結果
| 問題 |
No.891 隣接3項間の漸化式
|
| コンテスト | |
| ユーザー |
ひばち
|
| 提出日時 | 2019-09-21 05:58:11 |
| 言語 | C#(csc) (csc 3.9.0) |
| 結果 |
AC
|
| 実行時間 | 33 ms / 2,000 ms |
| コード長 | 8,391 bytes |
| コンパイル時間 | 1,163 ms |
| コンパイル使用メモリ | 118,380 KB |
| 実行使用メモリ | 29,228 KB |
| 最終ジャッジ日時 | 2024-09-16 05:44:08 |
| 合計ジャッジ時間 | 4,108 ms |
|
ジャッジサーバーID (参考情報) |
judge5 / judge1 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 39 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using static System.Console;
using static System.Convert;
using static System.Math;
//using static System.Globalization.CultureInfo;
using System.Text;
class Program
{
public static bool chmin<T>(ref T num, T val) where T : IComparable<T>
{ if (num.CompareTo(val) == 1) { num = val; return true; } return false; }
public static bool chmax<T>(ref T num, T val) where T : IComparable<T>
{ if (num.CompareTo(val) == -1) { num = val; return true; } return false; }
public static void swap<T>(ref T v1, ref T v2)
{ var t = v2; v2 = v1; v1 = t; }
public static void Fail() { WriteLine("No"); Console.Out.Close(); Environment.Exit(0); }
static void Main(string[] args)
{
var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
Console.SetOut(sw);
var p = new Program();
for (var i = 1; i > 0; --i)
p.Solve();
Console.Out.Flush();
}
void Solve()
{
int a, b, n;
Input.Make(out a, out b, out n);
var mt = new Matrix(2, 2);
mt[0][0] = a;
mt[0][1] = b;
mt[1][0] = 1;
WriteLine(mt.Pow(n)[1][0]);
}
}
public class Matrix
{
private long[][] item { get; }
public int Height { get; }
public int Width { get; }
public static long e { get; set; }
public static Func<long, long, long> add { get; set; }
public static Func<long, long, long> mul { get; set; }
public long[] this[int i]
{ get { return item[i]; } set { item[i] = value; } }
public long this[int i1, int i2]
{
get { return item[i1][i2]; }
set { item[i1][i2] = value; }
}
public Matrix(int height, int width)
{
Height = height;
Width = width;
item = Enumerable.Repeat(0, height).Select(_ => new long[width]).ToArray();
}
static Matrix() { var mod = (int)1e9 + 7; e = 1; add = (a, b) => (a + b) % mod; mul = (a, b) => a * b % mod; }
public static Matrix E(int size)
{
var tm = new Matrix(size, size);
for (var i = 0; i < size; i++)
tm[i, i] = e;
return tm;
}
public static Matrix Trans(Matrix m)
{
var n = m.Width; var p = m.Height;
var tm = new Matrix(n, p);
for (var i = 0; i < n; i++)
{
for (var j = 0; j < p; j++)
tm[i, j] = m[j, i];
}
return tm;
}
public static long Dot(long[] ar1, long[] ar2)
{
var tm = 0L;
for (var i = 0; i < ar1.Length; i++)
tm = add(tm, mul(ar1[i], ar2[i]));
return tm;
}
public static Matrix Add(Matrix m1, Matrix m2)
{
var tm = new Matrix(m1.Height, m1.Width);
for (var i = 0; i < m1.Height; i++)
for (var j = 0; j < m1.Width; j++)
tm[i, j] = add(m1[i, j], m2[i, j]);
return tm;
}
public static long[] Mul(Matrix m, long[] ar)
=> Enumerable.Range(0, m.Height).Select(v => Dot(m[v], ar)).ToArray();
public static Matrix Mul(Matrix m1, Matrix m2)
{
var tr = Trans(m2);
var tm = new Matrix(m1.Height, m2.Width);
for (var i = 0; i < m1.Height; i++)
tm[i] = Mul(tr, m1[i]);
return tm;
}
public static Matrix operator +(Matrix l, Matrix r)
=> Add(l, r);
public static Matrix operator *(Matrix l, Matrix r)
=> Mul(l, r);
public static long[] operator *(Matrix l, long[] r)
=> Mul(l, r);
public Matrix Pow(long n)
{
if (n == 0) return E(Height);
var tm = Pow(n / 2);
if (n % 2 == 0) return Mul(tm, tm);
else return Mul(Mul(tm, tm), this);
}
}
public class Input
{
public static string read => ReadLine().Trim();
public static int[] ar => read.Split(' ').Select(int.Parse).ToArray();
public static int num => ToInt32(read);
public static long[] arL => read.Split(' ').Select(long.Parse).ToArray();
public static long numL => ToInt64(read);
public static T[] create<T>(int n, Func<int, T> f)
=> Enumerable.Repeat(0, n).Select(f).ToArray();
public static char[][] grid(int h)
=> create(h, _ => read.ToCharArray());
public static int[] ar1D(int n)
=> create(n, _ => num);
public static long[] arL1D(int n)
=> create(n, _ => numL);
public static string[] strs(int n)
=> create(n, _ => read);
public static int[][] ar2D(int n)
=> create(n, _ => ar);
public static long[][] arL2D(int n)
=> create(n, _ => arL);
public static List<T>[] edge<T>(int n)
=> create(n, _ => new List<T>());
public static T GetValue<T>(string g)
{
var t = typeof(T);
if (t == typeof(int))
return (T)(object)int.Parse(g);
if (t == typeof(long))
return (T)(object)long.Parse(g);
if (t == typeof(string))
return (T)(object)g;
if (t == typeof(char))
return (T)(object)char.Parse(g);
if (t == typeof(double))
return (T)(object)double.Parse(g);
if (t == typeof(bool))
return (T)(object)bool.Parse(g);
return default(T);
}
public static void Make<T1, T2>(out T1 v1, out T2 v2)
{
v1 = Next<T1>();
v2 = Next<T2>();
}
public static void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3)
{
Make(out v1, out v2);
v3 = Next<T3>();
}
public static void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4)
{
Make(out v1, out v2, out v3);
v4 = Next<T4>();
}
public static void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5)
{
Make(out v1, out v2, out v3, out v4);
v5 = Next<T5>();
}
public static void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6)
{
Make(out v1, out v2, out v3, out v4, out v5);
v6 = Next<T6>();
}
private static Queue<string> sc;
public static T Next<T>() { sc = sc ?? new Queue<string>(); if (sc.Count == 0) foreach (var item in read.Split(' ')) sc.Enqueue(item); return GetValue<T>(sc.Dequeue()); }
public static void Next<T>(ref T val) => val = Next<T>();
public const long Inf = (long)1e18;
public const double eps = 1e-6;
public const string Alfa = "abcdefghijklmnopqrstuvwxyz";
public const int MOD = 1000000007;
}
public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
public T1 v1 { get; set; }
public T2 v2 { get; set; }
public Pair() { v1 = Input.Next<T1>(); v2 = Input.Next<T2>(); }
public Pair(T1 v1, T2 v2)
{ this.v1 = v1; this.v2 = v2; }
public int CompareTo(Pair<T1, T2> p)
{
var c = Comparer<T1>.Default.Compare(v1, p.v1);
if (c == 0)
c = Comparer<T2>.Default.Compare(v2, p.v2);
return c;
}
public override string ToString()
=> $"{v1.ToString()} {v2.ToString()}";
public override bool Equals(object obj)
=> this == (Pair<T1, T2>)obj;
public override int GetHashCode()
=> v1.GetHashCode() ^ v2.GetHashCode();
public static bool operator ==(Pair<T1, T2> p1, Pair<T1, T2> p2)
=> p1.CompareTo(p2) == 0;
public static bool operator !=(Pair<T1, T2> p1, Pair<T1, T2> p2)
=> p1.CompareTo(p2) != 0;
public static bool operator >(Pair<T1, T2> p1, Pair<T1, T2> p2)
=> p1.CompareTo(p2) == 1;
public static bool operator >=(Pair<T1, T2> p1, Pair<T1, T2> p2)
=> p1.CompareTo(p2) != -1;
public static bool operator <(Pair<T1, T2> p1, Pair<T1, T2> p2)
=> p1.CompareTo(p2) == -1;
public static bool operator <=(Pair<T1, T2> p1, Pair<T1, T2> p2)
=> p1.CompareTo(p2) != 1;
}
public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
public T3 v3 { get; set; }
public Pair() : base() { v3 = Input.Next<T3>(); }
public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
{ this.v3 = v3; }
public int CompareTo(Pair<T1, T2, T3> p)
{
var c = base.CompareTo(p);
if (c == 0)
c = Comparer<T3>.Default.Compare(v3, p.v3);
return c;
}
public override string ToString()
=> $"{base.ToString()} {v3.ToString()}";
}
ひばち