使用メモリ 20,480 KB
最終ジャッジ日時 2024-06-18 00:24:52
合計ジャッジ時間 13,878 ms
ジャッジサーバーID
(参考情報)
judge5 / judge2
このコードへのチャレンジ
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ファイルパターン 結果
sample AC * 4
other AC * 49
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

#include <algorithm>
#include <cassert>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <iostream>
#include <numeric>
#include <vector>
#include <map>
#include <set>
#include <queue>
#include <functional>
#include <iomanip>
using namespace std;
using ll = long long;
class range {private: struct I{int x;int operator*(){return x;}bool operator!=(I& lhs){return x<lhs.x;}void operator++(){++x;}};I i,n;
public:range(int n_):i({0}),n({n_}){}range(int i_,int n_):i({i_}),n({n_}){}I& begin(){return i;}I& end(){return n;}};
template<class T, class U> ostream& operator<<(ostream& os, const pair<T, U>& p){ return os << "{" << p.first << ", " << p.second << "}"; }
template<typename T> ostream& operator<<(ostream& os, const vector<T>& obj) { os << "{"; for (const auto& e : obj) os << e << ", "; return os << "}";
    }
template<typename T> ostream& operator<<(ostream& os, const set<T>& obj) { os << "set{"; for (const auto& e : obj) os << e << ", "; return os << "}";
    }
template<typename T, typename U> ostream& operator<<(ostream& os, const map<T, U>& obj) { os << "map{"; for (const auto& e : obj) os << e << ", ";
    return os << "}"; }
#ifdef ONLINE_JUDGE
#define dump(expr) ;
#else
#define dump(expr) { cerr << "\033[33m#L" << __LINE__ << ": " << expr << "\033[39m" << endl; }
#endif
struct E {
int fr, to, c;
E(int fr_, int to_, int c_) : fr(fr_), to(to_), c(c_) {}
friend ostream &operator<<(ostream &os, const E &e) { os << "(" << e.fr << " -> " << e.to << ")"; return os; }
};
typedef vector<E> V;
// typedef vector<V> G;
// note that each vertex will have both enterning edges & entered edges
void add_edge(vector<V> &vg, int fr, int to) {
vg[fr].push_back(E(fr, to, 0));
vg[to].push_back(E(fr, to, 0));
}
struct StronglyConnectedComponents {
vector<char> visited;
vector<int> t_order;
vector<int> comp;
int n_comps;
StronglyConnectedComponents() {}
// normal topological sort
void dfs1(vector<V> &vg, int id, int &k) {
visited[id] = true;
for (auto it : vg[id]) if (it.fr == id && !visited[it.to]) dfs1(vg, it.to, k);
t_order[--k] = id;
}
// dfs of reverse order
void dfs2(vector<V> &vg, int id, int &k) {
visited[id] = true;
for (auto it : vg[id]) if (it.to == id && !visited[it.fr]) dfs2(vg, it.fr, k);
comp[id] = k; // foreach vertex "id", return the topological order
}
void exec(vector<V> &vg) {
int n = (int)vg.size(), k = n;
// 1st dfs
visited.assign(n, 0);
t_order.assign(n, 0);
comp.assign(n, 0);
for (int j : range(n)) if (!visited[j]) dfs1(vg, j, k);
// 2nd dfs
visited.assign(n, 0);
for (int i : range(n)) {
int j = t_order[i];
if (!visited[j])
dfs2(vg, j, k), k++;
}
n_comps = k;
}
};
struct UF {
vector<int> data;
UF(int n) : data(n, -1) {}
int root(int x) { return data[x] < 0 ? x : data[x] = root(data[x]); }
bool find(int x, int y) { return root(x) == root(y); }
void uni(int x, int y) {
x = root(x);
y = root(y);
if (x != y) {
if (data[x] < data[y])
swap(x, y);
data[x] += data[y];
data[y] = x;
}
}
};
ll solve() {
int n, m; cin >> n >> m;
vector<int> as(m), bs(m), cs(m);
for (int i : range(m)) cin >> as[i] >> bs[i] >> cs[i];
UF uf(n + 1);
for (int i : range(m)) if (cs[i] == 1) {
if (uf.find(as[i], bs[i])) return 1;
uf.uni(as[i], bs[i]);
}
vector<V> vg(n + 1);
for (int i : range(m)) if (cs[i] == 2) {
int a = uf.root(as[i]);
int b = uf.root(bs[i]);
if (a == b) return 1;
add_edge(vg, a, b);
}
StronglyConnectedComponents scc;
scc.exec(vg);
map<int, int> sizes;
for (int i : range(n + 1)) sizes[scc.comp[i]]++;
for (auto p : sizes) if (p.second > 1) return 1;
return 0;
}
int main() {
cout << fixed << setprecision(12);
cout << (solve() ? "Yes" : "No") << endl;
}
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