結果
| 問題 |
No.59 鉄道の旅
|
| コンテスト | |
| ユーザー |
くれちー
|
| 提出日時 | 2017-11-04 20:51:10 |
| 言語 | C#(csc) (csc 3.9.0) |
| 結果 |
AC
|
| 実行時間 | 57 ms / 5,000 ms |
| コード長 | 10,729 bytes |
| コンパイル時間 | 4,287 ms |
| コンパイル使用メモリ | 116,864 KB |
| 実行使用メモリ | 21,888 KB |
| 最終ジャッジ日時 | 2024-11-24 01:13:49 |
| 合計ジャッジ時間 | 2,392 ms |
|
ジャッジサーバーID (参考情報) |
judge2 / judge4 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 4 |
| other | AC * 12 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Text;
using static System.Math;
using static System.Linq.Enumerable;
using static Extentions;
public static class Program
{
public static void Solve()
{
const int wMax = 1000000;
var (n, k) = (I, I);
var ft = new FenwickTree<int>(wMax + 1, Group.Sum_Int32);
Repeat(n, () =>
{
var w = I;
if (w > 0 && ft[w, wMax] < k) ft[w]++;
if (w < 0 && ft[-w] > 0) ft[-w]--;
});
Console.WriteLine(ft.ConcatTo(wMax));
}
#region Scanners
static Scanner _scanner;
static char C => _scanner.NextChar();
static string S => _scanner.NextString();
static int I => _scanner.NextInt();
static long L => _scanner.NextLong();
static BigInteger B => _scanner.NextBigInteger();
static double D => _scanner.NextDouble();
static decimal M => _scanner.NextDecimal();
#endregion
public static void Main()
{
var sw = new StreamWriter(Console.OpenStandardOutput());
sw.NewLine = "\n";
#if DEBUG
sw.AutoFlush = true;
Console.SetError(sw);
#else
sw.AutoFlush = false;
#endif
Console.SetOut(sw);
_scanner = new Scanner(Console.OpenStandardInput());
Solve();
Console.Out.Flush();
}
}
public static partial class Extentions
{
}
#region Library
// not tested
public class Scanner
{
private readonly Stream _stream;
private const int _bufferSize = 1024;
private readonly byte[] _buf = new byte[_bufferSize];
private int _len, _ptr;
public Scanner(Stream stream)
{
_stream = stream;
}
public byte ReadByte()
{
if (_ptr >= _len) { _len = _stream.Read(_buf, 0, 1024); _ptr = 0; }
return _buf[_ptr++];
}
public char ReadChar() => (char)ReadByte();
public string ReadLine()
{
var r = new StringBuilder();
if (_ptr == 0) r.Append(ReadChar());
for (; _ptr < _len; _ptr++) r.Append((char)_buf[_ptr]);
return r.ToString();
}
public char NextChar() => char.Parse(NextString());
public string NextString()
{
var r = new StringBuilder();
var b = ReadChar();
while (b != ' ' && b != '\n') { r.Append(b); b = ReadChar(); }
return r.ToString();
}
public int NextInt() => (int)NextLong();
public long NextLong()
{
var r = 0L;
var b = ReadByte();
var n = b == '-';
if (n) b = ReadByte();
while (b != ' ' && b != '\n') { r = r * 10 + b - '0'; b = ReadByte(); }
return n ? -r : r;
}
public BigInteger NextBigInteger()
{
var r = new BigInteger();
var b = ReadByte();
var n = b == '-';
if (n) b = ReadByte();
while (b != ' ' && b != '\n') { r = r * 10 + b - '0'; b = ReadByte(); }
return n ? -r : r;
}
public double NextDouble()
{
var i = 0L;
var b = ReadByte();
var n = b == '-';
if (n) b = ReadByte();
while (b != '.') { i = i * 10 + b - '0'; b = ReadByte(); }
b = ReadByte();
var f = 0L;
var p = 0;
while (b != ' ' && b != '\n') { f = f * 10 + b - '0'; b = ReadByte(); p++; }
var r = i + (double)f / Pow(10, p);
return n ? -r : r;
}
public decimal NextDecimal() => decimal.Parse(NextString());
public T Next<T>(Func<string, T> parser) => parser(NextString());
}
public class Monoid<T>
{
public Monoid(T unit, Func<T, T, T> append)
{
this.Unit = unit;
this.Append = append;
}
public T Unit { get; }
public Func<T, T, T> Append { get; }
}
public static class Monoid
{
public static Monoid<T> Create<T>(T unit, Func<T, T, T> append) => new Monoid<T>(unit, append);
public static Monoid<int> Sum_Int32 => new Monoid<int>(0, (x, y) => x + y);
public static Monoid<int> Min_Int32 => new Monoid<int>(int.MaxValue, Min);
public static Monoid<int> Max_Int32 => new Monoid<int>(int.MinValue, Max);
}
public class Group<T> : Monoid<T>
{
public Group(T unit, Func<T, T, T> append, Func<T, T> invert) : base(unit, append)
{
this.Invert = invert;
}
public Func<T, T> Invert { get; }
}
public static class Group
{
public static Group<T> Create<T>(T unit, Func<T, T, T> append, Func<T, T> invert)
=> new Group<T>(unit, append, invert);
public static Group<int> Sum_Int32 => new Group<int>(0, (x, y) => x + y, x => -x);
}
public class FenwickTree<T> : IEnumerable<T>, IReadOnlyList<T>
{
private readonly T[] _tree;
private readonly Monoid<T> _monoid;
private readonly Group<T> _group;
public FenwickTree(int length, Monoid<T> monoid)
{
_tree = Repeat(monoid.Unit, length + 1).ToArray();
_monoid = monoid;
}
public FenwickTree(int length, Group<T> group) : this(length, (Monoid<T>)group)
{
_group = group;
}
public FenwickTree(IEnumerable<T> collection, Monoid<T> monoid)
{
var count = collection.Count();
_monoid = monoid;
_tree = new T[count + 1];
collection.ForEach((x, i) => { _tree[i + 1] = x; });
for (var i = 1; i < count; i++)
{
var j = i + (i & -i);
if (j < count) _tree[j] = monoid.Append(_tree[j], _tree[i]);
}
}
public FenwickTree(IEnumerable<T> collection, Group<T> group) : this(collection, (Monoid<T>)group)
{
_group = group;
}
public int Length => _tree.Length - 1;
int IReadOnlyCollection<T>.Count => this.Length;
public T this[int i]
{
get => this[i, i];
set => this.AppendAt(i, _group.Append(value, _group.Invert(this[i])));
}
public T this[int i, int j]
{
get
{
var r = _group.Unit;
j++;
for (; j > i; j -= j & -j) r = _group.Append(r, _tree[j]);
for (; i > j; i -= i & -i) r = _group.Append(r, _group.Invert(_tree[i]));
return r;
}
}
public IEnumerator<T> GetEnumerator()
{
for (var i = 0; i < this.Length; i++) yield return ConcatTo(i);
}
IEnumerator IEnumerable.GetEnumerator() => this.GetEnumerator();
public T ConcatTo(int i)
{
var r = _monoid.Unit;
for (i++; i > 0; i -= i & -i) r = _monoid.Append(r, _tree[i]);
return r;
}
public void AppendAt(int i, T value)
{
for (i++; i <= this.Length; i += i & -i) _tree[i] = _monoid.Append(_tree[i], value);
}
}
public static partial class Extentions
{
[DebuggerStepThrough]
public static void Assert(bool condition)
{
if (!condition) throw new Exception("Assertion failed");
}
public static string AsString(this IEnumerable<char> source) => new string(source.ToArray());
public static void ForEach<T>(this IEnumerable<T> source, Action<T> action)
{
foreach (var item in source) action(item);
}
public static void ForEach<T, _>(this IEnumerable<T> source, Func<T, _> func)
{
foreach (var item in source) func(item);
}
public static void ForEach<T>(this IEnumerable<T> source, Action<T, int> action)
{
var i = 0;
foreach (var item in source) action(item, i++);
}
public static void ForEach<T, _>(this IEnumerable<T> source, Func<T, int, _> func)
{
var i = 0;
foreach (var item in source) func(item, i++);
}
public static void Repeat(int count, Action action)
{
for (var i = 0; i < count; i++) action();
}
public static void Repeat(int count, Action<int> action)
{
for (var i = 0; i < count; i++) action(i);
}
public static IEnumerable<T> Repeat<T>(Func<T> func)
{
for (var i = 0; ; i++) yield return func();
}
public static IEnumerable<T> Repeat<T>(int count, Func<T> func)
{
for (var i = 0; i < count; i++) yield return func();
}
public static IEnumerable<T> Repeat<T>(Func<int, T> func)
{
for (var i = 0; ; i++) yield return func(i);
}
public static IEnumerable<T> Repeat<T>(int count, Func<int, T> func)
{
for (var i = 0; i < count; i++) yield return func(i);
}
public static void Swap<T>(ref T x, ref T y)
{
var tmp = x; x = y; y = tmp;
}
public static (T1[], T2[]) Unzip<T1, T2>(this ICollection<(T1, T2)> source)
{
var ts1 = new T1[source.Count];
var ts2 = new T2[source.Count];
var i = 0;
foreach (var (t1, t2) in source) { ts1[i] = t1; ts2[i] = t2; i++; }
return (ts1, ts2);
}
public static (T1[], T2[], T3[]) Unzip<T1, T2, T3>(this ICollection<(T1, T2, T3)> source)
{
var ts1 = new T1[source.Count];
var ts2 = new T2[source.Count];
var ts3 = new T3[source.Count];
var i = 0;
foreach (var (t1, t2, t3) in source) { ts1[i] = t1; ts2[i] = t2; ts3[i] = t3; i++; }
return (ts1, ts2, ts3);
}
public static (T1[], T2[], T3[], T4[]) Unzip<T1, T2, T3, T4>(this ICollection<(T1, T2, T3, T4)> source)
{
var ts1 = new T1[source.Count];
var ts2 = new T2[source.Count];
var ts3 = new T3[source.Count];
var ts4 = new T4[source.Count];
var i = 0;
foreach (var (t1, t2, t3, t4) in source) { ts1[i] = t1; ts2[i] = t2; ts3[i] = t3; ts4[i] = t4; i++; }
return (ts1, ts2, ts3, ts4);
}
public static IEnumerable<T> Zip<T1, T2, T3, T>(this IEnumerable<T1> first, IEnumerable<T2> second, IEnumerable<T3> thrid, Func<T1, T2, T3, T> resultSelector)
{
using (var e1 = first.GetEnumerator())
using (var e2 = second.GetEnumerator())
using (var e3 = thrid.GetEnumerator())
{
while (e1.MoveNext() && e2.MoveNext() && e3.MoveNext())
yield return resultSelector(e1.Current, e2.Current, e3.Current);
}
}
public static IEnumerable<T> Zip<T1, T2, T3, T4, T>(this IEnumerable<T1> first, IEnumerable<T2> second, IEnumerable<T3> thrid, IEnumerable<T4> fourth, Func<T1, T2, T3, T4, T> resultSelector)
{
using (var e1 = first.GetEnumerator())
using (var e2 = second.GetEnumerator())
using (var e3 = thrid.GetEnumerator())
using (var e4 = fourth.GetEnumerator())
{
while (e1.MoveNext() && e2.MoveNext() && e3.MoveNext() && e4.MoveNext())
yield return resultSelector(e1.Current, e2.Current, e3.Current, e4.Current);
}
}
}
#endregion
くれちー