結果
| 問題 | No.3405 Engineering University of Tree |
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2025-12-12 00:23:45 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.89.0) |
| 結果 |
TLE
|
| 実行時間 | - |
| コード長 | 20,425 bytes |
| 記録 | |
| コンパイル時間 | 3,019 ms |
| コンパイル使用メモリ | 288,032 KB |
| 実行使用メモリ | 102,268 KB |
| 最終ジャッジ日時 | 2025-12-12 00:23:53 |
| 合計ジャッジ時間 | 7,267 ms |
|
ジャッジサーバーID (参考情報) |
judge5 / judge2 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 2 |
| other | AC * 2 TLE * 1 -- * 18 |
ソースコード
/**
* date : 2025-12-12 00:23:39
* author : Nyaan
*/
#define NDEBUG
using namespace std;
// intrinstic
#include <immintrin.h>
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tr2/dynamic_bitset>
#include <tuple>
#include <type_traits>
#include <typeinfo>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
// utility
namespace Nyaan {
using ll = long long;
using i64 = long long;
using u64 = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;
template <typename T>
using V = vector<T>;
template <typename T>
using VV = vector<vector<T>>;
using vi = vector<int>;
using vl = vector<long long>;
using vd = V<double>;
using vs = V<string>;
using vvi = vector<vector<int>>;
using vvl = vector<vector<long long>>;
template <typename T>
using minpq = priority_queue<T, vector<T>, greater<T>>;
template <typename T, typename U>
struct P : pair<T, U> {
template <typename... Args>
constexpr P(Args... args) : pair<T, U>(args...) {}
using pair<T, U>::first;
using pair<T, U>::second;
P &operator+=(const P &r) {
first += r.first;
second += r.second;
return *this;
}
P &operator-=(const P &r) {
first -= r.first;
second -= r.second;
return *this;
}
P &operator*=(const P &r) {
first *= r.first;
second *= r.second;
return *this;
}
template <typename S>
P &operator*=(const S &r) {
first *= r, second *= r;
return *this;
}
P operator+(const P &r) const { return P(*this) += r; }
P operator-(const P &r) const { return P(*this) -= r; }
P operator*(const P &r) const { return P(*this) *= r; }
template <typename S>
P operator*(const S &r) const {
return P(*this) *= r;
}
P operator-() const { return P{-first, -second}; }
};
using pl = P<ll, ll>;
using pi = P<int, int>;
using vp = V<pl>;
constexpr int inf = 1001001001;
constexpr long long infLL = 4004004004004004004LL;
template <typename T>
int sz(const T &t) {
return t.size();
}
template <typename T, typename U>
inline bool amin(T &x, U y) {
return (y < x) ? (x = y, true) : false;
}
template <typename T, typename U>
inline bool amax(T &x, U y) {
return (x < y) ? (x = y, true) : false;
}
template <typename T>
inline T Max(const vector<T> &v) {
return *max_element(begin(v), end(v));
}
template <typename T>
inline T Min(const vector<T> &v) {
return *min_element(begin(v), end(v));
}
template <typename T>
inline long long Sum(const vector<T> &v) {
return accumulate(begin(v), end(v), 0LL);
}
template <typename T>
int lb(const vector<T> &v, const T &a) {
return lower_bound(begin(v), end(v), a) - begin(v);
}
template <typename T>
int ub(const vector<T> &v, const T &a) {
return upper_bound(begin(v), end(v), a) - begin(v);
}
constexpr long long TEN(int n) {
long long ret = 1, x = 10;
for (; n; x *= x, n >>= 1) ret *= (n & 1 ? x : 1);
return ret;
}
template <typename T, typename U>
pair<T, U> mkp(const T &t, const U &u) {
return make_pair(t, u);
}
template <typename T>
vector<T> mkrui(const vector<T> &v, bool rev = false) {
vector<T> ret(v.size() + 1);
if (rev) {
for (int i = int(v.size()) - 1; i >= 0; i--) ret[i] = v[i] + ret[i + 1];
} else {
for (int i = 0; i < int(v.size()); i++) ret[i + 1] = ret[i] + v[i];
}
return ret;
};
template <typename T>
vector<T> mkuni(const vector<T> &v) {
vector<T> ret(v);
sort(ret.begin(), ret.end());
ret.erase(unique(ret.begin(), ret.end()), ret.end());
return ret;
}
template <typename F>
vector<int> mkord(int N, F f) {
vector<int> ord(N);
iota(begin(ord), end(ord), 0);
sort(begin(ord), end(ord), f);
return ord;
}
template <typename T>
vector<int> mkinv(vector<T> &v) {
int max_val = *max_element(begin(v), end(v));
vector<int> inv(max_val + 1, -1);
for (int i = 0; i < (int)v.size(); i++) inv[v[i]] = i;
return inv;
}
vector<int> mkiota(int n) {
vector<int> ret(n);
iota(begin(ret), end(ret), 0);
return ret;
}
template <typename T>
T mkrev(const T &v) {
T w{v};
reverse(begin(w), end(w));
return w;
}
template <typename T>
bool nxp(T &v) {
return next_permutation(begin(v), end(v));
}
// 返り値の型は入力の T に依存
// i 要素目 : [0, a[i])
template <typename T>
vector<vector<T>> product(const vector<T> &a) {
vector<vector<T>> ret;
vector<T> v;
auto dfs = [&](auto rc, int i) -> void {
if (i == (int)a.size()) {
ret.push_back(v);
return;
}
for (int j = 0; j < a[i]; j++) v.push_back(j), rc(rc, i + 1), v.pop_back();
};
dfs(dfs, 0);
return ret;
}
// F : function(void(T&)), mod を取る操作
// T : 整数型のときはオーバーフローに注意する
template <typename T>
T Power(T a, long long n, const T &I, const function<void(T &)> &f) {
T res = I;
for (; n; f(a = a * a), n >>= 1) {
if (n & 1) f(res = res * a);
}
return res;
}
// T : 整数型のときはオーバーフローに注意する
template <typename T>
T Power(T a, long long n, const T &I = T{1}) {
return Power(a, n, I, function<void(T &)>{[](T &) -> void {}});
}
template <typename T>
T Rev(const T &v) {
T res = v;
reverse(begin(res), end(res));
return res;
}
template <typename T>
vector<T> Transpose(const vector<T> &v) {
using U = typename T::value_type;
if(v.empty()) return {};
int H = v.size(), W = v[0].size();
vector res(W, T(H, U{}));
for (int i = 0; i < H; i++) {
for (int j = 0; j < W; j++) {
res[j][i] = v[i][j];
}
}
return res;
}
template <typename T>
vector<T> Rotate(const vector<T> &v, int clockwise = true) {
using U = typename T::value_type;
int H = v.size(), W = v[0].size();
vector res(W, T(H, U{}));
for (int i = 0; i < H; i++) {
for (int j = 0; j < W; j++) {
if (clockwise) {
res[W - 1 - j][i] = v[i][j];
} else {
res[j][H - 1 - i] = v[i][j];
}
}
}
return res;
}
} // namespace Nyaan
// bit operation
namespace Nyaan {
__attribute__((target("popcnt"))) inline int popcnt(const u64 &a) {
return __builtin_popcountll(a);
}
inline int lsb(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int ctz(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int msb(const u64 &a) { return a ? 63 - __builtin_clzll(a) : -1; }
template <typename T>
inline int gbit(const T &a, int i) {
return (a >> i) & 1;
}
template <typename T>
inline void sbit(T &a, int i, bool b) {
if (gbit(a, i) != b) a ^= T(1) << i;
}
constexpr long long PW(int n) { return 1LL << n; }
constexpr long long MSK(int n) { return (1LL << n) - 1; }
} // namespace Nyaan
// inout
namespace Nyaan {
template <typename T, typename U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
os << p.first << " " << p.second;
return os;
}
template <typename T, typename U>
istream &operator>>(istream &is, pair<T, U> &p) {
is >> p.first >> p.second;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
int s = (int)v.size();
for (int i = 0; i < s; i++) os << (i ? " " : "") << v[i];
return os;
}
template <typename T>
istream &operator>>(istream &is, vector<T> &v) {
for (auto &x : v) is >> x;
return is;
}
istream &operator>>(istream &is, __int128_t &x) {
string S;
is >> S;
x = 0;
int flag = 0;
for (auto &c : S) {
if (c == '-') {
flag = true;
continue;
}
x *= 10;
x += c - '0';
}
if (flag) x = -x;
return is;
}
istream &operator>>(istream &is, __uint128_t &x) {
string S;
is >> S;
x = 0;
for (auto &c : S) {
x *= 10;
x += c - '0';
}
return is;
}
ostream &operator<<(ostream &os, __int128_t x) {
if (x == 0) return os << 0;
if (x < 0) os << '-', x = -x;
string S;
while (x) S.push_back('0' + x % 10), x /= 10;
reverse(begin(S), end(S));
return os << S;
}
ostream &operator<<(ostream &os, __uint128_t x) {
if (x == 0) return os << 0;
string S;
while (x) S.push_back('0' + x % 10), x /= 10;
reverse(begin(S), end(S));
return os << S;
}
void in() {}
template <typename T, class... U>
void in(T &t, U &...u) {
cin >> t;
in(u...);
}
void out() { cout << "\n"; }
template <typename T, class... U, char sep = ' '>
void out(const T &t, const U &...u) {
cout << t;
if (sizeof...(u)) cout << sep;
out(u...);
}
struct IoSetupNya {
IoSetupNya() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(15);
cerr << fixed << setprecision(7);
}
} iosetupnya;
} // namespace Nyaan
// debug
#ifdef NyaanDebug
#define trc(...) (void(0))
#else
#define trc(...) (void(0))
#endif
#ifdef NyaanLocal
#define trc2(...) (void(0))
#else
#define trc2(...) (void(0))
#endif
// macro
#define each(x, v) for (auto&& x : v)
#define each2(x, y, v) for (auto&& [x, y] : v)
#define all(v) (v).begin(), (v).end()
#define rep(i, N) for (long long i = 0; i < (long long)(N); i++)
#define repr(i, N) for (long long i = (long long)(N)-1; i >= 0; i--)
#define rep1(i, N) for (long long i = 1; i <= (long long)(N); i++)
#define repr1(i, N) for (long long i = (N); (long long)(i) > 0; i--)
#define reg(i, a, b) for (long long i = (a); i < (b); i++)
#define regr(i, a, b) for (long long i = (b)-1; i >= (a); i--)
#define fi first
#define se second
#define ini(...) \
int __VA_ARGS__; \
in(__VA_ARGS__)
#define inl(...) \
long long __VA_ARGS__; \
in(__VA_ARGS__)
#define ins(...) \
string __VA_ARGS__; \
in(__VA_ARGS__)
#define in2(s, t) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i]); \
}
#define in3(s, t, u) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i]); \
}
#define in4(s, t, u, v) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i], v[i]); \
}
#define die(...) \
do { \
Nyaan::out(__VA_ARGS__); \
return; \
} while (0)
namespace Nyaan {
void solve();
}
int main() { Nyaan::solve(); }
//
using namespace std;
template <typename T>
struct edge {
int src, to;
T cost;
edge(int _to, T _cost) : src(-1), to(_to), cost(_cost) {}
edge(int _src, int _to, T _cost) : src(_src), to(_to), cost(_cost) {}
edge &operator=(const int &x) {
to = x;
return *this;
}
operator int() const { return to; }
};
template <typename T>
using Edges = vector<edge<T>>;
template <typename T>
using WeightedGraph = vector<Edges<T>>;
using UnweightedGraph = vector<vector<int>>;
// Input of (Unweighted) Graph
UnweightedGraph graph(int N, int M = -1, bool is_directed = false,
bool is_1origin = true) {
UnweightedGraph g(N);
if (M == -1) M = N - 1;
for (int _ = 0; _ < M; _++) {
int x, y;
cin >> x >> y;
if (is_1origin) x--, y--;
g[x].push_back(y);
if (!is_directed) g[y].push_back(x);
}
return g;
}
// Input of Weighted Graph
template <typename T>
WeightedGraph<T> wgraph(int N, int M = -1, bool is_directed = false,
bool is_1origin = true) {
WeightedGraph<T> g(N);
if (M == -1) M = N - 1;
for (int _ = 0; _ < M; _++) {
int x, y;
cin >> x >> y;
T c;
cin >> c;
if (is_1origin) x--, y--;
g[x].emplace_back(x, y, c);
if (!is_directed) g[y].emplace_back(y, x, c);
}
return g;
}
// Input of Edges
template <typename T>
Edges<T> esgraph([[maybe_unused]] int N, int M, int is_weighted = true,
bool is_1origin = true) {
Edges<T> es;
for (int _ = 0; _ < M; _++) {
int x, y;
cin >> x >> y;
T c;
if (is_weighted)
cin >> c;
else
c = 1;
if (is_1origin) x--, y--;
es.emplace_back(x, y, c);
}
return es;
}
// Input of Adjacency Matrix
template <typename T>
vector<vector<T>> adjgraph(int N, int M, T INF, int is_weighted = true,
bool is_directed = false, bool is_1origin = true) {
vector<vector<T>> d(N, vector<T>(N, INF));
for (int _ = 0; _ < M; _++) {
int x, y;
cin >> x >> y;
T c;
if (is_weighted)
cin >> c;
else
c = 1;
if (is_1origin) x--, y--;
d[x][y] = c;
if (!is_directed) d[y][x] = c;
}
return d;
}
/**
* @brief グラフテンプレート
* @docs docs/graph/graph-template.md
*/
template <typename G>
struct HeavyLightDecomposition {
private:
void dfs_sz(int cur) {
size[cur] = 1;
for (auto& dst : g[cur]) {
if (dst == par[cur]) {
if (g[cur].size() >= 2 && int(dst) == int(g[cur][0]))
swap(g[cur][0], g[cur][1]);
else
continue;
}
depth[dst] = depth[cur] + 1;
par[dst] = cur;
dfs_sz(dst);
size[cur] += size[dst];
if (size[dst] > size[g[cur][0]]) {
swap(dst, g[cur][0]);
}
}
}
void dfs_hld(int cur) {
down[cur] = id++;
for (auto dst : g[cur]) {
if (dst == par[cur]) continue;
nxt[dst] = (int(dst) == int(g[cur][0]) ? nxt[cur] : int(dst));
dfs_hld(dst);
}
up[cur] = id;
}
// [u, v)
vector<pair<int, int>> ascend(int u, int v) const {
vector<pair<int, int>> res;
while (nxt[u] != nxt[v]) {
res.emplace_back(down[u], down[nxt[u]]);
u = par[nxt[u]];
}
if (u != v) res.emplace_back(down[u], down[v] + 1);
return res;
}
// (u, v]
vector<pair<int, int>> descend(int u, int v) const {
if (u == v) return {};
if (nxt[u] == nxt[v]) return {{down[u] + 1, down[v]}};
auto res = descend(u, par[nxt[v]]);
res.emplace_back(down[nxt[v]], down[v]);
return res;
}
public:
G& g;
int root, id;
vector<int> size, depth, down, up, nxt, par;
HeavyLightDecomposition(G& _g, int _root = 0)
: g(_g),
root(_root),
id(0),
size(g.size(), 0),
depth(g.size(), 0),
down(g.size(), -1),
up(g.size(), -1),
nxt(g.size(), root),
par(g.size(), root) {
dfs_sz(root);
dfs_hld(root);
}
pair<int, int> idx(int i) const { return make_pair(down[i], up[i]); }
template <typename F>
void path_query(int u, int v, bool vertex, const F& f) {
int l = lca(u, v);
for (auto&& [a, b] : ascend(u, l)) {
int s = a + 1, t = b;
s > t ? f(t, s) : f(s, t);
}
if (vertex) f(down[l], down[l] + 1);
for (auto&& [a, b] : descend(l, v)) {
int s = a, t = b + 1;
s > t ? f(t, s) : f(s, t);
}
}
template <typename F>
void path_noncommutative_query(int u, int v, bool vertex, const F& f) {
int l = lca(u, v);
for (auto&& [a, b] : ascend(u, l)) f(a + 1, b);
if (vertex) f(down[l], down[l] + 1);
for (auto&& [a, b] : descend(l, v)) f(a, b + 1);
}
template <typename F>
void subtree_query(int u, bool vertex, const F& f) {
f(down[u] + int(!vertex), up[u]);
}
int lca(int a, int b) {
while (nxt[a] != nxt[b]) {
if (down[a] < down[b]) swap(a, b);
a = par[nxt[a]];
}
return depth[a] < depth[b] ? a : b;
}
int dist(int a, int b) { return depth[a] + depth[b] - depth[lca(a, b)] * 2; }
};
/**
* @brief Heavy Light Decomposition(重軽分解)
* @docs docs/tree/heavy-light-decomposition.md
*/
template <typename G>
struct AuxiliaryTree {
G g;
HeavyLightDecomposition<G> hld;
AuxiliaryTree(const G& _g, int root = 0) : g(_g), hld(g, root) {}
// ps : 頂点集合
// 返り値 : (aux tree, aux tree の頂点と g の頂点の対応表)
// aux tree は 親->子 の向きの辺のみ含まれる
// ps が空の場合は空のグラフを返す
pair<vector<vector<int>>, vector<int>> get(vector<int> ps) {
if (ps.empty()) return {};
auto comp = [&](int i, int j) { return hld.down[i] < hld.down[j]; };
sort(begin(ps), end(ps), comp);
for (int i = 0, ie = ps.size(); i + 1 < ie; i++) {
ps.push_back(hld.lca(ps[i], ps[i + 1]));
}
sort(begin(ps), end(ps), comp);
ps.erase(unique(begin(ps), end(ps)), end(ps));
vector<vector<int>> aux(ps.size());
vector<int> rs;
rs.push_back(0);
for (int i = 1; i < (int)ps.size(); i++) {
int l = hld.lca(ps[rs.back()], ps[i]);
while (ps[rs.back()] != l) rs.pop_back();
aux[rs.back()].push_back(i);
rs.push_back(i);
}
return make_pair(aux, ps);
}
};
/**
* @brief Auxiliary Tree
*/
template <typename T>
struct has_cost {
private:
template <typename U>
static auto confirm(U u) -> decltype(u.cost, std::true_type());
static auto confirm(...) -> std::false_type;
public:
enum : bool { value = decltype(confirm(std::declval<T>()))::value };
};
template <typename T>
vector<vector<T>> inverse_tree(const vector<vector<T>>& g) {
int N = (int)g.size();
vector<vector<T>> rg(N);
for (int i = 0; i < N; i++) {
for (auto& e : g[i]) {
if constexpr (is_same<T, int>::value) {
rg[e].push_back(i);
} else if constexpr (has_cost<T>::value) {
rg[e].emplace_back(e.to, i, e.cost);
} else {
assert(0);
}
}
}
return rg;
}
template <typename T>
vector<vector<T>> rooted_tree(const vector<vector<T>>& g, int root = 0) {
int N = (int)g.size();
vector<vector<T>> rg(N);
vector<char> v(N, false);
v[root] = true;
queue<int> que;
que.emplace(root);
while (!que.empty()) {
auto p = que.front();
que.pop();
for (auto& e : g[p]) {
if (v[e] == false) {
v[e] = true;
que.push(e);
rg[p].push_back(e);
}
}
}
return rg;
}
/**
* @brief 根付き木・逆辺からなる木への変換
*/
using namespace Nyaan;
void q() {
inl(N);
vvi g(N);
map<int, int> es;
rep(i, N) {
ini(c);
vi v(c);
in(v);
each(x, v) {
--x;
if (es.count(x)) {
int y = es[x];
g[i].push_back(y), g[y].push_back(i);
} else {
es[x] = i;
}
}
}
trc(g);
HeavyLightDecomposition hld{g};
auto adja=[&](int a, int b) {
return hld.par[a]==b or hld.par[b]==a;
};
AuxiliaryTree aux_gen{g};
vi ans;
rep1(D, N - 1) {
vi vs;
rep(i, N) {
if (sz(g[i]) >= D) vs.push_back(i);
}
if (vs.empty()) {
ans.push_back(0);
continue;
}
trc(vs);
auto [tree, mp] = aux_gen.get(vs);
trc(tree);
// 親の辺を使う / 使わない
auto dfs = [&](auto rc, int c) -> pl {
vp chd;
each(d, tree[c]) {
auto [a, b] = rc(rc, d);
assert(a >= b);
if (adja(mp[c],mp[d])) {
chd.emplace_back(a, b);
} else {
chd.emplace_back(a, a);
}
}
int offset = sz(g[mp[c]]) - sz(chd) - (c != 0);
ll ans1 = 0, ans2 = 0, ans3 = 0;
// 使わない, 作らない -> デカい方を取るだけ
each2(a, b, chd) ans2 += max(a, b);
// sort(all(chd), [](pl p, pl q) { return p.fi - p.se < q.fi - q.se; });
auto comp=[](pl p, pl q) { return p.fi - p.se < q.fi - q.se; };
if(0<=D-1-offset and D-1-offset<sz(chd))nth_element(begin(chd),begin(chd)+(D-1-offset),end(chd),comp);
if(0<=D-0-offset and D-0-offset<sz(chd))nth_element(begin(chd),begin(chd)+(D-0-offset),end(chd),comp);
// 使わない, 作る -> se にして損しない方 K 個を se にする
if (sz(chd) + offset < D) {
ans3 = -infLL;
} else {
ans3 += 1;
rep(i, sz(chd)) ans3 += i < D - offset ? chd[i].se : chd[i].fi;
}
// 使う, 作る -> K-1 個 fi
ans1 += 1;
rep(i, sz(chd)) ans1 += i < D - 1 - offset ? chd[i].se : chd[i].fi;
return mkp(ans1, max(ans2, ans3));
};
ans.push_back(dfs(dfs, 0).se);
}
out(ans);
}
void Nyaan::solve() {
int t = 1;
// in(t);
while (t--) q();
}