結果

問題 No.5023 Airlines Optimization
コンテスト
ユーザー ぴぃいいいい
提出日時 2026-03-01 09:20:18
言語 C++23
(gcc 15.2.0 + boost 1.89.0)
コンパイル:
g++-15 -O2 -lm -std=c++23 -Wuninitialized -DONLINE_JUDGE -o a.out _filename_
実行:
./a.out
結果
AC  
実行時間 837 ms / 1,000 ms
コード長 15,741 bytes
記録
記録タグの例:
初AC ショートコード 純ショートコード 純主流ショートコード 最速実行時間
コンパイル時間 4,261 ms
コンパイル使用メモリ 370,752 KB
実行使用メモリ 18,388 KB
スコア 63,076,860
最終ジャッジ日時 2026-03-01 09:22:38
合計ジャッジ時間 83,386 ms
ジャッジサーバーID
(参考情報)
judge6 / judge2
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ファイルパターン 結果
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ソースコード

diff #
raw source code

// yukicoder No.5023 Airlines Optimization
// Fixed hyperparams (behavior same except faster):
//   candDest[i] = nearest 18 + top-pop 26
//   origin limit = 47 (all cities)
//   DP start cities = 47 (all cities)
//
// Compile: g++ -O2 -std=c++17 -pipe -static -s main.cpp -o main

#include <bits/stdc++.h>
using namespace std;

static constexpr int MAXN = 47;
static constexpr int SLOT_MIN = 5;
static constexpr int DAY_START_MIN = 6 * 60;   // 06:00
static constexpr int DAY_END_MIN   = 21 * 60;  // 21:00
static constexpr int TS = (DAY_END_MIN - DAY_START_MIN) / SLOT_MIN + 1; // 181
static constexpr int V  = MAXN * TS;

// ===== Fixed hyperparameters =====
static constexpr int ORIGIN_USE = 47;
static constexpr int START_USE  = 47;
static constexpr int NEAR_CAND  = 18;
static constexpr int POP_CAND   = 26;

static constexpr int K_FIXED = 25;
static constexpr int M_FIXED = 400;

// Targets: 11:00, 11:30, ..., 21:00 (21 values)
static constexpr int TGT = 21;

struct FlightOut {
  int a, b;
  int dep_t, arr_t; // time index
};

static inline int timeToIdx(int minute) { return (minute - DAY_START_MIN) / SLOT_MIN; }
static inline int idxToTime(int idx) { return DAY_START_MIN + idx * SLOT_MIN; }
static inline string fmtTimeIdx(int idx) {
  int m = idxToTime(idx);
  int hh = m / 60, mm = m % 60;
  char buf[6];
  snprintf(buf, sizeof(buf), "%02d:%02d", hh, mm);
  return string(buf);
}
static inline int parseTimeStr(const string& s) {
  int hh = (s[0]-'0')*10 + (s[1]-'0');
  int mm = (s[3]-'0')*10 + (s[4]-'0');
  return hh*60 + mm;
}

// ===== globals =====
static uint32_t popW[MAXN];
static int N, R;

static int durSlot[MAXN][MAXN];
static double distMat[MAXN][MAXN];
static bool validPair[MAXN][MAXN];

// earliest[d][t][c] (time-major for cache)
static uint16_t earliestSq[MAXN][TS][MAXN];
static uint16_t earliestCi[MAXN][TS][MAXN];
static constexpr uint16_t INF16 = 65535;

// latest[o][d][deadline] (same as before)
static int16_t latestSq[MAXN][MAXN][TS];
static int16_t latestCi[MAXN][MAXN][TS];

static int16_t s_sq[MAXN][MAXN][TGT];
static int16_t s_ci[MAXN][MAXN][TGT];

// reachMask[vtx][ti] : destinations reachable by target ti from vtx
static uint64_t reachMask[V][TGT];

static bool oldWin[MAXN][MAXN][TGT];

// flipMask[oi][s][ti]  (IMPORTANT: ti contiguous now)
static uint64_t flipMask[ORIGIN_USE][TS][TGT];

static int tgtIdx[TGT];
static int firstTiTime[TS]; // first target index whose deadline >= timeIdx (or TGT)

// ===== sumW(mask) tables =====
static uint64_t T0[1<<16];
static uint64_t T1[1<<16];
static uint64_t T2[1<<15];

static inline void buildWeightTables(const uint32_t* w) {
  T0[0]=0;
  for (uint32_t m=1; m<(1u<<16); m++) {
    uint32_t b = __builtin_ctz(m);
    T0[m] = T0[m & (m-1)] + (uint64_t)w[b];
  }
  T1[0]=0;
  for (uint32_t m=1; m<(1u<<16); m++) {
    uint32_t b = __builtin_ctz(m);
    T1[m] = T1[m & (m-1)] + (uint64_t)w[16 + b];
  }
  T2[0]=0;
  for (uint32_t m=1; m<(1u<<15); m++) {
    uint32_t b = __builtin_ctz(m);
    T2[m] = T2[m & (m-1)] + (uint64_t)w[32 + b];
  }
}
static inline uint64_t sumW_mask(uint64_t mask) {
  uint32_t a = (uint32_t)(mask & 0xFFFFull);
  uint32_t b = (uint32_t)((mask >> 16) & 0xFFFFull);
  uint32_t c = (uint32_t)((mask >> 32) & 0x7FFFull);
  return T0[a] + T1[b] + T2[c];
}

// ===== CSR adjacency (contiguous edges per u) =====
template<int MAXE>
struct CSRAdj {
  int E = 0;
  int u[MAXE];
  uint8_t toCity[MAXE];
  uint8_t arrT[MAXE];

  int start[V+1];        // size V+1
  uint8_t bTo[MAXE];
  uint8_t bArr[MAXE];

  void init() { E = 0; }

  inline void addEdge(int uV, int vCity, int at) {
    u[E] = uV;
    toCity[E] = (uint8_t)vCity;
    arrT[E] = (uint8_t)at;
    ++E;
  }

  void build() {
    static int cnt[V];
    static int cur[V];
    memset(cnt, 0, sizeof(cnt));
    for (int i=0;i<E;i++) cnt[u[i]]++;

    start[0] = 0;
    for (int i=0;i<V;i++) start[i+1] = start[i] + cnt[i];

    memcpy(cur, start, sizeof(int)*V);
    for (int i=0;i<E;i++) {
      int pos = cur[u[i]]++;
      bTo[pos]  = toCity[i];
      bArr[pos] = arrT[i];
    }
  }
};

static CSRAdj<M_FIXED + 8> sqAdj;
static CSRAdj<20000> ciAdj;

// ===== build earliest + latest =====
static void buildEarliestAndLatest(const CSRAdj<20000>& adj,
                                   uint16_t earliest[MAXN][TS][MAXN],
                                   int16_t latest[MAXN][MAXN][TS]) {
  // earliest[d][t][c] = min arrival time at d starting from (c,t)
  for (int d=0; d<N; d++) {
    for (int t=TS-1; t>=0; --t) {
      uint16_t* row = earliest[d][t];
      uint16_t* rowWait = (t+1 < TS) ? earliest[d][t+1] : nullptr;

      for (int c=0; c<N; c++) {
        uint16_t best = INF16;
        if (c == d) best = (uint16_t)t;
        if (rowWait) best = min(best, rowWait[c]); // wait

        int uV = c*TS + t;
        for (int ei = adj.start[uV]; ei < adj.start[uV+1]; ++ei) {
          best = min(best, earliest[d][adj.bArr[ei]][adj.bTo[ei]]);
        }
        row[c] = best;
      }
    }
  }

  // latest[o][d][deadline] from earliest
  static int16_t bucket[TS];
  for (int o=0; o<N; o++) {
    for (int d=0; d<N; d++) {
      for (int i=0;i<TS;i++) bucket[i] = -1;
      for (int s=0; s<TS; s++) {
        uint16_t arr = earliest[d][s][o];
        if (arr != INF16) bucket[arr] = max(bucket[arr], (int16_t)s);
      }
      int16_t best = -1;
      for (int dead=0; dead<TS; dead++) {
        best = max(best, bucket[dead]);
        latest[o][d][dead] = best;
      }
    }
  }
}

// overload for square-size adjacency
static void buildEarliestAndLatest_sq(const CSRAdj<M_FIXED + 8>& adj,
                                      uint16_t earliest[MAXN][TS][MAXN],
                                      int16_t latest[MAXN][MAXN][TS]) {
  for (int d=0; d<N; d++) {
    for (int t=TS-1; t>=0; --t) {
      uint16_t* row = earliest[d][t];
      uint16_t* rowWait = (t+1 < TS) ? earliest[d][t+1] : nullptr;

      for (int c=0; c<N; c++) {
        uint16_t best = INF16;
        if (c == d) best = (uint16_t)t;
        if (rowWait) best = min(best, rowWait[c]);

        int uV = c*TS + t;
        for (int ei = adj.start[uV]; ei < adj.start[uV+1]; ++ei) {
          best = min(best, earliest[d][adj.bArr[ei]][adj.bTo[ei]]);
        }
        row[c] = best;
      }
    }
  }

  static int16_t bucket[TS];
  for (int o=0; o<N; o++) {
    for (int d=0; d<N; d++) {
      for (int i=0;i<TS;i++) bucket[i] = -1;
      for (int s=0; s<TS; s++) {
        uint16_t arr = earliest[d][s][o];
        if (arr != INF16) bucket[arr] = max(bucket[arr], (int16_t)s);
      }
      int16_t best = -1;
      for (int dead=0; dead<TS; dead++) {
        best = max(best, bucket[dead]);
        latest[o][d][dead] = best;
      }
    }
  }
}

static void buildTargetsFromLatest(const int16_t latest[MAXN][MAXN][TS],
                                  int16_t out[MAXN][MAXN][TGT]) {
  for (int o=0; o<N; o++)
    for (int d=0; d<N; d++)
      for (int ti=0; ti<TGT; ti++)
        out[o][d][ti] = latest[o][d][tgtIdx[ti]];
}

// ===== reachMask: O(V*(N+TGT)) =====
static void buildReachMaskFromEarliestFast(const uint16_t earliest[MAXN][TS][MAXN]) {
  uint64_t tmp[TGT];
  for (int vtx=0; vtx<N*TS; vtx++) {
    int c = vtx / TS;
    int t = vtx % TS;
    for (int i=0;i<TGT;i++) tmp[i]=0;

    for (int d=0; d<N; d++) {
      uint16_t arr = earliest[d][t][c];
      if (arr == INF16) continue;
      int k = firstTiTime[(int)arr];
      if (k < TGT) tmp[k] |= (1ull << d);
    }

    uint64_t cur=0;
    for (int ti=0; ti<TGT; ti++) {
      cur |= tmp[ti];
      reachMask[vtx][ti] = cur;
    }
  }
}

static void buildOldWin() {
  for (int o=0;o<N;o++){
    for (int d=0;d<N;d++){
      for (int ti=0;ti<TGT;ti++){
        if (!validPair[o][d]) { oldWin[o][d][ti]=false; continue; }
        oldWin[o][d][ti] = (s_ci[o][d][ti] > s_sq[o][d][ti]);
      }
    }
  }
}

// build flipMask[oi][s][ti]
static void buildFlipMaskForOrigins(const vector<int>& originsUsed) {
  for (int oi=0; oi<(int)originsUsed.size(); oi++) {
    int o = originsUsed[oi];
    for (int ti=0; ti<TGT; ti++) {
      uint64_t addAt[TS];
      memset(addAt, 0, sizeof(addAt));
      for (int d=0; d<N; d++) {
        if (!validPair[o][d]) continue;
        if (oldWin[o][d][ti]) continue;
        int16_t sq = s_sq[o][d][ti];
        int thr = (sq < 0 ? 0 : (int)sq + 1);
        if (thr <= TS-1) addAt[thr] |= (1ull << d);
      }
      uint64_t cur=0;
      for (int s=0; s<TS; s++) {
        cur |= addAt[s];
        flipMask[oi][s][ti] = cur;
      }
    }
  }
}

// ===== active origins per vertex (cache fp pointer) =====
struct ActOrigins {
  uint8_t cnt;
  uint64_t wo[ORIGIN_USE];
  const uint64_t* fp0[ORIGIN_USE]; // points to flipMask[oi][sidx][0]
};
static ActOrigins act[V];

static void buildActOrigins(const vector<int>& originsUsed) {
  for (int u=0; u<N*TS; u++) {
    int c = u/TS;
    int t = u%TS;
    uint8_t cnt=0;
    for (int oi=0; oi<(int)originsUsed.size(); oi++) {
      int oCity = originsUsed[oi];
      int16_t s = latestCi[oCity][c][t];
      if (s < 0) continue;
      act[u].wo[cnt]  = (uint64_t)popW[oCity];
      act[u].fp0[cnt] = &flipMask[oi][(int)s][0];
      cnt++;
    }
    act[u].cnt = cnt;
  }
}

// ===== edgeGain (faster due to flipMask layout) =====
static inline uint64_t edgeGainUV(int u, int vtx, int arrT) {
  uint64_t gain = 0;
  const ActOrigins& A = act[u];
  const uint64_t* rm = reachMask[vtx];
  int startTi = firstTiTime[arrT];

  for (int k=0; k<(int)A.cnt; k++) {
    uint64_t wo = A.wo[k];
    const uint64_t* fp = A.fp0[k]; // fp[ti] is flipMask for this origin and sidx

    for (int ti=startTi; ti<TGT; ti++) {
      uint64_t m = fp[ti] & rm[ti];
      if (!m) continue;
      gain += wo * sumW_mask(m);
    }
  }
  return gain;
}

// ===== DP for one plane =====
static vector<FlightOut> solveOnePlaneDP(const vector<vector<int>>& candDest,
                                        const vector<int>& startCities) {
  static __int128 dp[V];
  static int prevv[V];

  const __int128 NEG = -((__int128)1<<120);
  for (int i=0;i<V;i++){ dp[i]=NEG; prevv[i]=-1; }
  for (int c: startCities) dp[c*TS + 0] = 0;

  __int128 bestVal = 0;
  int bestVtx = startCities.empty() ? 0 : startCities[0]*TS;

  for (int t=0;t<TS;t++){
    for (int c=0;c<N;c++){
      int u = c*TS + t;
      __int128 cur = dp[u];
      if (cur==NEG) continue;

      if (cur > bestVal) { bestVal=cur; bestVtx=u; }

      // wait
      if (t+1 < TS) {
        int v = u+1;
        if (cur > dp[v]) { dp[v]=cur; prevv[v]=u; }
      }

      // flight candidates (order preserved: candDest[c] is sorted asc)
      const auto& cd = candDest[c];
      for (int j: cd) {
        int at = t + durSlot[c][j];
        if (at >= TS) continue;
        int v = j*TS + at;

        uint64_t g = edgeGainUV(u, v, at);
        __int128 nv = cur + (__int128)g;
        if (nv > dp[v]) {
          dp[v]=nv;
          prevv[v]=u;
        }
      }
    }
  }

  for (int u=0;u<V;u++){
    if (dp[u] > bestVal) { bestVal=dp[u]; bestVtx=u; }
  }

  vector<FlightOut> revFlights;
  int cur = bestVtx;
  while (cur!=-1) {
    int p = prevv[cur];
    if (p==-1) break;
    int pc = p/TS, pt = p%TS;
    int cc = cur/TS, ct = cur%TS;
    if (pc != cc) revFlights.push_back(FlightOut{pc, cc, pt, ct});
    cur = p;
  }
  reverse(revFlights.begin(), revFlights.end());
  return revFlights;
}

// ===== debug score =====
static long long evalScoreEstimate() {
  __int128 vci=0, vsq=0;
  for (int o=0;o<N;o++){
    for (int d=0;d<N;d++){
      if (!validPair[o][d]) continue;
      __int128 ww = (__int128)popW[o] * (__int128)popW[d];
      for (int ti=0;ti<TGT;ti++){
        if (s_ci[o][d][ti] > s_sq[o][d][ti]) vci += ww;
        else vsq += ww;
      }
    }
  }
  if (vci+vsq==0) return 0;
  long double S = (long double)vci / (long double)(vci+vsq);
  return (long long)floor(1e6L * S + 1e-12L);
}

int main() {
  ios::sync_with_stdio(false);
  cin.tie(nullptr);

  cin >> N >> R;
  vector<int> xs(N), ys(N);
  for (int i=0;i<N;i++) cin >> xs[i] >> ys[i] >> popW[i];

  for (int i=0;i<TGT;i++){
    int minute = 11*60 + 30*i;
    tgtIdx[i] = timeToIdx(minute);
  }
  {
    int cur=0;
    for (int t=0;t<TS;t++){
      while (cur<TGT && tgtIdx[cur] < t) cur++;
      firstTiTime[t] = cur;
    }
  }

  double thr = 0.25 * (double)R;
  for (int i=0;i<N;i++){
    for (int j=0;j<N;j++){
      double dx = (double)xs[i]-xs[j];
      double dy = (double)ys[i]-ys[j];
      double d = sqrt(dx*dx + dy*dy);
      distMat[i][j]=d;
      validPair[i][j] = (d >= thr);
      if (i==j) durSlot[i][j]=0;
      else {
        double raw = 60.0 * d / 800.0 + 40.0;
        int q = (int)ceil(raw / 5.0 - 1e-12);
        durSlot[i][j] = q; // in 5-min slots
      }
    }
  }

  buildWeightTables(popW);

  int M;
  cin >> M;
  sqAdj.init();
  for (int k=0;k<M;k++){
    int a,b;
    string ss, tt;
    cin >> a >> ss >> b >> tt;
    --a; --b;
    int s = timeToIdx(parseTimeStr(ss));
    int t = timeToIdx(parseTimeStr(tt));
    sqAdj.addEdge(a*TS + s, b, t);
  }
  sqAdj.build();

  int K;
  cin >> K;
  (void)K;

  ciAdj.init();

  // Square: earliest/latest/targets
  buildEarliestAndLatest_sq(sqAdj, earliestSq, latestSq);
  buildTargetsFromLatest(latestSq, s_sq);

  // population order
  vector<int> popOrder(N);
  iota(popOrder.begin(), popOrder.end(), 0);
  sort(popOrder.begin(), popOrder.end(), [&](int a,int b){ return popW[a]>popW[b]; });

  // candDest: nearest 18 + top-pop 26, then sort+unique (same behavior pattern)
  vector<vector<int>> candDest(N);
  for (int i=0;i<N;i++){
    vector<pair<double,int>> near;
    near.reserve(N-1);
    for (int j=0;j<N;j++){
      if (i==j) continue;
      near.push_back({distMat[i][j], j});
    }
    sort(near.begin(), near.end());

    vector<int> cand;
    cand.reserve(min(NEAR_CAND, N-1) + min(POP_CAND, N-1) + 4);

    int takeNear = min(NEAR_CAND, N-1);
    for (int k=0; k<(int)near.size() && (int)cand.size()<takeNear; k++){
      cand.push_back(near[k].second);
    }

    int takePop = min(POP_CAND, N-1);
    int addedPop = 0;
    for (int k=0; k<N && addedPop<takePop; k++){
      int j = popOrder[k];
      if (j==i) continue;
      cand.push_back(j);
      addedPop++;
    }

    sort(cand.begin(), cand.end());
    cand.erase(unique(cand.begin(), cand.end()), cand.end());
    candDest[i]=cand;
  }

  // starts: all cities (pop order)
  vector<int> startCities;
  for (int i=0;i<min(START_USE, N); i++) startCities.push_back(popOrder[i]);

  // origins: all cities (pop order)
  vector<int> originsUsed;
  for (int i=0;i<min(ORIGIN_USE, N); i++) originsUsed.push_back(popOrder[i]);

  vector<vector<FlightOut>> routes(K_FIXED);

  for (int plane=0; plane<K_FIXED; plane++) {
    // rebuild CSR for current circle schedule (fast, contiguous)
    ciAdj.build();

    buildEarliestAndLatest(ciAdj, earliestCi, latestCi);
    buildTargetsFromLatest(latestCi, s_ci);

    buildReachMaskFromEarliestFast(earliestCi);

    buildOldWin();
    buildFlipMaskForOrigins(originsUsed);
    buildActOrigins(originsUsed);

    auto fl = solveOnePlaneDP(candDest, startCities);
    routes[plane] = fl;

    for (auto &f: fl) {
      int uV = f.a*TS + f.dep_t;
      ciAdj.addEdge(uV, f.b, f.arr_t);
    }

    cerr << "[plane " << (plane+1) << "] flights=" << fl.size() << "\n";
  }

  // final debug
  {
    ciAdj.build();
    buildEarliestAndLatest(ciAdj, earliestCi, latestCi);
    buildTargetsFromLatest(latestCi, s_ci);
    cerr << "[final estimated score] " << evalScoreEstimate() << "\n";
  }

  // output
  for (int p=0;p<K_FIXED;p++){
    cout << routes[p].size() << "\n";
    for (auto &f: routes[p]) {
      cout << (f.a+1) << " " << fmtTimeIdx(f.dep_t) << " "
           << (f.b+1) << " " << fmtTimeIdx(f.arr_t) << "\n";
    }
  }
  return 0;
}
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