結果

問題 No.5023 Airlines Optimization
コンテスト
ユーザー ぴぃいいいい
提出日時 2026-03-01 01:16:21
言語 C++23
(gcc 15.2.0 + boost 1.89.0)
コンパイル:
g++-15 -O2 -lm -std=c++23 -Wuninitialized -DONLINE_JUDGE -o a.out _filename_
実行:
./a.out
結果
TLE  
実行時間 -
コード長 15,237 bytes
記録
記録タグの例:
初AC ショートコード 純ショートコード 純主流ショートコード 最速実行時間
コンパイル時間 5,227 ms
コンパイル使用メモリ 367,416 KB
実行使用メモリ 11,344 KB
スコア 30,070,799
最終ジャッジ日時 2026-03-01 01:20:09
合計ジャッジ時間 112,723 ms
ジャッジサーバーID
(参考情報)
judge1 / judge1
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
other AC * 54 TLE * 46
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ソースコード

diff #
raw source code

// yukicoder No.5023 Airlines Optimization
// Greedy by plane: build k-th plane route by DP on time-expanded graph,
// where each flight-edge weight = (approx.) additional wins vs Square when ONLY that edge is added.
//
// Tuning parameters are at the top (ORIGIN_USE / START_USE / NEAR_CAND / POP_CAND).
// Compile: g++ -O2 -std=c++17 -pipe -static -s main.cpp -o main

#include <bits/stdc++.h>
using namespace std;

static constexpr int MAXN = 47;
static constexpr int SLOT_MIN = 5;
static constexpr int DAY_START_MIN = 6 * 60;   // 06:00
static constexpr int DAY_END_MIN   = 21 * 60;  // 21:00
static constexpr int TS = (DAY_END_MIN - DAY_START_MIN) / SLOT_MIN + 1; // 181
static constexpr int V  = MAXN * TS;

// ====== speed/quality knobs (heuristics) ======
// Use only top origins by population when computing edge weights (47 = exact over origins).
static constexpr int ORIGIN_USE = 30;
// DP start cities (planes can "start" at 06:00 and wait). Larger = more exploration.
static constexpr int START_USE  = 12;
// Candidate destinations per city = NEAR_CAND nearest + POP_CAND most-populous (unique).
static constexpr int NEAR_CAND  = 6;
static constexpr int POP_CAND   = 6;

static constexpr int K_FIXED = 25;
static constexpr int M_FIXED = 400;

// Target arrival times: 11:00, 11:30, ..., 21:00 (21 values)
static constexpr int TGT = 21;

struct Edge {
  uint8_t to;
  uint8_t arr_t; // time index [0..180]
};

struct FlightOut {
  int a, b;     // 0-based cities
  int dep_t;    // time index
  int arr_t;    // time index
};

static inline int timeToIdx(int minute) {
  return (minute - DAY_START_MIN) / SLOT_MIN;
}
static inline int idxToTime(int idx) {
  return DAY_START_MIN + idx * SLOT_MIN;
}
static inline string fmtTimeIdx(int idx) {
  int m = idxToTime(idx);
  int hh = m / 60;
  int mm = m % 60;
  char buf[6];
  snprintf(buf, sizeof(buf), "%02d:%02d", hh, mm);
  return string(buf);
}
static inline int parseTimeStr(const string& s) {
  int hh = (s[0]-'0')*10 + (s[1]-'0');
  int mm = (s[3]-'0')*10 + (s[4]-'0');
  return hh*60 + mm;
}

// weights sum table by chunks for fast sum of w[d] over 47-bit mask
struct MaskWeighter {
  vector<uint64_t> t0, t1, t2; // 16,16,15 bits
  uint32_t w[MAXN]{};

  void build(const uint32_t* ww) {
    for (int i=0;i<MAXN;i++) w[i]=ww[i];
    t0.assign(1u<<16, 0);
    t1.assign(1u<<16, 0);
    t2.assign(1u<<15, 0);

    // chunk0: bits 0..15
    for (uint32_t m=1; m<(1u<<16); m++) {
      uint32_t b = __builtin_ctz(m);
      uint32_t pm = m & (m-1);
      t0[m] = t0[pm] + w[b];
    }
    // chunk1: bits 16..31
    for (uint32_t m=1; m<(1u<<16); m++) {
      uint32_t b = __builtin_ctz(m);
      uint32_t pm = m & (m-1);
      t1[m] = t1[pm] + w[16 + b];
    }
    // chunk2: bits 32..46 (15 bits)
    for (uint32_t m=1; m<(1u<<15); m++) {
      uint32_t b = __builtin_ctz(m);
      uint32_t pm = m & (m-1);
      t2[m] = t2[pm] + w[32 + b];
    }
  }

  inline uint64_t sumW(uint64_t mask) const {
    uint32_t a = (uint32_t)(mask & 0xFFFFull);
    uint32_t b = (uint32_t)((mask >> 16) & 0xFFFFull);
    uint32_t c = (uint32_t)((mask >> 32) & 0x7FFFull); // 15 bits
    return t0[a] + t1[b] + t2[c];
  }
};

// ===== global-ish buffers (fixed sizes) =====
static uint32_t popW[MAXN];
static int N, R;

static int durSlot[MAXN][MAXN];         // travel duration in slots (multiple of 5 min)
static double distMat[MAXN][MAXN];
static bool validPair[MAXN][MAXN];      // dist >= 0.25R

// outEdges per schedule (Square and current Circle)
static vector<Edge> outSq[V];
static vector<Edge> outCi[V];

// earliestDest[dest][city][time] = min arrival time index at dest starting from (city,time), INF if unreachable
static uint16_t earliestSq[MAXN][MAXN][TS];
static uint16_t earliestCi[MAXN][MAXN][TS];
static constexpr uint16_t INF16 = 65535;

// latestStart[origin][dest][deadline] = latest start time index to reach dest by deadline, -1 if impossible
static int16_t latestSq[MAXN][MAXN][TS];
static int16_t latestCi[MAXN][MAXN][TS];

// for targets: s_sq[origin][dest][tgtIdx], s_ci similarly (time indices, -1 if unreachable)
static int16_t s_sq[MAXN][MAXN][TGT];
static int16_t s_ci[MAXN][MAXN][TGT];

// reachMask[vertex][tgt] = destinations reachable by target arrival time from vertex (city,time) on current circle schedule
static uint64_t reachMask[V][TGT];

// oldWin[origin][dest][tgt] = (circle already wins) on current schedule (before adding k-th plane)
static bool oldWin[MAXN][MAXN][TGT];

// flipMask[originUsedIndex][tgt][startTime] = destinations that would flip (not already win, and startTime > s_sq)
// (47-bit mask over destinations)
static uint64_t flipMask[ORIGIN_USE][TGT][TS];

// target arrival indices
static int tgtIdx[TGT];

// helpers
static MaskWeighter weighter;

// ===== Build earliest and latest arrays for a schedule =====
static void buildEarliestAndLatest(const vector<Edge> outEdges[V],
                                  uint16_t earliest[MAXN][MAXN][TS],
                                  int16_t latest[MAXN][MAXN][TS]) {
  // earliest
  for (int d=0; d<N; d++) {
    for (int c=0; c<N; c++) {
      for (int t=0; t<TS; t++) earliest[d][c][t] = INF16;
    }
    for (int t=TS-1; t>=0; t--) {
      for (int c=0; c<N; c++) {
        uint16_t best = INF16;
        if (c == d) best = (uint16_t)t;
        if (t+1 < TS) best = min(best, earliest[d][c][t+1]); // wait
        const auto& outs = outEdges[c*TS + t];
        for (const auto& e: outs) {
          best = min(best, earliest[d][e.to][e.arr_t]);
        }
        earliest[d][c][t] = best;
      }
    }
  }

  // latestStart from earliest
  static int16_t bucket[TS];
  for (int o=0; o<N; o++) {
    for (int d=0; d<N; d++) {
      for (int i=0;i<TS;i++) bucket[i] = -1;
      for (int s=0; s<TS; s++) {
        uint16_t arr = earliest[d][o][s];
        if (arr != INF16) {
          bucket[arr] = max(bucket[arr], (int16_t)s);
        }
      }
      int16_t best = -1;
      for (int dead=0; dead<TS; dead++) {
        best = max(best, bucket[dead]);
        latest[o][d][dead] = best;
      }
    }
  }
}

static void buildTargetsFromLatest(const int16_t latest[MAXN][MAXN][TS],
                                  int16_t out[MAXN][MAXN][TGT]) {
  for (int o=0; o<N; o++) {
    for (int d=0; d<N; d++) {
      for (int ti=0; ti<TGT; ti++) {
        out[o][d][ti] = latest[o][d][tgtIdx[ti]];
      }
    }
  }
}

// reachMask for current circle schedule, using earliestCi
static void buildReachMaskFromEarliest(const uint16_t earliest[MAXN][MAXN][TS]) {
  for (int vtx=0; vtx<N*TS; vtx++) {
    int c = vtx / TS;
    int t = vtx % TS;
    for (int ti=0; ti<TGT; ti++) {
      uint64_t m = 0;
      int deadline = tgtIdx[ti];
      for (int d=0; d<N; d++) {
        uint16_t arr = earliest[d][c][t];
        if (arr != INF16 && (int)arr <= deadline) {
          m |= (1ull << d);
        }
      }
      reachMask[vtx][ti] = m;
    }
  }
}

static void buildOldWin() {
  for (int o=0;o<N;o++){
    for (int d=0;d<N;d++){
      for (int ti=0;ti<TGT;ti++){
        if (!validPair[o][d]) { oldWin[o][d][ti]=false; continue; }
        int16_t sq = s_sq[o][d][ti];
        int16_t ci = s_ci[o][d][ti];
        oldWin[o][d][ti] = (ci > sq);
      }
    }
  }
}

// originsUsed: indices of origins (0-based), size O (<=ORIGIN_USE)
static void buildFlipMaskForOrigins(const vector<int>& originsUsed) {
  for (int oi=0; oi<(int)originsUsed.size(); oi++) {
    int o = originsUsed[oi];
    for (int ti=0; ti<TGT; ti++) {
      uint64_t addAt[TS];
      for (int s=0;s<TS;s++) addAt[s]=0;
      for (int d=0; d<N; d++) {
        if (!validPair[o][d]) continue;
        if (oldWin[o][d][ti]) continue;
        int16_t sq = s_sq[o][d][ti];
        int thr = (sq < 0 ? 0 : (int)sq + 1); // need start > sq
        if (thr <= TS-1) addAt[thr] |= (1ull << d);
      }
      uint64_t cur=0;
      for (int s=0; s<TS; s++) {
        cur |= addAt[s];
        flipMask[oi][ti][s] = cur;
      }
    }
  }
}

// ===== Edge weight computation =====
static inline uint64_t edgeGain(int fromCity, int depT, int toCity, int arrT,
                               const vector<int>& originsUsed) {
  int vtx = toCity*TS + arrT;
  uint64_t gain = 0;
  // loop originsUsed
  for (int oi=0; oi<(int)originsUsed.size(); oi++) {
    int o = originsUsed[oi];
    int16_t sIdx = latestCi[o][fromCity][depT]; // latest departure to reach fromCity by depT
    if (sIdx < 0) continue;
    uint64_t wo = popW[o];
    // loop target times
    for (int ti=0; ti<TGT; ti++) {
      uint64_t m = flipMask[oi][ti][sIdx] & reachMask[vtx][ti];
      if (!m) continue;
      uint64_t sumDestW = weighter.sumW(m);
      gain += wo * sumDestW;
    }
  }
  return gain;
}

// ===== Solve one plane by DP on time-expanded graph =====
static vector<FlightOut> solveOnePlaneDP(const vector<vector<int>>& candDest,
                                        const vector<int>& startCities,
                                        const vector<int>& originsUsed) {
  static __int128 dp[V];
  static int prevv[V];

  const __int128 NEG = -((__int128)1<<120);
  for (int i=0;i<V;i++){ dp[i]=NEG; prevv[i]=-1; }

  // start vertices at 06:00 (t=0) in selected cities
  for (int c: startCities) {
    dp[c*TS + 0] = 0;
  }

  __int128 bestVal = 0;
  int bestVtx = startCities.empty() ? 0 : startCities[0]*TS;

  // process in topological order by time
  for (int t=0;t<TS;t++){
    for (int c=0;c<N;c++){
      int u = c*TS + t;
      __int128 cur = dp[u];
      if (cur==NEG) continue;

      if (cur > bestVal) { bestVal=cur; bestVtx=u; }

      // wait
      if (t+1 < TS) {
        int v = u+1;
        if (cur > dp[v]) { dp[v]=cur; prevv[v]=u; }
      }

      // flights (candidate destinations only)
      for (int j: candDest[c]) {
        int dt = durSlot[c][j];
        int at = t + dt;
        if (at >= TS) continue;
        int v = j*TS + at;

        uint64_t g = edgeGain(c, t, j, at, originsUsed);
        __int128 nv = cur + (__int128)g;
        if (nv > dp[v]) {
          dp[v]=nv;
          prevv[v]=u;
        }
      }
    }
  }

  // take global best end
  for (int u=0;u<V;u++){
    if (dp[u] > bestVal) { bestVal=dp[u]; bestVtx=u; }
  }

  // reconstruct path
  vector<FlightOut> revFlights;
  int cur = bestVtx;
  while (cur!=-1) {
    int p = prevv[cur];
    if (p==-1) break;
    int pc = p/TS, pt = p%TS;
    int cc = cur/TS, ct = cur%TS;
    if (pc != cc) {
      // flight
      revFlights.push_back(FlightOut{pc, cc, pt, ct});
    }
    cur = p;
  }
  reverse(revFlights.begin(), revFlights.end());
  return revFlights;
}

// ===== score evaluation (debug) =====
static long long evalScoreEstimate() {
  // compute current circle latest + s_ci already built outside if called appropriately
  __int128 vci=0, vsq=0;
  for (int o=0;o<N;o++){
    for (int d=0;d<N;d++){
      if (!validPair[o][d]) continue;
      __int128 ww = (__int128)popW[o] * (__int128)popW[d];
      for (int ti=0;ti<TGT;ti++){
        int16_t sq = s_sq[o][d][ti];
        int16_t ci = s_ci[o][d][ti];
        if (ci > sq) vci += ww;
        else vsq += ww;
      }
    }
  }
  if (vci+vsq==0) return 0;
  long double S = (long double)vci / (long double)(vci+vsq);
  long long score = (long long)floor(1e6L * S + 1e-12L);
  return score;
}

int main() {
  ios::sync_with_stdio(false);
  cin.tie(nullptr);

  cin >> N >> R;
  vector<int> xs(N), ys(N);
  for (int i=0;i<N;i++){
    cin >> xs[i] >> ys[i] >> popW[i];
  }

  // target indices
  for (int i=0;i<TGT;i++){
    int minute = 11*60 + 30*i;
    tgtIdx[i] = timeToIdx(minute);
  }

  // distances + validPair + durations
  double thr = 0.25 * (double)R;
  for (int i=0;i<N;i++){
    for (int j=0;j<N;j++){
      double dx = (double)xs[i]-xs[j];
      double dy = (double)ys[i]-ys[j];
      double d = sqrt(dx*dx + dy*dy);
      distMat[i][j]=d;
      validPair[i][j] = (d >= thr);
      if (i==j) durSlot[i][j]=0;
      else {
        double raw = 60.0 * d / 800.0 + 40.0;
        int q = (int)ceil(raw / 5.0 - 1e-12);
        int durMin = q * 5;
        durSlot[i][j] = durMin / 5;
      }
    }
  }

  // build weight sum tables
  weighter.build(popW);

  int M;
  cin >> M;
  for (int i=0;i<V;i++) outSq[i].clear();
  for (int k=0;k<M;k++){
    int a,b;
    string ss, tt;
    cin >> a >> ss >> b >> tt;
    --a; --b;
    int s = timeToIdx(parseTimeStr(ss));
    int t = timeToIdx(parseTimeStr(tt));
    outSq[a*TS + s].push_back(Edge{(uint8_t)b,(uint8_t)t});
  }

  int K;
  cin >> K; // should be 25
  (void)K;

  // current circle schedule initially empty
  for (int i=0;i<V;i++) outCi[i].clear();

  // Precompute Square: earliestSq, latestSq, s_sq
  buildEarliestAndLatest(outSq, earliestSq, latestSq);
  buildTargetsFromLatest(latestSq, s_sq);

  // candidate destinations per city
  vector<int> popOrder(N);
  iota(popOrder.begin(), popOrder.end(), 0);
  sort(popOrder.begin(), popOrder.end(), [&](int a,int b){ return popW[a]>popW[b]; });

  vector<vector<int>> candDest(N);
  for (int i=0;i<N;i++){
    vector<pair<double,int>> near;
    near.reserve(N-1);
    for (int j=0;j<N;j++){
      if (i==j) continue;
      near.push_back({distMat[i][j], j});
    }
    sort(near.begin(), near.end());
    vector<int> cand;
    cand.reserve(NEAR_CAND + POP_CAND + 4);
    // nearest
    for (int k=0;k<(int)near.size() && (int)cand.size()<NEAR_CAND;k++){
      cand.push_back(near[k].second);
    }
    // populous
    for (int k=0;k<N && (int)cand.size()<NEAR_CAND+POP_CAND;k++){
      int j = popOrder[k];
      if (j==i) continue;
      cand.push_back(j);
    }
    sort(cand.begin(), cand.end());
    cand.erase(unique(cand.begin(), cand.end()), cand.end());
    candDest[i]=cand;
  }

  // start cities
  vector<int> startCities;
  for (int i=0;i<min(START_USE, N); i++) startCities.push_back(popOrder[i]);

  // origins used for edge weights
  vector<int> originsUsed;
  for (int i=0;i<min(ORIGIN_USE, N); i++) originsUsed.push_back(popOrder[i]);

  vector<vector<FlightOut>> routes(K_FIXED);

  for (int plane=0; plane<K_FIXED; plane++) {
    // compute current circle earliest/latest + reach masks + s_ci
    buildEarliestAndLatest(outCi, earliestCi, latestCi);
    buildTargetsFromLatest(latestCi, s_ci);
    buildReachMaskFromEarliest(earliestCi);

    // old win status and flip masks
    buildOldWin();
    buildFlipMaskForOrigins(originsUsed);

    // solve plane by DP
    auto fl = solveOnePlaneDP(candDest, startCities, originsUsed);
    routes[plane] = fl;

    // add flights to circle schedule
    for (auto &f: fl) {
      int u = f.a*TS + f.dep_t;
      outCi[u].push_back(Edge{(uint8_t)f.b, (uint8_t)f.arr_t});
    }

    // debug
    cerr << "[plane " << (plane+1) << "] flights=" << fl.size() << "\n";
  }

  // final debug score estimate (exact scoring compare vs square on targets + validPair)
  {
    buildEarliestAndLatest(outCi, earliestCi, latestCi);
    buildTargetsFromLatest(latestCi, s_ci);
    long long est = evalScoreEstimate();
    cerr << "[final estimated score] " << est << "\n";
  }

  // output routes
  for (int p=0;p<K_FIXED;p++){
    cout << routes[p].size() << "\n";
    for (auto &f: routes[p]) {
      cout << (f.a+1) << " " << fmtTimeIdx(f.dep_t) << " " << (f.b+1) << " " << fmtTimeIdx(f.arr_t) << "\n";
    }
  }
  return 0;
}
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