結果

問題 No.5003 物理好きクリッカー
ユーザー vis103vis103
提出日時 2018-12-10 21:11:30
言語 C#(csc)
(csc 3.9.0)
結果
RE  
(最新)
AC  
(最初)
実行時間 -
コード長 16,848 bytes
コンパイル時間 3,312 ms
実行使用メモリ 33,096 KB
スコア 0
平均クエリ数 10000.00
最終ジャッジ日時 2021-07-19 09:18:59
合計ジャッジ時間 18,146 ms
ジャッジサーバーID
(参考情報)
judge15 / judge14
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
other RE * 32
権限があれば一括ダウンロードができます
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.6.0-4.20224.5 (ec77c100)
Copyright (C) Microsoft Corporation. All rights reserved.

ソースコード

diff #
プレゼンテーションモードにする

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
class Program
{
static Equipment[] eq = new Equipment[5];
static void Main(string[] args)
{
int Turn = int.Parse(Console.ReadLine());
string Factor = Console.ReadLine();
eq[0] = new Equipment();
eq[0].Name = "hand";
eq[0].Buy = 150;
eq[0].Product = 1;
eq[0].Reinforce = 1500;
eq[1] = new Equipment();
eq[1].Name = "lily";
eq[1].Buy = 2000;
eq[1].Product = 10;
eq[1].Reinforce = 20000;
eq[2] = new Equipment();
eq[2].Name = "factory";
eq[2].Buy = 30000;
eq[2].Product = 120;
eq[2].Reinforce = 300000;
eq[3] = new Equipment();
eq[3].Name = "casino";
eq[3].Buy = 600000;
eq[3].Product = 2000;
eq[3].Reinforce = 6000000;
eq[4] = new Equipment();
eq[4].Name = "grimoire";
eq[4].Buy = 10000000;
eq[4].Product = 25000;
eq[4].Reinforce = 100000000;
int Cookies = 0;
bool buyHandflg = false;
for(int i = 0; i < Turn || i < 200; i++)
{
if (Cookies >= 15 && !buyHandflg)
{
Console.WriteLine("buy click");
Console.ReadLine();
Cookies -= 15;
Cookies += GetProducts();
buyHandflg = true;
continue;
}
else if (Cookies >= eq[0].Buy)
{
Console.WriteLine("buy hand");
Console.ReadLine();
Cookies -= eq[0].Buy;
eq[0].Buy = (int)Math.Ceiling((double)eq[0].Buy * 1.2);
Cookies += GetProducts();
eq[0].Count++;
continue;
}
else
{
Console.WriteLine("click");
Console.ReadLine();
if(buyHandflg)
{
Cookies++;
}
else
{
Cookies++;
Cookies++;
}
continue;
}
}
for(int i = 200; i < Turn; i++)
{
// sell
if (eq[0].Count + eq[1].Count + eq[2].Count + eq[3].Count + eq[4].Count >= Turn - i)
{
if(0 < eq[0].Count)
{
Console.WriteLine("sell " + eq[0].Name);
Console.ReadLine();
continue;
}
else if (0 < eq[1].Count)
{
Console.WriteLine("sell " + eq[1].Name);
Console.ReadLine();
continue;
}
else if (0 < eq[2].Count)
{
Console.WriteLine("sell " + eq[2].Name);
Console.ReadLine();
continue;
}
else if (0 < eq[3].Count)
{
Console.WriteLine("sell " + eq[3].Name);
Console.ReadLine();
continue;
}
else if (0 < eq[4].Count)
{
Console.WriteLine("sell " + eq[4].Name);
Console.ReadLine();
continue;
}
}
else if (eq[0].Count + eq[1].Count + eq[2].Count + eq[3].Count + eq[4].Count >= Turn - i - 200)
{
//
Console.WriteLine("click");
Console.ReadLine();
}
if(eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[0].Product / eq[0].Buy &&
eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[0].Product / eq[0].Buy &&
eq[1].Product / eq[1].Buy < eq[0].Product / eq[0].Buy &&
eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[0].Product / eq[0].Buy &&
eq[2].Product / eq[2].Buy < eq[0].Product / eq[0].Buy &&
eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[0].Product / eq[0].Buy &&
eq[3].Product / eq[3].Buy < eq[0].Product / eq[0].Buy &&
eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[0].Product / eq[0].Buy &&
eq[4].Product / eq[4].Buy < eq[0].Product / eq[0].Buy &&
eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[0].Product / eq[0].Buy &&
eq[0].Buy <= Cookies)
{
Console.WriteLine("buy " + eq[0].Name);
Console.ReadLine();
Cookies -= eq[0].Buy;
eq[0].Buy = (int)Math.Ceiling((double)eq[0].Buy * 1.2);
eq[0].Count++;
Cookies += GetProducts();
}
else if (eq[0].Product / eq[0].Buy < eq[0].Count * eq[0].Product / eq[0].Reinforce &&
eq[1].Product / eq[1].Buy < eq[0].Count * eq[0].Product / eq[0].Reinforce &&
eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[0].Count * eq[0].Product / eq[0].Reinforce &&
eq[2].Product / eq[2].Buy < eq[0].Count * eq[0].Product / eq[0].Reinforce &&
eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[0].Count * eq[0].Product / eq[0].Reinforce &&
eq[3].Product / eq[3].Buy < eq[0].Count * eq[0].Product / eq[0].Reinforce &&
eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[0].Count * eq[0].Product / eq[0].Reinforce &&
eq[4].Product / eq[4].Buy < eq[0].Count * eq[0].Product / eq[0].Reinforce &&
eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[0].Count * eq[0].Product / eq[0].Reinforce &&
eq[0].Reinforce <= Cookies)
{
Console.WriteLine("reinforce " + eq[0].Name);
Console.ReadLine();
Cookies -= eq[0].Reinforce;
eq[0].Reinforce = eq[0].Buy * 10;
eq[0].Product *= 2;
Cookies += GetProducts();
}
else if (eq[0].Product / eq[0].Buy < eq[1].Product / eq[1].Buy &&
eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[1].Product / eq[1].Buy &&
eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[1].Product / eq[1].Buy &&
eq[2].Product / eq[2].Buy < eq[1].Product / eq[1].Buy &&
eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[1].Product / eq[1].Buy &&
eq[3].Product / eq[3].Buy < eq[1].Product / eq[1].Buy &&
eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[1].Product / eq[1].Buy &&
eq[4].Product / eq[4].Buy < eq[1].Product / eq[1].Buy &&
eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[1].Product / eq[1].Buy &&
eq[1].Buy <= Cookies)
{
Console.WriteLine("buy " + eq[1].Name);
Console.ReadLine();
Cookies -= eq[1].Buy;
eq[1].Buy = (int)Math.Ceiling((double)eq[1].Buy * 1.2);
eq[1].Count++;
Cookies += GetProducts();
}
else if (eq[0].Product / eq[0].Buy < eq[1].Count * eq[1].Product / eq[1].Reinforce &&
eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[1].Count * eq[1].Product / eq[1].Reinforce &&
eq[1].Product / eq[1].Buy < eq[1].Count * eq[1].Product / eq[1].Reinforce &&
eq[2].Product / eq[2].Buy < eq[1].Count * eq[1].Product / eq[1].Reinforce &&
eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[1].Count * eq[1].Product / eq[1].Reinforce &&
eq[3].Product / eq[3].Buy < eq[1].Count * eq[1].Product / eq[1].Reinforce &&
eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[1].Count * eq[1].Product / eq[1].Reinforce &&
eq[4].Product / eq[4].Buy < eq[1].Count * eq[1].Product / eq[1].Reinforce &&
eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[1].Count * eq[1].Product / eq[1].Reinforce &&
eq[1].Reinforce <= Cookies)
{
Console.WriteLine("reinforce " + eq[1].Name);
Console.ReadLine();
Cookies -= eq[1].Reinforce;
eq[1].Reinforce = eq[1].Buy * 10;
eq[1].Product *= 2;
Cookies += GetProducts();
}
else if (eq[0].Product / eq[0].Buy < eq[2].Product / eq[2].Buy &&
eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[2].Product / eq[2].Buy &&
eq[1].Product / eq[1].Buy < eq[2].Product / eq[2].Buy &&
eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[2].Product / eq[2].Buy &&
eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[2].Product / eq[2].Buy &&
eq[3].Product / eq[3].Buy < eq[2].Product / eq[2].Buy &&
eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[2].Product / eq[2].Buy &&
eq[4].Product / eq[4].Buy < eq[2].Product / eq[2].Buy &&
eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[2].Product / eq[2].Buy &&
eq[2].Buy <= Cookies)
{
Console.WriteLine("buy " + eq[2].Name);
Console.ReadLine();
Cookies -= eq[2].Buy;
eq[2].Buy = (int)Math.Ceiling((double)eq[2].Buy * 1.2);
eq[2].Count++;
Cookies += GetProducts();
}
else if (eq[0].Product / eq[0].Buy < eq[2].Count * eq[2].Product / eq[2].Reinforce&&
eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[2].Count * eq[2].Product / eq[2].Reinforce&&
eq[1].Product / eq[1].Buy < eq[2].Count * eq[2].Product / eq[2].Reinforce&&
eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[2].Count * eq[2].Product / eq[2].Reinforce&&
eq[2].Product / eq[2].Buy < eq[2].Count * eq[2].Product / eq[2].Reinforce&&
eq[3].Product / eq[3].Buy < eq[2].Count * eq[2].Product / eq[2].Reinforce&&
eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[2].Count * eq[2].Product / eq[2].Reinforce&&
eq[4].Product / eq[4].Buy < eq[2].Count * eq[2].Product / eq[2].Reinforce&&
eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[2].Count * eq[2].Product / eq[2].Reinforce &&
eq[2].Reinforce <= Cookies)
{
Console.WriteLine("reinforce " + eq[2].Name);
Console.ReadLine();
Cookies -= eq[2].Reinforce;
eq[2].Reinforce = eq[2].Buy * 10;
eq[2].Product *= 2;
Cookies += GetProducts();
}
else if (eq[0].Product / eq[0].Buy < eq[3].Product / eq[3].Buy &&
eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[3].Product / eq[3].Buy &&
eq[1].Product / eq[1].Buy < eq[3].Product / eq[3].Buy &&
eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[3].Product / eq[3].Buy &&
eq[2].Product / eq[2].Buy < eq[3].Product / eq[3].Buy &&
eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[3].Product / eq[3].Buy &&
eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[3].Product / eq[3].Buy &&
eq[4].Product / eq[4].Buy < eq[3].Product / eq[3].Buy &&
eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[3].Product / eq[3].Buy &&
eq[3].Buy <= Cookies)
{
Console.WriteLine("buy " + eq[3].Name);
Console.ReadLine();
Cookies -= eq[3].Buy;
eq[3].Buy = (int)Math.Ceiling((double)eq[3].Buy * 1.2);
eq[3].Count++;
Cookies += GetProducts();
}
else if (eq[0].Product / eq[0].Buy < eq[3].Count * eq[3].Product / eq[3].Reinforce &&
eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[3].Count * eq[3].Product / eq[3].Reinforce &&
eq[1].Product / eq[1].Buy < eq[3].Count * eq[3].Product / eq[3].Reinforce &&
eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[3].Count * eq[3].Product / eq[3].Reinforce &&
eq[2].Product / eq[2].Buy < eq[3].Count * eq[3].Product / eq[3].Reinforce &&
eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[3].Count * eq[3].Product / eq[3].Reinforce &&
eq[3].Product / eq[3].Buy < eq[3].Count * eq[3].Product / eq[3].Reinforce &&
eq[4].Product / eq[4].Buy < eq[3].Count * eq[3].Product / eq[3].Reinforce &&
eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[3].Count * eq[3].Product / eq[3].Reinforce &&
eq[3].Reinforce <= Cookies)
{
Console.WriteLine("reinforce " + eq[3].Name);
Console.ReadLine();
Cookies -= eq[3].Reinforce;
eq[3].Reinforce = eq[3].Buy * 10;
eq[3].Product *= 2;
Cookies += GetProducts();
}
else if (eq[0].Product / eq[0].Buy < eq[4].Product / eq[4].Buy &&
eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[4].Product / eq[4].Buy &&
eq[1].Product / eq[1].Buy < eq[4].Product / eq[4].Buy &&
eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[4].Product / eq[4].Buy &&
eq[2].Product / eq[2].Buy < eq[4].Product / eq[4].Buy &&
eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[4].Product / eq[4].Buy &&
eq[3].Product / eq[3].Buy < eq[4].Product / eq[4].Buy &&
eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[4].Product / eq[4].Buy &&
eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[4].Product / eq[4].Buy &&
eq[4].Buy <= Cookies)
{
Console.WriteLine("buy " + eq[4].Name);
Console.ReadLine();
Cookies -= eq[4].Buy;
eq[4].Buy = (int)Math.Ceiling((double)eq[4].Buy * 1.2);
eq[4].Count++;
Cookies += GetProducts();
}
else if (eq[0].Product / eq[0].Buy < eq[4].Count * eq[4].Product / eq[4].Reinforce &&
eq[0].Count * eq[0].Product / eq[0].Reinforce < eq[4].Count * eq[4].Product / eq[4].Reinforce &&
eq[1].Product / eq[1].Buy < eq[4].Count * eq[4].Product / eq[4].Reinforce &&
eq[1].Count * eq[1].Product / eq[1].Reinforce < eq[4].Count * eq[4].Product / eq[4].Reinforce &&
eq[2].Product / eq[2].Buy < eq[4].Count * eq[4].Product / eq[4].Reinforce &&
eq[2].Count * eq[2].Product / eq[2].Reinforce < eq[4].Count * eq[4].Product / eq[4].Reinforce &&
eq[3].Product / eq[3].Buy < eq[4].Count * eq[4].Product / eq[4].Reinforce &&
eq[3].Count * eq[3].Product / eq[3].Reinforce < eq[4].Count * eq[4].Product / eq[4].Reinforce &&
eq[4].Count * eq[4].Product / eq[4].Reinforce < eq[4].Count * eq[4].Product / eq[4].Reinforce &&
eq[4].Reinforce <= Cookies)
{
Console.WriteLine("reinforce " + eq[4].Name);
Console.ReadLine();
Cookies -= eq[4].Reinforce;
eq[4].Reinforce = eq[4].Buy * 10;
eq[4].Product *= 2;
Cookies += GetProducts();
}
//if(GetProducts * 0.05 < click)
Console.WriteLine("click");
Console.ReadLine();
Cookies++;
Cookies++;
}
}
private static int GetProducts()
{
return eq[0].Product * eq[0].Count + eq[1].Product * eq[1].Count + eq[2].Product * eq[2].Count + eq[3].Product * eq[3].Count + eq[4].Product
            * eq[4].Count;
}
}
class Equipment
{
public string Name { get; set; }
public int Buy = 0;
public int Product = 0;
public int Reinforce = 0;
public int Count = 0;
}
הההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההה
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