結果

問題 No.3133 法B逆元
ユーザー 👑 bo9chan
提出日時 2025-05-02 21:31:02
言語 C++23
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 37 ms / 2,000 ms
コード長 36,522 bytes
コンパイル時間 2,348 ms
コンパイル使用メモリ 219,764 KB
実行使用メモリ 6,272 KB
最終ジャッジ日時 2025-05-02 21:31:10
合計ジャッジ時間 3,327 ms
ジャッジサーバーID
(参考情報)
judge3 / judge2
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
other AC * 21
権限があれば一括ダウンロードができます

ソースコード

diff #

#ifdef __LOCAL
#include <mytemplate.hpp> // プリコンパイル済みヘッダ ~/local/include/mytemplate.hpp.gch
#else
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <chrono>
#include <climits>
#include <cmath>
#include <deque>
#include <functional>
#include <iomanip>
#include <iostream>
#include <iterator>
#include <list>
#include <map>
#include <memory>
#include <numeric>
#include <optional>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#endif
using namespace std;
// #pragma GCC target "no-avx"  // gcc12.2のバグ回避用。boost使用時はコメントアウトの事
// #include <boost/multiprecision/cpp_int.hpp>
// using bint = boost::multiprecision::cpp_int;
using ll = long long;
using vl = vector<ll>;
using vvl = vector<vl>;
using vb = vector<bool>;
using vvb = vector<vb>;
using vd = vector<double>;
using vvd = vector<vd>;
using vc = vector<char>;
using vvc = vector<vc>;
using pll = pair<ll, ll>;
template <class T> using min_priority_queue = priority_queue<T, vector<T>, greater<T>>;
#define REP1(i, n) REP3(i, 0, n, 1)
#define REP2(i, s, n) REP3(i, s, n, 1)
#define REP3(i, s, n, d) for (ll i = (ll)(s); i < (ll)(n); i += (d))
#define REP_OVERLOAD(e1, e2, e3, e4, NAME, ...) NAME
#define rep(...) REP_OVERLOAD(__VA_ARGS__, REP3, REP2, REP1)(__VA_ARGS__)
#define DEP1(i, n) DEP3(i, n, -1, 1)
#define DEP2(i, n, s) DEP3(i, n, s, 1)
#define DEP3(i, n, s, d) for (ll i = (ll)(n); (ll)(s) < i; i -= (d))
#define DEP_OVERLOAD(e1, e2, e3, e4, NAME, ...) NAME
#define dep(...) DEP_OVERLOAD(__VA_ARGS__, DEP3, DEP2, DEP1)(__VA_ARGS__)
#define fore(e, a) for (auto&& e : (a))
#define len(a) (ll)(a).size()
#define all(a) (a).begin(), (a).end()
#define rall(a) (a).rbegin(), (a).rend()
#define pb push_back
#define eb emplace_back
#define fi first
#define se second
#define th third
#define fo fourth
/*********    C O N S T A N T    **********/
constexpr ll INF = LONG_LONG_MAX / 2 - 10000LL; // 4,611,686,018,427,377,903  ~= 4.6e+18, 19桁
const double PI = acos(-1);
/*********    1 2 8 b i t 整 数  **********/
using int128 = __int128_t;
istream& operator>>(istream& stream, int128& val);
ostream& operator<<(ostream& stream, const int128& val_);
/*********       P A I R       **********/
// 単項演算子(+ -)
template <class T, class U> pair<T, U> operator+(pair<T, U> a);
template <class T, class U> pair<T, U> operator-(pair<T, U> a);
// 複合代入演算子
template <class T, class U> pair<T, U>& operator+=(pair<T, U>& a, const pair<T, U> b);
template <class T, class U> pair<T, U>& operator-=(pair<T, U>& a, const pair<T, U> b);
template <class T, class U> pair<T, U>& operator*=(pair<T, U>& a, const pair<T, U> b);
template <class T, class U> pair<T, U>& operator/=(pair<T, U>& a, const pair<T, U> b);
template <class T, class U> pair<T, U>& operator%=(pair<T, U>& a, const pair<T, U> b);
template <class T, class U, class V> pair<T, U>& operator+=(pair<T, U>& a, const V b);
template <class T, class U, class V> pair<T, U>& operator-=(pair<T, U>& a, const V b);
template <class T, class U, class V> pair<T, U>& operator*=(pair<T, U>& a, const V b);
template <class T, class U, class V> pair<T, U>& operator/=(pair<T, U>& a, const V b);
template <class T, class U, class V> pair<T, U>& operator%=(pair<T, U>& a, const V b);
// 算術演算子
template <class T, class U, class V> pair<T, U> operator+(pair<T, U> a, const V& b);
template <class T, class U, class V> pair<T, U> operator-(pair<T, U> a, const V& b);
template <class T, class U, class V> pair<T, U> operator*(pair<T, U> a, const V& b);
template <class T, class U, class V> pair<T, U> operator/(pair<T, U> a, const V& b);
template <class T, class U, class V> pair<T, U> operator%(pair<T, U> a, const V& b);
// 入出力
template <class T, class U> istream& operator>>(istream& stream, pair<T, U>& a);
template <class T, class U> ostream& operator<<(ostream& stream, const pair<T, U>& a);
/*********       V E C T O R      **********/
// 単項演算子(+ -)
template <class T> vector<T> operator+(vector<T> a);
template <class T> vector<T> operator-(vector<T> a);
// 複合代入演算子
template <class T> vector<T>& operator+=(vector<T>& a, const vector<T> b);
template <class T> vector<T>& operator-=(vector<T>& a, const vector<T> b);
template <class T> vector<T>& operator*=(vector<T>& a, const vector<T> b);
template <class T> vector<T>& operator/=(vector<T>& a, const vector<T> b);
template <class T> vector<T>& operator%=(vector<T>& a, const vector<T> b);
template <class T, class U> vector<T>& operator+=(vector<T>& a, const U b);
template <class T, class U> vector<T>& operator-=(vector<T>& a, const U b);
template <class T, class U> vector<T>& operator*=(vector<T>& a, const U b);
template <class T, class U> vector<T>& operator/=(vector<T>& a, const U b);
template <class T, class U> vector<T>& operator%=(vector<T>& a, const U b);
// 算術演算子
template <class T, class U> vector<T> operator+(vector<T> a, const U& b);
template <class T, class U> vector<T> operator-(vector<T> a, const U& b);
template <class T, class U> vector<T> operator*(vector<T> a, const U& b);
template <class T, class U> vector<T> operator/(vector<T> a, const U& b);
template <class T, class U> vector<T> operator%(vector<T> a, const U& b);
// 入出力
template <class T> istream& operator>>(istream& stream, vector<T>& a);
template <class T> ostream& operator<<(ostream& stream, const vector<T>& v);
template <class T> ostream& operator<<(ostream& stream, const vector<vector<T>>& vv);
// 計算
template <class T> T Sum(const vector<T>& v);
template <class T> T Max(const vector<T>& v);
template <class T> T Min(const vector<T>& v);
template <class T> ll Argmax(const vector<T>& v);
template <class T> ll Argmin(const vector<T>& v);
template <class T, class U> bool Contains(const vector<T>& v, const U& a);
template <class T> void Unique(vector<T>& v);
template <class T, class U> bool Erase(vector<T>& v, const U& a);
// 生成
template <class T, class U> vector<T> make_vector(int n, U v);
template <class T, class... Args> auto make_vector(int n, Args... args) {
    auto val = make_vector<T>(args...);
    return make_vector<decltype(val)>(n, move(val));
}
/*********        S E T        **********/
template <class T> istream& operator>>(istream& stream, set<T>& st);
template <class T> ostream& operator<<(ostream& stream, const set<T>& st);
template <class T> T Max(const set<T>& st);
template <class T> T Min(const set<T>& st);
/*********   M U L T I S E T   **********/
template <class T> istream& operator>>(istream& stream, multiset<T>& st);
template <class T> ostream& operator<<(ostream& stream, const multiset<T>& st);
template <class T> T Max(const multiset<T>& st);
template <class T> T Min(const multiset<T>& st);
template <class T> bool EraseOne(multiset<T>& st, const T& x);
/*********       C H A R       **********/
bool IsUpper(const char& c);
bool IsLower(const char& c);
char ToUpper(const char& c);
char ToLower(const char& c);
/*********     S T R I N G     **********/
string ToUpper(const string& s);
string ToLower(const string& s);
bool IsPalindrome(const string& S);

// MARK: TRIO
template <class T1, class T2, class T3> struct trio {
    T1 first;
    T2 second;
    T3 third;
    trio() {
        first = T1();
        second = T2();
        third = T3();
    }
    trio(const T1& x) : first(x), second(x), third(x) {}
    trio(const T1& x, const T2& y, const T3& z) : first(x), second(y), third(z) {}
    trio(const trio& t) {
        first = t.first;
        second = t.second;
        third = t.third;
    }
    trio<T1, T2, T3>& operator=(const trio& t) {
        if (this != &t) {
            first = t.first;
            second = t.second;
            third = t.third;
        }
        return *this;
    }
    // 比較演算子 (trio)
    bool operator<(const trio& t) const {
        return tie(first, second, third) < tie(t.first, t.second, t.third);
    }
    bool operator==(const trio& t) const {
        return tie(first, second, third) == tie(t.first, t.second, t.third);
    }
    bool operator!=(const trio& t) const {
        return !(*this == t);
    }
    bool operator>(const trio& t) const {
        return t < *this;
    }
    bool operator<=(const trio& t) const {
        return !(*this > t);
    }
    bool operator>=(const trio& t) const {
        return !(*this < t);
    }
    // 単項演算子(+ -) (trio)
    trio<T1, T2, T3> operator+() const {
        return *this;
    }
    trio<T1, T2, T3> operator-() const {
        return (*this) * (-1);
    }
    // 複合代入演算子
    trio& operator+=(const trio& t) {
        first += t.first;
        second += t.second;
        third += t.third;
        return *this;
    }
    trio& operator-=(const trio& t) {
        first -= t.first;
        second -= t.second;
        third -= t.third;
        return *this;
    }
    trio& operator*=(const trio& t) {
        first *= t.first;
        second *= t.second;
        third *= t.third;
        return *this;
    }
    trio& operator/=(const trio& t) {
        first /= t.first;
        second /= t.second;
        third /= t.third;
        return *this;
    }
    trio& operator%=(const trio& t) {
        first %= t.first;
        second %= t.second;
        third %= t.third;
        return *this;
    }
    // 算術演算子
    friend trio operator+(const trio& lhs, const trio& rhs) {
        return trio(lhs) += rhs;
    }
    friend trio operator-(const trio& lhs, const trio& rhs) {
        return trio(lhs) -= rhs;
    }
    friend trio operator*(const trio& lhs, const trio& rhs) {
        return trio(lhs) *= rhs;
    }
    friend trio operator/(const trio& lhs, const trio& rhs) {
        return trio(lhs) /= rhs;
    }
    friend trio operator%(const trio& lhs, const trio& rhs) {
        return trio(lhs) %= rhs;
    }
    // 入出力 (trio)
    friend istream& operator>>(istream& stream, trio<T1, T2, T3>& t) {
        return stream >> t.first >> t.second >> t.third;
    }
    friend ostream& operator<<(ostream& stream, const trio<T1, T2, T3>& t) {
        return stream << t.first << " " << t.second << " " << t.third;
    }
};
using tll = trio<ll, ll, ll>;

// MARK: QUARTET
template <class T1, class T2, class T3, class T4> struct quartet {
    T1 first;
    T2 second;
    T3 third;
    T4 fourth;
    // コンストラクタ・代入演算子
    quartet() {
        first = T1();
        second = T2();
        third = T3();
        fourth = T4();
    }
    quartet(const T1& x) : first(x), second(x), third(x), fourth(x) {}
    quartet(const T1& x, const T2& y, const T3& z, const T4& w) : first(x), second(y), third(z), fourth(w) {}
    quartet(const quartet& t) {
        first = t.first;
        second = t.second;
        third = t.third;
        fourth = t.fourth;
    }
    quartet<T1, T2, T3, T4>& operator=(const quartet& t) {
        if (this != &t) {
            first = t.first;
            second = t.second;
            third = t.third;
            fourth = t.fourth;
        }
        return *this;
    }
    // 比較演算子 (quartet)
    bool operator<(const quartet& t) const {
        return tie(first, second, third, fourth) < tie(t.first, t.second, t.third, t.fourth);
    }
    bool operator==(const quartet& t) const {
        return tie(first, second, third, fourth) == tie(t.first, t.second, t.third, t.fourth);
    }
    bool operator!=(const quartet& t) const {
        return !(*this == t);
    }
    bool operator>(const quartet& t) const {
        return t < *this;
    }
    bool operator<=(const quartet& t) const {
        return !(*this > t);
    }
    bool operator>=(const quartet& t) const {
        return !(*this < t);
    }
    // 単項演算子(+ -) (quartet)
    quartet<T1, T2, T3, T4> operator+() const {
        return *this;
    }
    quartet<T1, T2, T3, T4> operator-() const {
        return (*this) * (-1);
    }
    // 複合代入演算子
    quartet& operator+=(const quartet& t) {
        first += t.first;
        second += t.second;
        third += t.third;
        fourth += t.fourth;
        return *this;
    }
    quartet& operator-=(const quartet& t) {
        first -= t.first;
        second -= t.second;
        third -= t.third;
        fourth -= t.fourth;
        return *this;
    }
    quartet& operator*=(const quartet& t) {
        first *= t.first;
        second *= t.second;
        third *= t.third;
        fourth *= t.fourth;
        return *this;
    }
    quartet& operator/=(const quartet& t) {
        first /= t.first;
        second /= t.second;
        third /= t.third;
        fourth /= t.fourth;
        return *this;
    }
    quartet& operator%=(const quartet& t) {
        first %= t.first;
        second %= t.second;
        third %= t.third;
        fourth %= t.fourth;
        return *this;
    }
    // 算術演算子
    friend quartet operator+(const quartet& lhs, const quartet& rhs) {
        return quartet(lhs) += rhs;
    }
    friend quartet operator-(const quartet& lhs, const quartet& rhs) {
        return quartet(lhs) -= rhs;
    }
    friend quartet operator*(const quartet& lhs, const quartet& rhs) {
        return quartet(lhs) *= rhs;
    }
    friend quartet operator/(const quartet& lhs, const quartet& rhs) {
        return quartet(lhs) /= rhs;
    }
    friend quartet operator%(const quartet& lhs, const quartet& rhs) {
        return quartet(lhs) %= rhs;
    }
    // 入出力 (quartet)
    friend istream& operator>>(istream& stream, quartet<T1, T2, T3, T4>& t) {
        return stream >> t.first >> t.second >> t.third >> t.fourth;
    }
    friend ostream& operator<<(ostream& stream, const quartet<T1, T2, T3, T4>& t) {
        return stream << t.first << " " << t.second << " " << t.third << " " << t.fourth;
    }
};
using qll = quartet<ll, ll, ll, ll>;

// MARK: RANDOM
struct Random {
    mt19937_64 rnd;
    // 引数なし: seedはランダム
    Random() {
        random_device seed_gen;
        rnd.seed(seed_gen());
    }
    // 引数: seed
    Random(ll seed) {
        rnd.seed(seed);
    }
    // [a, b]からランダムに整数を返す
    ll randint(ll a, ll b) {
        assert(a <= b);
        uniform_int_distribution<ll> dist(a, b);
        return dist(rnd);
    }
    // [a, b)からランダムに整数を返す
    ll randrange(ll a, ll b) {
        return randint(a, b - 1);
    }
    // [a, b]からランダムに浮動小数点数を返す
    double randreal(double a, double b) {
        assert(a <= b);
        uniform_real_distribution<double> dist(a, b);
        return dist(rnd);
    }
    // [a, b]からランダムに文字を返す
    char randchar(char a, char b) {
        assert(a <= b);
        uniform_int_distribution<ll> dist(a, b);
        return dist(rnd);
    }
    // vectorからランダムに1要素を返す
    template <class T> T sample(const vector<T>& vec) {
        ll i = randrange(0, vec.size());
        return vec[i];
    }
    // `vec`をinplaceで並び替える
    template <class T> void shuffle(vector<T>& vec) {
        std::shuffle(vec.begin(), vec.end(), rnd);
    }
};

// MARK: TIMER
struct Timer {
    ll time_limit_ms;
    chrono::high_resolution_clock::time_point start_time;
    Timer() {}
    // 引数: タイムリミット(ミリ秒)
    Timer(ll time_limit_ms) {
        assert(time_limit_ms > 0);
        this->time_limit_ms = time_limit_ms;
        this->start_time = chrono::high_resolution_clock::now();
    }
    ll get_elapsed_ms() const {
        auto now = chrono::high_resolution_clock::now();
        return ll(chrono::duration_cast<chrono::milliseconds>(now - this->start_time).count());
    }
    // タイムリミットに到達したかどうか
    bool is_time_up() const {
        ll elapsed_ms = get_elapsed_ms();
        return elapsed_ms >= this->time_limit_ms;
    }
    // 経過時間の割合を[0.0, 1.0]で返す
    double get_elapsed_ratio() const {
        ll elapsed_ms = get_elapsed_ms();
        double ratio = 1.0 * elapsed_ms / this->time_limit_ms;
        return min(1.0, ratio);
    }
};

/*********       P R I N T       **********/
template <class T> void print(const T& e);
template <class H, class... T> void print(const H& h, const T&... t);
template <class... T> void End(const T&... t);
template <class T> void print_err(const T& e);
template <class H, class... T> void print_err(const H& h, const T&... t);
/*********       D E B U G       **********/
#ifdef __LOCAL
#define debug(...)                                                                                           \
    if (DEBUG) do {                                                                                          \
            cerr << '[' << #__VA_ARGS__ << "] ";                                                             \
            debug_(__VA_ARGS__);                                                                             \
    } while (0)
#else
#define debug(...)
#endif
bool DEBUG = false;
void dbg_(const long long& e);
template <class T> void dbg_(const T& e);
template <class T, class U> void dbg_(const pair<T, U>& p);
template <class T1, class T2, class T3> void dbg_(const trio<T1, T2, T3>& t);
template <class T1, class T2, class T3, class T4> void dbg_(const quartet<T1, T2, T3, T4>& t);
template <class T> void debug_(const T& e);
template <class T> void debug_(const vector<T>& v);
template <class T> void debug_(const vector<vector<T>>& vv);
template <class T, class U> void debug_(const map<T, U>& mp);
template <class T, class U> void debug_(const vector<map<T, U>>& vm);
template <class T> void debug_(const set<T>& st);
template <class T> void debug_(const multiset<T>& st);
template <class T> void debug_(const vector<set<T>>& vs);
template <class T> void debug_(const vector<multiset<T>>& vs);
template <class H, class... T> void debug_(const H& h, const T&... t);
/*********       O T H E R S       **********/
template <class T, class U> bool chmin(T& a, U b);
template <class T, class U> bool chmax(T& a, U b);
template <class T, class U> T Mod(const T& a, const U& m);
template <class T, class U> T Ceil(const T& x, const U& y);
template <class T, class U> T Floor(const T& x, const U& y);
template <class T> ll Sign(const T& x);
ll Isqrt(ll n);
ll Comb(ll n, ll r);
template <class T> T Pow(T x, ll n);
template <class T> T Pow(T x, ll n, T mod);
template <class T> T Aseries(T a, T d, ll n);
template <class T> T Gseries(T a, T r, ll n);
bool Bit(ll b, int i);
ll Popcount(ll b);
ll Mask(ll n);
ll Mask(ll n, ll m);
pll GetOverlap(ll l1, ll r1, ll l2, ll r2);
bool IsOverlap(ll l1, ll r1, ll l2, ll r2);
void PrintYesNo(bool b);

// // MARK: MOD
// #include <atcoder/modint>  // https://atcoder.github.io/ac-library/production/document_ja/
// using namespace atcoder;
// using mint = modint998244353;     // modint1000000007;
// istream& operator >>(istream& stream, mint& e) {ll n; stream >> n; e = n; return stream; }
// ostream& operator <<(ostream& stream, const mint& e) { stream << e.val(); return stream; }
// using vm = vector<mint>;
// using vvm = vector<vm>;



int main() {
    cin.tie(nullptr);
    cout << fixed << setprecision(10);
    DEBUG = true;

    int128 N, B;
    cin >> N >> B;
    if (B == 1) End(0);
    rep(i, 1, min(N, B) + 1) {
        ll val = (N * i) % B;
        if (val == 1) End(i);
    }
    print("NaN");
}



// MARK: 128BIT
// 128bit整数を入力. LONG_LONG_MAX超過/LONG_LONG_MIN未満もOK.
istream& operator>>(istream& stream, int128& val) {
    string s;
    stream >> s;
    assert(s.size() > 0);

    val = 0;
    bool is_minus = false;
    for (int i = 0; i < (int)s.size(); i++) {
        if (i == 0 && s[i] == '-') {
            assert(s.size() > 1);
            is_minus = true;
        } else {
            assert('0' <= s[i] && s[i] <= '9');
            val *= 10;
            val += s[i] - '0';
        }
    }
    if (is_minus) val *= -1;
    return stream;
}
// 128bit整数を出力.
ostream& operator<<(ostream& stream, const int128& val_) {
    auto val(val_);
    if (val == 0) return stream << 0;
    if (val < 0) {
        stream << '-';
        val *= -1;
    }
    string s;
    while (val > 0) {
        s += (val % 10) + '0';
        val /= 10;
    }
    reverse(s.begin(), s.end());
    return stream << s;
}

// MARK: PAIR
/* 単項演算子(+ -) */
template <class T, class U> pair<T, U> operator+(pair<T, U> a) {
    return a;
}
template <class T, class U> pair<T, U> operator-(pair<T, U> a) {
    return a * (-1);
}
/* 複合代入演算子 (pair) */
template <class T, class U> pair<T, U>& operator+=(pair<T, U>& a, const pair<T, U> b) {
    a.first += b.first;
    a.second += b.second;
    return a;
}
template <class T, class U> pair<T, U>& operator-=(pair<T, U>& a, const pair<T, U> b) {
    a.first -= b.first;
    a.second -= b.second;
    return a;
}
template <class T, class U> pair<T, U>& operator*=(pair<T, U>& a, const pair<T, U> b) {
    a.first *= b.first;
    a.second *= b.second;
    return a;
}
template <class T, class U> pair<T, U>& operator/=(pair<T, U>& a, const pair<T, U> b) {
    a.first /= b.first;
    a.second /= b.second;
    return a;
}
template <class T, class U> pair<T, U>& operator%=(pair<T, U>& a, const pair<T, U> b) {
    a.first %= b.first;
    a.second %= b.second;
    return a;
}
template <class T, class U, class V> pair<T, U>& operator+=(pair<T, U>& a, const V b) {
    a.first += b;
    a.second += b;
    return a;
}
template <class T, class U, class V> pair<T, U>& operator-=(pair<T, U>& a, const V b) {
    a.first -= b;
    a.second -= b;
    return a;
}
template <class T, class U, class V> pair<T, U>& operator*=(pair<T, U>& a, const V b) {
    a.first *= b;
    a.second *= b;
    return a;
}
template <class T, class U, class V> pair<T, U>& operator/=(pair<T, U>& a, const V b) {
    a.first /= b;
    a.second /= b;
    return a;
}
template <class T, class U, class V> pair<T, U>& operator%=(pair<T, U>& a, const V b) {
    a.first %= b;
    a.second %= b;
    return a;
}
/* 算術演算子 (pair) */
template <class T, class U, class V> pair<T, U> operator+(pair<T, U> a, const V& b) {
    return a += b;
}
template <class T, class U, class V> pair<T, U> operator-(pair<T, U> a, const V& b) {
    return a -= b;
}
template <class T, class U, class V> pair<T, U> operator*(pair<T, U> a, const V& b) {
    return a *= b;
}
template <class T, class U, class V> pair<T, U> operator/(pair<T, U> a, const V& b) {
    return a /= b;
}
template <class T, class U, class V> pair<T, U> operator%(pair<T, U> a, const V& b) {
    return a %= b;
}
// 入出力
template <class T, class U> istream& operator>>(istream& stream, pair<T, U>& a) {
    stream >> a.first >> a.second;
    return stream;
}
template <class T, class U> ostream& operator<<(ostream& stream, const pair<T, U>& a) {
    stream << a.first << " " << a.second;
    return stream;
}

// MARK: VECTOR
/* 単項演算子(+ -) */
template <class T> vector<T> operator+(vector<T> a) {
    return a;
}
template <class T> vector<T> operator-(vector<T> a) {
    return a * (-1);
}
/* 複合代入演算子 (vector) */
template <class T> vector<T>& operator+=(vector<T>& a, const vector<T> b) {
    assert(a.size() == b.size());
    for (int i = 0; i < (int)a.size(); i++) a[i] += b[i];
    return a;
}
template <class T> vector<T>& operator-=(vector<T>& a, const vector<T> b) {
    assert(a.size() == b.size());
    for (int i = 0; i < (int)a.size(); i++) a[i] -= b[i];
    return a;
}
template <class T> vector<T>& operator*=(vector<T>& a, const vector<T> b) {
    assert(a.size() == b.size());
    for (int i = 0; i < (int)a.size(); i++) a[i] *= b[i];
    return a;
}
template <class T> vector<T>& operator/=(vector<T>& a, const vector<T> b) {
    assert(a.size() == b.size());
    for (int i = 0; i < (int)a.size(); i++) a[i] /= b[i];
    return a;
}
template <class T> vector<T>& operator%=(vector<T>& a, const vector<T> b) {
    assert(a.size() == b.size());
    for (int i = 0; i < (int)a.size(); i++) a[i] %= b[i];
    return a;
}
template <class T, class U> vector<T>& operator+=(vector<T>& a, const U b) {
    for (auto&& e : a) e += b;
    return a;
}
template <class T, class U> vector<T>& operator-=(vector<T>& a, const U b) {
    for (auto&& e : a) e -= b;
    return a;
}
template <class T, class U> vector<T>& operator*=(vector<T>& a, const U b) {
    for (auto&& e : a) e *= b;
    return a;
}
template <class T, class U> vector<T>& operator/=(vector<T>& a, const U b) {
    for (auto&& e : a) e /= b;
    return a;
}
template <class T, class U> vector<T>& operator%=(vector<T>& a, const U b) {
    for (auto&& e : a) e %= b;
    return a;
}
/* 算術演算子 (vector) */
template <class T, class U> vector<T> operator+(vector<T> a, const U& b) {
    return a += b;
}
template <class T, class U> vector<T> operator-(vector<T> a, const U& b) {
    return a -= b;
}
template <class T, class U> vector<T> operator*(vector<T> a, const U& b) {
    return a *= b;
}
template <class T, class U> vector<T> operator/(vector<T> a, const U& b) {
    return a /= b;
}
template <class T, class U> vector<T> operator%(vector<T> a, const U& b) {
    return a %= b;
}
/* 入出力 (vector) */
// ベクトルを入力
template <class T> istream& operator>>(istream& stream, vector<T>& a) {
    for (auto&& e : a) stream >> e;
    return stream;
}
// ベクトルを空白区切りで出力
template <class T> ostream& operator<<(ostream& stream, const vector<T>& v) {
    if (v.size()) {
        stream << v[0];
        for (int i = 1; i < (int)v.size(); i++) stream << " " << v[i];
    }
    return stream;
}
// 2次元ベクトルを空白/改行区切りで出力
template <class T> ostream& operator<<(ostream& stream, const vector<vector<T>>& vv) {
    if (vv.size()) {
        stream << vv[0];
        for (int i = 1; i < (int)vv.size(); i++) stream << '\n' << vv[i];
    }
    return stream;
}
/* 計算 (vector) */
// 合計。v.size() == 0 のとき T() を返す
template <class T> T Sum(const vector<T>& v) {
    return reduce(v.begin(), v.end());
}
template <class T> T Max(const vector<T>& v) {
    assert(v.size());
    return *max_element(v.begin(), v.end());
}
template <class T> T Min(const vector<T>& v) {
    assert(v.size());
    return *min_element(v.begin(), v.end());
}
// 最大要素を指す最初の位置を返す(0-origin), O(N).
template <class T> ll Argmax(const vector<T>& v) {
    assert(v.size());
    return max_element(v.begin(), v.end()) - v.begin();
}
// 最小要素を指す最初の位置を返す(0-origin), O(N).
template <class T> ll Argmin(const vector<T>& v) {
    assert(v.size());
    return min_element(v.begin(), v.end()) - v.begin();
}
// 要素`a`がベクトル`v`に1つ以上含まれるかどうか
template <class T, class U> bool Contains(const vector<T>& v, const U& a) {
    return find(v.begin(), v.end(), a) != v.end();
}
// ソートされたユニーク値のベクトルにinplaceで書き換える, O(NlogN).
template <class T> void Unique(vector<T>& v) {
    sort(v.begin(), v.end());
    v.erase(unique(v.begin(), v.end()), v.end());
}
// 要素`a`をベクトル`v`から削除。要素の有無を`bool`で返す, O(N).
template <class T, class U> bool Erase(vector<T>& v, const U& a) {
    auto iter = find(v.begin(), v.end(), a);
    if (iter == v.end()) return false;
    v.erase(iter);
    return true;
}
/* 生成 (vector) */
template <class T, class U> vector<T> make_vector(int n, U v) {
    return vector<T>(n, v);
}

// MARK: SET
// 一要素を入力
template <class T> istream& operator>>(istream& stream, set<T>& st) {
    T e;
    stream >> e;
    st.insert(e);
    return stream;
}
// 空白区切りで出力
template <class T> ostream& operator<<(ostream& stream, const set<T>& st) {
    if (st.size()) {
        auto it = st.begin();
        stream << *it++;
        for (; it != st.end(); it++) stream << " " << *it;
    }
    return stream;
}
template <class T> T Max(const set<T>& st) {
    assert(st.size());
    return *prev(st.end());
}
template <class T> T Min(const set<T>& st) {
    assert(st.size());
    return *st.begin();
}

// MARK: MULTISET
// 一要素を入力
template <class T> istream& operator>>(istream& stream, multiset<T>& st) {
    T e;
    stream >> e;
    st.insert(e);
    return stream;
}
// 空白区切りで出力
template <class T> ostream& operator<<(ostream& stream, const multiset<T>& st) {
    if (st.size()) {
        auto it = st.begin();
        stream << *it++;
        for (; it != st.end(); it++) stream << " " << *it;
    }
    return stream;
}
template <class T> T Max(const multiset<T>& st) {
    assert(st.size());
    return *prev(st.end());
}
template <class T> T Min(const multiset<T>& st) {
    assert(st.size());
    return *st.begin();
}
// 要素xを1つ削除. 消せたらtrueを返す.
template <class T> bool EraseOne(multiset<T>& st, const T& x) {
    auto it = st.find(x);
    if (it != st.end()) {
        st.erase(it);
        return true;
    } else return false;
}

// MARK: CHAR
// 大文字かどうか
bool IsUpper(const char& c) {
    return isupper(c) > 0;
}
// 小文字かどうか
bool IsLower(const char& c) {
    return islower(c) > 0;
}
// 大文字へ変換
char ToUpper(const char& c) {
    string s{c}, t;
    t.resize(s.size());
    std::transform(s.begin(), s.end(), t.begin(), ::toupper);
    return t[0];
}
// 小文字へ変換
char ToLower(const char& c) {
    string s{c}, t;
    t.resize(s.size());
    std::transform(s.begin(), s.end(), t.begin(), ::tolower);
    return t[0];
}

// MARK: STRING
// 大文字へ変換
string ToUpper(const string& s) {
    string t;
    t.resize(s.size());
    std::transform(s.begin(), s.end(), t.begin(), ::toupper);
    return t;
}
// 小文字へ変換
string ToLower(const string& s) {
    string t;
    t.resize(s.size());
    std::transform(s.begin(), s.end(), t.begin(), ::tolower);
    return t;
}
// 回文判定, O(N). 空文字の返り値はTrue.
bool IsPalindrome(const string& S) {
    ll N = S.size();
    for (ll i = 0; 2 * i < N; i++)
        if (S[i] != S[N - i - 1]) return false;
    return true;
}

// MARK: PRINT
template <class T> void print(const T& e) {
    cout << e << '\n';
}
template <class H, class... T> void print(const H& h, const T&... t) {
    cout << h << ' ';
    print(t...);
}
template <class... T> void End(const T&... t) {
    print(t...);
    exit(0);
}
template <class T> void print_err(const T& e) {
    cerr << e << '\n';
}
template <class H, class... T> void print_err(const H& h, const T&... t) {
    cerr << h << ' ';
    print_err(t...);
}

// MARK: DEBUG
void dbg_(const long long& e) {
    if (e == INF) cerr << "INF";
    else if (e == -INF) cerr << "-INF";
    else cerr << e;
}
template <class T> void dbg_(const T& e) {
    cerr << e;
}
template <class T, class U> void dbg_(const pair<T, U>& p) {
    cerr << '(';
    dbg_(p.first);
    cerr << ' ';
    dbg_(p.second);
    cerr << ')';
}
template <class T1, class T2, class T3> void dbg_(const trio<T1, T2, T3>& t) {
    cerr << '(';
    dbg_(t.first);
    cerr << ' ';
    dbg_(t.second);
    cerr << ' ';
    dbg_(t.third);
    cerr << ')';
}
template <class T1, class T2, class T3, class T4> void dbg_(const quartet<T1, T2, T3, T4>& t) {
    cerr << '(';
    dbg_(t.first);
    cerr << ' ';
    dbg_(t.second);
    cerr << ' ';
    dbg_(t.third);
    cerr << ' ';
    dbg_(t.fourth);
    cerr << ')';
}
template <class T> void debug_(const T& e) {
    dbg_(e);
    cerr << '\n';
}
template <class T> void debug_(const vector<T>& v) {
    if (v.size()) {
        auto it = v.begin();
        dbg_(*it++);
        for (; it != v.end(); ++it) {
            cerr << ' ';
            dbg_(*it);
        }
    }
    cerr << '\n';
}
template <class T> void debug_(const vector<vector<T>>& vv) {
    cerr << '\n';
    ll cnt = 0;
    for (auto&& v : vv) {
        cerr << cnt++ << ": ";
        debug_(v);
    }
}
template <class T, class U> void debug_(const map<T, U>& mp) {
    if (mp.size()) {
        auto it = mp.begin();
        dbg_(*it++);
        for (; it != mp.end(); ++it) {
            cerr << ' ';
            dbg_(*it);
        }
    }
    cerr << '\n';
}
template <class T, class U> void debug_(const vector<map<T, U>>& vm) {
    cerr << '\n';
    ll cnt = 0;
    for (auto&& mp : vm) {
        cerr << cnt++ << ": ";
        debug_(mp);
    }
}
template <class T> void debug_(const set<T>& st) {
    if (st.size()) {
        auto it = st.begin();
        dbg_(*it++);
        for (; it != st.end(); ++it) {
            cerr << ' ';
            dbg_(*it);
        }
    }
    cerr << '\n';
}
template <class T> void debug_(const multiset<T>& st) {
    if (st.size()) {
        auto it = st.begin();
        dbg_(*it++);
        for (; it != st.end(); ++it) {
            cerr << ' ';
            dbg_(*it);
        }
    }
    cerr << '\n';
}
template <class T> void debug_(const vector<set<T>>& vs) {
    cerr << '\n';
    ll cnt = 0;
    for (auto&& st : vs) {
        cerr << cnt++ << ": ";
        debug_(st);
    }
}
template <class T> void debug_(const vector<multiset<T>>& vs) {
    cerr << '\n';
    ll cnt = 0;
    for (auto&& st : vs) {
        cerr << cnt++ << ": ";
        debug_(st);
    }
}
template <class H, class... T> void debug_(const H& h, const T&... t) {
    dbg_(h);
    cerr << ", ";
    debug_(t...);
}

// MARK: OTHERS
// a > b なら a に b を代入.
template <class T, class U> bool chmin(T& a, U b) {
    if (a > b) {
        a = b;
        return true;
    }
    return false;
}
// a < b なら a に b を代入.
template <class T, class U> bool chmax(T& a, U b) {
    if (a < b) {
        a = b;
        return true;
    }
    return false;
}
// a % mを返す. aは負もOK.
template <class T, class U> T Mod(const T& a, const U& m) {
    assert(m > 0);
    return (a % m + m) % m;
}
// 天井関数. xは負もOK
template <class T, class U> T Ceil(const T& x, const U& y) {
    assert(y > 0);
    return x < 0 ? x / y : (x + y - 1) / y;
}
// 床関数. xは負もOK
template <class T, class U> T Floor(const T& x, const U& y) {
    assert(y > 0);
    return -(Ceil(-x, y));
}
// 符号関数. 返り値: -1, 0, +1のいずれか
template <class T> ll Sign(const T& x) {
    return (x > T(0)) - (x < T(0));
}
// x * x <= nを満たす最大の整数`x`を返す
ll Isqrt(ll n) {
    assert(n >= 0);
    ll x = round(sqrt(n));
    while (x * x > n) --x;
    return x;
}
// nCr. n=60, r=30までOK.
ll Comb(ll n, ll r) {
    if (r < 0 || n < r) return 0;
    r = min(r, n - r);
    ll ret = 1;
    for (ll i = 0; i < r; i++) {
        ret *= n - i;
        ret /= i + 1;
    }
    return ret;
}
// x^n. mintもOK.
template <class T> T Pow(T x, ll n) {
    assert(n >= 0);
    T ret = 1;
    while (1) {
        if (n % 2) ret *= x;
        n /= 2;
        if (!n) return ret;
        x = x * x;
    }
}
// (x^n) % mod.
template <class T> T Pow(T x, ll n, T mod) {
    assert(n >= 0 && mod > 0);
    T ret = 1;
    while (1) {
        if (n % 2) ret = (ret * x) % mod;
        n /= 2;
        if (!n) return ret;
        x = (x * x) % mod;
    }
}
// 等差級数. mintもOK.
template <class T> T Aseries(T a, T d, ll n) {
    assert(n >= 0);
    return a * n + n * (n - 1) / 2 * d;
}
// 等比級数. mintもOK.
template <class T> T Gseries(T a, T r, ll n) {
    assert(n >= 0);
    if (r == 1) return a * n;
    else return a * (1 - Pow(r, n)) / (1 - r);
}
// `b`の`i`番目(0 origin)のビットが1かどうか
bool Bit(ll b, int i) {
    assert(0 <= i && i < 64);
    return (b >> i) & 1;
}
// `b`の立っているビット数
ll Popcount(ll b) {
    return __builtin_popcountll(b);
}
// [0, n)番目のビットが立った64bit整数を返す.
ll Mask(ll n) {
    assert(0 <= n && n < 63);
    return (1LL << n) - 1LL;
}
// [m, n)番目のビットが立った64bit整数を返す.
ll Mask(ll n, ll m) {
    assert(n >= m);
    return Mask(n) ^ Mask(m);
}
// [l1, r1)と[l2, r2)の積区間を返す. 例: [3, 6) x [5, 7) = [5, 6)
pll GetOverlap(ll l1, ll r1, ll l2, ll r2) {
    return {max(l1, l2), min(r1, r2)};
}
// [l1, r1)と[l2, r2)で重なりがあるかを返す. 引数が片方でも空区間ならfalse;
bool IsOverlap(ll l1, ll r1, ll l2, ll r2) {
    return max(l1, l2) < min(r1, r2);
}
// b=trueなら"Yes\n", falseなら"No\n"を出力
void PrintYesNo(bool b) {
    b ? print("Yes") : print("No");
}
0