結果
問題 | No.855 ヘビの日光浴 |
ユーザー | ミドリムシ |
提出日時 | 2019-07-26 23:23:35 |
言語 | C++14 (gcc 12.3.0 + boost 1.83.0) |
結果 |
WA
|
実行時間 | - |
コード長 | 12,283 bytes |
コンパイル時間 | 1,963 ms |
コンパイル使用メモリ | 185,236 KB |
実行使用メモリ | 10,816 KB |
最終ジャッジ日時 | 2024-10-01 20:52:59 |
合計ジャッジ時間 | 10,135 ms |
ジャッジサーバーID (参考情報) |
judge1 / judge5 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 1 ms
5,248 KB |
testcase_01 | AC | 1 ms
5,248 KB |
testcase_02 | AC | 2 ms
5,248 KB |
testcase_03 | WA | - |
testcase_04 | WA | - |
testcase_05 | WA | - |
testcase_06 | WA | - |
testcase_07 | WA | - |
testcase_08 | WA | - |
testcase_09 | WA | - |
testcase_10 | WA | - |
testcase_11 | WA | - |
testcase_12 | WA | - |
testcase_13 | WA | - |
testcase_14 | WA | - |
testcase_15 | WA | - |
testcase_16 | WA | - |
testcase_17 | WA | - |
testcase_18 | WA | - |
testcase_19 | WA | - |
testcase_20 | WA | - |
testcase_21 | WA | - |
testcase_22 | WA | - |
testcase_23 | WA | - |
testcase_24 | WA | - |
testcase_25 | WA | - |
testcase_26 | WA | - |
testcase_27 | WA | - |
testcase_28 | WA | - |
testcase_29 | WA | - |
testcase_30 | WA | - |
testcase_31 | WA | - |
testcase_32 | WA | - |
testcase_33 | WA | - |
testcase_34 | WA | - |
testcase_35 | WA | - |
testcase_36 | WA | - |
testcase_37 | WA | - |
testcase_38 | WA | - |
testcase_39 | WA | - |
testcase_40 | WA | - |
testcase_41 | WA | - |
testcase_42 | WA | - |
testcase_43 | WA | - |
testcase_44 | WA | - |
testcase_45 | WA | - |
testcase_46 | WA | - |
testcase_47 | WA | - |
testcase_48 | WA | - |
testcase_49 | WA | - |
testcase_50 | WA | - |
testcase_51 | WA | - |
testcase_52 | WA | - |
testcase_53 | WA | - |
testcase_54 | WA | - |
testcase_55 | WA | - |
testcase_56 | WA | - |
testcase_57 | WA | - |
testcase_58 | WA | - |
testcase_59 | WA | - |
testcase_60 | WA | - |
testcase_61 | WA | - |
testcase_62 | WA | - |
testcase_63 | WA | - |
testcase_64 | WA | - |
testcase_65 | WA | - |
testcase_66 | WA | - |
testcase_67 | RE | - |
testcase_68 | WA | - |
testcase_69 | WA | - |
testcase_70 | WA | - |
testcase_71 | WA | - |
testcase_72 | WA | - |
testcase_73 | WA | - |
testcase_74 | WA | - |
testcase_75 | WA | - |
testcase_76 | WA | - |
testcase_77 | WA | - |
testcase_78 | WA | - |
testcase_79 | WA | - |
testcase_80 | WA | - |
testcase_81 | WA | - |
testcase_82 | WA | - |
testcase_83 | WA | - |
testcase_84 | WA | - |
testcase_85 | WA | - |
testcase_86 | WA | - |
testcase_87 | WA | - |
testcase_88 | WA | - |
testcase_89 | WA | - |
testcase_90 | WA | - |
testcase_91 | WA | - |
testcase_92 | WA | - |
testcase_93 | AC | 1 ms
6,816 KB |
testcase_94 | AC | 216 ms
10,616 KB |
ソースコード
#include <bits/stdc++.h> using namespace std; using lint = long long; const lint mod = 1e9 + 7; #define all(x) (x).begin(), (x).end() #define bitcount(n) __builtin_popcountl((lint)(n)) #define fcout cout << fixed << setprecision(15) #define highest(x) (63 - __builtin_clzl(x)) template<class T> inline void YES(T condition){ if(condition) cout << "YES" << endl; else cout << "NO" << endl; } template<class T> inline void Yes(T condition){ if(condition) cout << "Yes" << endl; else cout << "No" << endl; } template<class T = string, class U = char>int character_count(T text, U character){ int ans = 0; for(U i: text){ ans += (i == character); } return ans; } lint power(lint base, lint exponent, lint module){ if(exponent % 2){ return power(base, exponent - 1, module) * base % module; }else if(exponent){ lint root_ans = power(base, exponent / 2, module); return root_ans * root_ans % module; }else{ return 1; }} struct position{ int y, x; }; position mv[4] = {{0, -1}, {1, 0}, {0, 1}, {-1, 0}}; // double euclidean(position first, position second){ return sqrt((second.x - first.x) * (second.x - first.x) + (second.y - first.y) * (second.y - first.y)); } template<class T, class U> string to_string(pair<T, U> x){ return to_string(x.first) + "," + to_string(x.second); } string to_string(string x){ return x; } template<class itr> void array_output(itr start, itr goal){ string ans; for(auto i = start; i != goal; i++) ans += to_string(*i) + " "; if(!ans.empty()) ans.pop_back(); cout << ans << endl; } template<class itr> void cins(itr first, itr last){ for(auto i = first; i != last; i++){ cin >> (*i); } } template<class T> T gcd(T a, T b){ if(a && b){ return gcd(min(a, b), max(a, b) % min(a, b)); }else{ return a; }} template<class T> T lcm(T a, T b){ return a / gcd(a, b) * b; } struct combination{ vector<lint> fact, inv; combination(int sz) : fact(sz + 1), inv(sz + 1){ fact[0] = 1; for(int i = 1; i <= sz; i++){ fact[i] = fact[i - 1] * i % mod; } inv[sz] = power(fact[sz], mod - 2, mod); for(int i = sz - 1; i >= 0; i--){ inv[i] = inv[i + 1] * (i + 1) % mod; } } lint C(int p, int q) const{ if(q < 0 || p < q) return 0; return (fact[p] * inv[q] % mod * inv[p - q] % mod); } }; template<class itr> bool next_sequence(itr first, itr last, int max_bound){ itr now = last; while(now != first){ now--; (*now)++; if((*now) == max_bound){ (*now) = 0; }else{ return true; } } return false; } template< typename Monoid > struct SegmentTree { using F = function< Monoid(Monoid, Monoid) >; int sz; vector< Monoid > seg; const F f; const Monoid M1; SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) { sz = 1; while(sz < n) sz <<= 1; seg.assign(2 * sz, M1); } void set(int k, const Monoid &x) { seg[k + sz] = x; } void build() { for(int k = sz - 1; k > 0; k--) { seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]); } } void update(int k, const Monoid &x) { k += sz; seg[k] = x; while(k >>= 1) { seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]); } } Monoid query(int a, int b) { Monoid L = M1, R = M1; for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) { if(a & 1) L = f(L, seg[a++]); if(b & 1) R = f(seg[--b], R); } return f(L, R); } Monoid operator[](const int &k) const { return seg[k + sz]; } }; int main(){ lint H, W; int N; cin >> H >> W >> N; lint X[N], Y[N], L[N]; vector<lint> Xs, Ys; for(int i = 0; i < N; i++){ cin >> X[i] >> Y[i] >> L[i]; if(1 <= X[i] && X[i] <= W){ Xs.push_back(X[i]); } if(1 <= Y[i] && Y[i] <= H){ Ys.push_back(Y[i]); } } sort(all(Xs)); Xs.erase(unique(all(Xs)), Xs.end()); sort(all(Ys)); Ys.erase(unique(all(Ys)), Ys.end()); int h = int(Ys.size()), w = int(Xs.size()); SegmentTree<lint> up(w, [](int a, int b){ return max(a, b); }, 0); SegmentTree<lint> down(w, [](int a, int b){ return max(a, b); }, 0); SegmentTree<lint> left(h, [](int a, int b){ return max(a, b); }, 0); SegmentTree<lint> right(h, [](int a, int b){ return max(a, b); }, 0); for(int i = 0; i < N; i++){ if(X[i] == 0){ int pos = int(lower_bound(all(Ys), Y[i]) - Ys.begin()); lint len = left[pos] + L[i]; int up_collision, down_collision; lint up_pos, down_pos, right_pos; { int low = -1, high = w; // (low, high] while(low + 1 < high){ int mid = (low + high) / 2; if(up.query(0, mid + 1) >= Y[i]){ high = mid; }else{ low = mid; } } up_collision = high; if(high == w){ up_pos = 1e18; }else{ up_pos = Xs[high]; } } { int low = -1, high = w; // (low, high] while(low + 1 < high){ int mid = (low + high) / 2; if(down.query(0, mid + 1) >= H - Y[i]){ high = mid; }else{ low = mid; } } down_collision = high; if(high == w){ down_pos = 1e18; }else{ down_pos = Xs[high]; } } { right_pos = W - right[pos] + 1; } if(len < min({up_pos, down_pos, right_pos})){ left.update(pos, len); }else if(up_pos < down_pos && up_pos < right_pos){ left.update(pos, 0); up.update(up_collision, 0); }else if(down_pos < up_pos && down_pos < right_pos){ left.update(pos, 0); down.update(down_collision, 0); }else{ left.update(pos, 0); right.update(pos, 0); } } if(X[i] == W + 1){ int pos = int(lower_bound(all(Ys), Y[i]) - Ys.begin()); lint len = right[pos] + L[i]; int up_collision, down_collision; lint up_pos, down_pos, left_pos; { int low = -1, high = w; // (low, high] while(low + 1 < high){ int mid = (low + high) / 2; if(up.query(w - mid - 1, w) >= Y[i]){ high = mid; }else{ low = mid; } } up_collision = high; if(high == w){ up_pos = 1e18; }else{ up_pos = Xs[w - high - 1]; } } { int low = -1, high = w; // (low, high] while(low + 1 < high){ int mid = (low + high) / 2; if(down.query(w - mid - 1, w) >= H - Y[i]){ high = mid; }else{ low = mid; } } down_collision = high; if(high == w){ down_pos = 1e18; }else{ down_pos = Xs[w - high - 1]; } } { left_pos = W - left[pos] + 1; } if(len < min({up_pos, down_pos, left_pos})){ right.update(pos, len); }else if(up_pos < down_pos && up_pos < left_pos){ right.update(pos, 0); up.update(up_collision, 0); }else if(down_pos < up_pos && down_pos < left_pos){ right.update(pos, 0); down.update(down_collision, 0); }else{ right.update(pos, 0); left.update(pos, 0); } } if(Y[i] == 0){ int pos = int(lower_bound(all(Xs), X[i]) - Xs.begin()); lint len = up[pos] + L[i]; int left_collision, right_collision; lint left_pos, right_pos, down_pos; { int low = -1, high = h; // (low, high] while(low + 1 < high){ int mid = (low + high) / 2; if(left.query(0, mid + 1) >= X[i]){ high = mid; }else{ low = mid; } } left_collision = high; if(high == h){ left_pos = 1e18; }else{ left_pos = Ys[high]; } } { int low = -1, high = h; // (low, high] while(low + 1 < high){ int mid = (low + high) / 2; if(right.query(0, mid + 1) >= W - X[i]){ high = mid; }else{ low = mid; } } right_collision = high; if(high == h){ right_pos = 1e18; }else{ right_pos = Ys[high]; } } { down_pos = H - down[pos] + 1; } if(len < min({left_pos, right_pos, down_pos})){ up.update(pos, len); }else if(left_pos < right_pos && left_pos < down_pos){ up.update(pos, 0); left.update(left_collision, 0); }else if(right_pos < left_pos && right_pos < down_pos){ up.update(pos, 0); right.update(right_collision, 0); }else{ up.update(pos, 0); down.update(pos, 0); } } if(Y[i] == H + 1){ int pos = int(lower_bound(all(Xs), X[i]) - Xs.begin()); lint len = down[pos] + L[i]; int left_collision, right_collision; lint left_pos, right_pos, up_pos; { int low = -1, high = h; // (low, high] while(low + 1 < high){ int mid = (low + high) / 2; if(left.query(h - mid - 1, h) >= X[i]){ high = mid; }else{ low = mid; } } left_collision = high; if(high == h){ left_pos = 1e18; }else{ left_pos = Ys[h - high - 1]; } } { int low = -1, high = h; // (low, high] while(low + 1 < high){ int mid = (low + high) / 2; if(right.query(h - mid - 1, h) >= W - X[i]){ high = mid; }else{ low = mid; } } right_collision = high; if(high == w){ right_pos = 1e18; }else{ right_pos = Ys[h - high - 1]; } } { up_pos = H - up[pos] + 1; } if(len < min({left_pos, right_pos, up_pos})){ down.update(pos, len); }else if(left_pos < right_pos && left_pos < up_pos){ down.update(pos, 0); left.update(left_collision, 0); }else if(right_pos < left_pos && right_pos < up_pos){ down.update(pos, 0); right.update(right_collision, 0); }else{ down.update(pos, 0); up.update(pos, 0); } } } lint ans = 0; for(int i = 0; i < w; i++){ ans += up[i] + down[i]; } for(int i = 0; i < h; i++){ ans += left[i] + right[i]; } cout << ans << endl; }