結果
| 問題 |
No.3 ビットすごろく
|
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2020-10-14 13:23:44 |
| 言語 | Haskell (9.10.1) |
| 結果 |
TLE
|
| 実行時間 | - |
| コード長 | 3,410 bytes |
| コンパイル時間 | 3,857 ms |
| コンパイル使用メモリ | 179,764 KB |
| 実行使用メモリ | 12,448 KB |
| 最終ジャッジ日時 | 2024-07-20 19:06:40 |
| 合計ジャッジ時間 | 16,425 ms |
|
ジャッジサーバーID (参考情報) |
judge2 / judge1 |
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| ファイルパターン | 結果 |
|---|---|
| other | TLE * 1 -- * 32 |
コンパイルメッセージ
Loaded package environment from /home/judge/.ghc/x86_64-linux-9.8.2/environments/default [1 of 2] Compiling Main ( Main.hs, Main.o ) [2 of 2] Linking a.out
ソースコード
{-# LANGUAGE BangPatterns #-}
{-# LANGUAGE LambdaCase #-}
import Control.Monad
import Control.Monad.ST
import Control.Monad.Fix
import Data.Bits
import Data.Bool
import qualified Data.Vector.Fusion.Stream.Monadic as VFSM
import qualified Data.Vector.Unboxed as VU
import qualified Data.Vector.Unboxed.Mutable as VUM
inf32 :: Int
inf32 = 9999999
{-# NOINLINE inf32 #-}
stream :: Monad m => Int -> Int -> VFSM.Stream m Int
stream !l !r = VFSM.Stream step l
where
step x
| x < r = return $ VFSM.Yield x (2 * x)
| otherwise = return $ VFSM.Done
{-# INLINE [0] step #-}
{-# INLINE [1] stream #-}
rep :: Monad m => Int -> (Int -> m ()) -> m ()
rep n = flip VFSM.mapM_ (stream (-n) (n + 1))
{-# INLINE rep #-}
main :: IO ()
main = readLn >>= print . solver
solver :: Int -> Int
solver n = runST $ do
dp <- VUM.replicate (n + 1) inf32
VUM.unsafeWrite dp 1 (1 :: Int)
q <- newVecQueue defaultVecQueueSize
enqueueVQ (1 :: Int) q
fix $ \loop -> do
dequeueVQ q >>= \case
Nothing -> do
item <- VUM.unsafeRead dp n
return $ bool (-1) item (item /= inf32)
Just j -> do
let move = popCount j
rep move $ \i -> do
let next = i + j
when (1 <= next && next <= n) $ do
item1 <- VUM.unsafeRead dp next
when (item1 == inf32) $ do
now <- VUM.unsafeRead dp j
VUM.unsafeWrite dp next now
enqueueVQ next q
loop
data VecQueue s a = VecQueue
{ intVarsVQ :: !(VUM.STVector s Int)
, internalVQ :: !(VUM.STVector s a)
}
_dequeueCount :: Int
_dequeueCount = 0
{-# INLINE _dequeueCount #-}
_enqueueCount :: Int
_enqueueCount = 1
{-# INLINE _enqueueCount #-}
newVecQueue :: VUM.Unbox a => Int -> ST s (VecQueue s a)
newVecQueue n = VecQueue <$> VUM.replicate 2 0 <*> VUM.unsafeNew n
defaultVecQueueSize :: Int
defaultVecQueueSize = 1024 * 1024
lengthVQ :: VUM.Unbox a => VecQueue s a -> ST s Int
lengthVQ (VecQueue info _) = (-)
<$> VUM.unsafeRead info _enqueueCount
<*> VUM.unsafeRead info _dequeueCount
{-# INLINE lengthVQ #-}
dequeueVQ :: VUM.Unbox a => VecQueue s a -> ST s (Maybe a)
dequeueVQ (VecQueue info q) = do
f <- VUM.unsafeRead info _dequeueCount
r <- VUM.unsafeRead info _enqueueCount
if f < r
then do
VUM.unsafeWrite info _dequeueCount (f + 1)
pure <$> VUM.unsafeRead q f
else return Nothing
{-# INLINE dequeueVQ #-}
enqueueVQ :: VUM.Unbox a => a -> VecQueue s a -> ST s ()
enqueueVQ x (VecQueue info q) = do
r <- VUM.unsafeRead info _enqueueCount
VUM.unsafeWrite q r x
VUM.unsafeWrite info _enqueueCount (r + 1)
{-# INLINE enqueueVQ #-}
enqueuesVQ :: VUM.Unbox a => VU.Vector a -> VecQueue s a -> ST s ()
enqueuesVQ vec (VecQueue info q) = do
r <- VUM.unsafeRead info _enqueueCount
VUM.unsafeWrite info _enqueueCount (r + VU.length vec)
VU.unsafeCopy (VUM.unsafeSlice r (VU.length vec) q) vec
{-# INLINE enqueuesVQ #-}
clearVQ :: VUM.Unbox a => VecQueue s a -> ST s ()
clearVQ (VecQueue info _) = do
VUM.unsafeWrite info _dequeueCount 0
VUM.unsafeWrite info _enqueueCount 0
freezeVecQueue :: VUM.Unbox a => VecQueue s a -> ST s (VU.Vector a)
freezeVecQueue (VecQueue info q) = do
f <- VUM.unsafeRead info _dequeueCount
r <- VUM.unsafeRead info _enqueueCount
VU.unsafeFreeze $ VUM.unsafeSlice f (r - f) q