結果
問題 | No.2355 Unhappy Back Dance |
ユーザー |
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提出日時 | 2025-03-29 22:17:34 |
言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
結果 |
WA
|
実行時間 | - |
コード長 | 5,227 bytes |
コンパイル時間 | 2,612 ms |
コンパイル使用メモリ | 212,276 KB |
実行使用メモリ | 161,920 KB |
最終ジャッジ日時 | 2025-03-29 22:18:45 |
合計ジャッジ時間 | 66,060 ms |
ジャッジサーバーID (参考情報) |
judge1 / judge2 |
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ファイルパターン | 結果 |
---|---|
sample | WA * 3 |
other | AC * 10 WA * 27 |
ソースコード
//#pragma GCC target("avx") //#pragma GCC optimize("O3") //#pragma GCC optimize("unroll-loops") #include<bits/stdc++.h> #ifdef LOCAL #include <debug.hpp> #define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) (static_cast<void>(0)) #endif using namespace std; using ll = long long; using ld = long double; using pll = pair<ll, ll>; using pii = pair<int, int>; using vi = vector<int>; using vvi = vector<vi>; using vvvi = vector<vvi>; using vl = vector<ll>; using vvl = vector<vl>; using vvvl = vector<vvl>; using vpii = vector<pii>; using vpll = vector<pll>; using vs = vector<string>; template<class T> using pq = priority_queue<T, vector<T>, greater<T>>; #define overload4(_1, _2, _3, _4, name, ...) name #define overload3(a,b,c,name,...) name #define rep1(n) for (ll UNUSED_NUMBER = 0; UNUSED_NUMBER < (n); ++UNUSED_NUMBER) #define rep2(i, n) for (ll i = 0; i < (n); ++i) #define rep3(i, a, b) for (ll i = (a); i < (b); ++i) #define rep4(i, a, b, c) for (ll i = (a); i < (b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep1(n) for(ll i = (n) - 1;i >= 0;i--) #define rrep2(i,n) for(ll i = (n) - 1;i >= 0;i--) #define rrep3(i,a,b) for(ll i = (b) - 1;i >= (a);i--) #define rrep4(i,a,b,c) for(ll i = (a) + ((b)-(a)-1) / (c) * (c);i >= (a);i -= c) #define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__) #define all1(i) begin(i) , end(i) #define all2(i,a) begin(i) , begin(i) + a #define all3(i,a,b) begin(i) + a , begin(i) + b #define all(...) overload3(__VA_ARGS__, all3, all2, all1)(__VA_ARGS__) #define sum(...) accumulate(all(__VA_ARGS__),0LL) template<class T> bool chmin(T &a, const T &b){ if(a > b){ a = b; return 1; } else return 0; } template<class T> bool chmax(T &a, const T &b){ if(a < b){ a = b; return 1; } else return 0; } template<class T> auto min(const T& a){return *min_element(all(a));} template<class T> auto max(const T& a){return *max_element(all(a));} template<class... Ts> void in(Ts&... t); #define INT(...) int __VA_ARGS__; in(__VA_ARGS__) #define LL(...) ll __VA_ARGS__; in(__VA_ARGS__) #define STR(...) string __VA_ARGS__; in(__VA_ARGS__) #define CHR(...) char __VA_ARGS__; in(__VA_ARGS__) #define DBL(...) double __VA_ARGS__; in(__VA_ARGS__) #define LD(...) ld __VA_ARGS__; in(__VA_ARGS__) #define VEC(type, name, size) vector<type> name(size); in(name) #define VV(type, name, h, w) vector<vector<type>> name(h, vector<type>(w)); in(name) ll intpow(ll a, ll b){ ll ans = 1; while(b){if(b & 1) ans *= a; a *= a; b /= 2;} return ans;} ll modpow(ll a, ll b, ll p){ ll ans = 1; a %= p;if(a < 0) a += p;while(b){ if(b & 1) (ans *= a) %= p; (a *= a) %= p; b /= 2; } return ans; } ll GCD(ll a,ll b) { if(a == 0 || b == 0) return 0; if(a % b == 0) return b; else return GCD(b,a%b);} ll LCM(ll a,ll b) { if(a == 0) return b; if(b == 0) return a;return a / GCD(a,b) * b;} namespace IO{ #define VOID(a) decltype(void(a)) struct setting{ setting(){cin.tie(nullptr); ios::sync_with_stdio(false);fixed(cout); cout.precision(12);}} setting; template<int I> struct P : P<I-1>{}; template<> struct P<0>{}; template<class T> void i(T& t){ i(t, P<3>{}); } void i(vector<bool>::reference t, P<3>){ int a; i(a); t = a; } template<class T> auto i(T& t, P<2>) -> VOID(cin >> t){ cin >> t; } template<class T> auto i(T& t, P<1>) -> VOID(begin(t)){ for(auto&& x : t) i(x); } template<class T, size_t... idx> void ituple(T& t, index_sequence<idx...>){ in(get<idx>(t)...);} template<class T> auto i(T& t, P<0>) -> VOID(tuple_size<T>{}){ ituple(t, make_index_sequence<tuple_size<T>::value>{});} #undef VOID } #define unpack(a) (void)initializer_list<int>{(a, 0)...} template<class... Ts> void in(Ts&... t){ unpack(IO :: i(t)); } #undef unpack static const double PI = 3.1415926535897932; template <class F> struct REC { F f; REC(F &&f_) : f(forward<F>(f_)) {} template <class... Args> auto operator()(Args &&...args) const { return f(*this, forward<Args>(args)...); }}; //constexpr int mod = 1000000007; constexpr int mod = 998244353; int main() { INT(n); vl x(n),y(n); rep(i,n) cin >> x[i] >> y[i]; map<tuple<ll,ll,__int128_t>,vi> mp; rep(i,n) { rep(j,n) { if(i == j) continue; ll A = x[j] - x[i]; ll B = y[j] - y[i]; __int128_t C = (__int128_t)-A * y[j] + (__int128_t)B * x[j]; auto gc = gcd(A,B); A /= gc; B /= gc; C /= gc; if(A < 0) { A *= -1; B *= -1; C *= -1; } if(A == 0 && B < 0) { B *= -1; C *= -1; } mp[make_tuple(A,B,C)].emplace_back(i); mp[make_tuple(A,B,C)].emplace_back(i); } } vi out(n); for(auto &[_,V]:mp) { if(V.size() == 3) { sort(all(V),[&](int F,int S){ if(x[F] != x[S]) return x[F] < x[S]; else return y[F] < y[S]; }); out[V[0]] = 1; out[V[2]] = 1; } else if(V.size() > 3) { for(auto &id:V) out[id] = 1; } } cout << sum(out) << '\n'; }