結果
| 問題 |
No.649 ここでちょっとQK!
|
| コンテスト | |
| ユーザー |
くれちー
|
| 提出日時 | 2018-02-16 00:04:11 |
| 言語 | C#(csc) (csc 3.9.0) |
| 結果 |
AC
|
| 実行時間 | 706 ms / 3,000 ms |
| コード長 | 12,189 bytes |
| コンパイル時間 | 1,508 ms |
| コンパイル使用メモリ | 121,056 KB |
| 実行使用メモリ | 38,524 KB |
| 最終ジャッジ日時 | 2024-12-29 23:29:31 |
| 合計ジャッジ時間 | 14,554 ms |
|
ジャッジサーバーID (参考情報) |
judge2 / judge5 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 4 |
| other | AC * 32 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Text;
using static System.Convert;
using static System.Math;
using static Constants;
using static Extensions;
using static MathExtensions;
public static class Program
{
public static void Solve()
{
var (q, k) = (I, I);
var t = new long[q];
var v = new List<long>(q);
foreach (var i in Range(q))
{
t[i] = I;
if (t[i] == 1) v.Add(L);
}
var vcc = new CoordinateCompressor<long>(v);
var ft = new FenwickTree<int, SumGroup_Int32>(v.Count);
var vi = 0;
foreach (var i in Range(q))
{
if (t[i] == 1)
{
ft.Append(vcc.Compress(v[vi]), 1);
vi++;
}
else if (t[i] == 2)
{
var ki = ft.LowerBound(k);
if (ki < v.Count)
{
Console.WriteLine(vcc.Decompress(ki));
ft.Append(ki, -1);
}
else Console.WriteLine(-1);
}
else Assert(false);
}
}
#region Scanners
static TextScanner _ts;
static char C => char.Parse(_ts.Next());
static string S => _ts.Next();
static int I => int.Parse(_ts.Next());
static long L => long.Parse(_ts.Next());
static BigInteger B => BigInteger.Parse(_ts.Next());
static double D => double.Parse(_ts.Next());
static decimal M => decimal.Parse(_ts.Next());
#endregion
public static void Main()
{
var sw = new StreamWriter(Console.OpenStandardOutput());
sw.NewLine = "\n";
#if DEBUG
sw.AutoFlush = true;
#else
sw.AutoFlush = false;
#endif
Console.SetOut(sw);
_ts = new TextScanner(Console.In);
Solve();
Console.Out.Flush();
}
}
public static partial class Extensions
{
}
#pragma warning disable
#region Library
public class CoordinateCompressor<T>
where T : IComparable<T>, IEquatable<T>
{
private readonly Dictionary<T, int> _compress;
private readonly T[] _decompress;
public CoordinateCompressor(IEnumerable<T> coordinates)
{
var arr = coordinates.ToArray();
Array.Sort(arr);
_compress = new Dictionary<T, int>(arr.Length);
_decompress = arr;
var pi = default(int);
var pa = default(T);
if (arr.Any()) _compress.Add(arr[0], 0);
for (var i = 0; i < arr.Length; i++)
if (i > 0 && !arr[i].Equals(pa)) _compress[pa = arr[i]] = pi = i;
}
public int Compress(T coordinate) => _compress[coordinate];
public T Decompress(int index) => _decompress[index];
}
public interface IMonoid<T>
{
T Unit { get; }
T Append(T left, T right);
}
public interface IGroup<T> : IMonoid<T>
{
T Invert(T value);
}
public interface ICommutativeMonoid<T> : IMonoid<T>
{
}
public interface ICommutativeGroup<T> : IGroup<T>, ICommutativeMonoid<T>
{
}
public struct SumGroup_Int32 : ICommutativeGroup<int>
{
public int Unit => 0;
public int Append(int left, int right) => left + right;
public int Invert(int value) => -value;
}
public class FenwickTreeOnMonoid<T, TMonoid>
where TMonoid : struct, ICommutativeMonoid<T>
{
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
protected static readonly TMonoid _monoid = default(TMonoid);
protected readonly T[] _tree;
public FenwickTreeOnMonoid(int length)
{
_tree = Enumerable.Repeat(_monoid.Unit, length + 1).ToArray();
}
public FenwickTreeOnMonoid(IReadOnlyList<T> collection)
{
var count = collection.Count;
_tree = new T[count + 1];
for (var i = 0; i < count; i++) _tree[i + 1] = collection[i];
for (var i = 1; i < count; i++)
{
var j = i + (i & -i);
if (j < count + 1) _tree[j] = _monoid.Append(_tree[j], _tree[i]);
}
}
public int Length => _tree.Length - 1;
public T Concat(int r)
{
var acc = _monoid.Unit;
for (r++; r > 0; r -= r & -r) acc = _monoid.Append(acc, _tree[r]);
return acc;
}
public void Append(int i, T value)
{
for (i++; i <= this.Length; i += i & -i) _tree[i] = _monoid.Append(_tree[i], value);
}
}
public partial class FenwickTree<T, TGroup> : FenwickTreeOnMonoid<T, TGroup>
where TGroup : struct, ICommutativeGroup<T>
{
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
protected static readonly TGroup _group = default(TGroup);
public FenwickTree(int length) : base(length) { }
public FenwickTree(IReadOnlyList<T> collection) : base(collection) { }
public T this[int i]
{
get { return this[i, i]; }
set { this.Append(i, _group.Append(value, _group.Invert(this[i]))); }
}
public T this[int l, int r]
{
get
{
var acc = _group.Unit;
r++;
for (; r > l; r -= r & -r) acc = _group.Append(acc, _tree[r]);
for (; l > r; l -= l & -l) acc = _group.Append(acc, _group.Invert(_tree[l]));
return acc;
}
}
// for debug
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
internal IEnumerable<T> Values
{
get { for (var i = 0; i < this.Length; i++) yield return this[i]; }
}
}
public partial class FenwickTree<T, TGroup>
{
public int LowerBound(T value) => this.LowerBound(value, Comparer<T>.Default);
public int LowerBound(T value, IComparer<T> comparer)
{
if (this.Length == 0 || comparer.Compare(value, this[0]) <= 0) return 0;
var x = 0;
for (var i = HighestOneBit(this.Length); i > 0; i >>= 1)
{
if (x + i <= this.Length && comparer.Compare(_tree[x + i], value) < 0)
{
value = _group.Append(value, _group.Invert(_tree[x + i]));
x += i;
}
}
return x;
}
}
public class TextScanner
{
private readonly TextReader _tr;
public TextScanner(TextReader tr)
{
_tr = tr;
}
public string Next()
{
var sb = new StringBuilder();
int i;
do
{
i = _tr.Read();
if (i == -1) throw new EndOfStreamException();
}
while (char.IsWhiteSpace((char)i));
while (i != -1 && !char.IsWhiteSpace((char)i))
{
sb.Append((char)i);
i = _tr.Read();
}
return sb.ToString();
}
}
public static class Constants
{
public const int AnswerToLifeTheUniverseAndEverything = 42;
public const string Yes = nameof(Yes);
public const string No = nameof(No);
public const string YES = nameof(YES);
public const string NO = nameof(NO);
public const string Possible = nameof(Possible);
public const string Impossible = nameof(Impossible);
}
[DebuggerStepThrough]
public static partial class Extensions
{
public static void Answer(object value)
{
Console.WriteLine(value);
Exit(0);
}
public static void Assert(bool condition)
{
if (!condition) throw new Exception("Assertion failed");
}
public static string AsString(this IEnumerable<char> source) => new string(source.ToArray());
public static Dictionary<T, int> Bucket<T>(this IEnumerable<T> source) where T : IEquatable<T>
{
var dict = new Dictionary<T, int>();
foreach (var item in source) if (dict.ContainsKey(item)) dict[item]++; else dict[item] = 1;
return dict;
}
public static int[] Bucket<T>(this IEnumerable<T> source, int maxValue, Func<T, int> selector)
{
var arr = new int[maxValue + 1];
foreach (var item in source) arr[selector(item)]++;
return arr;
}
public static IComparer<T> CreateDescendingComparer<T>()
where T : IComparable<T>
=> Comparer<T>.Create((x, y) => y.CompareTo(x));
public static IEnumerable<int> CumSum(this IEnumerable<int> source)
{
var sum = 0;
foreach (var item in source) yield return sum += item;
}
public static IEnumerable<long> CumSum(this IEnumerable<long> source)
{
var sum = 0L;
foreach (var item in source) yield return sum += item;
}
public static void Exit(int exitCode)
{
Console.Out.Flush();
Environment.Exit(exitCode);
}
public static void ForEach<T>(this IEnumerable<T> source, Action<T> action)
{
foreach (var item in source) action(item);
}
public static void ForEach<T, _>(this IEnumerable<T> source, Func<T, _> func)
{
foreach (var item in source) func(item);
}
public static void ForEach<T>(this IEnumerable<T> source, Action<T, int> action)
{
var i = 0;
foreach (var item in source) action(item, i++);
}
public static void ForEach<T, _>(this IEnumerable<T> source, Func<T, int, _> func)
{
var i = 0;
foreach (var item in source) func(item, i++);
}
public static T Identity<T>(this T item) => item;
public static IEnumerable<int> Range(int start, int end, int step = 1)
{
for (var i = start; i < end; i += step) yield return i;
}
public static IEnumerable<int> Range(int end) => Range(0, end);
public static void Repeat(int count, Action action)
{
for (var i = 0; i < count; i++) action();
}
public static void Repeat(int count, Action<int> action)
{
for (var i = 0; i < count; i++) action(i);
}
public static IEnumerable<T> Repeat<T>(int count, Func<T> func)
{
for (var i = 0; i < count; i++) yield return func();
}
public static IEnumerable<T> Repeat<T>(int count, Func<int, T> func)
{
for (var i = 0; i < count; i++) yield return func(i);
}
public static void Swap<T>(ref T x, ref T y)
{
var tmp = x; x = y; y = tmp;
}
}
[DebuggerStepThrough]
public static class MathExtensions
{
public static int DivCeil(int left, int right)
=> left / right + (left % right == 0 ? 0 : 1);
public static long DivCeil(long left, long right)
=> left / right + (left % right == 0L ? 0L : 1L);
public static int Gcd(int left, int right)
{
int r;
while ((r = left % right) != 0) { left = right; right = r; }
return right;
}
public static long Gcd(long left, long right)
{
long r;
while ((r = left % right) != 0L) { left = right; right = r; }
return right;
}
public static BigInteger Gcd(BigInteger left, BigInteger right)
=> BigInteger.GreatestCommonDivisor(left, right);
public static int HighestOneBit(int x)
{
x |= x >> 01;
x |= x >> 02;
x |= x >> 04;
x |= x >> 08;
x |= x >> 16;
return x - (x >> 1);
}
public static long HighestOneBit(long x)
{
x |= x >> 01;
x |= x >> 02;
x |= x >> 04;
x |= x >> 08;
x |= x >> 16;
x |= x >> 32;
return x - (x >> 1);
}
public static int Lcm(int left, int right) => left / Gcd(left, right) * right;
public static long Lcm(long left, long right) => left / Gcd(left, right) * right;
public static BigInteger Lcm(BigInteger left, BigInteger right)
=> left / Gcd(left, right) * right;
public static int Pow(int value, int exponent)
{
var r = 1;
while (exponent > 0)
{
if ((exponent & 1) == 1) r *= value;
value *= value;
exponent >>= 1;
}
return r;
}
public static long Pow(long value, int exponent)
{
var r = 1L;
while (exponent > 0)
{
if ((exponent & 1) == 1) r *= value;
value *= value;
exponent >>= 1;
}
return r;
}
public static long Fact(int value)
{
var r = 1L;
for (var i = 2; i <= value; i++) r *= i;
return r;
}
}
#endregion
くれちー