結果
| 問題 | No.3675 偏光板 |
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2026-09-03 01:55:47 |
| 言語 | C++23 (gcc 15.3.0 + boost 1.92.0) |
| 結果 |
WA
|
| 実行時間 | - |
| コード長 | 4,774 bytes |
| 記録 | |
| コンパイル時間 | 1,310 ms |
| コンパイル使用メモリ | 204,796 KB |
| 実行使用メモリ | 9,792 KB |
| 最終ジャッジ日時 | 2026-09-04 23:11:18 |
| 合計ジャッジ時間 | 6,264 ms |
|
ジャッジサーバーID (参考情報) |
judge2_1 / judge1_0 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 6 |
| other | AC * 48 WA * 6 |
ソースコード
#include <iostream>
#include <vector>
#include <cmath>
#include <algorithm>
#include <iomanip>
#define M_PI 3.14159265358979323846
using namespace std;
struct Point2D { double x, y; };
struct Circle { double x, y, r; };
vector<Point2D> clip_polygon_halfplane(const vector<Point2D>& poly, double a, double b, double c) {
vector<Point2D> res;
int n = poly.size();
if (n == 0) return res;
double norm = hypot(a, b);
if (norm < 1e-12) return poly;
a /= norm; b /= norm; c /= norm;
auto get_dist = [&](Point2D p) { return a * p.x + b * p.y + c; };
for (int i = 0; i < n; i++) {
Point2D p1 = poly[i];
Point2D p2 = poly[(i + 1) % n];
double d1 = get_dist(p1);
double d2 = get_dist(p2);
if (d1 >= -1e-9) {
res.push_back(p1);
if (d2 < -1e-9) {
double t = d1 / (d1 - d2);
res.push_back({p1.x + t * (p2.x - p1.x), p1.y + t * (p2.y - p1.y)});
}
} else {
if (d2 >= -1e-9) {
double t = d1 / (d1 - d2);
res.push_back({p1.x + t * (p2.x - p1.x), p1.y + t * (p2.y - p1.y)});
}
}
}
return res;
}
double circle_segment_area(Point2D p1, Point2D p2, double r) {
double dx = p2.x - p1.x;
double dy = p2.y - p1.y;
double a = dx * dx + dy * dy;
double b = 2.0 * (p1.x * dx + p1.y * dy);
double c = p1.x * p1.x + p1.y * p1.y - r * r;
vector<double> ts = {0.0, 1.0};
if (a > 1e-12) {
double det = b * b - 4 * a * c;
if (det > 0) {
det = sqrt(det);
double t1 = (-b - det) / (2 * a);
double t2 = (-b + det) / (2 * a);
if (t1 > 0 && t1 < 1) ts.push_back(t1);
if (t2 > 0 && t2 < 1) ts.push_back(t2);
}
}
sort(ts.begin(), ts.end());
double area = 0;
for (size_t i = 0; i < ts.size() - 1; i++) {
double t1 = ts[i], t2 = ts[i+1];
if (t2 - t1 < 1e-12) continue;
Point2D q1 = {p1.x + t1 * dx, p1.y + t1 * dy};
Point2D q2 = {p1.x + t2 * dx, p1.y + t2 * dy};
Point2D m = {(q1.x + q2.x) / 2.0, (q1.y + q2.y) / 2.0};
if (m.x * m.x + m.y * m.y <= r * r * (1.0 + 1e-11)) {
area += 0.5 * (q1.x * q2.y - q1.y * q2.x);
} else {
double th1 = atan2(q1.y, q1.x);
double th2 = atan2(q2.y, q2.x);
double dth = th2 - th1;
while (dth > M_PI) dth -= 2 * M_PI;
while (dth < -M_PI) dth += 2 * M_PI;
area += 0.5 * r * r * dth;
}
}
return area;
}
double circle_polygon_area(double cx, double cy, double r, const vector<Point2D>& poly) {
if (poly.size() < 3) return 0.0;
double area = 0.0;
for (size_t i = 0; i < poly.size(); i++) {
Point2D p1 = poly[i];
Point2D p2 = poly[(i + 1) % poly.size()];
area += circle_segment_area({p1.x - cx, p1.y - cy}, {p2.x - cx, p2.y - cy}, r);
}
return abs(area);
}
double f(int X, int Y, vector<Circle> C) {
vector<Circle> unique_C;
for (const auto& c : C) {
bool dup = false;
for (auto& uc : unique_C) {
if (abs(c.x - uc.x) < 1e-7 && abs(c.y - uc.y) < 1e-7) {
uc.r = max(uc.r, c.r);
dup = true;
break;
}
}
if (!dup) unique_C.push_back(c);
}
C = move(unique_C);
int N = C.size();
if (N == 0) return 0.0;
double area_sum = 0.0;
for (int i = 0; i < N; i++) {
vector<Point2D> poly = {
{0.0, 0.0},
{(double)X, 0.0},
{(double)X, (double)Y},
{0.0, (double)Y}
};
for (int j = 0; j < N; j++) {
if (i == j) continue;
double a = 2.0 * (C[i].x - C[j].x);
double b = 2.0 * (C[i].y - C[j].y);
double c = (C[j].x * C[j].x + C[j].y * C[j].y - C[j].r * C[j].r) -
(C[i].x * C[i].x + C[i].y * C[i].y - C[i].r * C[i].r);
poly = clip_polygon_halfplane(poly, a, b, c);
if (poly.empty()) break;
}
if (poly.size() >= 3) {
area_sum += circle_polygon_area(C[i].x, C[i].y, C[i].r, poly);
}
}
return area_sum;
}
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int X, Y, N;
if (!(cin >> X >> Y >> N)) return 0;
vector<Circle> v, h;
for (int i = 0; i < N; i++) {
double x, y, r;
char d;
cin >> x >> y >> r >> d;
(d == 'V' ? v : h).push_back({x, y, r});
}
double ans = (double) X * Y;
ans -= f(X, Y, v) * 0.5;
ans -= f(X, Y, h) * 0.5;
cout << fixed << setprecision(20) << ans << "\n";
return 0;
}