結果
| 問題 | No.2012 Largest Triangle |
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2024-07-20 17:04:47 |
| 言語 | Go (1.23.4) |
| 結果 |
RE
|
| 実行時間 | - |
| コード長 | 16,451 bytes |
| コンパイル時間 | 15,009 ms |
| コンパイル使用メモリ | 238,072 KB |
| 実行使用メモリ | 17,224 KB |
| 最終ジャッジ日時 | 2024-07-20 17:05:11 |
| 合計ジャッジ時間 | 23,036 ms |
|
ジャッジサーバーID (参考情報) |
judge4 / judge3 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 1 |
| other | AC * 21 WA * 10 RE * 10 |
ソースコード
package main
import (
"bufio"
"fmt"
stdio "io"
"math/bits"
"os"
"sort"
"strconv"
)
// from https://atcoder.jp/users/ccppjsrb
var io *Iost
type Iost struct {
Scanner *bufio.Scanner
Writer *bufio.Writer
}
func NewIost(fp stdio.Reader, wfp stdio.Writer) *Iost {
const BufSize = 2000005
scanner := bufio.NewScanner(fp)
scanner.Split(bufio.ScanWords)
scanner.Buffer(make([]byte, BufSize), BufSize)
return &Iost{Scanner: scanner, Writer: bufio.NewWriter(wfp)}
}
func (io *Iost) Text() string {
if !io.Scanner.Scan() {
panic("scan failed")
}
return io.Scanner.Text()
}
func (io *Iost) Atoi(s string) int { x, _ := strconv.Atoi(s); return x }
func (io *Iost) Atoi64(s string) int64 { x, _ := strconv.ParseInt(s, 10, 64); return x }
func (io *Iost) Atof64(s string) float64 { x, _ := strconv.ParseFloat(s, 64); return x }
func (io *Iost) NextInt() int { return io.Atoi(io.Text()) }
func (io *Iost) NextInt64() int64 { return io.Atoi64(io.Text()) }
func (io *Iost) NextFloat64() float64 { return io.Atof64(io.Text()) }
func (io *Iost) Print(x ...interface{}) { fmt.Fprint(io.Writer, x...) }
func (io *Iost) Printf(s string, x ...interface{}) { fmt.Fprintf(io.Writer, s, x...) }
func (io *Iost) Println(x ...interface{}) { fmt.Fprintln(io.Writer, x...) }
func main() {
最大三角形面积()
// abc244_h()
}
func abc244_h() {
// https://atcoder.jp/contests/abc244/tasks/abc244_h
// - 向点集中追加一个点(a,b), 表示为 a*x + b*y
// - 查询 x=xi,y=yi 时的最大值
in := os.Stdin
out := os.Stdout
io = NewIost(in, out)
defer func() {
io.Writer.Flush()
}()
q := io.NextInt()
cht := NewLineContainer2D()
for i := 0; i < q; i++ {
a, b, x, y := io.NextInt(), io.NextInt(), io.NextInt(), io.NextInt()
cht.Add(a, b)
io.Println(cht.QueryMax(x, y))
}
}
func 最大三角形面积() {
// https://yukicoder.me/problems/no/2012
// 平面上有n个点, 问最其中两点和原点组成的三角形的最大面积的2倍
// !将(a,-b)加入点集,对每个点(x,y)查询最大的a*y-b*x
in := os.Stdin
out := os.Stdout
io = NewIost(in, out)
defer func() {
io.Writer.Flush()
}()
n := io.NextInt()
points := make([][2]int, n)
for i := 0; i < n; i++ {
points[i] = [2]int{io.NextInt(), io.NextInt()}
}
cht := NewLineContainer2D()
for _, p := range points {
a, b := p[0], p[1]
cht.Add(a, -b)
}
res := 0
for _, p := range points {
x, y := p[0], p[1]
res = max(res, cht.QueryMax(y, x))
}
io.Println(res)
}
const INF int = 4e18
type Line struct {
k, b int
p1, p2 int // p=p1/p2
}
type LineContainer2D struct {
minCHT, maxCHT *_LineContainer
kMax, kMin int
bMax, bMin int
}
func NewLineContainer2D() *LineContainer2D {
return &LineContainer2D{
minCHT: _NewLineContainer(true),
maxCHT: _NewLineContainer(false),
kMax: -INF,
kMin: INF,
bMax: -INF,
bMin: INF,
}
}
// 追加 a*x + b*y.
func (lc *LineContainer2D) Add(a, b int) {
lc.minCHT.Add(b, a)
lc.maxCHT.Add(b, a)
lc.kMax = max(lc.kMax, a)
lc.kMin = min(lc.kMin, a)
lc.bMax = max(lc.bMax, b)
lc.bMin = min(lc.bMin, b)
}
// 查询 x=xi,y=yi 时的最大值 max_{a,b} (ax + by).
func (lc *LineContainer2D) QueryMax(x, y int) int {
if lc.minCHT.Size() == 0 {
return -INF
}
if x == 0 {
if y > 0 {
return lc.bMax * y
}
return lc.bMin * y
}
if y == 0 {
if x > 0 {
return lc.kMax * x
}
return lc.kMin * x
}
// y/x
if x > 0 {
line := lc.maxCHT.sl.BisectLeftByPairForValue(y, x)
a := line.b
b := line.k
return a*x + b*y
}
line := lc.minCHT.sl.BisectLeftByPairForValue(y, x)
a := -line.b
b := -line.k
return a*x + b*y
}
// 查询 x=xi,y=yi 时的最小值 min_{a,b} (ax + by).
func (lc *LineContainer2D) QueryMin(x, y int) int { return -lc.QueryMax(-x, -y) }
func (lc *LineContainer2D) Clear() {
lc.minCHT.Clear()
lc.maxCHT.Clear()
lc.kMax = -INF
lc.kMin = INF
lc.bMax = -INF
lc.bMin = INF
}
type _LineContainer struct {
minimize bool
sl *SpecializedSortedList
}
func _NewLineContainer(minimize bool) *_LineContainer {
return &_LineContainer{
minimize: minimize,
sl: NewSpecializedSortedList(func(a, b *Line) bool { return a.k < b.k }),
}
}
func (lc *_LineContainer) Add(k, m int) {
if lc.minimize {
k, m = -k, -m
}
newLine := &Line{k: k, b: m}
lc.sl.Add(newLine)
iter := lc.sl.BisectRightByKForIterator(k)
iter.Prev()
{
probe := iter.Copy()
probe.Next()
start := probe.ToIndex()
removeCount := int32(0)
for lc.insect(iter, probe) {
probe.Next()
removeCount++
}
lc.sl.Erase(start, start+removeCount)
}
{
probe := iter.Copy()
if !iter.IsBegin() {
iter.Prev()
if lc.insect(iter, probe) {
probIndex := probe.ToIndex()
probe.Next()
lc.insect(iter, probe)
lc.sl.Pop(probIndex)
}
}
}
if iter.IsBegin() {
return
}
{
var pivot *Line
if iter.HasNext() {
pivot = iter.NextValue()
}
end := iter.ToIndex() + 1
removeCount := int32(0)
for !iter.IsBegin() {
iter.Prev()
if lessLine(iter.Value(), pivot) {
break
}
lc.insectLine(iter.Value(), pivot)
removeCount++
}
lc.sl.Erase(end-removeCount, end)
}
}
// 查询 kx + m 的最小值(或最大值).
func (lc *_LineContainer) Query(x int) int {
if lc.sl.Len() == 0 {
panic("empty container")
}
line := lc.sl.BisectLeftByPairForValue(x, 1)
v := line.k*x + line.b
if lc.minimize {
return -v
}
return v
}
func (lc *_LineContainer) Clear() { lc.sl.Clear() }
func (lc *_LineContainer) Size() int32 { return lc.sl.Len() }
// 这个函数在向集合添加新线或删除旧线时用于计算交点。
// 计算线性函数x和y的交点,并将结果存储在x->p中。
func (lc *_LineContainer) insect(iterX, iterY *Iterator) bool {
if iterY.IsEnd() {
line1 := iterX.Value()
line1.p1 = INF
line1.p2 = 1
return false
}
line1, line2 := iterX.Value(), iterY.Value()
if line1.k == line2.k {
if line1.b > line2.b {
line1.p1 = INF
line1.p2 = 1
} else {
line1.p1 = INF
line1.p2 = -1
}
} else {
// lc_div
line1.p1 = line2.b - line1.b
line1.p2 = line1.k - line2.k
}
return !lessPair(line1.p1, line1.p2, line2.p1, line2.p2)
}
func (lc *_LineContainer) insectLine(line1, line2 *Line) bool {
if line2 == nil {
line1.p1 = INF
line1.p2 = 1
return false
}
if line1.k == line2.k {
if line1.b > line2.b {
line1.p1 = INF
line1.p2 = 1
} else {
line1.p1 = INF
line1.p2 = -1
}
} else {
// lc_div
line1.p1 = line2.b - line1.b
line1.p2 = line1.k - line2.k
}
return !lessPair(line1.p1, line1.p2, line2.p1, line2.p2)
}
func max(a, b int) int {
if a > b {
return a
}
return b
}
func min(a, b int) int {
if a < b {
return a
}
return b
}
// 分母不为0的分数比较大小
//
// a1/b1 < a2/b2
func lessPair(a1, b1, a2, b2 int) bool {
if a1 == INF || a2 == INF { // 有一个是+-INF
return a1/b1 < a2/b2
}
diff := a1*b2 - a2*b1
mul := b1 * b2
return diff^mul < 0
}
func lessLine(a, b *Line) bool {
return lessPair(a.p1, a.p2, b.p1, b.p2)
}
const _LOAD int32 = 75 // 75/100/150/200
type S = *Line
type SpecializedSortedList struct {
less func(a, b S) bool
size int32
blocks [][]S
mins []S
tree []int32
shouldRebuildTree bool
}
func NewSpecializedSortedList(less func(a, b S) bool, elements ...S) *SpecializedSortedList {
elements = append(elements[:0:0], elements...)
res := &SpecializedSortedList{less: less}
sort.Slice(elements, func(i, j int) bool { return less(elements[i], elements[j]) })
n := int32(len(elements))
blocks := [][]S{}
for start := int32(0); start < n; start += _LOAD {
end := min32(start+_LOAD, n)
blocks = append(blocks, elements[start:end:end]) // !各个块互不影响, max参数也需要指定为end
}
mins := make([]S, len(blocks))
for i, cur := range blocks {
mins[i] = cur[0]
}
res.size = n
res.blocks = blocks
res.mins = mins
res.shouldRebuildTree = true
return res
}
func (sl *SpecializedSortedList) Erase(start, end int32) {
sl.Enumerate(start, end, nil, true)
}
func (sl *SpecializedSortedList) Enumerate(start, end int32, f func(value S), erase bool) {
if start < 0 {
start = 0
}
if end > sl.size {
end = sl.size
}
if start >= end {
return
}
pos, startIndex := sl._findKth(start)
count := end - start
m := int32(len(sl.blocks))
for ; count > 0 && pos < m; pos++ {
block := sl.blocks[pos]
endIndex := min32(int32(len(block)), startIndex+count)
if f != nil {
for j := startIndex; j < endIndex; j++ {
f(block[j])
}
}
deleted := endIndex - startIndex
if erase {
if deleted == int32(len(block)) {
// !delete block
sl.blocks = append(sl.blocks[:pos], sl.blocks[pos+1:]...)
sl.mins = append(sl.mins[:pos], sl.mins[pos+1:]...)
sl.shouldRebuildTree = true
pos--
} else {
// !delete [index, end)
sl._updateTree(pos, -deleted)
sl.blocks[pos] = append(sl.blocks[pos][:startIndex], sl.blocks[pos][endIndex:]...)
sl.mins[pos] = sl.blocks[pos][0]
}
sl.size -= deleted
}
count -= deleted
startIndex = 0
}
}
func (sl *SpecializedSortedList) Add(value S) *SpecializedSortedList {
sl.size++
if len(sl.blocks) == 0 {
sl.blocks = append(sl.blocks, []S{value})
sl.mins = append(sl.mins, value)
sl.shouldRebuildTree = true
return sl
}
pos, index := sl._locRight(value)
sl._updateTree(pos, 1)
sl.blocks[pos] = append(sl.blocks[pos][:index], append([]S{value}, sl.blocks[pos][index:]...)...)
sl.mins[pos] = sl.blocks[pos][0]
// n -> load + (n - load)
if n := int32(len(sl.blocks[pos])); _LOAD+_LOAD < n {
sl.blocks = append(sl.blocks[:pos+1], append([][]S{sl.blocks[pos][_LOAD:]}, sl.blocks[pos+1:]...)...)
sl.mins = append(sl.mins[:pos+1], append([]S{sl.blocks[pos][_LOAD]}, sl.mins[pos+1:]...)...)
sl.blocks[pos] = sl.blocks[pos][:_LOAD:_LOAD] // !注意max的设置(为了让左右互不影响)
sl.shouldRebuildTree = true
}
return sl
}
func (sl *SpecializedSortedList) Pop(index int32) {
pos, startIndex := sl._findKth(index)
sl._delete(pos, startIndex)
}
func (sl *SpecializedSortedList) At(index int32) S {
if index < 0 || index >= sl.size {
return nil
}
pos, startIndex := sl._findKth(index)
return sl.blocks[pos][startIndex]
}
func (sl *SpecializedSortedList) BisectRightByK(k int) int32 {
pos, index := sl._locRightByK(k)
return sl._queryTree(pos) + index
}
// 返回一个迭代器,指向键值> key的第一个元素.
// UpperBoundByK.
func (sl *SpecializedSortedList) BisectRightByKForIterator(k int) *Iterator {
pos, index := sl._locRightByK(k)
return &Iterator{sl: sl, pos: pos, index: index}
}
func (sl *SpecializedSortedList) BisectLeftByPair(a, b int) int32 {
pos, index := sl._locLeftByPair(a, b)
return sl._queryTree(pos) + index
}
func (sl *SpecializedSortedList) BisectLeftByPairForValue(a, b int) S {
pos, index := sl._locLeftByPair(a, b)
return sl.blocks[pos][index]
}
func (sl *SpecializedSortedList) Clear() {
sl.size = 0
sl.blocks = sl.blocks[:0]
sl.mins = sl.mins[:0]
sl.tree = sl.tree[:0]
sl.shouldRebuildTree = true
}
func (sl *SpecializedSortedList) Len() int32 {
return sl.size
}
func (sl *SpecializedSortedList) _delete(pos, index int32) {
// !delete element
sl.size--
sl._updateTree(pos, -1)
sl.blocks[pos] = append(sl.blocks[pos][:index], sl.blocks[pos][index+1:]...)
if len(sl.blocks[pos]) > 0 {
sl.mins[pos] = sl.blocks[pos][0]
return
}
// !delete block
sl.blocks = append(sl.blocks[:pos], sl.blocks[pos+1:]...)
sl.mins = append(sl.mins[:pos], sl.mins[pos+1:]...)
sl.shouldRebuildTree = true
}
func (sl *SpecializedSortedList) _locLeftByPair(a, b int) (pos, index int32) {
if sl.size == 0 {
return
}
// find pos
left := int32(-1)
right := int32(len(sl.blocks) - 1)
for left+1 < right {
mid := (left + right) >> 1
if !lessPair(sl.mins[mid].p1, sl.mins[mid].p2, a, b) {
right = mid
} else {
left = mid
}
}
if right > 0 {
block := sl.blocks[right-1]
last := block[len(block)-1]
if !lessPair(last.p1, last.p2, a, b) {
right--
}
}
pos = right
// find index
cur := sl.blocks[pos]
left = -1
right = int32(len(cur))
for left+1 < right {
mid := (left + right) >> 1
if !lessPair(cur[mid].p1, cur[mid].p2, a, b) {
right = mid
} else {
left = mid
}
}
index = right
return
}
func (sl *SpecializedSortedList) _locRight(value S) (pos, index int32) {
if sl.size == 0 {
return
}
// find pos
left := int32(0)
right := int32(len(sl.blocks))
for left+1 < right {
mid := (left + right) >> 1
if sl.less(value, sl.mins[mid]) {
right = mid
} else {
left = mid
}
}
pos = left
// find index
cur := sl.blocks[pos]
left = -1
right = int32(len(cur))
for left+1 < right {
mid := (left + right) >> 1
if sl.less(value, cur[mid]) {
right = mid
} else {
left = mid
}
}
index = right
return
}
func (sl *SpecializedSortedList) _locRightByK(k int) (pos, index int32) {
if sl.size == 0 {
return
}
// find pos
left := int32(0)
right := int32(len(sl.blocks))
for left+1 < right {
mid := (left + right) >> 1
if k < sl.mins[mid].k {
right = mid
} else {
left = mid
}
}
pos = left
// find index
cur := sl.blocks[pos]
left = -1
right = int32(len(cur))
for left+1 < right {
mid := (left + right) >> 1
if k < cur[mid].k {
right = mid
} else {
left = mid
}
}
index = right
return
}
func (sl *SpecializedSortedList) _buildTree() {
sl.tree = make([]int32, len(sl.blocks))
for i := 0; i < len(sl.blocks); i++ {
sl.tree[i] = int32(len(sl.blocks[i]))
}
tree := sl.tree
for i := 0; i < len(tree); i++ {
j := i | (i + 1)
if j < len(tree) {
tree[j] += tree[i]
}
}
sl.shouldRebuildTree = false
}
func (sl *SpecializedSortedList) _updateTree(index, delta int32) {
if sl.shouldRebuildTree {
return
}
tree := sl.tree
for i := index; i < int32(len(tree)); i |= i + 1 {
tree[i] += delta
}
}
func (sl *SpecializedSortedList) _queryTree(end int32) int32 {
if sl.shouldRebuildTree {
sl._buildTree()
}
tree := sl.tree
sum := int32(0)
for end > 0 {
sum += tree[end-1]
end &= end - 1
}
return sum
}
func (sl *SpecializedSortedList) _findKth(k int32) (pos, index int32) {
if k < int32(len(sl.blocks[0])) {
return 0, k
}
last := int32(len(sl.blocks) - 1)
lastLen := int32(len(sl.blocks[last]))
if k >= sl.size-lastLen {
return last, k + lastLen - sl.size
}
if sl.shouldRebuildTree {
sl._buildTree()
}
tree := sl.tree
pos = -1
m := int32(len(tree))
bitLength := bits.Len32(uint32(m))
for d := bitLength - 1; d >= 0; d-- {
next := pos + (1 << d)
if next < m && k >= tree[next] {
pos = next
k -= tree[pos]
}
}
return pos + 1, k
}
type Iterator struct {
sl *SpecializedSortedList
pos, index int32
}
func (it *Iterator) HasNext() bool {
b := it.sl.blocks
m := int32(len(b))
if it.pos < m-1 {
return true
}
return it.pos == m-1 && it.index < int32(len(b[it.pos]))-1
}
func (it *Iterator) Next() {
it.index++
if it.index == int32(len(it.sl.blocks[it.pos])) {
it.pos++
it.index = 0
}
}
func (it *Iterator) HasPrev() bool {
if it.pos > 0 {
return true
}
return it.pos == 0 && it.index > 0
}
func (it *Iterator) Prev() {
it.index--
if it.index == -1 {
it.pos--
it.index = int32(len(it.sl.blocks[it.pos]) - 1)
}
}
// GetMut
func (it *Iterator) Value() S {
return it.sl.blocks[it.pos][it.index]
}
func (it *Iterator) NextValue() S {
newPos, newIndex := it.pos, it.index
newIndex++
if newIndex == int32(len(it.sl.blocks[it.pos])) {
newPos++
newIndex = 0
}
return it.sl.blocks[newPos][newIndex]
}
func (it *Iterator) PrevValue() S {
newPos, newIndex := it.pos, it.index
newIndex--
if newIndex == -1 {
newPos--
newIndex = int32(len(it.sl.blocks[newPos]) - 1)
}
return it.sl.blocks[newPos][newIndex]
}
func (it *Iterator) ToIndex() int32 {
res := it.sl._queryTree(it.pos)
return res + it.index
}
func (it *Iterator) Copy() *Iterator {
return &Iterator{sl: it.sl, pos: it.pos, index: it.index}
}
func (it *Iterator) Assign(other *Iterator) {
it.pos = other.pos
it.index = other.index
}
func (it *Iterator) IsBegin() bool {
return it.pos == 0 && it.index == 0
}
func (it *Iterator) IsEnd() bool {
m := int32(len(it.sl.blocks))
return it.pos == m && it.index == 0
}
func min32(a, b int32) int32 {
if a < b {
return a
}
return b
}