結果

問題 No.3728 Half and Half, and Double
コンテスト
ユーザー anmichi
提出日時 2026-10-02 19:32:21
言語 C++23
(gcc 15.3.0 + boost 1.92.0 + ACL)
コンパイル:
g++-15 -O2 -lm -std=c++23 -Wuninitialized -DONLINE_JUDGE -o a.out _filename_
実行:
./a.out
結果
WA  
実行時間 -
コード長 10,242 bytes
記録
記録タグの例:
初AC ショートコード 純ショートコード 純主流ショートコード 最速実行時間
コンパイル時間 1,944 ms
コンパイル使用メモリ 334,236 KB
実行使用メモリ 9,928 KB
最終ジャッジ日時 2026-10-02 19:32:29
合計ジャッジ時間 4,396 ms
ジャッジサーバーID
(参考情報)
judge2_0 / judge4_0
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample WA * 2
other WA * 33
権限があれば一括ダウンロードができます

ソースコード

diff #
raw source code

#line 1 "main.cpp"
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ull = unsigned long long;
using i128 = __int128_t;
using ld = long double;
constexpr int INF = 1001001001;
constexpr ll llINF = 3000000000000000010;
constexpr ll dx[] = {0, 1, 0, -1, 1, -1, 1, -1};
constexpr ll dy[] = {1, 0, -1, 0, 1, 1, -1, -1};
#define rep(i, n) for (int i = 0; i < n; i++)
#define all(v) rg::begin(v), rg::end(v)
#define pb push_back
namespace rg = ranges;
namespace vw = views;
inline constexpr auto SORT = rg::sort;
inline constexpr auto REV = rg::reverse;
inline constexpr auto MAX = rg::max;
inline constexpr auto MIN = rg::min;
auto SUM(auto&& v) { return reduce(all(v)); }
void UNIQUE(auto& v) { SORT(v), v.erase(rg::unique(v).begin(), v.end()); }
inline constexpr auto LB = rg::lower_bound;
inline constexpr auto UB = rg::upper_bound;
inline bool chmax(auto& a, const auto& b) { return a < b ? a = b, 1 : 0; }
inline bool chmin(auto& a, const auto& b) { return a > b ? a = b, 1 : 0; }
ll llpow(ll a, ll b) {
    ll ans = 1;
    while (b) {
        if (b & 1) ans *= a;
        a *= a;
        b >>= 1;
    }
    return ans;
}
ll modpow(ll a, ll b, ll m) {
    ll res = 1 % m;
    while (b) {
        if (b & 1) {
            res *= a;
            res %= m;
        }
        a *= a;
        a %= m;
        b >>= 1;
    }
    return res;
}
auto safe_mod(auto x, auto m) {
    x %= m;
    return x + (x < 0 ? m : 0);
}
auto div_floor(auto a, auto b) { return a / b - ((a ^ b) < 0 && a % b); }
auto div_ceil(auto a, auto b) { return a / b + ((a ^ b) > 0 && a % b); }
ll popcnt(ll a) { return popcount<ull>(a); }
inline int lsb(ll a) { return a ? __builtin_ctzll(a) : 64; }
inline int msb(ll a) { return a ? 63 - __builtin_clzll(a) : -1; }
constexpr ll mask(int n) { return (1LL << n) - 1; }
inline int test(ll x, int i) { return (x >> i) & 1; }
template <class T>
T rand(T l, T r) {
    static mt19937 mt(random_device{}());
    // [l, r)
    if constexpr (is_integral_v<T>) {
        return uniform_int_distribution<T>(l, r - 1)(mt);
    } else if constexpr (is_floating_point_v<T>) {
        return uniform_real_distribution<T>(l, r)(mt);
    }
}

template <int modulo>
struct modint {
    int x;
    modint() : x(0) {}
    modint(int64_t y) : x(y >= 0 ? y % modulo : (modulo - (-y) % modulo) % modulo) {}
    modint& operator+=(const modint& p) {
        if ((x += p.x) >= modulo) x -= modulo;
        return *this;
    }
    modint& operator-=(const modint& p) {
        if ((x += modulo - p.x) >= modulo) x -= modulo;
        return *this;
    }
    modint& operator*=(const modint& p) {
        x = (int)(1LL * x * p.x % modulo);
        return *this;
    }
    modint& operator/=(const modint& p) {
        *this *= p.inv();
        return *this;
    }
    modint operator-() const { return modint(-x); }
    modint operator+(const modint& p) const { return modint(*this) += p; }
    modint operator-(const modint& p) const { return modint(*this) -= p; }
    modint operator*(const modint& p) const { return modint(*this) *= p; }
    modint operator/(const modint& p) const { return modint(*this) /= p; }
    bool operator==(const modint& p) const { return x == p.x; }
    bool operator!=(const modint& p) const { return x != p.x; }
    modint inv() const {
        int a = x, b = modulo, u = 1, v = 0, t;
        while (b > 0) {
            t = a / b;
            swap(a -= t * b, b);
            swap(u -= t * v, v);
        }
        return modint(u);
    }
    modint pow(int64_t n) const {
        modint ret(1), mul(x);
        while (n > 0) {
            if (n & 1) ret *= mul;
            mul *= mul;
            n >>= 1;
        }
        return ret;
    }
    friend ostream& operator<<(ostream& os, const modint& p) { return os << p.x; }
    friend istream& operator>>(istream& is, modint& a) {
        int64_t t;
        is >> t;
        a = modint<modulo>(t);
        return (is);
    }
    int val() const { return x; }
    static constexpr int mod() { return modulo; }
    static constexpr int half() { return (modulo + 1) >> 1; }
};
template <typename T>
struct Binomial {
    vector<T> inv, fact, factinv;
    Binomial(int n) {
        inv.resize(n + 1);
        fact.resize(n + 1);
        factinv.resize(n + 1);
        inv[0] = fact[0] = factinv[0] = 1;
        for (int i = 1; i <= n; i++) fact[i] = fact[i - 1] * i;
        factinv[n] = fact[n].inv();
        inv[n] = fact[n - 1] * factinv[n];
        for (int i = n - 1; i >= 1; i--) {
            factinv[i] = factinv[i + 1] * (i + 1);
            inv[i] = fact[i - 1] * factinv[i];
        }
    }
    T C(int n, int r) {
        if (n < 0 || n < r || r < 0) return 0;
        return fact[n] * factinv[n - r] * factinv[r];
    }
    T P(int n, int r) {
        if (n < 0 || n < r || r < 0) return 0;
        return fact[n] * factinv[n - r];
    }
    T H(int n, int r) {
        if (n == 0 && r == 0) return 1;
        if (n < 0 || r < 0) return 0;
        return r == 0 ? 1 : C(n + r - 1, r);
    }
};

template <typename T, typename U>
inline istream& operator>>(istream& is, pair<T, U>& rhs) {
    return is >> rhs.first >> rhs.second;
}
template <typename T>
inline istream& operator>>(istream& is, vector<T>& v) {
    for (auto& e : v) is >> e;
    return is;
}
template <typename T, typename U>
inline ostream& operator<<(ostream& os, const pair<T, U>& rhs) {
    return os << rhs.first << " " << rhs.second;
}
template <typename T>
inline ostream& operator<<(ostream& os, const vector<T>& v) {
    for (auto itr = v.begin(), end_itr = v.end(); itr != end_itr;) {
        os << *itr;
        if (++itr != end_itr) os << " ";
    }
    return os;
}

template <class... Args>
void DUMP(Args&&... args) {
    ((cerr << args << " "), ...);
    cerr << endl;
}
#ifdef LOCAL
#define DBG(...)                       \
    do {                               \
        cerr << #__VA_ARGS__ << " : "; \
        DUMP(__VA_ARGS__);             \
    } while (0)
#else
#define DBG(...) (void(0))
#endif

template <class T = int>
struct Graph {
    struct Edge {
        int from, to, idx;
        T cost;
        operator int() const { return to; }
    };
    vector<vector<Edge>> g;
    int es;
    Graph() = default;
    explicit Graph(int n) : g(n), es(0) {}
    int size() const { return int(g.size()); }
    void add_edge(int from, int to, T cost = 1) {
        g[from].emplace_back(from, to, es, cost);
        g[to].emplace_back(to, from, es, cost);
        es++;
    }
    void add_directed_edge(int from, int to, T cost = 1) {
        g[from].emplace_back(from, to, es, cost);
        es++;
    }

    void read(int m = -1, bool weighted = false, bool directed = false, int index = 1) {
        if (m == -1) {
            assert(!g.empty());
            m = int(g.size()) - 1;
        }
        for (int i = 0; i < m; i++) {
            int a, b;
            cin >> a >> b;
            a -= index, b -= index;
            T c = T(1);
            if (weighted) cin >> c;
            if (directed)
                add_directed_edge(a, b, c);
            else
                add_edge(a, b, c);
        }
    }
    vector<Edge>& operator[](int k) { return g[k]; }
    const vector<Edge>& operator[](int k) const { return g[k]; }
};

template <class G>
struct HLD {
    G g;
    vector<int> sz, in, out, par, head, dep, ord;
    HLD(G& g, int root = 0)
        : g(g),
          sz((int)g.size()),
          in((int)g.size()),
          out((int)g.size()),
          par((int)g.size()),
          head((int)g.size(), root),
          dep((int)g.size()) {
        dfs_sz(root, -1);
        dfs_hld(root, -1);
    }
    void dfs_sz(int v, int p) {
        par[v] = p;
        sz[v] = 1;
        if (g[v].size() && g[v][0] == p) swap(g[v][0], g[v].back());
        for (auto& i : g[v]) {
            if (i != p) {
                dep[i] = dep[v] + 1;
                dfs_sz(i, v);
                sz[v] += sz[i];
                if (sz[g[v][0]] < sz[i]) swap(g[v][0], i);
            }
        }
    }
    void dfs_hld(int v, int p) {
        in[v] = ord.size();
        ord.push_back(v);
        for (auto i : g[v]) {
            if (i != p) {
                if (int(i) == int(g[v][0])) {
                    // Heavy
                    head[i] = head[v];
                } else {
                    // Light
                    head[i] = i;
                }
                dfs_hld(i, v);
            }
        }
        out[v] = ord.size();
    }
    int lca(int u, int v) {
        while (1) {
            if (in[u] > in[v]) swap(u, v);
            if (head[u] == head[v]) return u;
            v = par[head[v]];
        }
    }
    int dist(int u, int v) { return dep[u] + dep[v] - 2 * dep[lca(u, v)]; }
    int la(int v, int d) {
        while (v != -1) {
            int u = head[v];
            if (in[v] - d >= in[u]) return ord[in[v] - d];
            d -= in[v] - in[u] + 1, v = par[u];
        }
        return -1;
    }
    int jump(int from, int to, int d) {
        int l = lca(from, to);
        if (d <= dep[from] - dep[l]) return la(from, d);
        d -= dep[from] - dep[l];
        if (d <= dep[to] - dep[l]) return la(to, dep[to] - dep[l] - d);
        return -1;
    }
};
struct UnionFind {
    vector<int> par, siz;
    UnionFind(int x) {
        par.resize(x);
        siz.resize(x);
        for (int i = 0; i < x; i++) {
            par[i] = i;
            siz[i] = 1;
        }
    }
    int find(int x) {
        if (par[x] == x) return x;
        return par[x] = find(par[x]);
    }
    bool unite(int x, int y) {
        x = find(x), y = find(y);
        if (x == y) return false;
        if (siz[x] < siz[y]) swap(x, y);
        par[y] = x;
        siz[x] += siz[y];
        return true;
    }
    bool same(int x, int y) { return find(x) == find(y); }
    int size(int x) { return siz[find(x)]; }
};
using mint = modint<998244353>;
void solve() {
    int n;
    cin >> n;
    rep(i, 2 * n) {
        rep(j, 2 * n) {
            if (i >= 1 && j >= 1 && i < 1 + n && j < 1 + n)
                cout << "B";
            else
                cout << "A";
        }
        cout << endl;
    }
}

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);
    int t = 1;
    // cin >> t;
    while (t--) solve();
}
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