結果

問題 No.1149 色塗りゲーム
ユーザー haruki_Kharuki_K
提出日時 2020-10-26 07:28:22
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 140 ms / 2,000 ms
コード長 4,860 bytes
コンパイル時間 2,223 ms
コンパイル使用メモリ 205,152 KB
実行使用メモリ 25,476 KB
平均クエリ数 19.88
最終ジャッジ日時 2024-07-17 07:14:23
合計ジャッジ時間 8,994 ms
ジャッジサーバーID
(参考情報)
judge4 / judge1
このコードへのチャレンジ
(要ログイン)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 57 ms
25,476 KB
testcase_01 AC 54 ms
24,836 KB
testcase_02 AC 55 ms
25,476 KB
testcase_03 AC 54 ms
24,836 KB
testcase_04 AC 54 ms
25,220 KB
testcase_05 AC 54 ms
25,220 KB
testcase_06 AC 53 ms
24,964 KB
testcase_07 AC 54 ms
24,964 KB
testcase_08 AC 54 ms
24,836 KB
testcase_09 AC 54 ms
25,476 KB
testcase_10 AC 55 ms
24,904 KB
testcase_11 AC 55 ms
25,220 KB
testcase_12 AC 56 ms
25,460 KB
testcase_13 AC 56 ms
24,836 KB
testcase_14 AC 57 ms
25,092 KB
testcase_15 AC 56 ms
25,220 KB
testcase_16 AC 58 ms
25,220 KB
testcase_17 AC 58 ms
25,220 KB
testcase_18 AC 57 ms
24,964 KB
testcase_19 AC 59 ms
24,836 KB
testcase_20 AC 58 ms
24,836 KB
testcase_21 AC 58 ms
24,964 KB
testcase_22 AC 58 ms
25,220 KB
testcase_23 AC 58 ms
24,580 KB
testcase_24 AC 58 ms
25,220 KB
testcase_25 AC 61 ms
24,836 KB
testcase_26 AC 60 ms
25,220 KB
testcase_27 AC 60 ms
25,476 KB
testcase_28 AC 59 ms
24,580 KB
testcase_29 AC 61 ms
24,580 KB
testcase_30 AC 104 ms
25,220 KB
testcase_31 AC 99 ms
25,220 KB
testcase_32 AC 105 ms
25,220 KB
testcase_33 AC 104 ms
24,580 KB
testcase_34 AC 113 ms
24,836 KB
testcase_35 AC 105 ms
25,220 KB
testcase_36 AC 114 ms
25,220 KB
testcase_37 AC 115 ms
25,220 KB
testcase_38 AC 114 ms
25,220 KB
testcase_39 AC 114 ms
24,580 KB
testcase_40 AC 120 ms
24,964 KB
testcase_41 AC 116 ms
24,836 KB
testcase_42 AC 127 ms
25,220 KB
testcase_43 AC 122 ms
24,836 KB
testcase_44 AC 132 ms
25,220 KB
testcase_45 AC 133 ms
24,580 KB
testcase_46 AC 128 ms
25,220 KB
testcase_47 AC 130 ms
25,220 KB
testcase_48 AC 129 ms
25,220 KB
testcase_49 AC 140 ms
24,836 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

// >>> TEMPLATES
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
using i32 = int32_t;
using i64 = int64_t;
using u32 = uint32_t;
using u64 = uint64_t;
#define int ll
#define double ld
#define rep(i,n) for (int i = 0; i < (int)(n); i++)
#define rep1(i,n) for (int i = 1; i <= (int)(n); i++)
#define repR(i,n) for (int i = (int)(n)-1; i >= 0; i--)
#define rep1R(i,n) for (int i = (int)(n); i >= 1; i--)
#define loop(i,a,B) for (int i = a; i B; i++)
#define loopR(i,a,B) for (int i = a; i B; i--)
#define all(x) begin(x), end(x)
#define allR(x) rbegin(x), rend(x)
#define rng(x,l,r) begin(x) + (l), begin(x) + (r)
#define pb push_back
#define eb emplace_back
#define mp make_pair
#define fst first
#define snd second
template <class Int> auto constexpr inf = numeric_limits<Int>::max()/2-1;
auto constexpr INF32 = inf<int32_t>;
auto constexpr INF64 = inf<int64_t>;
auto constexpr INF   = inf<int>;
#ifdef LOCAL
#include "debug.hpp"
#else
#define dump(...) (void)(0)
#define say(x) (void)(0)
#define debug if (0)
#endif
template <class T, class Comp> struct pque : priority_queue<T, vector<T>, Comp> {
    vector<T> &data() { return this->c; }
    void clear() { this->c.clear(); }
};
template <class T> using pque_max = pque<T, less<T>>;
template <class T> using pque_min = pque<T, greater<T>>;
template <class T, class = typename T::iterator, enable_if_t<!is_same<T, string>::value, int> = 0>
ostream& operator<<(ostream& os, T const& a) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; }
template <class T, size_t N, enable_if_t<!is_same<T, char>::value, int> = 0>
ostream& operator<<(ostream& os, const T (&a)[N]) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; }
template <class T, class = decltype(begin(declval<T&>())), class = typename enable_if<!is_same<T, string>::value>::type>
istream& operator>>(istream& is, T &a) { for (auto& x : a) is >> x; return is; }
template <class T, class S> ostream& operator<<(ostream& os, pair<T,S> const& p) { return os << "(" << p.first << ", " << p.second << ")"; }
template <class T, class S> istream& operator>>(istream& is, pair<T,S>& p) { return is >> p.first >> p.second; }
struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup;
template <class F> struct FixPoint : private F {
    constexpr FixPoint(F&& f) : F(forward<F>(f)) {}
    template <class... T> constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward<T>(x)...); }
};
struct MakeFixPoint { template <class F> constexpr auto operator|(F&& f) const { return FixPoint<F>(forward<F>(f)); } };
#define MFP MakeFixPoint()|
#define def(name, ...) auto name = MFP [&](auto &&name, __VA_ARGS__)
template <class T, size_t d> struct vec_impl {
    using type = vector<typename vec_impl<T,d-1>::type>;
    template <class... U> static type make_v(size_t n, U&&... x) { return type(n, vec_impl<T,d-1>::make_v(forward<U>(x)...)); }
};
template <class T> struct vec_impl<T,0> { using type = T; static type make_v(T const& x = {}) { return x; } };
template <class T, size_t d = 1> using vec = typename vec_impl<T,d>::type;
template <class T, size_t d = 1, class... Args> auto make_v(Args&&... args) { return vec_impl<T,d>::make_v(forward<Args>(args)...); }
template <class T> void quit(T const& x) { cout << x << endl; exit(0); }
template <class T, class U> constexpr bool chmin(T& x, U const& y) { if (x > y) { x = y; return true; } return false; }
template <class T, class U> constexpr bool chmax(T& x, U const& y) { if (x < y) { x = y; return true; } return false; }
template <class It> constexpr auto sumof(It b, It e) { return accumulate(b, e, typename iterator_traits<It>::value_type{}); }
template <class T> int sz(T const& x) { return x.size(); }
template <class C, class T> int lbd(C const& v, T const& x) { return lower_bound(begin(v), end(v), x)-begin(v); }
template <class C, class T> int ubd(C const& v, T const& x) { return upper_bound(begin(v), end(v), x)-begin(v); }
const int dx[] = { 1,0,-1,0 };
const int dy[] = { 0,1,0,-1 };
constexpr int popcnt(ll x) { return __builtin_popcountll(x); }
// [a,b]
template <class Int> Int rand(Int a, Int b) { static mt19937_64 mt{random_device{}()}; return uniform_int_distribution<Int>(a,b)(mt); }
i64 irand(i64 a, i64 b) { return rand<i64>(a,b); }
u64 urand(u64 a, u64 b) { return rand<u64>(a,b); }
// <<<

int32_t main() {
    int n; cin >> n;

    cout << (n % 2 == 0 ? 2 : 1) << " " << (n+1)/2 << endl;
    while (true) {
        int t; cin >> t;
        if (t == 0) break;
        assert(t == 3);
        int k,x; cin >> k >> x;
        int m = (n+2)/2;
        if (x > m) {
            x -= m;
        } else {
            x += m;
        }
        cout << k << " " << x << endl;
    }

}
0