結果
問題 | No.1149 色塗りゲーム |
ユーザー | ひばち |
提出日時 | 2020-08-07 23:06:57 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
WA
|
実行時間 | - |
コード長 | 7,851 bytes |
コンパイル時間 | 1,102 ms |
コンパイル使用メモリ | 119,020 KB |
実行使用メモリ | 46,192 KB |
平均クエリ数 | 8.62 |
最終ジャッジ日時 | 2024-07-17 05:11:29 |
合計ジャッジ時間 | 8,739 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge1 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 85 ms
34,912 KB |
testcase_01 | AC | 82 ms
35,552 KB |
testcase_02 | AC | 85 ms
36,064 KB |
testcase_03 | AC | 85 ms
35,552 KB |
testcase_04 | WA | - |
testcase_05 | WA | - |
testcase_06 | WA | - |
testcase_07 | WA | - |
testcase_08 | AC | 85 ms
35,288 KB |
testcase_09 | WA | - |
testcase_10 | WA | - |
testcase_11 | WA | - |
testcase_12 | WA | - |
testcase_13 | WA | - |
testcase_14 | WA | - |
testcase_15 | WA | - |
testcase_16 | WA | - |
testcase_17 | WA | - |
testcase_18 | WA | - |
testcase_19 | WA | - |
testcase_20 | WA | - |
testcase_21 | WA | - |
testcase_22 | WA | - |
testcase_23 | WA | - |
testcase_24 | WA | - |
testcase_25 | WA | - |
testcase_26 | WA | - |
testcase_27 | WA | - |
testcase_28 | WA | - |
testcase_29 | WA | - |
testcase_30 | WA | - |
testcase_31 | WA | - |
testcase_32 | WA | - |
testcase_33 | WA | - |
testcase_34 | WA | - |
testcase_35 | WA | - |
testcase_36 | WA | - |
testcase_37 | WA | - |
testcase_38 | WA | - |
testcase_39 | WA | - |
testcase_40 | WA | - |
testcase_41 | WA | - |
testcase_42 | WA | - |
testcase_43 | WA | - |
testcase_44 | WA | - |
testcase_45 | WA | - |
testcase_46 | WA | - |
testcase_47 | WA | - |
testcase_48 | WA | - |
testcase_49 | WA | - |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.Collections.Generic; using System.Linq; using System.IO; using System.Threading; using System.Runtime.CompilerServices; using System.Text; using System.Diagnostics; using System.Numerics; using static System.Console; using static System.Convert; using static System.Math; using static Template; class Solver { public Scanner sc; public void Solve() { N = sc.Int; use = new bool[N]; while (true) { var ct = use.Count(c => !c); int res=-1; var g = 0;var ex = false; for(int i=0; i < N;) { if (use[i]) { i++; continue; } int idx = i; while (idx < N && !use[idx]) idx++; ex |= idx - i > 1; g ^= (idx - i) % 3; i = idx; } for (int i = 0; i < N;) { if (use[i]) { i++; continue; } int idx = i; while (idx < N && !use[idx]) idx++; var l = idx - i; if (!ex) { res = ask(1, i + 1);break; } if (l == 1) { i = idx; continue; } if (g > 0) { for(int j = 1; j < 3; j++) { if (j+1 < l && (g ^ (l % 3) ^ j ^ ((l - 1-j) % 3)) == 0) { res = ask(1, j + i + 1);break; } if (j+2 < l && (g ^ (l % 3) ^ j ^ ((l - 2-j) % 3)) == 0) { res = ask(2, j + i + 1);break; } } if (res == -1) { if (g == 1) { res = ask(1, i + 1); break; } else if (g == 2) { res = ask(2, i + 1); break; } } else break; } else { if (l % 2 == 1) { res = ask(1, i + 1 + l / 2); } else { res = ask(2, i + l / 2); } break; } i = idx; } if (res != 3) return; int k, x; sc.Make(out k, out x); use[x - 1] = true; use[x + k - 2] = true; } } int N; bool[] use; int ask(int k, int x) { Console.WriteLine($"{k} {x}"); use[x - 1] = true; use[x + k - 2] = true; Out.Flush(); return sc.Int; } } #region Template public static class Template { static void Main(string[] args) { //Console.SetOut(new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false }); var sol = new Solver() { sc = new Scanner() }; //var th = new Thread(sol.Solve, 1 << 26);th.Start();th.Join(); sol.Solve(); Console.Out.Flush(); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool chmin<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) > 0) { a = b; return true; } return false; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool chmax<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) < 0) { a = b; return true; } return false; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void swap<T>(ref T a, ref T b) { var t = b; b = a; a = t; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void swap<T>(this IList<T> A, int i, int j) { var t = A[i]; A[i] = A[j]; A[j] = t; } public static T[] Create<T>(int n, Func<T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(); return rt; } public static T[] Create<T>(int n, Func<int, T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(i); return rt; } public static void Out<T>(this IList<T> A, out T a) => a = A[0]; public static void Out<T>(this IList<T> A, out T a, out T b) { a = A[0]; b = A[1]; } public static void Out<T>(this IList<T> A, out T a, out T b, out T c) { A.Out(out a, out b); c = A[2]; } public static void Out<T>(this IList<T> A, out T a, out T b, out T c, out T d) { A.Out(out a, out b, out c); d = A[3]; } public static string Concat<T>(this IEnumerable<T> A, string sp) => string.Join(sp, A); public static char ToChar(this int s, char begin = '0') => (char)(s + begin); public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> A) => A.OrderBy(v => Guid.NewGuid()); public static int CompareTo<T>(this T[] A, T[] B, Comparison<T> cmp = null) { cmp = cmp ?? Comparer<T>.Default.Compare; for (var i = 0; i < Min(A.Length, B.Length); i++) { int c = cmp(A[i], B[i]); if (c > 0) return 1; else if (c < 0) return -1; } if (A.Length == B.Length) return 0; if (A.Length > B.Length) return 1; else return -1; } public static int ArgMax<T>(this IList<T> A, Comparison<T> cmp = null) { cmp = cmp ?? Comparer<T>.Default.Compare; T max = A[0]; int rt = 0; for (int i = 1; i < A.Count; i++) if (cmp(max, A[i]) < 0) { max = A[i]; rt = i; } return rt; } public static T PopBack<T>(this List<T> A) { var v = A[A.Count - 1]; A.RemoveAt(A.Count - 1); return v; } public static void Fail<T>(T s) { Console.WriteLine(s); Console.Out.Close(); Environment.Exit(0); } } public class Scanner { public string Str => Console.ReadLine().Trim(); public int Int => int.Parse(Str); public long Long => long.Parse(Str); public double Double => double.Parse(Str); public int[] ArrInt => Str.Split(' ').Select(int.Parse).ToArray(); public long[] ArrLong => Str.Split(' ').Select(long.Parse).ToArray(); public char[][] Grid(int n) => Create(n, () => Str.ToCharArray()); public int[] ArrInt1D(int n) => Create(n, () => Int); public long[] ArrLong1D(int n) => Create(n, () => Long); public int[][] ArrInt2D(int n) => Create(n, () => ArrInt); public long[][] ArrLong2D(int n) => Create(n, () => ArrLong); private Queue<string> q = new Queue<string>(); [MethodImpl(MethodImplOptions.AggressiveInlining)] public T Next<T>() { if (q.Count == 0) foreach (var item in Str.Split(' ')) q.Enqueue(item); return (T)Convert.ChangeType(q.Dequeue(), typeof(T)); } public void Make<T1>(out T1 v1) => v1 = Next<T1>(); public void Make<T1, T2>(out T1 v1, out T2 v2) { v1 = Next<T1>(); v2 = Next<T2>(); } public void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3) { Make(out v1, out v2); v3 = Next<T3>(); } public void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4) { Make(out v1, out v2, out v3); v4 = Next<T4>(); } public void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5) { Make(out v1, out v2, out v3, out v4); v5 = Next<T5>(); } public void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6) { Make(out v1, out v2, out v3, out v4, out v5); v6 = Next<T6>(); } public void Make<T1, T2, T3, T4, T5, T6, T7>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6, out T7 v7) { Make(out v1, out v2, out v3, out v4, out v5, out v6); v7 = Next<T7>(); } public (T1, T2) Make<T1, T2>() { Make(out T1 v1, out T2 v2); return (v1, v2); } public (T1, T2, T3) Make<T1, T2, T3>() { Make(out T1 v1, out T2 v2, out T3 v3); return (v1, v2, v3); } public (T1, T2, T3, T4) Make<T1, T2, T3, T4>() { Make(out T1 v1, out T2 v2, out T3 v3, out T4 v4); return (v1, v2, v3, v4); } } #endregion