結果
問題 | No.715 集合と二人ゲーム |
ユーザー | sekiya9311 |
提出日時 | 2018-07-13 22:44:18 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
WA
|
実行時間 | - |
コード長 | 8,115 bytes |
コンパイル時間 | 1,009 ms |
コンパイル使用メモリ | 119,684 KB |
実行使用メモリ | 82,064 KB |
最終ジャッジ日時 | 2024-10-09 05:21:16 |
合計ジャッジ時間 | 9,161 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge2 |
(要ログイン)
テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 38 ms
20,096 KB |
testcase_01 | WA | - |
testcase_02 | AC | 46 ms
21,632 KB |
testcase_03 | WA | - |
testcase_04 | AC | 49 ms
21,888 KB |
testcase_05 | WA | - |
testcase_06 | AC | 50 ms
22,528 KB |
testcase_07 | WA | - |
testcase_08 | AC | 54 ms
23,404 KB |
testcase_09 | WA | - |
testcase_10 | AC | 55 ms
23,680 KB |
testcase_11 | WA | - |
testcase_12 | AC | 58 ms
24,960 KB |
testcase_13 | WA | - |
testcase_14 | AC | 62 ms
25,344 KB |
testcase_15 | WA | - |
testcase_16 | AC | 64 ms
26,112 KB |
testcase_17 | WA | - |
testcase_18 | AC | 69 ms
26,752 KB |
testcase_19 | WA | - |
testcase_20 | AC | 72 ms
27,392 KB |
testcase_21 | WA | - |
testcase_22 | AC | 75 ms
27,904 KB |
testcase_23 | WA | - |
testcase_24 | AC | 79 ms
29,440 KB |
testcase_25 | WA | - |
testcase_26 | AC | 78 ms
29,568 KB |
testcase_27 | WA | - |
testcase_28 | AC | 86 ms
30,720 KB |
testcase_29 | WA | - |
testcase_30 | AC | 80 ms
29,696 KB |
testcase_31 | WA | - |
testcase_32 | AC | 73 ms
27,392 KB |
testcase_33 | WA | - |
testcase_34 | AC | 75 ms
27,136 KB |
testcase_35 | AC | 39 ms
20,352 KB |
testcase_36 | WA | - |
testcase_37 | AC | 37 ms
20,224 KB |
testcase_38 | AC | 37 ms
20,224 KB |
testcase_39 | AC | 37 ms
20,480 KB |
testcase_40 | AC | 43 ms
21,248 KB |
testcase_41 | WA | - |
testcase_42 | AC | 42 ms
21,120 KB |
testcase_43 | WA | - |
testcase_44 | AC | 42 ms
20,864 KB |
testcase_45 | WA | - |
testcase_46 | AC | 42 ms
20,864 KB |
testcase_47 | WA | - |
testcase_48 | AC | 42 ms
21,120 KB |
testcase_49 | WA | - |
testcase_50 | AC | 341 ms
73,956 KB |
testcase_51 | WA | - |
testcase_52 | AC | 336 ms
73,832 KB |
testcase_53 | WA | - |
testcase_54 | AC | 335 ms
73,636 KB |
testcase_55 | WA | - |
testcase_56 | AC | 319 ms
70,944 KB |
testcase_57 | WA | - |
testcase_58 | AC | 339 ms
73,520 KB |
testcase_59 | WA | - |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ProgrammingContest { class Writer : IDisposable { private readonly System.IO.TextWriter writer; private StringBuilder sb; private readonly bool isReactive; public Writer(string path) : this(new System.IO.StreamWriter(path)) { } public Writer(bool isReactive) : this(null, isReactive) { } public Writer(System.IO.TextWriter writer = null, bool isReactive = false) { this.writer = (writer ?? Console.Out); this.isReactive = isReactive; if (!this.isReactive) { this.sb = new StringBuilder(); } } public void Dispose() { if (!this.isReactive) { this.writer.Write(sb.ToString()); } if (!this.writer.Equals(Console.Out)) { this.writer.Dispose(); } } public void Write(object val) { if (this.isReactive) { this.writer.Write(val.ToString()); this.writer.Flush(); } else { this.sb.Append(val.ToString()); } } public void Write(string format, params object[] vals) { if (this.isReactive) { this.writer.Write(format, vals); this.writer.Flush(); } else { this.sb.AppendFormat(format, vals); } } public void WriteLine(object val = null) { this.Write((val ?? string.Empty).ToString() + System.Environment.NewLine); } public void WriteLine(int val) { this.WriteLine(val.ToString()); } public void WriteLine(long val) { this.WriteLine(val.ToString()); } public void WriteLine(string val) { this.WriteLine((object)val); } public void WriteLine(string format, params object[] vals) { this.Write(format + System.Environment.NewLine, vals); } } class Scanner : IDisposable { private readonly Queue<string> buffer; private readonly char[] sep; private readonly System.IO.TextReader reader; public Scanner(string path, char[] sep = null) : this(new System.IO.StreamReader(path), sep) { } public Scanner(System.IO.TextReader reader = null, char[] sep = null) { this.buffer = new Queue<string>(); this.sep = (sep ?? new char[] { ' ' }); this.reader = (reader ?? Console.In); } private void CheckBuffer() { if (this.buffer.Count == 0 && this.reader.Peek() != -1) { string str = string.Empty; for (; string.IsNullOrEmpty(str); str = this.reader.ReadLine()) ; str.Split(this.sep).ToList() .ForEach(el => this.buffer.Enqueue(el)); } } public void Dispose() { if (!this.reader.Equals(Console.In)) { this.reader.Dispose(); } } public string Next { get { this.CheckBuffer(); return this.buffer.Dequeue(); } } public string[] GetStringArray(int N) { return Enumerable.Range(0, N) .Select(e => this.Next) .ToArray(); } public int NextInt { get { return int.Parse(this.Next); } } public int[] GetIntArray(int N) { return Enumerable.Range(0, N) .Select(e => this.NextInt) .ToArray(); } public double NextDouble { get { return double.Parse(this.Next); } } public double[] GetdoubleArray(int N) { return Enumerable.Range(0, N) .Select(e => this.NextDouble) .ToArray(); } public long NextLong { get { return long.Parse(this.Next); } } public long[] GetLongArray(int N) { return Enumerable.Range(0, N) .Select(e => this.NextLong) .ToArray(); } public bool IsEnd { get { this.CheckBuffer(); return this.buffer.Count == 0; } } } class MainClass : IDisposable { Scanner sc; Writer wr; const string backPath = ".."; private readonly char dirSep = System.IO.Path.DirectorySeparatorChar; private readonly string inFilePath = string.Empty; private readonly string outFilePath = string.Empty; public MainClass() { this.inFilePath = MainClass.backPath + this.dirSep + MainClass.backPath + this.dirSep + "in.txt"; this.outFilePath = MainClass.backPath + this.dirSep + MainClass.backPath + this.dirSep + "out.txt"; this.wr = new Writer(this.IsReactive); //this.wr = new Writer(this.outFilePath); #if DEBUG if (!this.IsReactive) { this.sc = new Scanner(this.inFilePath); } else { this.sc = new Scanner(); } #else this.sc = new Scanner(); #endif } static void Main(string[] args) { using (var mainClass = new MainClass()) { mainClass.Solve(); } } public void Dispose() { if (this.sc != null) { this.sc.Dispose(); this.sc = null; } if (this.wr != null) { this.wr.Dispose(); this.wr = null; } #if DEBUG Console.WriteLine("続行するには何かキーを押してください..."); Console.ReadKey(); #endif } void MakeTestCase() { var rand = new Random(); if (this.wr != null) { this.wr.Dispose(); } this.wr = new Writer(inFilePath); } void Solve() { int N = sc.NextInt; var A = sc.GetLongArray(N); Array.Sort(A); long ma = A.Max(); long mi = A.Min(); if (Math.Abs(ma - mi) < 2) { wr.WriteLine("First"); } else if (Math.Abs(ma - mi) == 2) { var se = new HashSet<long>(A.Where(e => e != mi && e != ma)); if (se.Count == 1) { if (mi < se.First() && se.First() < ma && ma - se.First() == 1) { wr.WriteLine("First"); } else { wr.WriteLine("Second"); } } } else { wr.WriteLine("Second"); } } private bool IsReactive { get; } = false; // TODO: reactive check !! } }