結果
| 問題 |
No.1149 色塗りゲーム
|
| ユーザー |
ひばち
|
| 提出日時 | 2020-08-07 23:06:57 |
| 言語 | C#(csc) (csc 3.9.0) |
| 結果 |
WA
|
| 実行時間 | - |
| コード長 | 7,851 bytes |
| コンパイル時間 | 1,102 ms |
| コンパイル使用メモリ | 119,020 KB |
| 実行使用メモリ | 46,192 KB |
| 平均クエリ数 | 8.62 |
| 最終ジャッジ日時 | 2024-07-17 05:11:29 |
| 合計ジャッジ時間 | 8,739 ms |
|
ジャッジサーバーID (参考情報) |
judge3 / judge1 |
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| ファイルパターン | 結果 |
|---|---|
| other | AC * 5 WA * 45 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Threading;
using System.Runtime.CompilerServices;
using System.Text;
using System.Diagnostics;
using System.Numerics;
using static System.Console;
using static System.Convert;
using static System.Math;
using static Template;
class Solver
{
public Scanner sc;
public void Solve()
{
N = sc.Int;
use = new bool[N];
while (true)
{
var ct = use.Count(c => !c);
int res=-1;
var g = 0;var ex = false;
for(int i=0; i < N;)
{
if (use[i]) { i++; continue; }
int idx = i;
while (idx < N && !use[idx])
idx++;
ex |= idx - i > 1;
g ^= (idx - i) % 3;
i = idx;
}
for (int i = 0; i < N;)
{
if (use[i]) { i++; continue; }
int idx = i;
while (idx < N && !use[idx]) idx++;
var l = idx - i;
if (!ex) { res = ask(1, i + 1);break; }
if (l == 1) { i = idx; continue; }
if (g > 0)
{
for(int j = 1; j < 3; j++)
{
if (j+1 < l && (g ^ (l % 3) ^ j ^ ((l - 1-j) % 3)) == 0)
{
res = ask(1, j + i + 1);break;
}
if (j+2 < l && (g ^ (l % 3) ^ j ^ ((l - 2-j) % 3)) == 0)
{
res = ask(2, j + i + 1);break;
}
}
if (res == -1)
{
if (g == 1)
{
res = ask(1, i + 1); break;
}
else if (g == 2)
{
res = ask(2, i + 1); break;
}
}
else break;
}
else
{
if (l % 2 == 1)
{
res = ask(1, i + 1 + l / 2);
}
else
{
res = ask(2, i + l / 2);
}
break;
}
i = idx;
}
if (res != 3) return;
int k, x;
sc.Make(out k, out x);
use[x - 1] = true;
use[x + k - 2] = true;
}
}
int N;
bool[] use;
int ask(int k, int x)
{
Console.WriteLine($"{k} {x}");
use[x - 1] = true;
use[x + k - 2] = true;
Out.Flush();
return sc.Int;
}
}
#region Template
public static class Template
{
static void Main(string[] args)
{
//Console.SetOut(new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false });
var sol = new Solver() { sc = new Scanner() };
//var th = new Thread(sol.Solve, 1 << 26);th.Start();th.Join();
sol.Solve();
Console.Out.Flush();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool chmin<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) > 0) { a = b; return true; } return false; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool chmax<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) < 0) { a = b; return true; } return false; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void swap<T>(ref T a, ref T b) { var t = b; b = a; a = t; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void swap<T>(this IList<T> A, int i, int j) { var t = A[i]; A[i] = A[j]; A[j] = t; }
public static T[] Create<T>(int n, Func<T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(); return rt; }
public static T[] Create<T>(int n, Func<int, T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(i); return rt; }
public static void Out<T>(this IList<T> A, out T a) => a = A[0];
public static void Out<T>(this IList<T> A, out T a, out T b) { a = A[0]; b = A[1]; }
public static void Out<T>(this IList<T> A, out T a, out T b, out T c) { A.Out(out a, out b); c = A[2]; }
public static void Out<T>(this IList<T> A, out T a, out T b, out T c, out T d) { A.Out(out a, out b, out c); d = A[3]; }
public static string Concat<T>(this IEnumerable<T> A, string sp) => string.Join(sp, A);
public static char ToChar(this int s, char begin = '0') => (char)(s + begin);
public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> A) => A.OrderBy(v => Guid.NewGuid());
public static int CompareTo<T>(this T[] A, T[] B, Comparison<T> cmp = null) { cmp = cmp ?? Comparer<T>.Default.Compare; for (var i = 0; i < Min(A.Length, B.Length); i++) { int c = cmp(A[i], B[i]); if (c > 0) return 1; else if (c < 0) return -1; } if (A.Length == B.Length) return 0; if (A.Length > B.Length) return 1; else return -1; }
public static int ArgMax<T>(this IList<T> A, Comparison<T> cmp = null) { cmp = cmp ?? Comparer<T>.Default.Compare; T max = A[0]; int rt = 0; for (int i = 1; i < A.Count; i++) if (cmp(max, A[i]) < 0) { max = A[i]; rt = i; } return rt; }
public static T PopBack<T>(this List<T> A) { var v = A[A.Count - 1]; A.RemoveAt(A.Count - 1); return v; }
public static void Fail<T>(T s) { Console.WriteLine(s); Console.Out.Close(); Environment.Exit(0); }
}
public class Scanner
{
public string Str => Console.ReadLine().Trim();
public int Int => int.Parse(Str);
public long Long => long.Parse(Str);
public double Double => double.Parse(Str);
public int[] ArrInt => Str.Split(' ').Select(int.Parse).ToArray();
public long[] ArrLong => Str.Split(' ').Select(long.Parse).ToArray();
public char[][] Grid(int n) => Create(n, () => Str.ToCharArray());
public int[] ArrInt1D(int n) => Create(n, () => Int);
public long[] ArrLong1D(int n) => Create(n, () => Long);
public int[][] ArrInt2D(int n) => Create(n, () => ArrInt);
public long[][] ArrLong2D(int n) => Create(n, () => ArrLong);
private Queue<string> q = new Queue<string>();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public T Next<T>() { if (q.Count == 0) foreach (var item in Str.Split(' ')) q.Enqueue(item); return (T)Convert.ChangeType(q.Dequeue(), typeof(T)); }
public void Make<T1>(out T1 v1) => v1 = Next<T1>();
public void Make<T1, T2>(out T1 v1, out T2 v2) { v1 = Next<T1>(); v2 = Next<T2>(); }
public void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3) { Make(out v1, out v2); v3 = Next<T3>(); }
public void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4) { Make(out v1, out v2, out v3); v4 = Next<T4>(); }
public void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5) { Make(out v1, out v2, out v3, out v4); v5 = Next<T5>(); }
public void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6) { Make(out v1, out v2, out v3, out v4, out v5); v6 = Next<T6>(); }
public void Make<T1, T2, T3, T4, T5, T6, T7>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6, out T7 v7) { Make(out v1, out v2, out v3, out v4, out v5, out v6); v7 = Next<T7>(); }
public (T1, T2) Make<T1, T2>() { Make(out T1 v1, out T2 v2); return (v1, v2); }
public (T1, T2, T3) Make<T1, T2, T3>() { Make(out T1 v1, out T2 v2, out T3 v3); return (v1, v2, v3); }
public (T1, T2, T3, T4) Make<T1, T2, T3, T4>() { Make(out T1 v1, out T2 v2, out T3 v3, out T4 v4); return (v1, v2, v3, v4); }
}
#endregion
ひばち