結果
問題 | No.1136 Four Points Tour |
ユーザー | eSeF |
提出日時 | 2021-02-04 20:38:51 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
AC
|
実行時間 | 25 ms / 2,000 ms |
コード長 | 15,966 bytes |
コンパイル時間 | 1,200 ms |
コンパイル使用メモリ | 118,900 KB |
実行使用メモリ | 17,920 KB |
最終ジャッジ日時 | 2024-07-01 01:58:29 |
合計ジャッジ時間 | 3,449 ms |
ジャッジサーバーID (参考情報) |
judge2 / judge1 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 23 ms
17,792 KB |
testcase_01 | AC | 24 ms
17,664 KB |
testcase_02 | AC | 24 ms
17,920 KB |
testcase_03 | AC | 24 ms
17,536 KB |
testcase_04 | AC | 23 ms
17,536 KB |
testcase_05 | AC | 24 ms
17,664 KB |
testcase_06 | AC | 24 ms
17,536 KB |
testcase_07 | AC | 24 ms
17,664 KB |
testcase_08 | AC | 24 ms
17,792 KB |
testcase_09 | AC | 24 ms
17,664 KB |
testcase_10 | AC | 24 ms
17,664 KB |
testcase_11 | AC | 25 ms
17,792 KB |
testcase_12 | AC | 24 ms
17,536 KB |
testcase_13 | AC | 24 ms
17,408 KB |
testcase_14 | AC | 24 ms
17,536 KB |
testcase_15 | AC | 24 ms
17,536 KB |
testcase_16 | AC | 24 ms
17,664 KB |
testcase_17 | AC | 24 ms
17,536 KB |
testcase_18 | AC | 25 ms
17,664 KB |
testcase_19 | AC | 24 ms
17,792 KB |
testcase_20 | AC | 24 ms
17,792 KB |
testcase_21 | AC | 25 ms
17,536 KB |
01_Sample03_evil.txt | AC | 24 ms
17,408 KB |
04_Rnd_large_evil1.txt | AC | 24 ms
17,664 KB |
04_Rnd_large_evil2.txt | AC | 24 ms
17,408 KB |
04_Rnd_large_evil3.txt | AC | 24 ms
17,792 KB |
04_Rnd_large_evil4.txt | AC | 24 ms
17,792 KB |
04_Rnd_large_evil5.txt | AC | 24 ms
17,536 KB |
04_Rnd_large_evil6.txt | AC | 25 ms
17,664 KB |
04_Rnd_large_evil7.txt | AC | 24 ms
17,664 KB |
04_Rnd_large_evil8.txt | AC | 24 ms
17,536 KB |
04_Rnd_large_evil9.txt | AC | 24 ms
17,536 KB |
04_Rnd_large_evil10.txt | AC | 23 ms
17,792 KB |
05_Rnd_huge_evil1.txt | AC | 24 ms
17,664 KB |
05_Rnd_huge_evil2.txt | AC | 24 ms
17,664 KB |
05_Rnd_huge_evil3.txt | AC | 25 ms
17,280 KB |
05_Rnd_huge_evil4.txt | AC | 24 ms
17,664 KB |
05_Rnd_huge_evil5.txt | AC | 24 ms
17,664 KB |
05_Rnd_huge_evil6.txt | AC | 25 ms
17,792 KB |
05_Rnd_huge_evil7.txt | AC | 24 ms
17,536 KB |
99_evil_01.txt | AC | 24 ms
17,664 KB |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.IO; using System.Linq; using System.Collections.Generic; using System.Diagnostics; using ModInt = AtCoder_MOD.ModInt<AtCoder_MOD.Mod1000000007>;using static AtCoder_MOD.ModCalc<AtCoder_MOD.Mod1000000007>; //using ModInt = AtCoder_MOD.ModInt<AtCoder_MOD.Mod998244353>;using static AtCoder_MOD.ModCalc<AtCoder_MOD.Mod998244353>; namespace AtCoder_Main { class Program { static void Main(string[] args) { var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false }; Console.SetOut(sw); int Testcase = 1; //Testcase = int.Parse(Console.ReadLine()); while (Testcase-- > 0) Solve(); Console.Out.Flush(); } static void Solve() { long N = long.Parse(Console.ReadLine()); var dp = new ModInt[4]; dp[0] = 1; var a = new AtCoder_MOD.MOD_Matrix<AtCoder_MOD.Mod1000000007>(4); for(var i = 0; i < 4; i++) { for(var j = 0; j < 4; j++) { a[i][j] = i == j ? 0 : 1; } } a = a.Pow(a, N); dp = a * dp; Console.WriteLine(dp[0]); } } } namespace AtCoder_MOD { public interface IMod { int Mod { get; } // isprime ? } public interface INTTFriendly { int primitive_root { get; } } public readonly struct Mod1000000007 : IMod { public int Mod => 1000000007; } public readonly struct Mod998244353 : IMod, INTTFriendly { public int Mod => 998244353; public int primitive_root => 3; } public struct ModInt<T> where T : IMod { private int value; // 0 <= x < mod 以外でも OK public ModInt(int x) { if (x < 0 || x >= default(T).Mod) x %= default(T).Mod; if (x < 0) x += default(T).Mod; value = x; } public ModInt(long x) { if (x < 0 || x >= default(T).Mod) x %= default(T).Mod; if (x < 0) x += default(T).Mod; value = (int)x; } // 0 <= x < mod public ModInt(uint x) => value = (int)x; public static ModInt<T> operator +(ModInt<T> a, ModInt<T> b) { var nv = a.value + b.value; if (nv >= default(T).Mod) nv -= default(T).Mod; return new ModInt<T>((uint)nv); } public static ModInt<T> operator ++(ModInt<T> a) => a + 1; public static ModInt<T> operator -(ModInt<T> a, ModInt<T> b) { var nv = a.value - b.value; if (nv < 0) nv += default(T).Mod; return new ModInt<T>((uint)nv); } public static ModInt<T> operator --(ModInt<T> a) => a - 1; public static ModInt<T> operator *(ModInt<T> a, ModInt<T> b) => new ModInt<T>((uint)(((long)a.value * b.value) % default(T).Mod)); //符号 public static ModInt<T> operator +(ModInt<T> a) => a; public static ModInt<T> operator -(ModInt<T> a) => a.value == 0 ? a : new ModInt<T>((uint)(default(T).Mod - a.value)); public ModInt<T> Pow(long n) { if (n < 0) return Pow(-n).Pow(default(T).Mod - 2); var p = this; var ret = new ModInt<T>(1u); while (n > 0) { if ((n & 1) != 0) ret *= p; p *= p; n >>= 1; } return ret; } public ModInt<T> Inverse() { Debug.Assert(value != 0); int x, u, s, t, k; x = 1; u = 0; t = default(T).Mod; s = value; while (t > 0) { k = s / t; s -= k * t; (s, t) = (t, s); x -= k * u; (x, u) = (u, x); } return new ModInt<T>((uint)(x < 0 ? x + default(T).Mod : x)); } public static ModInt<T> operator /(ModInt<T> a, ModInt<T> b) => (a * b.Inverse()); public static bool operator ==(ModInt<T> a, ModInt<T> b) => a.value == b.value; public static bool operator !=(ModInt<T> a, ModInt<T> b) => a.value != b.value; public override bool Equals(object obj) => obj is ModInt<T> && this == (ModInt<T>)obj; public override int GetHashCode() => value.GetHashCode(); public override string ToString() => value.ToString(); //キャスト public static implicit operator ModInt<T>(int n) => new ModInt<T>(n); public static implicit operator ModInt<T>(long n) => new ModInt<T>(n); public static explicit operator int(ModInt<T> a) => a.value; public static explicit operator long(ModInt<T> a) => a.value; public static int GetMod() => default(T).Mod; } public static class ModCalc<T> where T : IMod { static readonly List<ModInt<T>> fac = new List<ModInt<T>>() { 1 }; static List<ModInt<T>> facinv; static int MAX_N; // Do Use Init(Max_n) Before using other functions public static void Init_Mod(int n) { MAX_N = n; for (int i = 1; i <= n; i++) fac.Add(fac.Last() * i); facinv = new List<ModInt<T>>() { fac[n].Inverse() }; for (int i = n; i > 0; i--) facinv.Add(facinv.Last() * i); facinv.Reverse(); } public static void Reset() { MAX_N = -1; fac.Clear(); facinv.Clear(); } public static ModInt<T> Fac(int n) { Debug.Assert(n <= MAX_N); return fac[n]; } public static ModInt<T> Finv(int n) { Debug.Assert(n <= MAX_N); return facinv[n]; } public static ModInt<T> Comb(int n, int r) { Debug.Assert(n <= MAX_N); if (n < 0 || r < 0 || n < r) return 0; return fac[n] * facinv[n - r] * facinv[r]; } public static ModInt<T> ModPow(long x, long n) => new ModInt<T>(x).Pow(n); public static ModInt<T> ModPow(int x, long n) => new ModInt<T>((uint)x).Pow(n); public static ModInt<T> ModPow(ModInt<T> x, long n) => x.Pow(n); public static ModInt<T> Inv(long x) => new ModInt<T>(x).Inverse(); public static ModInt<T> Inv(int x) => new ModInt<T>((uint)x).Inverse(); public static List<ModInt<T>> GetFac() => fac; public static List<ModInt<T>> GetFacInv() => facinv; } public struct MOD_Matrix<T> where T : IMod { int n; ModInt<T>[][] mat; public MOD_Matrix(int size) { n = size; mat = new ModInt<T>[n][]; for (var i = 0; i < n; i++) mat[i] = new ModInt<T>[n]; } public MOD_Matrix(int size, ModInt<T>[,] A) { n = size; mat = new ModInt<T>[n][]; for (var i = 0; i < n; i++) mat[i] = new ModInt<T>[n]; for (var i = 0; i < n; i++) for (var j = 0; j < n; j++) mat[i][j] = A[i, j]; } public MOD_Matrix(int size, ModInt<T>[][] A) { n = size; mat = new ModInt<T>[n][]; for (var i = 0; i < n; i++) mat[i] = new ModInt<T>[n]; for (var i = 0; i < n; i++) for (var j = 0; j < n; j++) mat[i][j] = A[i][j]; } public MOD_Matrix(int size, long[,] A) { n = size; mat = new ModInt<T>[n][]; for (var i = 0; i < n; i++) mat[i] = new ModInt<T>[n]; for (var i = 0; i < n; i++) for (var j = 0; j < n; j++) mat[i][j] = A[i, j]; } public MOD_Matrix(int size, long[][] A) { n = size; mat = new ModInt<T>[n][]; for (var i = 0; i < n; i++) mat[i] = new ModInt<T>[n]; for (var i = 0; i < n; i++) for (var j = 0; j < n; j++) mat[i][j] = A[i][j]; } public MOD_Matrix(int size, int[,] A) { n = size; mat = new ModInt<T>[n][]; for (var i = 0; i < n; i++) mat[i] = new ModInt<T>[n]; for (var i = 0; i < n; i++) for (var j = 0; j < n; j++) mat[i][j] = A[i, j]; } public MOD_Matrix(int size, int[][] A) { n = size; mat = new ModInt<T>[n][]; for (var i = 0; i < n; i++) mat[i] = new ModInt<T>[n]; for (var i = 0; i < n; i++) for (var j = 0; j < n; j++) mat[i][j] = A[i][j]; } public ModInt<T>[] this[int id] { set { Debug.Assert(0 <= id && id < n); mat[id] = value; } get { Debug.Assert(0 <= id && id < n); return mat[id]; } } public ModInt<T> this[int id1, int id2] { set { Debug.Assert(0 <= id1 && id1 < n && 0 <= id2 && id2 < n); mat[id1][id2] = value; } get { Debug.Assert(0 <= id1 && id1 < n && 0 <= id2 && id2 < n); return mat[id1][id2]; } } public static MOD_Matrix<T> operator +(MOD_Matrix<T> A, MOD_Matrix<T> B) { Debug.Assert(A.n == B.n); for (var i = 0; i < A.n; i++) for (var j = 0; j < A.n; j++) A[i][j] += B[i][j]; return A; } public static MOD_Matrix<T> operator -(MOD_Matrix<T> A, MOD_Matrix<T> B) { Debug.Assert(A.n == B.n); for (var i = 0; i < A.n; i++) for (var j = 0; j < A.n; j++) A[i][j] -= B[i][j]; return A; } public static MOD_Matrix<T> operator *(MOD_Matrix<T> A, MOD_Matrix<T> B) { Debug.Assert(A.n == B.n); var ret = new MOD_Matrix<T>(A.n); for (var i = 0; i < A.n; i++) for (var j = 0; j < A.n; j++) { for (var k = 0; k < A.n; k++) ret[i][j] += A[i][k] * B[k][j]; } return ret; } public static ModInt<T>[] operator *(MOD_Matrix<T> A, ModInt<T>[] V) { Debug.Assert(A.n == V.Length); var ret = new ModInt<T>[A.n]; for(var i = 0; i < A.n; i++) { for (var j = 0; j < A.n; j++) ret[i] += A[i][j] * V[j]; } return ret; } public static MOD_Matrix<T> operator *(MOD_Matrix<T> A, ModInt<T> k) { for (var i = 0; i < A.n; i++) for (var j = 0; j < A.n; j++) A[i][j] *= k; return A; } public MOD_Matrix<T> Pow(MOD_Matrix<T> A, long K) { var ret = new MOD_Matrix<T>(A.n); var P = A; for (var i = 0; i < A.n; i++) ret[i][i] = 1; while (K > 0) { if ((K & 1) != 0) ret *= P; P *= P;K >>= 1; } return ret; } } public class MOD_NTT<T> where T : IMod, INTTFriendly { private readonly int mod; private readonly int root; public MOD_NTT() { mod = default(T).Mod; root = default(T).primitive_root; } void NTT(ref ModInt<T>[] a, bool rev = false) { var n = a.Length; if (n == 1) return; var b = new ModInt<T>[n]; var s = new ModInt<T>(root).Pow(rev ? mod - 1 - (mod - 1) / n : (mod - 1) / n); var kp = new List<ModInt<T>>() { 1 }; int i, j, k, l, r; for (i = 0; i < (n >> 1); ++i) kp.Add(kp.Last() * s); for (i = 1, l = (n >> 1); i < n; i <<= 1, l >>= 1) { for (j = 0, r = 0; j < l; ++j, r += i) { for (k = 0, s = kp[i * j]; k < i; ++k) { var p = a[k + r]; var q = a[k + r + n / 2]; b[k + 2 * r] = (p + q); b[k + 2 * r + i] = ((p - q) * s); } } (a, b) = (b, a); } if (rev) { s = new ModInt<T>(n).Inverse(); for (i = 0; i < n; ++i) a[i] *= s; } } public ModInt<T>[] Convolution_MOD(ModInt<T>[] a, ModInt<T>[] b) { int N = a.Length + b.Length - 1; int t = 1; while (t < N) t <<= 1; var nxa = new ModInt<T>[t]; var nxb = new ModInt<T>[t]; for (var i = 0; i < a.Length; ++i) nxa[i] = a[i]; for (var i = 0; i < b.Length; ++i) nxb[i] = b[i]; NTT(ref nxa); NTT(ref nxb); for (var i = 0; i < t; i++) nxa[i] *= nxb[i]; NTT(ref nxa, true); return nxa[0..N]; } public ModInt<T>[] Convolution_MOD(long[] a, long[] b) { int N = a.Length + b.Length - 1; int t = 1; while (t < N) t <<= 1; var nxa = new ModInt<T>[t]; var nxb = new ModInt<T>[t]; for (var i = 0; i < a.Length; ++i) nxa[i] = a[i]; for (var i = 0; i < b.Length; ++i) nxb[i] = b[i]; NTT(ref nxa); NTT(ref nxb); for (var i = 0; i < t; i++) nxa[i] *= nxb[i]; NTT(ref nxa, true); return nxa[0..N]; } } //次数固定、NTT対応modのみ public struct FormalPowerSeries<T> where T : IMod, INTTFriendly { int n; ModInt<T>[] P; static readonly MOD_NTT<T> C = new MOD_NTT<T>(); public FormalPowerSeries(int n) { this.n = n; P = new ModInt<T>[n + 1]; } public int Length => n; public ModInt<T> this[int id] { set { Debug.Assert(0 <= id && id <= n); P[id] = value; } get { Debug.Assert(0 <= id && id <= n); return P[id]; } } //Add //O(min(n,m)) public static FormalPowerSeries<T> operator +(FormalPowerSeries<T> F, FormalPowerSeries<T> G) { int m = Math.Min(F.Length, G.Length); for (var i = 0; i <= m; i++) F[i] += G[i]; return F; } //O(1) public static FormalPowerSeries<T> operator +(FormalPowerSeries<T> F, ModInt<T> a) { F[0] += a; return F; } //Subtract //O(min(n,m)) public static FormalPowerSeries<T> operator -(FormalPowerSeries<T> F, FormalPowerSeries<T> G) { int m = Math.Min(F.Length, G.Length); for (var i = 0; i <= m; i++) F[i] -= G[i]; return F; } //O(1) public static FormalPowerSeries<T> operator -(FormalPowerSeries<T> F, ModInt<T> a) { F[0] -= a; return F; } // Multiply //O(nlog(n)) //下位 n 項のみ残すことに注意 public static FormalPowerSeries<T> operator *(FormalPowerSeries<T> F, FormalPowerSeries<T> G) { F.P = C.Convolution_MOD(F.P, G.P)[0..(F.n + 1)]; return F; } //O(n) public static FormalPowerSeries<T> operator *(FormalPowerSeries<T> F, ModInt<T> a) { for (var i = 0; i <= F.n; i++) F[i] *= a; return F; } //Divide //Todo F/=G //O(n+log(mod)) public static FormalPowerSeries<T> operator /(FormalPowerSeries<T> F, ModInt<T> a) { var inv = a.Inverse(); for (var i = 0; i <= F.n; i++) F[i] *= inv; return F; } } }