結果
問題 | No.382 シャイな人たち (2) |
ユーザー | eitaho |
提出日時 | 2016-08-21 08:43:31 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
AC
|
実行時間 | 332 ms / 8,000 ms |
コード長 | 8,723 bytes |
コンパイル時間 | 1,246 ms |
コンパイル使用メモリ | 112,128 KB |
実行使用メモリ | 23,424 KB |
最終ジャッジ日時 | 2024-11-07 22:21:21 |
合計ジャッジ時間 | 7,960 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge5 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 329 ms
23,296 KB |
testcase_01 | AC | 263 ms
23,424 KB |
testcase_02 | AC | 248 ms
23,424 KB |
testcase_03 | AC | 251 ms
23,424 KB |
testcase_04 | AC | 277 ms
23,296 KB |
testcase_05 | AC | 300 ms
23,424 KB |
testcase_06 | AC | 332 ms
23,424 KB |
testcase_07 | AC | 220 ms
23,168 KB |
testcase_08 | AC | 289 ms
23,424 KB |
testcase_09 | AC | 317 ms
23,424 KB |
testcase_10 | AC | 238 ms
23,168 KB |
testcase_11 | AC | 238 ms
23,296 KB |
testcase_12 | AC | 269 ms
23,296 KB |
testcase_13 | AC | 249 ms
23,424 KB |
testcase_14 | AC | 255 ms
23,296 KB |
testcase_15 | AC | 231 ms
23,296 KB |
testcase_16 | AC | 264 ms
23,168 KB |
testcase_17 | AC | 176 ms
22,912 KB |
testcase_18 | AC | 206 ms
23,168 KB |
testcase_19 | AC | 212 ms
23,424 KB |
testcase_20 | AC | 29 ms
18,944 KB |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.IO; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Collections.Generic; using System.Diagnostics; using System.Numerics; using Enu = System.Linq.Enumerable; public class Program { public void Solve() { var searcher = Init(Reader.Int()); var set = searcher.Search(); int ans = set.Count() + 1; if (ans > searcher.N) Console.WriteLine(-1); else Console.WriteLine(ans + "\n" + string.Join(" ", Enu.Range(1, searcher.N).Where(i => set.Get(i - 1)))); } public class MaxCliqueSearcher { public readonly int N; public BitSet[] E; public BitSet Ans; public int AnsCount; public int RecCount; BitSet[] ColorSet; int[] Deg; public MaxCliqueSearcher(int n) { N = n; E = new BitSet[N]; ColorSet = new BitSet[N]; Deg = new int[N]; } public void AddEdge(int a, int b) { E[a].Set(b); E[b].Set(a); } public BitSet Search() { BitSet rem = new BitSet(); for (int i = 0; i < N; i++) rem.Set(i); Rec(0, new BitSet(), rem); return Ans; } void Rec(int currCount, BitSet selected, BitSet rem) { RecCount++; if (currCount > AnsCount) { AnsCount = currCount; Ans = selected; } if (currCount + rem.Count() <= AnsCount) return; var cand = SortCand(AnsCount - currCount + 1, rem); foreach (int a in cand) { selected.Set(a); rem.Reset(a); Rec(currCount + 1, selected, rem.And(E[a])); selected.Reset(a); } } int[] SortCand(int atleast, BitSet rem) { int count = rem.Count(); var vs = SortByDegDescending(rem, count); int numColor = Coloring(atleast, count, vs); if (numColor < atleast) return new int[0]; int num = 0, ni = 0, startCol = atleast - 1; for (int col = startCol; col < numColor; col++) num += ColorSet[col].Count(); var cand = new int[num]; for (int col = startCol; col < numColor; col++) for (var set = ColorSet[col]; set.Any(); ) { int a = set.Rightmost(); cand[ni] = a; Deg[ni++] = E[a].And(rem).Count(); set.Reset(a); } Array.Sort(Deg, cand, 0, num); return cand; } int[] SortByDegDescending(BitSet rem, int count) { int ni = 0, a = 0; var vs = new int[count]; for (var set = rem; set.Any(); set.Reset(a)) { a = set.Rightmost(); vs[ni] = a; Deg[ni++] = -E[a].And(rem).Count(); } Array.Sort(Deg, vs, 0, count); return vs; } int Coloring(int atleast, int count, int[] vs) { int numColor = 0, a = 0, c; for (int i = 0; i < vs.Length; i++) { if (numColor + vs.Length - i < atleast) return 0; a = vs[i]; c = 0; for (var e = E[a]; c < numColor && e.Intersect(ColorSet[c]); ) c++; if (c == numColor) { ColorSet[c].Clear(); numColor++; } ColorSet[c].Set(a); if (c == numColor - 1 && c == atleast && FixColor(a, c, atleast, ColorSet) && !ColorSet[c].Any()) numColor--; } if (numColor == atleast && ColorSet[numColor - 1].Count() <= 3) { for (var set = ColorSet[numColor - 1]; set.Any(); set.Reset(a)) if (!FixColor(a = set.Rightmost(), numColor - 1, atleast, ColorSet)) return numColor; numColor--; } return numColor; } bool FixColor(int a, int col, int ub, BitSet[] colorSet) { var e = E[a]; for (int col1 = 0; col1 < ub - 1; col1++) { int b = e.And(colorSet[col1]).Single(); if (b == -1) continue; for (int col2 = col1 + 1; col2 < ub; col2++) if (!E[b].Intersect(colorSet[col2])) { colorSet[col].Reset(a); colorSet[col1].Set(a); colorSet[col1].Reset(b); colorSet[col2].Set(b); return true; } } return false; } } public struct BitSet { public long M1, M2; public BitSet(long m1, long m2) { M1 = m1; M2 = m2; } public void Set(int i) { if (i < 64) M1 |= 1L << i; else M2 |= 1L << i; } public void Reset(int i) { if (i < 64) M1 &= ~(1L << i); else M2 &= ~(1L << i); } public bool Get(int i) { if (i < 64) return (M1 >> i & 1) == 1; else return (M2 >> i & 1) == 1; } public int Rightmost() { Debug.Assert(M1 != 0 || M2 != 0); if (M1 != 0) return BitCount64((M1 & -M1) - 1); else return 64 + BitCount64((M2 & -M2) - 1); } public int Single() { if (M2 == 0) { if (M1 != 0 && (M1 & M1 - 1) == 0) return BitCount64((M1 & -M1) - 1); } else if (M1 == 0 && (M2 & M2 - 1) == 0) return 64 + BitCount64((M2 & -M2) - 1); return -1; } public void Clear() { M1 = M2 = 0; } public bool Intersect(BitSet B) { return (M1 & B.M1 | M2 & B.M2) != 0; } public BitSet And(BitSet B) { return new BitSet(M1 & B.M1, M2 & B.M2); } public bool Any() { return (M1 | M2) != 0; } public int Count() { return BitCount64(M1) + BitCount64(M2); } } public static int BitCount64(long x) { x -= x >> 1 & 0x5555555555555555; x = (x & 0x3333333333333333) + (x >> 2 & 0x3333333333333333); return (int)((x + (x >> 4) & 0x0f0f0f0f0f0f0f0f) * 0x0101010101010101 >> 56); } MaxCliqueSearcher Init(int S, int minN = 2, int maxN = 121) { Func<int> Next = () => S = (int)(S * 12345L % 1000003); int N = minN + Next() % (maxN - minN + 1); var clique = new MaxCliqueSearcher(N); int P = Next(); for (int a = 0; a < N; a++) for (int b = a + 1; b < N; b++) if (Next() < P) clique.AddEdge(a, b); return clique; } } class Entry { static void Main() { new Program().Solve(); } } class Reader { static TextReader reader = Console.In; static readonly char[] separator = { ' ' }; static readonly StringSplitOptions op = StringSplitOptions.RemoveEmptyEntries; static string[] A = new string[0]; static int i; static void Init() { A = new string[0]; } public static void Set(TextReader r) { reader = r; Init(); } public static void Set(string file) { reader = new StreamReader(file); Init(); } public static bool HasNext() { return CheckNext(); } public static string String() { return Next(); } public static int Int() { return int.Parse(Next()); } public static long Long() { return long.Parse(Next()); } public static double Double() { return double.Parse(Next()); } public static int[] IntLine() { return Array.ConvertAll(Split(Line()), int.Parse); } public static int[] IntArray(int N) { return Range(N, Int); } public static int[][] IntTable(int H) { return Range(H, IntLine); } public static string[] StringArray(int N) { return Range(N, Next); } public static string[][] StringTable(int N) { return Range(N, () => Split(Line())); } public static string Line() { return reader.ReadLine().Trim(); } static string[] Split(string s) { return s.Split(separator, op); } static T[] Range<T>(int N, Func<T> f) { var r = new T[N]; for (int i = 0; i < N; r[i++] = f()) ; return r; } static string Next() { CheckNext(); return A[i++]; } static bool CheckNext() { if (i < A.Length) return true; string line = reader.ReadLine(); if (line == null) return false; if (line == "") return CheckNext(); A = Split(line); i = 0; return true; } }