結果
| 問題 | No.5023 Airlines Optimization |
| コンテスト | |
| ユーザー |
ぴぃいいいい
|
| 提出日時 | 2026-03-01 01:32:13 |
| 言語 | C++23 (gcc 15.2.0 + boost 1.89.0) |
| 結果 |
AC
|
| 実行時間 | 428 ms / 1,000 ms |
| コード長 | 14,573 bytes |
| 記録 | |
| コンパイル時間 | 6,266 ms |
| コンパイル使用メモリ | 367,496 KB |
| 実行使用メモリ | 13,108 KB |
| スコア | 54,890,548 |
| 最終ジャッジ日時 | 2026-03-01 01:33:06 |
| 合計ジャッジ時間 | 40,815 ms |
|
ジャッジサーバーID (参考情報) |
judge2 / judge4 |
| 純コード判定しない問題か言語 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| other | AC * 100 |
ソースコード
// yukicoder No.5023 Airlines Optimization
// Greedy by plane: build k-th plane route by DP on time-expanded graph,
// where each flight-edge weight = (approx.) additional wins vs Square when ONLY that edge is added.
//
// Compile: g++ -O2 -std=c++17 -pipe -static -s main.cpp -o main
#include <bits/stdc++.h>
using namespace std;
static constexpr int MAXN = 47;
static constexpr int SLOT_MIN = 5;
static constexpr int DAY_START_MIN = 6 * 60; // 06:00
static constexpr int DAY_END_MIN = 21 * 60; // 21:00
static constexpr int TS = (DAY_END_MIN - DAY_START_MIN) / SLOT_MIN + 1; // 181
static constexpr int V = MAXN * TS;
// ====== speed/quality knobs (heuristics) ======
static constexpr int ORIGIN_USE = 30;
static constexpr int START_USE = 12;
static constexpr int NEAR_CAND = 6;
static constexpr int POP_CAND = 6;
static constexpr int K_FIXED = 25;
static constexpr int M_FIXED = 400;
// Target arrival times: 11:00, 11:30, ..., 21:00 (21 values)
static constexpr int TGT = 21;
struct FlightOut {
int a, b; // 0-based cities
int dep_t; // time index
int arr_t; // time index
};
static inline int timeToIdx(int minute) {
return (minute - DAY_START_MIN) / SLOT_MIN;
}
static inline int idxToTime(int idx) {
return DAY_START_MIN + idx * SLOT_MIN;
}
static inline string fmtTimeIdx(int idx) {
int m = idxToTime(idx);
int hh = m / 60;
int mm = m % 60;
char buf[6];
snprintf(buf, sizeof(buf), "%02d:%02d", hh, mm);
return string(buf);
}
static inline int parseTimeStr(const string& s) {
int hh = (s[0]-'0')*10 + (s[1]-'0');
int mm = (s[3]-'0')*10 + (s[4]-'0');
return hh*60 + mm;
}
// ===== global buffers =====
static uint32_t popW[MAXN];
static int N, R;
static int durSlot[MAXN][MAXN];
static double distMat[MAXN][MAXN];
static bool validPair[MAXN][MAXN];
static uint16_t earliestSq[MAXN][MAXN][TS];
static uint16_t earliestCi[MAXN][MAXN][TS];
static constexpr uint16_t INF16 = 65535;
static int16_t latestSq[MAXN][MAXN][TS];
static int16_t latestCi[MAXN][MAXN][TS];
static int16_t s_sq[MAXN][MAXN][TGT];
static int16_t s_ci[MAXN][MAXN][TGT];
static uint64_t reachMask[V][TGT];
static bool oldWin[MAXN][MAXN][TGT];
static uint64_t flipMask[ORIGIN_USE][TGT][TS];
static int tgtIdx[TGT];
static int firstTiTime[TS]; // first target index whose deadline >= timeIdx, else TGT
// ===== fast sumW(mask) with static tables =====
static uint64_t T0[1<<16];
static uint64_t T1[1<<16];
static uint64_t T2[1<<15];
static inline void buildWeightTables(const uint32_t* w) {
// chunk0 bits 0..15
T0[0]=0;
for (uint32_t m=1; m<(1u<<16); m++) {
uint32_t b = __builtin_ctz(m);
uint32_t pm = m & (m-1);
T0[m] = T0[pm] + (uint64_t)w[b];
}
// chunk1 bits 16..31
T1[0]=0;
for (uint32_t m=1; m<(1u<<16); m++) {
uint32_t b = __builtin_ctz(m);
uint32_t pm = m & (m-1);
T1[m] = T1[pm] + (uint64_t)w[16 + b];
}
// chunk2 bits 32..46 (15 bits)
T2[0]=0;
for (uint32_t m=1; m<(1u<<15); m++) {
uint32_t b = __builtin_ctz(m);
uint32_t pm = m & (m-1);
T2[m] = T2[pm] + (uint64_t)w[32 + b];
}
}
static inline uint64_t sumW_mask(uint64_t mask) {
uint32_t a = (uint32_t)(mask & 0xFFFFull);
uint32_t b = (uint32_t)((mask >> 16) & 0xFFFFull);
uint32_t c = (uint32_t)((mask >> 32) & 0x7FFFull); // 15 bits
return T0[a] + T1[b] + T2[c];
}
// ===== adjacency list (fixed array) =====
template<int MAXE>
struct Adj {
int head[V];
uint8_t to[MAXE];
uint8_t arr_t[MAXE];
int nxt[MAXE];
int ecnt;
void init() {
std::fill(head, head+V, -1);
ecnt = 0;
}
inline void addEdge(int u, int v, int at) {
to[ecnt] = (uint8_t)v;
arr_t[ecnt] = (uint8_t)at;
nxt[ecnt] = head[u];
head[u] = ecnt++;
}
};
static Adj<M_FIXED + 5> sqAdj;
static Adj<20000> ciAdj; // plenty
// ===== Build earliest and latest arrays for a schedule =====
static void buildEarliestAndLatest(const int* head,
const uint8_t* to,
const uint8_t* arr_t,
const int* nxt,
uint16_t earliest[MAXN][MAXN][TS],
int16_t latest[MAXN][MAXN][TS]) {
// earliest
for (int d=0; d<N; d++) {
for (int t=TS-1; t>=0; t--) {
for (int c=0; c<N; c++) {
uint16_t best = INF16;
if (c == d) best = (uint16_t)t;
if (t+1 < TS) best = min(best, earliest[d][c][t+1]); // wait
int u = c*TS + t;
for (int ei=head[u]; ei!=-1; ei=nxt[ei]) {
best = min(best, earliest[d][to[ei]][arr_t[ei]]);
}
earliest[d][c][t] = best;
}
}
}
// latestStart from earliest
static int16_t bucket[TS];
for (int o=0; o<N; o++) {
for (int d=0; d<N; d++) {
for (int i=0;i<TS;i++) bucket[i] = -1;
for (int s=0; s<TS; s++) {
uint16_t arr = earliest[d][o][s];
if (arr != INF16) bucket[arr] = max(bucket[arr], (int16_t)s);
}
int16_t best = -1;
for (int dead=0; dead<TS; dead++) {
best = max(best, bucket[dead]);
latest[o][d][dead] = best;
}
}
}
}
static void buildTargetsFromLatest(const int16_t latest[MAXN][MAXN][TS],
int16_t out[MAXN][MAXN][TGT]) {
for (int o=0; o<N; o++) {
for (int d=0; d<N; d++) {
for (int ti=0; ti<TGT; ti++) out[o][d][ti] = latest[o][d][tgtIdx[ti]];
}
}
}
// ===== reachMask: O(V*(N+TGT)) =====
static void buildReachMaskFromEarliestFast(const uint16_t earliest[MAXN][MAXN][TS]) {
uint64_t tmp[TGT];
for (int vtx=0; vtx<N*TS; vtx++) {
int c = vtx / TS;
int t = vtx % TS;
(void)t;
for (int i=0;i<TGT;i++) tmp[i]=0;
for (int d=0; d<N; d++) {
uint16_t arr = earliest[d][c][t];
if (arr == INF16) continue;
int k = firstTiTime[(int)arr];
if (k < TGT) tmp[k] |= (1ull << d);
}
uint64_t cur=0;
for (int ti=0; ti<TGT; ti++) {
cur |= tmp[ti];
reachMask[vtx][ti] = cur;
}
}
}
static void buildOldWin() {
for (int o=0;o<N;o++){
for (int d=0;d<N;d++){
for (int ti=0;ti<TGT;ti++){
if (!validPair[o][d]) { oldWin[o][d][ti]=false; continue; }
int16_t sq = s_sq[o][d][ti];
int16_t ci = s_ci[o][d][ti];
oldWin[o][d][ti] = (ci > sq);
}
}
}
}
static void buildFlipMaskForOrigins(const vector<int>& originsUsed) {
for (int oi=0; oi<(int)originsUsed.size(); oi++) {
int o = originsUsed[oi];
(void)o;
for (int ti=0; ti<TGT; ti++) {
uint64_t addAt[TS];
for (int s=0;s<TS;s++) addAt[s]=0;
for (int d=0; d<N; d++) {
if (!validPair[originsUsed[oi]][d]) continue;
if (oldWin[originsUsed[oi]][d][ti]) continue;
int16_t sq = s_sq[originsUsed[oi]][d][ti];
int thr = (sq < 0 ? 0 : (int)sq + 1); // need start > sq
if (thr <= TS-1) addAt[thr] |= (1ull << d);
}
uint64_t cur=0;
for (int s=0; s<TS; s++) {
cur |= addAt[s];
flipMask[oi][ti][s] = cur;
}
}
}
}
// ===== active origins per vertex (skip latestCi < 0) =====
struct ActOrigins {
uint8_t cnt;
uint8_t oi[ORIGIN_USE];
int16_t sidx[ORIGIN_USE];
uint32_t wo[ORIGIN_USE];
};
static ActOrigins act[V];
static void buildActOrigins(const vector<int>& originsUsed) {
for (int u=0; u<N*TS; u++) {
int c = u/TS;
int t = u%TS;
uint8_t cnt=0;
for (int oi=0; oi<(int)originsUsed.size(); oi++) {
int oCity = originsUsed[oi];
int16_t s = latestCi[oCity][c][t];
if (s < 0) continue;
act[u].oi[cnt] = (uint8_t)oi;
act[u].sidx[cnt] = s;
act[u].wo[cnt] = popW[oCity];
cnt++;
}
act[u].cnt = cnt;
}
}
// ===== Edge weight computation (same math, faster) =====
static inline uint64_t edgeGainUV(int u, int vtx) {
uint64_t gain = 0;
const ActOrigins& A = act[u];
const uint64_t* rm = reachMask[vtx];
int startTi = firstTiTime[vtx % TS];
for (int k=0; k<(int)A.cnt; k++) {
uint8_t oi = A.oi[k];
int16_t s = A.sidx[k];
uint64_t wo = (uint64_t)A.wo[k];
// flipMask[oi][ti][s] : ti stride is TS
const uint64_t* fp = &flipMask[oi][0][s];
fp += (size_t)startTi * TS;
for (int ti=startTi; ti<TGT; ti++, fp += TS) {
uint64_t m = (*fp) & rm[ti];
if (!m) continue;
gain += wo * sumW_mask(m);
}
}
return gain;
}
// ===== Solve one plane by DP on time-expanded graph =====
static vector<FlightOut> solveOnePlaneDP(const vector<vector<int>>& candDest,
const vector<int>& startCities) {
static __int128 dp[V];
static int prevv[V];
const __int128 NEG = -((__int128)1<<120);
for (int i=0;i<V;i++){ dp[i]=NEG; prevv[i]=-1; }
for (int c: startCities) dp[c*TS + 0] = 0;
__int128 bestVal = 0;
int bestVtx = startCities.empty() ? 0 : startCities[0]*TS;
for (int t=0;t<TS;t++){
for (int c=0;c<N;c++){
int u = c*TS + t;
__int128 cur = dp[u];
if (cur==NEG) continue;
if (cur > bestVal) { bestVal=cur; bestVtx=u; }
// wait
if (t+1 < TS) {
int v = u+1;
if (cur > dp[v]) { dp[v]=cur; prevv[v]=u; }
}
// flights (candidate destinations only) - order preserved
for (int j: candDest[c]) {
int dt = durSlot[c][j];
int at = t + dt;
if (at >= TS) continue;
int v = j*TS + at;
uint64_t g = edgeGainUV(u, v);
__int128 nv = cur + (__int128)g;
if (nv > dp[v]) {
dp[v]=nv;
prevv[v]=u;
}
}
}
}
for (int u=0;u<V;u++){
if (dp[u] > bestVal) { bestVal=dp[u]; bestVtx=u; }
}
vector<FlightOut> revFlights;
int cur = bestVtx;
while (cur!=-1) {
int p = prevv[cur];
if (p==-1) break;
int pc = p/TS, pt = p%TS;
int cc = cur/TS, ct = cur%TS;
if (pc != cc) {
revFlights.push_back(FlightOut{pc, cc, pt, ct});
}
cur = p;
}
reverse(revFlights.begin(), revFlights.end());
return revFlights;
}
// ===== score evaluation (debug) =====
static long long evalScoreEstimate() {
__int128 vci=0, vsq=0;
for (int o=0;o<N;o++){
for (int d=0;d<N;d++){
if (!validPair[o][d]) continue;
__int128 ww = (__int128)popW[o] * (__int128)popW[d];
for (int ti=0;ti<TGT;ti++){
int16_t sq = s_sq[o][d][ti];
int16_t ci = s_ci[o][d][ti];
if (ci > sq) vci += ww;
else vsq += ww;
}
}
}
if (vci+vsq==0) return 0;
long double S = (long double)vci / (long double)(vci+vsq);
long long score = (long long)floor(1e6L * S + 1e-12L);
return score;
}
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
cin >> N >> R;
vector<int> xs(N), ys(N);
for (int i=0;i<N;i++){
cin >> xs[i] >> ys[i] >> popW[i];
}
for (int i=0;i<TGT;i++){
int minute = 11*60 + 30*i;
tgtIdx[i] = timeToIdx(minute);
}
// precompute firstTiTime for all time indices 0..TS-1
{
int cur=0;
for (int t=0;t<TS;t++){
while (cur<TGT && tgtIdx[cur] < t) cur++;
firstTiTime[t] = cur; // may be TGT
}
}
double thr = 0.25 * (double)R;
for (int i=0;i<N;i++){
for (int j=0;j<N;j++){
double dx = (double)xs[i]-xs[j];
double dy = (double)ys[i]-ys[j];
double d = sqrt(dx*dx + dy*dy);
distMat[i][j]=d;
validPair[i][j] = (d >= thr);
if (i==j) durSlot[i][j]=0;
else {
double raw = 60.0 * d / 800.0 + 40.0;
int q = (int)ceil(raw / 5.0 - 1e-12);
int durMin = q * 5;
durSlot[i][j] = durMin / 5;
}
}
}
buildWeightTables(popW);
int M;
cin >> M;
sqAdj.init();
for (int k=0;k<M;k++){
int a,b;
string ss, tt;
cin >> a >> ss >> b >> tt;
--a; --b;
int s = timeToIdx(parseTimeStr(ss));
int t = timeToIdx(parseTimeStr(tt));
sqAdj.addEdge(a*TS + s, b, t);
}
int K;
cin >> K;
(void)K;
ciAdj.init();
// Precompute Square: earliestSq, latestSq, s_sq
buildEarliestAndLatest(sqAdj.head, sqAdj.to, sqAdj.arr_t, sqAdj.nxt, earliestSq, latestSq);
buildTargetsFromLatest(latestSq, s_sq);
// candidate destinations per city
vector<int> popOrder(N);
iota(popOrder.begin(), popOrder.end(), 0);
sort(popOrder.begin(), popOrder.end(), [&](int a,int b){ return popW[a]>popW[b]; });
vector<vector<int>> candDest(N);
for (int i=0;i<N;i++){
vector<pair<double,int>> near;
near.reserve(N-1);
for (int j=0;j<N;j++){
if (i==j) continue;
near.push_back({distMat[i][j], j});
}
sort(near.begin(), near.end());
vector<int> cand;
cand.reserve(NEAR_CAND + POP_CAND + 4);
for (int k=0;k<(int)near.size() && (int)cand.size()<NEAR_CAND;k++){
cand.push_back(near[k].second);
}
for (int k=0;k<N && (int)cand.size()<NEAR_CAND+POP_CAND;k++){
int j = popOrder[k];
if (j==i) continue;
cand.push_back(j);
}
sort(cand.begin(), cand.end());
cand.erase(unique(cand.begin(), cand.end()), cand.end());
candDest[i]=cand;
}
vector<int> startCities;
for (int i=0;i<min(START_USE, N); i++) startCities.push_back(popOrder[i]);
vector<int> originsUsed;
for (int i=0;i<min(ORIGIN_USE, N); i++) originsUsed.push_back(popOrder[i]);
vector<vector<FlightOut>> routes(K_FIXED);
for (int plane=0; plane<K_FIXED; plane++) {
// current circle earliest/latest + s_ci
buildEarliestAndLatest(ciAdj.head, ciAdj.to, ciAdj.arr_t, ciAdj.nxt, earliestCi, latestCi);
buildTargetsFromLatest(latestCi, s_ci);
// reach masks
buildReachMaskFromEarliestFast(earliestCi);
// oldWin + flipMask
buildOldWin();
buildFlipMaskForOrigins(originsUsed);
// active origins list per vertex (skip latestCi < 0)
buildActOrigins(originsUsed);
// solve plane
auto fl = solveOnePlaneDP(candDest, startCities);
routes[plane] = fl;
// add flights to circle schedule
for (auto &f: fl) {
int u = f.a*TS + f.dep_t;
ciAdj.addEdge(u, f.b, f.arr_t);
}
cerr << "[plane " << (plane+1) << "] flights=" << fl.size() << "\n";
}
// final debug score estimate
{
buildEarliestAndLatest(ciAdj.head, ciAdj.to, ciAdj.arr_t, ciAdj.nxt, earliestCi, latestCi);
buildTargetsFromLatest(latestCi, s_ci);
long long est = evalScoreEstimate();
cerr << "[final estimated score] " << est << "\n";
}
// output routes
for (int p=0;p<K_FIXED;p++){
cout << routes[p].size() << "\n";
for (auto &f: routes[p]) {
cout << (f.a+1) << " " << fmtTimeIdx(f.dep_t) << " " << (f.b+1) << " " << fmtTimeIdx(f.arr_t) << "\n";
}
}
return 0;
}
ぴぃいいいい