結果
| 問題 | No.697 池の数はいくつか |
| ユーザー |
Kazun
|
| 提出日時 | 2020-07-18 01:15:13 |
| 言語 | PyPy3 (7.3.15) |
| 結果 |
MLE
|
| 実行時間 | - |
| コード長 | 4,838 bytes |
| 記録 | |
| コンパイル時間 | 183 ms |
| コンパイル使用メモリ | 82,604 KB |
| 実行使用メモリ | 906,800 KB |
| 最終ジャッジ日時 | 2024-11-25 16:20:40 |
| 合計ジャッジ時間 | 58,042 ms |
|
ジャッジサーバーID (参考情報) |
judge2 / judge3 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 2 MLE * 1 |
| other | AC * 20 TLE * 5 MLE * 7 |
ソースコード
class Graph:
#入力定義
def __init__(self,vertex=[]):
self.vertex=list(vertex)
self.edge_number=0
self.adjacent={v:set() for v in vertex}
#頂点の追加
def add_vertex(self,*adder):
k=len(self.vertex)
m=0
for u in adder:
if u not in self.adjacent:
self.adjacent[u]=set()
self.vertex.append(u)
#辺の追加
def add_edge(self,From,To):
for w in [From,To]:
if w not in self.adjacent:
self.add_vertex(w)
if To not in self.adjacent[From]:
self.adjacent[From].add(To)
self.adjacent[To].add(From)
self.edge_number+=1
#辺を除く
def remove_edge(self,u,v):
for w in [u,v]:
if w not in self.adjacent:
self.add_vertex(w)
if u in self.adjacent[v]:
self.adjacent[u].remove(v)
self.adjacent[v].remove(u)
self.edge_number-=1
#頂点を除く
def remove_vertex(self,*v):
for w in v:
if w in self.adjacent:
self.edge_number-=len(self.adjacent[w])
for u in self.adjacent[w]:
self.adjacent[u].remove(w)
del self.adjacent[w]
#Walkの追加
def add_walk(self,*walk):
n=len(walk)
for i in range(n-1):
self.add_edge(walk[i],walk[i+1])
#Cycleの追加
def add_cycle(self,*cycle):
self.add_walk(*cycle)
self.add_edge(cycle[-1],cycle[0])
#頂点の交換
def __vertex_swap(self,p,q):
self.vertex.sort()
#グラフに頂点が存在するか否か
def vertex_exist(self,v):
return v in self.adjacent
#グラフに辺が存在するか否か
def edge_exist(self,u,v):
if not(self.vertex_exist(u) and self.vertex_exist(v)):
return False
return u in self.adjacent[v]
#近傍
def neighbohood(self,v):
if not self.vertex_exist(v):
return []
return list(self.adjacent[v])
#次数
def degree(self,v):
if not self.vertex_exist(v):
return 0
return len(self.adjacent[v])
#頂点数
def vertex_count(self):
return len(self.vertex)
#辺数
def edge_count(self):
return self.edge_number
#頂点vを含む連結成分
def connected_component(self,v):
if v not in self.adjacent:
return []
from collections import deque
T={u:False for u in self.adjacent}
T[v]=True
S=deque([v])
while S:
u=S.popleft()
for w in self.adjacent[u]:
if not T[w]:
T[w]=True
S.append(w)
return [x for x in self.adjacent if T[x]]
#距離
def distance(self,u,v):
from collections import deque
inf=float("inf")
T={v:inf for v in G.vertex}
if u==v:
return 0
Q=deque([u])
T[u]=0
while Q:
w=Q.popleft()
for x in G.adjacent[w]:
if T[x]==inf:
T[x]=T[w]+1
Q.append(x)
if x==v:
return T[x]
return inf
#最短路
def shortest_path(self,u,v):
from collections import deque
inf=float("inf")
T={v:[] for v in G.vertex}
if u==v:
return 0
Q=deque([u])
T[u]=[u]
while Q:
w=Q.popleft()
for x in G.adjacent[w]:
if not T[x]:
T[x]=T[w]+[x]
Q.append(x)
if x==v:
return T[x]
return None
#連結成分の個数
def Connected_Component_Number(G):
T={v:False for v in G.adjacent}
C=0
for v in G.adjacent:
if not T[v]:
X=G.connected_component(v)
for x in X:
T[x]=True
C+=1
return C
#格子グラフ
def Grid_Graph(m,n):
E=[]
for x in range(1,m+1):
E+=[(x,y) for y in range(1,n+1)]
G=Graph(E)
H=[(1,0),(0,1)]
for y in range(1,n+1):
for x in range(1,m+1):
for a,b in H:
p=x+a
q=y+b
if 1<=p<=m and 1<=q<=n:
G.add_edge((x,y),(p,q))
return G
#-----------------------------------------------------------
H,W=map(int,input().split())
G=Grid_Graph(H,W)
for i in range(1,H+1):
A=list(map(int,input().split()))
for j in range(1,W+1):
if A[j-1]==0:
G.remove_vertex((i,j))
print(Connected_Component_Number(G))
Kazun