結果

問題 No.1226 I hate Robot Arms
ユーザー micheeeeell1001micheeeeell1001
提出日時 2020-09-12 02:37:10
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 1,056 ms / 2,000 ms
コード長 7,820 bytes
コンパイル時間 2,237 ms
コンパイル使用メモリ 214,228 KB
実行使用メモリ 22,472 KB
最終ジャッジ日時 2024-06-10 11:36:16
合計ジャッジ時間 24,008 ms
ジャッジサーバーID
(参考情報)
judge3 / judge2
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
6,816 KB
testcase_01 AC 2 ms
6,940 KB
testcase_02 AC 268 ms
6,944 KB
testcase_03 AC 321 ms
8,192 KB
testcase_04 AC 375 ms
20,640 KB
testcase_05 AC 321 ms
21,856 KB
testcase_06 AC 885 ms
21,484 KB
testcase_07 AC 264 ms
6,940 KB
testcase_08 AC 81 ms
20,876 KB
testcase_09 AC 605 ms
8,064 KB
testcase_10 AC 66 ms
6,944 KB
testcase_11 AC 413 ms
20,472 KB
testcase_12 AC 220 ms
12,284 KB
testcase_13 AC 169 ms
22,284 KB
testcase_14 AC 688 ms
8,192 KB
testcase_15 AC 47 ms
21,384 KB
testcase_16 AC 865 ms
22,000 KB
testcase_17 AC 229 ms
8,576 KB
testcase_18 AC 149 ms
8,832 KB
testcase_19 AC 463 ms
21,028 KB
testcase_20 AC 392 ms
20,492 KB
testcase_21 AC 520 ms
20,208 KB
testcase_22 AC 852 ms
22,244 KB
testcase_23 AC 886 ms
22,472 KB
testcase_24 AC 877 ms
22,312 KB
testcase_25 AC 873 ms
22,312 KB
testcase_26 AC 872 ms
22,144 KB
testcase_27 AC 1,056 ms
22,420 KB
testcase_28 AC 1,034 ms
22,204 KB
testcase_29 AC 1,048 ms
22,208 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#ifdef LOCAL
#define _GLIBCXX_DEBUG
#endif
#include <bits/stdc++.h>
using namespace std;
#define rep(i, s, t) for(ll i = (ll)(s); i < (ll)(t); i++)
#define rrep(i, s, t) for(ll i = (ll)(s - 1); (ll)(t) <= i; i--)
#define all(x) (x).begin(), (x).end()
typedef long long ll;
typedef long double ld;
typedef pair<ll, ll> Pll;
typedef vector<ll> vl;
typedef vector<vl> vvl;
typedef vector<vvl> vvvl;
constexpr ll INF = numeric_limits<ll>::max() / 4;
constexpr ll n_max = 2e5 + 10;
#define int ll

template <typename A, typename B>
string to_string(pair<A, B> p);
string to_string(const string &s) {
    return '"' + s + '"';
}
string to_string(const char *c) {
    return to_string((string)c);
}
string to_string(bool b) {
    return (b ? "true" : "false");
}
template <size_t N>
string to_string(bitset<N> v) {
    string res = "";
    for(size_t i = 0; i < N; i++) res += static_cast<char>('0' + v[i]);
    return res;
}
template <typename A>
string to_string(A v) {
    bool first = true;
    string res = "{";
    for(const auto &x : v) {
        if(!first) res += ", ";
        first = false;
        res += to_string(x);
    }
    res += "}";
    return res;
}
template <typename A, typename B>
string to_string(pair<A, B> p) {
    return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}

void debug_out() {
    cerr << endl;
}
template <typename Head, typename... Tail>
void debug_out(Head H, Tail... T) {
    cerr << " " << to_string(H);
    debug_out(T...);
}

#ifdef LOCAL
#define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)
#else
#define debug(...) 42
#endif

template <class T>
bool chmax(T &a, T b) {
    if(a < b) {
        a = b;
        return true;
    }
    return false;
}
template <class T>
bool chmin(T &a, T b) {
    if(a > b) {
        a = b;
        return true;
    }
    return false;
}

template <typename Monoid, typename OperatorMonoid = Monoid>
struct LazySegmentTree {
    using F = function<Monoid(Monoid, Monoid)>;
    using G = function<Monoid(Monoid, OperatorMonoid)>;
    // using G = function<Monoid(Monoid, OperatorMonoid, int)>;
    using H = function<OperatorMonoid(OperatorMonoid, OperatorMonoid)>;

    int sz, height, n;
    vector<Monoid> data;
    vector<OperatorMonoid> lazy;
    const F f;
    const G g;
    const H h;
    const Monoid M1;
    const OperatorMonoid OM0;

    LazySegmentTree(int n, const F f, const G g, const H h, const Monoid &M1,
                    const OperatorMonoid OM0)
        : n(n), f(f), g(g), h(h), M1(M1), OM0(OM0) {
        sz = 1;
        height = 0;
        while(sz < n) sz <<= 1, height++;
        data.assign(2 * sz, M1);
        lazy.assign(2 * sz, OM0);
    }

    void set(int k, const Monoid &x) {
        thrust(k += sz);
        data[k] = x;
        recalc(k);
    }

    void build(vector<Monoid> &vec) {
        for(int i = 0; i < vec.size(); i++) data[i+sz] = vec[i];
        for(int k = sz - 1; k > 0; k--) {
            data[k] = f(data[2 * k + 0], data[2 * k + 1]);
        }
    }

    inline void propagate(int k) {
        if(lazy[k] != OM0) {
            lazy[2 * k + 0] = h(lazy[2 * k + 0], lazy[k]);
            lazy[2 * k + 1] = h(lazy[2 * k + 1], lazy[k]);
            data[k] = reflect(k);
            lazy[k] = OM0;
        }
    }

    inline Monoid reflect(int k) {
        return lazy[k] == OM0 ? data[k] : g(data[k], lazy[k]);
        // return lazy[k] == OM0 ? data[k] : g(data[k], lazy[k], length(k));
    }

    int length(int k) {
        int l = sz;
        while(k >>= 1) l >>= 1;
        return l;
    }

    inline void recalc(int k) {
        while(k >>= 1) data[k] = f(reflect(2 * k + 0), reflect(2 * k + 1));
    }

    inline void thrust(int k) {
        for(int i = height; i > 0; i--) propagate(k >> i);
    }

    void update(int a, int b, const OperatorMonoid &x) {
        thrust(a += sz);
        thrust(b += sz - 1);
        for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
            if(l & 1) lazy[l] = h(lazy[l], x), ++l;
            if(r & 1) --r, lazy[r] = h(lazy[r], x);
        }
        recalc(a);
        recalc(b);
    }

    Monoid query(int a, int b) {
        thrust(a += sz);
        thrust(b += sz - 1);
        Monoid L = M1, R = M1;
        for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
            if(l & 1) L = f(L, reflect(l++));
            if(r & 1) R = f(reflect(--r), R);
        }
        return f(L, R);
    }

    Monoid operator[](const int &k) {
        return query(k, k + 1);
    }

    template <typename C>
    int find_subtree(int a, const C &check, Monoid &M, bool type) {
        while(a < sz) {
            propagate(a);
            Monoid nxt = type ? f(reflect(2 * a + type), M)
                              : f(M, reflect(2 * a + type));
            if(check(nxt))
                a = 2 * a + type;
            else
                M = nxt, a = 2 * a + 1 - type;
        }
        return a - sz;
    }

    template <typename C>
    int find_first(int a, const C &check) {
        Monoid L = M1;
        if(a <= 0) {
            if(check(f(L, reflect(1)))) return find_subtree(1, check, L, false);
            return -1;
        }
        thrust(a + sz);
        int b = sz;
        for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
            if(a & 1) {
                Monoid nxt = f(L, reflect(a));
                if(check(nxt)) return find_subtree(a, check, L, false);
                L = nxt;
                ++a;
            }
        }
        return -1;
    }

    template <typename C>
    int find_last(int b, const C &check) {
        Monoid R = M1;
        if(b >= sz) {
            if(check(f(reflect(1), R))) return find_subtree(1, check, R, true);
            return -1;
        }
        thrust(b + sz - 1);
        int a = sz;
        for(b += sz; a < b; a >>= 1, b >>= 1) {
            if(b & 1) {
                Monoid nxt = f(reflect(--b), R);
                if(check(nxt)) return find_subtree(b, check, R, true);
                R = nxt;
            }
        }
        return -1;
    }

    friend string to_string(LazySegmentTree<Monoid, OperatorMonoid> &seg) {
        string s;
        for(int i = 0; i < seg.n + seg.sz; i++) {
            s += to_string(seg.data[i]) + " ";
        }
        return s;
    }
};

const long double pi = 3.141592653589793238;
struct mon {
    long double x, y;
    friend string to_string(mon m) {
        return to_string(m.x) + " " + to_string(m.y);
    }
};

using op = long double;
signed main() {
    cin.tie(nullptr);
    ios::sync_with_stdio(false);
    ll n, q;
    cin >> n >> q;
    auto f = [](mon a, mon b) { return mon{a.x + b.x, a.y + b.y}; };
    auto g = [](mon a, op ang) {
        mon r = mon{a.x * cos(ang) - a.y * sin(ang),
                    a.x * sin(ang) + a.y * cos(ang)};
        return r;
    };
    auto h = [](op x, op y) {
        op r = x + y;
        return r;
    };
    vector<long double> angle(n);
    vector<long double> d(n, 1);
    LazySegmentTree<mon, op> seg(n, f, g, h, mon{0, 0}, 0);
    vector<mon> v(n, {1, 0});
    seg.build(v);

    cout << fixed << setprecision(15);
    rep(i, 0, q) {
        ll t;
        cin >> t;
        if(t == 2) {
            ll id;
            cin >> id;
            id--;
            mon r = seg.query(0, id + 1);
            cout << r.x << " " << r.y << "\n";
        }
        if(t == 1) {
            ll id, x;
            cin >> id >> x;
            id--;
            mon r = {(ld)x, 0};
            seg.set(id, r);
            d[id] = x;
        }
        if(t == 0) {
            ll id;
            cin >> id;
            long double x;
            cin >> x;
            id--;
            x = x * pi / 180.0;
            long double ang = x - angle[id];
            seg.update(id, n, ang);
            angle[id] = x;
        }

        // debug(seg);
    }
}
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