結果

問題 No.610 区間賞(Section Award)
ユーザー くれちー
提出日時 2017-12-10 00:12:32
言語 C#(csc)
(csc 3.9.0)
結果
AC  
実行時間 104 ms / 2,000 ms
コード長 14,989 bytes
コンパイル時間 1,404 ms
コンパイル使用メモリ 118,144 KB
実行使用メモリ 25,472 KB
最終ジャッジ日時 2024-11-30 05:46:36
合計ジャッジ時間 5,012 ms
ジャッジサーバーID
(参考情報)
judge5 / judge2
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
other AC * 50
権限があれば一括ダウンロードができます
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc)
Copyright (C) Microsoft Corporation. All rights reserved.

ソースコード

diff #
プレゼンテーションモードにする

using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Text;
using static System.Math;
using static Extensions;
using static MathExtensions;
public static class Program
{
public static void Solve()
{
var n = I;
var a = Repeat(n, () => I).ToArray();
var b = Repeat(n, () => I).ToArray();
var ai = new Dictionary<int, int>(n);
Repeat(n, i => { ai[a[i]] = i; });
var pi = -1;
var ans = new List<int>(n);
Repeat(n, i => { if (ai[b[i]] > pi) ans.Add(a[pi = ai[b[i]]]); });
ans.Sort();
ans.ForEach(Console.WriteLine);
}
#region Scanners
static Scanner _scanner;
static char C => _scanner.NextChar();
static string S => _scanner.NextString();
static int I => _scanner.NextInt();
static long L => _scanner.NextLong();
static BigInteger B => _scanner.NextBigInteger();
static double D => _scanner.NextDouble();
static decimal M => _scanner.NextDecimal();
#endregion
public static void Main()
{
var sw = new StreamWriter(Console.OpenStandardOutput());
sw.NewLine = "\n";
#if DEBUG
sw.AutoFlush = true;
#else
sw.AutoFlush = false;
#endif
Console.SetOut(sw);
_scanner = new Scanner(Console.OpenStandardInput());
Solve();
Console.Out.Flush();
}
}
public static partial class Extensions
{
}
#region Library
public class Scanner
{
private readonly Stream _stream;
private const int _bufferSize = 1024;
private readonly byte[] _buf = new byte[_bufferSize];
private int _len, _ptr;
public Scanner(Stream stream)
{
_stream = stream;
}
public byte ReadByte()
{
if (_ptr >= _len)
{
_len = _stream.Read(_buf, 0, _bufferSize);
_ptr = 0;
}
return _buf[_ptr++];
}
public char ReadChar() => (char)ReadByte();
public string ReadLine()
{
var r = new StringBuilder();
if (_ptr == 0) r.Append(ReadChar());
for (; _ptr < _len; _ptr++) r.Append((char)_buf[_ptr]);
return r.ToString();
}
public char NextChar() => char.Parse(NextString());
public string NextString()
{
var r = new StringBuilder();
var b = ReadChar();
while (b != ' ' && b != '\n')
{
r.Append(b);
b = ReadChar();
}
return r.ToString();
}
public int NextInt() => (int)NextLong();
public long NextLong()
{
var r = 0L;
var b = ReadByte();
var n = b == '-';
if (n) b = ReadByte();
while (b != ' ' && b != '\n')
{
r = r * 10 + b - '0';
b = ReadByte();
}
return n ? -r : r;
}
public BigInteger NextBigInteger()
{
var r = new BigInteger();
var b = ReadByte();
var n = b == '-';
if (n) b = ReadByte();
while (b != ' ' && b != '\n')
{
r = r * 10 + b - '0';
b = ReadByte();
}
return n ? -r : r;
}
public double NextDouble()
{
var i = 0L;
var b = ReadByte();
var n = b == '-';
if (n) b = ReadByte();
while (b != '.' && b != ' ' && b != '\n')
{
i = i * 10 + b - '0';
b = ReadByte();
}
if (b != '.') return n ? -i : i;
b = ReadByte();
var f = 0L;
var p = 0;
while (b != ' ' && b != '\n')
{
f = f * 10 + b - '0';
b = ReadByte();
p++;
}
var r = i + (double)f / MathExtensions.Pow(10, p);
return n ? -r : r;
}
public decimal NextDecimal() => decimal.Parse(NextString());
public T Next<T>(Converter<string, T> parser) => parser(NextString());
}
public class Monoid<T>
{
public Monoid(T unit, Func<T, T, T> append)
{
this.Unit = unit;
this.Append = append;
}
public T Unit { get; }
public Func<T, T, T> Append { get; }
}
public static class Monoid
{
public static Monoid<T> Create<T>(T unit, Func<T, T, T> append) => new Monoid<T>(unit, append);
public static readonly Monoid<int> Min_Int32 = new Monoid<int>(int.MaxValue, Min);
public static readonly Monoid<int> Max_Int32 = new Monoid<int>(int.MinValue, Max);
public static readonly Monoid<long> Min_Int64 = new Monoid<long>(long.MaxValue, Min);
public static readonly Monoid<long> Max_Int64 = new Monoid<long>(long.MinValue, Max);
}
public class SegmentTree<T> : IReadOnlyList<T>
{
private readonly T[] _tree;
private readonly int _size;
public SegmentTree(int length, Monoid<T> monoid)
{
if (length > (int.MaxValue >> 1) + 1) throw new ArgumentException();
_size = 1;
while (_size < length) _size <<= 1;
_tree = Enumerable.Repeat(monoid.Unit, _size << 1).ToArray();
this.Monoid = monoid;
this.Length = length;
}
public SegmentTree(IList<T> collection, Monoid<T> monoid)
{
if (collection.Count > (int.MaxValue >> 1) + 1) throw new ArgumentException();
_size = 1;
while (_size < collection.Count) _size <<= 1;
_tree = new T[_size << 1];
for (var i = 0; i < _size; i++)
_tree[i + _size] = i < collection.Count ? collection[i] : monoid.Unit;
for (var i = _size - 1; i > 0; i--)
_tree[i] = monoid.Append(_tree[i << 1], _tree[(i << 1) + 1]);
this.Monoid = monoid;
this.Length = collection.Count;
}
public Monoid<T> Monoid { get; }
public int Length { get; }
int IReadOnlyCollection<T>.Count => this.Length;
public T this[int i]
{
get => _tree[i + _size];
set
{
_tree[i += _size] = value;
for (i >>= 1; i > 0; i >>= 1)
_tree[i] = this.Monoid.Append(_tree[i << 1], _tree[(i << 1) + 1]);
}
}
public T this[int l, int r]
{
get
{
var lacc = this.Monoid.Unit;
var racc = this.Monoid.Unit;
for (l += _size, r += _size + 1; l < r; l >>= 1, r >>= 1)
{
if ((l & 1) != 0) lacc = this.Monoid.Append(lacc, _tree[l++]);
if ((r & 1) != 0) racc = this.Monoid.Append(_tree[--r], racc);
}
return this.Monoid.Append(lacc, racc);
}
}
public IEnumerator<T> GetEnumerator()
{
for (var i = 0; i < this.Length; i++) yield return this[i];
}
IEnumerator IEnumerable.GetEnumerator() => this.GetEnumerator();
}
public struct ModInt32 : IEquatable<ModInt32>
{
private long _value;
public ModInt32(long value, int mod = 1000000007)
{
_value = value % mod;
this.Mod = mod;
}
public int Value => (int)_value;
public int Mod { get; private set; }
public static ModInt32 operator +(ModInt32 value) => value;
public static ModInt32 operator -(ModInt32 value)
{
if (value._value == 0) return value;
var r = new ModInt32 { _value = value.Mod - value._value, Mod = value.Mod };
return r;
}
public static ModInt32 operator +(long left, ModInt32 right)
=> new ModInt32(left, right.Mod) + right;
public static ModInt32 operator +(ModInt32 left, long right)
=> left + new ModInt32(right, left.Mod);
public static ModInt32 operator +(ModInt32 left, ModInt32 right)
{
var r = new ModInt32 { _value = left._value + right._value, Mod = left.Mod };
if (r._value > r.Mod) r._value -= r.Mod;
return r;
}
public static ModInt32 operator -(long left, ModInt32 right)
=> new ModInt32(left, right.Mod) - right;
public static ModInt32 operator -(ModInt32 left, long right)
=> left - new ModInt32(right, left.Mod);
public static ModInt32 operator -(ModInt32 left, ModInt32 right)
{
var r = new ModInt32 { _value = left._value - right._value, Mod = left.Mod };
if (r._value < 0) r._value += r.Mod;
return left;
}
public static ModInt32 operator *(long left, ModInt32 right)
=> new ModInt32(left, right.Mod) * right;
public static ModInt32 operator *(ModInt32 left, long right)
=> left * new ModInt32(right, left.Mod);
public static ModInt32 operator *(ModInt32 left, ModInt32 right)
=> new ModInt32(left._value * right._value);
public bool Equals(ModInt32 other)
=> _value == other._value && this.Mod == other.Mod;
public override bool Equals(object obj)
=> obj is ModInt32 other ? this.Equals(other) : false;
public override int GetHashCode() => _value.GetHashCode() ^ this.Mod;
public override string ToString() => _value.ToString();
}
[DebuggerStepThrough]
public static partial class Extensions
{
public static void Assert(bool condition)
{
if (!condition) throw new Exception("Assertion failed");
}
public static string AsString(this IEnumerable<char> source) => new string(source.ToArray());
public static void ForEach<T>(this IEnumerable<T> source, Action<T> action)
{
foreach (var item in source) action(item);
}
public static void ForEach<T, _>(this IEnumerable<T> source, Func<T, _> func)
{
foreach (var item in source) func(item);
}
public static void ForEach<T>(this IEnumerable<T> source, Action<T, int> action)
{
var i = 0;
foreach (var item in source) action(item, i++);
}
public static void ForEach<T, _>(this IEnumerable<T> source, Func<T, int, _> func)
{
var i = 0;
foreach (var item in source) func(item, i++);
}
public static T Iterate<T>(int count, T seed, Func<T, T> func)
{
var r = seed;
for (var i = 0; i < count; i++) r = func(r);
return r;
}
public static void Repeat(int count, Action action)
{
for (var i = 0; i < count; i++) action();
}
public static void Repeat(int count, Action<int> action)
{
for (var i = 0; i < count; i++) action(i);
}
public static IEnumerable<T> Repeat<T>(Func<T> func)
{
for (var i = 0; ; i++) yield return func();
}
public static IEnumerable<T> Repeat<T>(int count, Func<T> func)
{
for (var i = 0; i < count; i++) yield return func();
}
public static IEnumerable<T> Repeat<T>(Func<int, T> func)
{
for (var i = 0; ; i++) yield return func(i);
}
public static IEnumerable<T> Repeat<T>(int count, Func<int, T> func)
{
for (var i = 0; i < count; i++) yield return func(i);
}
public static void Swap<T>(ref T x, ref T y)
{
var tmp = x; x = y; y = tmp;
}
public static (T1[], T2[]) Unzip<T1, T2>(this ICollection<(T1, T2)> source)
{
var ts1 = new T1[source.Count];
var ts2 = new T2[source.Count];
var i = 0;
foreach (var (t1, t2) in source) { ts1[i] = t1; ts2[i] = t2; i++; }
return (ts1, ts2);
}
public static (T1[], T2[], T3[]) Unzip<T1, T2, T3>(this ICollection<(T1, T2, T3)> source)
{
var ts1 = new T1[source.Count];
var ts2 = new T2[source.Count];
var ts3 = new T3[source.Count];
var i = 0;
foreach (var (t1, t2, t3) in source) { ts1[i] = t1; ts2[i] = t2; ts3[i] = t3; i++; }
return (ts1, ts2, ts3);
}
public static (T1[], T2[], T3[], T4[]) Unzip<T1, T2, T3, T4>(this ICollection<(T1, T2, T3, T4)> source)
{
var ts1 = new T1[source.Count];
var ts2 = new T2[source.Count];
var ts3 = new T3[source.Count];
var ts4 = new T4[source.Count];
var i = 0;
foreach (var (t1, t2, t3, t4) in source) { ts1[i] = t1; ts2[i] = t2; ts3[i] = t3; ts4[i] = t4; i++; }
return (ts1, ts2, ts3, ts4);
}
public static IEnumerable<T> Zip<T1, T2, T3, T>(this IEnumerable<T1> first, IEnumerable<T2> second, IEnumerable<T3> thrid, Func<T1, T2, T3, T>
        resultSelector)
{
using (var e1 = first.GetEnumerator())
using (var e2 = second.GetEnumerator())
using (var e3 = thrid.GetEnumerator())
{
while (e1.MoveNext() && e2.MoveNext() && e3.MoveNext())
yield return resultSelector(e1.Current, e2.Current, e3.Current);
}
}
public static IEnumerable<T> Zip<T1, T2, T3, T4, T>(this IEnumerable<T1> first, IEnumerable<T2> second, IEnumerable<T3> thrid, IEnumerable<T4>
        fourth, Func<T1, T2, T3, T4, T> resultSelector)
{
using (var e1 = first.GetEnumerator())
using (var e2 = second.GetEnumerator())
using (var e3 = thrid.GetEnumerator())
using (var e4 = fourth.GetEnumerator())
{
while (e1.MoveNext() && e2.MoveNext() && e3.MoveNext() && e4.MoveNext())
yield return resultSelector(e1.Current, e2.Current, e3.Current, e4.Current);
}
}
}
[DebuggerStepThrough]
public static class MathExtensions
{
public static int Gcd(int left, int right)
{
int r;
while ((r = left % right) != 0) { left = right; right = r; }
return right;
}
public static long Gcd(long left, long right)
{
long r;
while ((r = left % right) != 0L) { left = right; right = r; }
return right;
}
public static BigInteger Gcd(BigInteger left, BigInteger right)
=> BigInteger.GreatestCommonDivisor(left, right);
public static int HighestOneBit(int x)
{
x |= x >> 01;
x |= x >> 02;
x |= x >> 04;
x |= x >> 08;
x |= x >> 16;
return x - (x >> 1);
}
public static long HighestOneBit(long x)
{
x |= x >> 01;
x |= x >> 02;
x |= x >> 04;
x |= x >> 08;
x |= x >> 16;
x |= x >> 32;
return x - (x >> 1);
}
public static int Lcm(int left, int right) => left / Gcd(left, right) * right;
public static long Lcm(long left, long right) => left / Gcd(left, right) * right;
public static BigInteger Lcm(BigInteger left, BigInteger right)
=> left / Gcd(left, right) * right;
public static int Pow(int value, int exponent)
{
var r = 1;
while (exponent > 0)
{
if ((exponent & 1) == 1) r *= value;
value *= value;
exponent >>= 1;
}
return r;
}
public static long Pow(long value, int exponent)
{
var r = 1L;
while (exponent > 0)
{
if ((exponent & 1) == 1) r *= value;
value *= value;
exponent >>= 1;
}
return r;
}
public static long Fact(int value)
{
var r = 1L;
for (var i = 2; i <= value; i++) r *= i;
return r;
}
}
#endregion
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