結果
| 問題 | No.5025 Forest Fire |
| コンテスト | |
| ユーザー |
prussian_coder
|
| 提出日時 | 2026-10-24 22:11:48 |
| 言語 | C++23(gcc16) (gcc 16.2.0 + boost 1.92.0 + ACL) |
| 結果 |
AC
不安定
|
| 実行時間 | 1,793 ms / 2,000 ms |
| + 477µs | |
| コード長 | 19,036 bytes |
| 記録 | |
| コンパイル時間 | 4,372 ms |
| コンパイル使用メモリ | 298,968 KB |
| 実行使用メモリ | 11,000 KB |
| スコア | 187,327,357 |
| 最終ジャッジ日時 | 2026-10-24 22:14:21 |
| 合計ジャッジ時間 | 152,954 ms |
|
ジャッジサーバーID (参考情報) |
judge7_0 / <nil> |
| 純コード判定しない問題か言語 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| other | AC * 50 |
ソースコード
#include <algorithm>
#include <array>
#include <chrono>
#include <cmath>
#include <cstdint>
#include <iostream>
#include <limits>
#include <random>
#include <string>
#include <utility>
#include <unordered_set>
#include <vector>
using namespace std;
using Connection = pair<int, int>;
constexpr int SAFE_ZONE_CRITERIA = 4;
constexpr int CAND_SIZES_LIM = 30000;
constexpr double TIME_LIMIT = 1.8;
constexpr double ROUTE_TIME_LIMIT = 1.0;
constexpr double START_TEMP = 10000;
constexpr double END_TEMP = 100;
constexpr double TWO_ADD_ONE_REMOVE_PROB = 0.1;
constexpr double TWO_REMOVE_ONE_ADD_PROB = 0.1;
constexpr double SHUFFLE_PROB = 0.1;
constexpr double TWO_ADD_TWO_REMOVE_PROB = 0.1;
int N, K, N2;
vector<vector<int>> board;
vector<int> danger_zones;
int to_1d(int i, int j) { return i * N2 + j; }
pair<int, int> to_2d(int v) { return {v / N2, v % N2}; }
int connection_dist(int v1, int v2) {
auto [x1, y1] = to_2d(v1);
auto [x2, y2] = to_2d(v2);
return min(abs(x1 - x2), abs(y1 - y2));
}
int connection_dist(Connection edge) {
return connection_dist(edge.first, edge.second);
}
vector<int> create_route(int v1, int v2) {
auto [x1, y1] = to_2d(v1);
auto [x2, y2] = to_2d(v2);
if (x1 > x2) {
swap(x1, x2);
swap(y1, y2);
}
vector<int> route;
int x = x1, y = y1;
while (x != x2 || y != y2) {
if (x < x2) ++x;
if (y < y2) ++y;
else if (y > y2) --y;
if (x != x2 || y != y2) route.push_back(to_1d(x, y));
}
return route;
}
// 入力と候補辺だけで決まる情報をキャッシュし、反復用メモリを再利用する。
struct SearchWorkspace {
vector<int> routes, route_offsets;
vector<int> distances, danger_idx, trees, parents;
vector<pair<int, int>> adjacent_dangers;
vector<unsigned int> used;
vector<uint64_t> removal_mask, cached_removal_mask;
vector<int> removed_indices;
long long cached_score = 0;
bool score_cached = false;
unsigned int tree_stamp = 0;
explicit SearchWorkspace(const vector<Connection>& candidates)
: danger_idx(N2 * N2, -1), parents(danger_zones.size()),
used(N2 * N2, 0), removal_mask((danger_zones.size() + 63) / 64),
cached_removal_mask(removal_mask.size()) {
routes.reserve(candidates.size() * N2);
route_offsets.reserve(candidates.size() + 1);
route_offsets.push_back(0);
distances.reserve(candidates.size());
trees.reserve(N2 * N2);
removed_indices.reserve(N2 * N2);
for (auto [v1, v2] : candidates) {
auto [x1, y1] = to_2d(v1);
auto [x2, y2] = to_2d(v2);
if (x1 > x2) {
swap(x1, x2);
swap(y1, y2);
}
int x = x1, y = y1;
while (x != x2 || y != y2) {
if (x < x2) ++x;
if (y < y2) ++y;
else if (y > y2) --y;
if ((x != x2 || y != y2) && board[x][y] != 0) {
routes.push_back(to_1d(x, y));
}
}
route_offsets.push_back(static_cast<int>(routes.size()));
distances.push_back(connection_dist(v1, v2));
}
for (int i = 0; i < static_cast<int>(danger_zones.size()); ++i) {
danger_idx[danger_zones[i]] = i;
}
for (int i = 0; i < static_cast<int>(danger_zones.size()); ++i) {
int v = danger_zones[i];
for (int d : {1, N2}) {
int neighbor = v + d;
if (neighbor < N2 * N2 && danger_idx[neighbor] >= 0) {
adjacent_dangers.emplace_back(i, danger_idx[neighbor]);
}
}
}
}
const vector<int>& build(const vector<int>& edges) {
if (++tree_stamp == 0) {
fill(used.begin(), used.end(), 0);
tree_stamp = 1;
}
trees.clear();
for (auto it = edges.rbegin(); it != edges.rend(); ++it) {
for (int i = route_offsets[*it]; i < route_offsets[*it + 1]; ++i) {
int v = routes[i];
if (used[v] == tree_stamp) continue;
used[v] = tree_stamp;
trees.push_back(v);
if (static_cast<int>(trees.size()) == K) return trees;
}
}
return trees;
}
int find_root(int x) {
if (parents[x] < 0) return x;
return parents[x] = find_root(parents[x]);
}
long long evaluate(const vector<int>& selected_trees) {
constexpr int REMOVED = numeric_limits<int>::min();
fill(removal_mask.begin(), removal_mask.end(), 0);
removed_indices.clear();
for (int v : selected_trees) {
int idx = danger_idx[v];
if (idx < 0) continue;
uint64_t bit = uint64_t{1} << (idx % 64);
if ((removal_mask[idx / 64] & bit) == 0) {
removal_mask[idx / 64] |= bit;
removed_indices.push_back(idx);
}
}
// 削除対象が前回と完全一致する場合だけ、同じ評価値を再利用する。
if (score_cached && removal_mask == cached_removal_mask) return cached_score;
fill(parents.begin(), parents.end(), -1);
for (int idx : removed_indices) parents[idx] = REMOVED;
// 無向辺は一度だけ処理する。連結成分と評価値は元の処理と同じ。
for (auto [a, b] : adjacent_dangers) {
if (parents[a] == REMOVED || parents[b] == REMOVED) continue;
a = find_root(a);
b = find_root(b);
if (a == b) continue;
if (parents[a] > parents[b]) swap(a, b);
parents[a] += parents[b];
parents[b] = a;
}
long long score = 0;
for (int size : parents) {
if (size < 0 && size != REMOVED) score += 1LL * size * size;
}
cached_removal_mask = removal_mask;
cached_score = score;
score_cached = true;
return score;
}
};
// 共通の乾燥サンプルで比較する。各頂点を削除したときの改善量は
// DFS 木の low-link と部分木サイズから、全頂点分を線形時間で求める。
struct SampleEvaluator {
static constexpr int SAMPLES = 128;
int cells;
vector<int> vertices;
vector<array<int, 4>> neighbors;
vector<vector<unsigned char>> dry;
vector<unsigned char> cut;
vector<int> tin, low, subtree, component, component_sizes, order, separated;
vector<long long> separated_sq, gain, restore_cost;
int timer = 0;
SampleEvaluator() : cells(N2 * N2), neighbors(cells),
dry(SAMPLES, vector<unsigned char>(cells)), cut(cells),
tin(cells), low(cells), subtree(cells), component(cells),
separated(cells), separated_sq(cells), gain(cells), restore_cost(cells) {
uint64_t seed = 1469598103934665603ULL;
for (int x = 1; x <= N; ++x) for (int y = 1; y <= N; ++y) {
int v = to_1d(x, y);
neighbors[v] = {v - N2, v + N2, v - 1, v + 1};
seed = (seed ^ uint64_t(board[x][y])) * 1099511628211ULL;
if (board[x][y]) vertices.push_back(v);
}
mt19937_64 random(seed);
for (auto& sample : dry) for (int v : vertices) {
sample[v] = random() % 10 < uint64_t(board[v / N2][v % N2]);
}
order.reserve(cells);
component_sizes.reserve(cells);
}
void dfs(int v, int parent, int id, const vector<unsigned char>& active) {
tin[v] = low[v] = ++timer;
subtree[v] = 1;
separated[v] = 0;
separated_sq[v] = 0;
component[v] = id;
order.push_back(v);
for (int u : neighbors[v]) {
if (!active[u] || cut[u] || u == parent) continue;
if (tin[u]) {
low[v] = min(low[v], tin[u]);
} else {
dfs(u, v, id, active);
subtree[v] += subtree[u];
low[v] = min(low[v], low[u]);
if (low[u] >= tin[v]) {
separated[v] += subtree[u];
separated_sq[v] += 1LL * subtree[u] * subtree[u];
}
}
}
}
long long analyze() {
fill(gain.begin(), gain.end(), 0);
fill(restore_cost.begin(), restore_cost.end(), 0);
long long score = 0;
for (const auto& sample : dry) {
fill(tin.begin(), tin.end(), 0);
component_sizes.clear();
order.clear();
timer = 0;
for (int v : vertices) if (sample[v] && !cut[v] && !tin[v]) {
int id = static_cast<int>(component_sizes.size());
int begin = static_cast<int>(order.size());
dfs(v, -1, id, sample);
int size = subtree[v];
component_sizes.push_back(size);
score += 1LL * size * size;
for (int j = begin; j < static_cast<int>(order.size()); ++j) {
int u = order[j];
int rest = size - 1 - separated[u];
gain[u] += 1LL * size * size - separated_sq[u] - 1LL * rest * rest;
}
}
for (int v : vertices) if (cut[v] && sample[v]) {
array<int, 4> ids;
int count = 0, sum = 1;
long long square_sum = 0;
for (int u : neighbors[v]) if (sample[u] && !cut[u]) {
int id = component[u];
bool duplicate = false;
for (int j = 0; j < count; ++j) duplicate |= ids[j] == id;
if (duplicate) continue;
ids[count++] = id;
int size = component_sizes[id];
sum += size;
square_sum += 1LL * size * size;
}
restore_cost[v] += 1LL * sum * sum - square_sum;
}
}
return score;
}
};
void refine_trees(vector<int>& trees, chrono::steady_clock::time_point start) {
SampleEvaluator evaluator;
for (int v : trees) evaluator.cut[v] = 1;
auto expired = [&]() {
return chrono::duration<double>(chrono::steady_clock::now() - start).count() >= TIME_LIMIT;
};
long long score = evaluator.analyze();
vector<int> best_trees = trees;
long long best_score = score;
vector<unsigned char> tried(evaluator.cells, 0);
int iterations = 0, improvements = 0;
vector<long long> saved_restore_cost;
while (!expired()) {
bool changed = true;
// 本数が足りないときは、期待焼失本数を最も減らす木から追加する。
if (static_cast<int>(trees.size()) < K) {
int add = -1;
for (int v : evaluator.vertices) if (!evaluator.cut[v] &&
(add < 0 || evaluator.gain[v] > evaluator.gain[add])) add = v;
if (add < 0) break;
evaluator.cut[add] = 1;
trees.push_back(add);
score -= evaluator.gain[add];
} else {
int remove = -1;
for (int v : trees) if (!tried[v] &&
(remove < 0 || evaluator.restore_cost[v] < evaluator.restore_cost[remove])) remove = v;
if (remove < 0) break;
long long cost = evaluator.restore_cost[remove];
saved_restore_cost = evaluator.restore_cost;
evaluator.cut[remove] = 0;
evaluator.analyze();
int add = remove;
for (int v : evaluator.vertices) if (!evaluator.cut[v] &&
evaluator.gain[v] > evaluator.gain[add]) add = v;
// 復元前後で同じサンプルを使い、厳密に改善する交換だけ採用する。
if (evaluator.gain[add] > cost) {
evaluator.cut[add] = 1;
*find(trees.begin(), trees.end(), remove) = add;
score += cost - evaluator.gain[add];
fill(tried.begin(), tried.end(), 0);
++improvements;
} else {
evaluator.cut[remove] = 1;
tried[remove] = 1;
evaluator.restore_cost.swap(saved_restore_cost);
changed = false;
}
}
if (score < best_score) {
best_score = score;
best_trees = trees;
}
++iterations;
if (expired()) break;
if (changed) evaluator.analyze();
}
trees = best_trees;
cerr << "refine_iterations=" << iterations << " improvements=" << improvements
<< " sample_score=" << best_score << '\n';
}
int main() {
const auto start_time = chrono::steady_clock::now();
ios::sync_with_stdio(false);
cin.tie(nullptr);
if (!(cin >> N >> K)) return 0;
N2 = N + 2;
board.assign(N2, vector<int>(N2, 0));
for (int i = 0; i < N; ++i) {
string row;
cin >> row;
for (int j = 0; j < N; ++j) board[i + 1][j + 1] = row[j] - '0';
}
uint32_t input_seed = 2166136261U;
for (const auto& row : board) for (int d : row) {
input_seed = (input_seed ^ static_cast<uint32_t>(d)) * 16777619U;
}
mt19937 rng(input_seed);
auto randint = [&](int lo, int hi) {
return uniform_int_distribution<int>(lo, hi)(rng);
};
auto random_real = [&]() {
return uniform_real_distribution<double>(0.0, 1.0)(rng);
};
vector<int> safe_zones;
for (int i = 0; i < N2; ++i) {
for (int j = 0; j < N2; ++j) {
if (board[i][j] <= SAFE_ZONE_CRITERIA) safe_zones.push_back(to_1d(i, j));
else danger_zones.push_back(to_1d(i, j));
}
}
unordered_set<uint64_t> candidate_set;
candidate_set.reserve(CAND_SIZES_LIM + 1);
vector<Connection> edge_candidates;
edge_candidates.reserve(CAND_SIZES_LIM + 1);
// 候補総数が上限より少ない入力でも終了するよう、試行回数を制限する。
for (int attempts = 0; candidate_set.size() <= CAND_SIZES_LIM && attempts < 1000000; ++attempts) {
int v1 = safe_zones[randint(0, static_cast<int>(safe_zones.size()) - 1)];
int v2 = safe_zones[randint(0, static_cast<int>(safe_zones.size()) - 1)];
int dist = connection_dist(v1, v2);
if (2 <= dist && dist <= 50) {
uint64_t key = (uint64_t(static_cast<uint32_t>(v1)) << 32) |
static_cast<uint32_t>(v2);
if (candidate_set.insert(key).second) edge_candidates.emplace_back(v1, v2);
}
}
// 旧版の set と同じ候補順に戻し、乱数に対する選択結果を維持する。
sort(edge_candidates.begin(), edge_candidates.end());
const int candidate_max = static_cast<int>(edge_candidates.size()) - 1;
SearchWorkspace workspace(edge_candidates);
vector<int> edges, prev_edges, best_trees;
edges.reserve(128);
prev_edges.reserve(128);
int est_sizes = 0;
double current_score = numeric_limits<double>::infinity();
long long best_score = numeric_limits<long long>::max();
auto contains_edge = [&](int edge) {
return find(edges.begin(), edges.end(), edge) != edges.end();
};
while (true) {
double elapsed = chrono::duration<double>(chrono::steady_clock::now() - start_time).count();
if (elapsed > ROUTE_TIME_LIMIT) break;
if (candidate_max < 0) break;
double temperature = START_TEMP + (END_TEMP - START_TEMP) * elapsed / ROUTE_TIME_LIMIT;
int x = randint(0, candidate_max);
double r = random_real();
if (contains_edge(x)) continue;
prev_edges = edges;
int prev_est_sizes = est_sizes;
double move_r = est_sizes >= 90 ? random_real() : 0.0;
if (est_sizes >= 90 && move_r >= 1.0 - SHUFFLE_PROB) {
shuffle(edges.begin(), edges.end(), rng);
} else if (est_sizes >= 90 &&
move_r >= 1.0 - SHUFFLE_PROB - TWO_ADD_TWO_REMOVE_PROB) {
if (edges.size() < 2 || edge_candidates.size() - edges.size() < 2) continue;
int z = randint(0, candidate_max);
while (z == x || contains_edge(z)) z = randint(0, candidate_max);
int y1 = randint(0, static_cast<int>(edges.size()) - 1);
int y2 = randint(0, static_cast<int>(edges.size()) - 2);
if (y2 >= y1) ++y2;
if (y1 < y2) swap(y1, y2);
for (int y : {y1, y2}) {
est_sizes -= workspace.distances[edges[y]];
edges.erase(edges.begin() + y);
}
for (int new_edge : {x, z}) {
edges.push_back(new_edge);
est_sizes += workspace.distances[new_edge];
}
} else if (est_sizes <= 90) {
est_sizes += workspace.distances[x];
edges.push_back(x);
} else if (move_r < TWO_ADD_ONE_REMOVE_PROB && est_sizes < 105) {
if (edge_candidates.size() - edges.size() < 2) continue;
int z = randint(0, candidate_max);
while (z == x || contains_edge(z)) z = randint(0, candidate_max);
int y = randint(0, static_cast<int>(edges.size()) - 1);
est_sizes -= workspace.distances[edges[y]];
edges.erase(edges.begin() + y);
for (int new_edge : {x, z}) {
edges.push_back(new_edge);
est_sizes += workspace.distances[new_edge];
}
} else if (TWO_ADD_ONE_REMOVE_PROB <= move_r &&
move_r < TWO_ADD_ONE_REMOVE_PROB + TWO_REMOVE_ONE_ADD_PROB) {
if (edges.size() < 2) continue;
int y1 = randint(0, static_cast<int>(edges.size()) - 1);
int y2 = randint(0, static_cast<int>(edges.size()) - 2);
if (y2 >= y1) ++y2;
if (y1 < y2) swap(y1, y2);
for (int y : {y1, y2}) {
est_sizes -= workspace.distances[edges[y]];
edges.erase(edges.begin() + y);
}
edges.push_back(x);
est_sizes += workspace.distances[x];
} else {
int y = randint(0, static_cast<int>(edges.size()) - 1);
est_sizes -= workspace.distances[edges[y]];
edges[y] = x;
est_sizes += workspace.distances[x];
}
const auto& trees = workspace.build(edges);
long long new_score = workspace.evaluate(trees);
if (new_score <= current_score || r < exp((current_score - new_score) / temperature)) {
current_score = static_cast<double>(new_score);
} else {
edges.swap(prev_edges);
est_sizes = prev_est_sizes;
}
if (new_score < best_score) {
best_trees = trees;
best_score = new_score;
}
}
refine_trees(best_trees, start_time);
cout << best_trees.size() << '\n';
for (int v : best_trees) {
auto [x, y] = to_2d(v);
cout << x - 1 << ' ' << y - 1 << '\n';
}
return 0;
}
prussian_coder