結果
問題 | No.53 悪の漸化式 |
ユーザー | sekiya9311 |
提出日時 | 2017-10-17 23:53:45 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
AC
|
実行時間 | 29 ms / 5,000 ms |
コード長 | 5,643 bytes |
コンパイル時間 | 855 ms |
コンパイル使用メモリ | 116,864 KB |
実行使用メモリ | 27,388 KB |
最終ジャッジ日時 | 2024-11-18 08:18:35 |
合計ジャッジ時間 | 2,187 ms |
ジャッジサーバーID (参考情報) |
judge1 / judge2 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 27 ms
25,072 KB |
testcase_01 | AC | 28 ms
27,388 KB |
testcase_02 | AC | 27 ms
25,180 KB |
testcase_03 | AC | 28 ms
25,392 KB |
testcase_04 | AC | 29 ms
25,512 KB |
testcase_05 | AC | 28 ms
25,048 KB |
testcase_06 | AC | 29 ms
25,136 KB |
testcase_07 | AC | 28 ms
25,184 KB |
testcase_08 | AC | 28 ms
23,344 KB |
testcase_09 | AC | 29 ms
25,312 KB |
testcase_10 | AC | 28 ms
23,472 KB |
testcase_11 | AC | 29 ms
25,184 KB |
testcase_12 | AC | 28 ms
23,220 KB |
testcase_13 | AC | 28 ms
25,132 KB |
testcase_14 | AC | 28 ms
25,180 KB |
testcase_15 | AC | 29 ms
27,132 KB |
testcase_16 | AC | 28 ms
25,116 KB |
testcase_17 | AC | 29 ms
25,516 KB |
testcase_18 | AC | 27 ms
23,100 KB |
testcase_19 | AC | 29 ms
27,348 KB |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ProgrammingContest { class MainClass : IDisposable { Scanner sc; Writer wr; string backPath = ".."; char dirSep = System.IO.Path.DirectorySeparatorChar; string inFilePath = null; string outFilePath = null; public MainClass() { this.inFilePath = this.backPath + this.dirSep + this.backPath + this.dirSep + "in.txt"; this.outFilePath = this.backPath + this.dirSep + this.backPath + this.dirSep + "out.txt"; } static void Main(string[] args) { using (var mainClass = new MainClass()) { //mainClass.MakeTestCase(); mainClass.Solve(); } } public void Dispose() { if (this.sc != null) { this.sc.Dispose(); this.sc = null; } if (this.wr != null) { this.wr.Dispose(); this.wr = null; } } void MakeTestCase() { Random rand = new Random(); var res = new StringBuilder(); using (var writer = new System.IO.StreamWriter(inFilePath)) writer.Write(res.ToString()); } void Solve() { this.wr = new Writer(this.isReactive); //this.wr = new Writer(this.outFilePath); #if DEBUG if (!this.isReactive) this.sc = new Scanner(this.inFilePath); else this.sc = new Scanner(); #else this.sc = new Scanner(); #endif int N = sc.NextInt; wr.WriteLine("{0:f30}", 4 * Math.Pow(3.0 / 4, N)); } bool isReactive = false; // TODO: reactive check !! } class Writer : IDisposable { System.IO.TextWriter writer; StringBuilder sb; bool isReactive; public Writer(string path) : this(new System.IO.StreamWriter(path)) { } public Writer(bool isReactive) : this(null, isReactive) { } public Writer(System.IO.TextWriter writer = null, bool isReactive = false) { this.writer = (writer ?? Console.Out); if (!(this.isReactive = isReactive)) { this.sb = new StringBuilder(); } } public void Dispose() { if (!isReactive) this.writer.Write(sb.ToString()); if (!this.writer.Equals(Console.Out)) this.writer.Dispose(); } public void Write(object val) { if (this.isReactive) { this.writer.Write(val.ToString()); this.writer.Flush(); } else this.sb.Append(val.ToString()); } public void Write(string format, params object[] vals) { if (this.isReactive) { this.writer.Write(format, vals); this.writer.Flush(); } else this.sb.AppendFormat(format, vals); } public void WriteLine(object val) { this.Write(val.ToString() + System.Environment.NewLine); } public void WriteLine(string format, params object[] vals) { this.Write(format + System.Environment.NewLine, vals); } } class Scanner : IDisposable { Queue<string> buffer; char[] sep; System.IO.TextReader reader; public Scanner(string path) : this(new System.IO.StreamReader(path)) { } public Scanner(System.IO.TextReader reader = null) { this.buffer = new Queue<string>(); this.sep = new char[] { ' ' }; this.reader = (reader ?? Console.In); } private void CheckBuffer() { if (this.buffer.Count == 0) { string str = null; while (string.IsNullOrEmpty(str)) { str = this.reader.ReadLine(); } string[] strArray = str.Split(this.sep); foreach (string elStr in strArray) { this.buffer.Enqueue(elStr); } } } public void Dispose() { if (!this.reader.Equals(Console.In)) this.reader.Dispose(); } public string Next { get { this.CheckBuffer(); return this.buffer.Dequeue(); } } public int NextInt { get { return int.Parse(this.Next); } } public double NextDouble { get { return double.Parse(this.Next); } } public long NextLong { get { return long.Parse(this.Next); } } public bool IsEmpty { get { this.CheckBuffer(); return this.buffer.Count == 0; } } } }