結果
問題 | No.659 徘徊迷路 |
ユーザー | Pachicobue |
提出日時 | 2018-03-02 23:45:28 |
言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
結果 |
AC
|
実行時間 | 166 ms / 2,000 ms |
コード長 | 3,313 bytes |
コンパイル時間 | 2,598 ms |
コンパイル使用メモリ | 206,848 KB |
最終ジャッジ日時 | 2025-01-05 08:59:22 |
ジャッジサーバーID (参考情報) |
judge2 / judge1 |
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ファイルパターン | 結果 |
---|---|
sample | AC * 5 |
other | AC * 12 |
ソースコード
#include <bits/stdc++.h> #define VARNAME(x) #x #define show(x) cerr << #x << " = " << x << endl using namespace std; using ll = long long; using ld = long double; template <typename T> vector<T> Vec(int n, T v) { return vector<T>(n, v); } template <class... Args> auto Vec(int n, Args... args) { auto val = Vec(args...); return vector<decltype(val)>(n, move(val)); } template <typename T> ostream& operator<<(ostream& os, const vector<T>& v) { os << "sz:" << v.size() << "\n["; for (const auto& p : v) { os << p << ","; } os << "]\n"; return os; } template <typename S, typename T> ostream& operator<<(ostream& os, const pair<S, T>& p) { os << "(" << p.first << "," << p.second << ")"; return os; } constexpr ll MOD = (ll)1e9 + 7LL; constexpr ld PI = static_cast<ld>(3.1415926535898); template <typename T> constexpr T INF = numeric_limits<T>::max() / 10; struct Matrix { Matrix(const int N) : N(N), table(N, vector<ld>(N, 0)) {} const int N; const vector<ld>& operator[](const int m) const { return table[m]; } vector<ld>& operator[](const int m) { return table[m]; } Matrix operator*(const Matrix& mat) const { Matrix ans(N); for (int i = 0; i < N; i++) { for (int j = 0; j < N; j++) { for (int k = 0; k < N; k++) { ans[i][j] += table[i][k] * mat[k][j]; } } } return ans; } static Matrix Unit(const int N) { Matrix mat(N); for (int i = 0; i < N; i++) { mat[i][i] = 1; } return mat; } vector<vector<ld>> table; }; Matrix power(const Matrix& mat, const ll n) { if (n == 0) { return Matrix::Unit(mat.N); } if (n % 2 == 1) { return power(mat, n - 1) * mat; } else { const auto pp = power(mat, n / 2); return pp * pp; } } int main() { cin.tie(0); ios::sync_with_stdio(false); int R, C; ll T; cin >> R >> C >> T; int sx, sy, gx, gy; cin >> sy >> sx >> gy >> gx; const int S = sx + sy * C; const int G = gx + gy * C; const int N = R * C; Matrix mat(N); vector<vector<bool>> ok(R, vector<bool>(C, true)); for (int i = 0; i < R; i++) { string s; cin >> s; for (int j = 0; j < C; j++) { ok[i][j] = s[j] == '.'; } } constexpr int dir[] = {-1, 0, 1, 0, -1}; for (int i = 0; i < N; i++) { const int y = i / C; const int x = i % C; if (not ok[y][x]) { mat[i][i] = 1; continue; } vector<int> nei; for (int d = 0; d < 4; d++) { const int newy = y + dir[d]; const int newx = x + dir[d + 1]; if (newy >= 0 and newy < R and newx >= 0 and newx < C and ok[newy][newx]) { nei.push_back(newy * C + newx); } } if (nei.empty()) { mat[i][i] = 1; } else { const ld p = 1.0 / nei.size(); for (const int e : nei) { mat[i][e] = p; } } } const Matrix ans = power(mat, T); cout << fixed << setprecision(15) << ans[S][G] << endl; return 0; }