結果
問題 | No.649 ここでちょっとQK! |
ユーザー | くれちー |
提出日時 | 2018-02-15 23:03:31 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
AC
|
実行時間 | 659 ms / 3,000 ms |
コード長 | 12,172 bytes |
コンパイル時間 | 1,136 ms |
コンパイル使用メモリ | 115,840 KB |
実行使用メモリ | 33,408 KB |
最終ジャッジ日時 | 2024-06-09 11:28:59 |
合計ジャッジ時間 | 12,905 ms |
ジャッジサーバーID (参考情報) |
judge4 / judge1 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 33 ms
19,200 KB |
testcase_01 | AC | 34 ms
19,072 KB |
testcase_02 | AC | 33 ms
18,944 KB |
testcase_03 | AC | 176 ms
23,680 KB |
testcase_04 | AC | 645 ms
33,408 KB |
testcase_05 | AC | 632 ms
33,408 KB |
testcase_06 | AC | 646 ms
28,672 KB |
testcase_07 | AC | 33 ms
19,200 KB |
testcase_08 | AC | 33 ms
19,072 KB |
testcase_09 | AC | 33 ms
19,072 KB |
testcase_10 | AC | 33 ms
19,200 KB |
testcase_11 | AC | 33 ms
18,944 KB |
testcase_12 | AC | 342 ms
27,392 KB |
testcase_13 | AC | 338 ms
27,520 KB |
testcase_14 | AC | 339 ms
27,392 KB |
testcase_15 | AC | 343 ms
27,520 KB |
testcase_16 | AC | 344 ms
27,392 KB |
testcase_17 | AC | 371 ms
28,160 KB |
testcase_18 | AC | 403 ms
28,416 KB |
testcase_19 | AC | 427 ms
28,928 KB |
testcase_20 | AC | 470 ms
29,312 KB |
testcase_21 | AC | 490 ms
30,080 KB |
testcase_22 | AC | 531 ms
30,464 KB |
testcase_23 | AC | 565 ms
30,848 KB |
testcase_24 | AC | 579 ms
31,488 KB |
testcase_25 | AC | 620 ms
31,744 KB |
testcase_26 | AC | 659 ms
32,640 KB |
testcase_27 | AC | 35 ms
19,456 KB |
testcase_28 | AC | 35 ms
19,328 KB |
testcase_29 | AC | 34 ms
19,456 KB |
testcase_30 | AC | 210 ms
26,880 KB |
testcase_31 | AC | 208 ms
26,752 KB |
testcase_32 | AC | 33 ms
19,072 KB |
testcase_33 | AC | 33 ms
19,200 KB |
testcase_34 | AC | 33 ms
18,688 KB |
testcase_35 | AC | 31 ms
18,944 KB |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Numerics; using System.Text; using static System.Convert; using static System.Math; using static Constants; using static Extensions; using static MathExtensions; public static class Program { public static void Solve() { var (q, k) = (I, I); var t = new long[q]; var v = new List<long>(q); foreach (var i in Range(q)) { t[i] = I; if (t[i] == 1) v.Add(L); } var vcc = new CoordinateCompressor<long>(v); var ft = new FenwickTree<int, SumGroup_Int32>(v.Count); var vi = 0; foreach (var i in Range(q)) { if (t[i] == 1) { ft[vcc.Compress(v[vi])]++; vi++; } else if (t[i] == 2) { var ki = ft.LowerBound(k); if (ki < v.Count) { Console.WriteLine(vcc.Decompress(ki)); ft[ki]--; } else Console.WriteLine(-1); } else Assert(false); } } #region Scanners static TextScanner _ts; static char C => char.Parse(_ts.Next()); static string S => _ts.Next(); static int I => int.Parse(_ts.Next()); static long L => long.Parse(_ts.Next()); static BigInteger B => BigInteger.Parse(_ts.Next()); static double D => double.Parse(_ts.Next()); static decimal M => decimal.Parse(_ts.Next()); #endregion public static void Main() { var sw = new StreamWriter(Console.OpenStandardOutput()); sw.NewLine = "\n"; #if DEBUG sw.AutoFlush = true; #else sw.AutoFlush = false; #endif Console.SetOut(sw); _ts = new TextScanner(Console.In); Solve(); Console.Out.Flush(); } } public static partial class Extensions { } #pragma warning disable #region Library public class CoordinateCompressor<T> where T : IComparable<T>, IEquatable<T> { private readonly Dictionary<T, int> _compress; private readonly T[] _decompress; public CoordinateCompressor(IEnumerable<T> coordinates) { var arr = coordinates.ToArray(); Array.Sort(arr); _compress = new Dictionary<T, int>(arr.Length); _decompress = arr; var pi = default(int); var pa = default(T); if (arr.Any()) _compress.Add(arr[0], 0); for (var i = 0; i < arr.Length; i++) if (i > 0 && !arr[i].Equals(pa)) _compress[pa = arr[i]] = pi = i; } public int Compress(T coordinate) => _compress[coordinate]; public T Decompress(int index) => _decompress[index]; } public interface IMonoid<T> { T Unit { get; } T Append(T left, T right); } public interface IGroup<T> : IMonoid<T> { T Invert(T value); } public interface ICommutativeMonoid<T> : IMonoid<T> { } public interface ICommutativeGroup<T> : IGroup<T>, ICommutativeMonoid<T> { } public struct SumGroup_Int32 : ICommutativeGroup<int> { public int Unit => 0; public int Append(int left, int right) => left + right; public int Invert(int value) => -value; } public class FenwickTreeOnMonoid<T, TMonoid> where TMonoid : struct, ICommutativeMonoid<T> { [DebuggerBrowsable(DebuggerBrowsableState.Never)] protected static readonly TMonoid _monoid = default(TMonoid); protected readonly T[] _tree; public FenwickTreeOnMonoid(int length) { _tree = Enumerable.Repeat(_monoid.Unit, length + 1).ToArray(); } public FenwickTreeOnMonoid(IReadOnlyList<T> collection) { var count = collection.Count; _tree = new T[count + 1]; for (var i = 0; i < count; i++) _tree[i + 1] = collection[i]; for (var i = 1; i < count; i++) { var j = i + (i & -i); if (j < count + 1) _tree[j] = _monoid.Append(_tree[j], _tree[i]); } } public int Length => _tree.Length - 1; public T Concat(int r) { var acc = _monoid.Unit; for (r++; r > 0; r -= r & -r) acc = _monoid.Append(acc, _tree[r]); return acc; } public void Append(int i, T value) { for (i++; i <= this.Length; i += i & -i) _tree[i] = _monoid.Append(_tree[i], value); } } public partial class FenwickTree<T, TGroup> : FenwickTreeOnMonoid<T, TGroup> where TGroup : struct, ICommutativeGroup<T> { [DebuggerBrowsable(DebuggerBrowsableState.Never)] protected static readonly TGroup _group = default(TGroup); public FenwickTree(int length) : base(length) { } public FenwickTree(IReadOnlyList<T> collection) : base(collection) { } public T this[int i] { get { return this[i, i]; } set { this.Append(i, _group.Append(value, _group.Invert(this[i]))); } } public T this[int l, int r] { get { var acc = _group.Unit; r++; for (; r > l; r -= r & -r) acc = _group.Append(acc, _tree[r]); for (; l > r; l -= l & -l) acc = _group.Append(acc, _group.Invert(_tree[l])); return acc; } } // for debug [DebuggerBrowsable(DebuggerBrowsableState.RootHidden)] internal IEnumerable<T> Values { get { for (var i = 0; i < this.Length; i++) yield return this[i]; } } } public partial class FenwickTree<T, TGroup> { public int LowerBound(T value) => this.LowerBound(value, Comparer<T>.Default); public int LowerBound(T value, IComparer<T> comparer) { if (this.Length == 0 || comparer.Compare(value, this[0]) <= 0) return 0; var x = 0; for (var i = HighestOneBit(this.Length); i > 0; i >>= 1) { if (x + i <= this.Length && comparer.Compare(_tree[x + i], value) < 0) { value = _group.Append(value, _group.Invert(_tree[x + i])); x += i; } } return x; } } public class TextScanner { private readonly TextReader _tr; public TextScanner(TextReader tr) { _tr = tr; } public string Next() { var sb = new StringBuilder(); int i; do { i = _tr.Read(); if (i == -1) throw new EndOfStreamException(); } while (char.IsWhiteSpace((char)i)); while (i != -1 && !char.IsWhiteSpace((char)i)) { sb.Append((char)i); i = _tr.Read(); } return sb.ToString(); } } public static class Constants { public const int AnswerToLifeTheUniverseAndEverything = 42; public const string Yes = nameof(Yes); public const string No = nameof(No); public const string YES = nameof(YES); public const string NO = nameof(NO); public const string Possible = nameof(Possible); public const string Impossible = nameof(Impossible); } [DebuggerStepThrough] public static partial class Extensions { public static void Answer(object value) { Console.WriteLine(value); Exit(0); } public static void Assert(bool condition) { if (!condition) throw new Exception("Assertion failed"); } public static string AsString(this IEnumerable<char> source) => new string(source.ToArray()); public static Dictionary<T, int> Bucket<T>(this IEnumerable<T> source) where T : IEquatable<T> { var dict = new Dictionary<T, int>(); foreach (var item in source) if (dict.ContainsKey(item)) dict[item]++; else dict[item] = 1; return dict; } public static int[] Bucket<T>(this IEnumerable<T> source, int maxValue, Func<T, int> selector) { var arr = new int[maxValue + 1]; foreach (var item in source) arr[selector(item)]++; return arr; } public static IComparer<T> CreateDescendingComparer<T>() where T : IComparable<T> => Comparer<T>.Create((x, y) => y.CompareTo(x)); public static IEnumerable<int> CumSum(this IEnumerable<int> source) { var sum = 0; foreach (var item in source) yield return sum += item; } public static IEnumerable<long> CumSum(this IEnumerable<long> source) { var sum = 0L; foreach (var item in source) yield return sum += item; } public static void Exit(int exitCode) { Console.Out.Flush(); Environment.Exit(exitCode); } public static void ForEach<T>(this IEnumerable<T> source, Action<T> action) { foreach (var item in source) action(item); } public static void ForEach<T, _>(this IEnumerable<T> source, Func<T, _> func) { foreach (var item in source) func(item); } public static void ForEach<T>(this IEnumerable<T> source, Action<T, int> action) { var i = 0; foreach (var item in source) action(item, i++); } public static void ForEach<T, _>(this IEnumerable<T> source, Func<T, int, _> func) { var i = 0; foreach (var item in source) func(item, i++); } public static T Identity<T>(this T item) => item; public static IEnumerable<int> Range(int start, int end, int step = 1) { for (var i = start; i < end; i += step) yield return i; } public static IEnumerable<int> Range(int end) => Range(0, end); public static void Repeat(int count, Action action) { for (var i = 0; i < count; i++) action(); } public static void Repeat(int count, Action<int> action) { for (var i = 0; i < count; i++) action(i); } public static IEnumerable<T> Repeat<T>(int count, Func<T> func) { for (var i = 0; i < count; i++) yield return func(); } public static IEnumerable<T> Repeat<T>(int count, Func<int, T> func) { for (var i = 0; i < count; i++) yield return func(i); } public static void Swap<T>(ref T x, ref T y) { var tmp = x; x = y; y = tmp; } } [DebuggerStepThrough] public static class MathExtensions { public static int DivCeil(int left, int right) => left / right + (left % right == 0 ? 0 : 1); public static long DivCeil(long left, long right) => left / right + (left % right == 0L ? 0L : 1L); public static int Gcd(int left, int right) { int r; while ((r = left % right) != 0) { left = right; right = r; } return right; } public static long Gcd(long left, long right) { long r; while ((r = left % right) != 0L) { left = right; right = r; } return right; } public static BigInteger Gcd(BigInteger left, BigInteger right) => BigInteger.GreatestCommonDivisor(left, right); public static int HighestOneBit(int x) { x |= x >> 01; x |= x >> 02; x |= x >> 04; x |= x >> 08; x |= x >> 16; return x - (x >> 1); } public static long HighestOneBit(long x) { x |= x >> 01; x |= x >> 02; x |= x >> 04; x |= x >> 08; x |= x >> 16; x |= x >> 32; return x - (x >> 1); } public static int Lcm(int left, int right) => left / Gcd(left, right) * right; public static long Lcm(long left, long right) => left / Gcd(left, right) * right; public static BigInteger Lcm(BigInteger left, BigInteger right) => left / Gcd(left, right) * right; public static int Pow(int value, int exponent) { var r = 1; while (exponent > 0) { if ((exponent & 1) == 1) r *= value; value *= value; exponent >>= 1; } return r; } public static long Pow(long value, int exponent) { var r = 1L; while (exponent > 0) { if ((exponent & 1) == 1) r *= value; value *= value; exponent >>= 1; } return r; } public static long Fact(int value) { var r = 1L; for (var i = 2; i <= value; i++) r *= i; return r; } } #endregion